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Герои 3 - карта Xeron Lives

29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Xeron Lives
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
Xyron and the Faction of Fire rule triumphant, but the defeated Demoniac Xeron lives in exile. While Xyron seeks the exile, Xeron seeks revenge. The bitter feud within the Inferno hierarchy continues...

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Xeron Lives

Слухи

  • guardians
    The Faction of Fire guardians in the East are only half as strong as their counterparts in the West.
  • flotsam
    Flotsam and jetsam are afire in the southeastern sea.
  • black key
    Seek the black keymaster northeast of Hellmouth.
  • lifeblood
    A seer will not offer the Vial of Lifeblood, but one might take it from him.
  • fiona
    Fiona's capital is Hound Hall.
  • water spirits
    Find a shipyard, or pray to the Water Spirits.
  • library
    One-Eyed Kings guard the Library of Enlightenment
  • Ghul
    Castle Ghul overlooks a river shipyard.
  • Reflection Valley
    Reflection Valley is the key to Xyron's gem supply.
  • rust dragons
    Rust Dragons dwell in the Morphail Sulfur Pits.
  • portal
    Green leads to Gold!
  • sword
    King Greenwood has a magical glade... with a valuable prize!

События

  • background
    What has come before... When Lucifer Kreegan elevated his longtime associate Xeron to command of the Inferno ranks, Xeron took the opportunity to cement the position of his own loyalists, the Devil Syndicate. He purged those heroes in the command hierarchy he deemed unworthy, including the Heretic Xyron and his followers, the Faction of Fire. Facing persecution, Xyron and the Faction fled the Kreegan Court from the Port of Hellmouth. In exile, Xyron plotted revenge. He established alliances with the Necromancer Nagash the Damned and the Barbarian Warlord Tyraxor. He studied and mastered the secrets of the Tome of the Fire Magic. Xeron's forces pursued the Faction and the armies clashed on a remote island. At first, the other Inferno Lords declared their neutrality. Xeron brought the stronger army to the battlefield, but Xyron countered with cunning and magic. With his allies, Xyron gradually gained the upper hand. As the momentum shifted to the Faction of Fire, the other Inferno Lords betrayed Xeron. The Faction of Fire defeated the Devil Syndicate and Lucifer Kreegan promoted Xyron to leadership of the Inferno ranks. Now it was time for Xeron to flee, along with the few surviving loyalists of the Devil Syndicate. After some time, Xeron found a cold and dead volcanic crater. There, the Devil Syndicate founded the city of Imprison. At first, Xeron cursed his fate. But he came to realize that he had never truly earned the position Lucifer Kreegan had bestowed upon him. Circumstance had forced Xyron to fight for his life, and that struggle made him strong. Xeron vowed to prove his strength to Lucifer Kreegan by destroying Xyron and the Faction of Fire. The paths of revenge and redemption had become one in the same.
  • Imprison
    Imprison is a remote settlement in a long-dead volcano. There are some resources in the vicinity, as well as communities of imps that might be persuaded to join the Army of Xeron. One can hardly consider imps full members of the Devil Syndicate, but they make excellent cannon fodder.
  • neighbors1
    The petty lords that rule the lands adjacent to this abandoned volcano have taken offense at the arrival of Xeron's army and the founding of Imprison. To the north the Elven King, Greenwood, is mustering his forces. To the east, Chancellor Vellom is gathering Elementals. Fortunately, the two kingdoms are not allied. Any discord between them will no doubt hamper any effort to expel the Devil Syndicate.
  • orange
    A message arrives from the Elven King, Greenwood: Demonkin are not welcome in the vicinity of my kingdom. I have ordered my elite elven rangers and centaurs to expel you by force. This is your only warning.
  • purple
    A message arrives from Chancellor Vellom: Scrying magic has detected the armies of both you and the Elven King. While we are but seekers of knowledge, we cannot allow threatening armies so near our border. You shall quickly discover how fast elemental magic can overwhelm any army!
  • neighbors2
    Both the Elven King and the Elementalist Chancellor represent an avenue for conquest. Xeron has always preferred the offensive; these petty lords do not deserve the lands they rule!
  • Axsis
    Xeron's loyal servant Axsis is a demon versed in magic. His loyalty to the Devil Syndicate is unquestioned. Xyron has his own right hand, the Efreet Demoniac Rashka. No doubt Xyron has already dispatched Rashka to find Xeron in his exile and destroy him.
  • week of the imp
    The gods have cursed you with the Week of the Imp!
  • frustration
    Centaurs and pixies! Fighting with an army of imps is like having one hand tied behind your back. And still King Greenwood and Chancellor Vellom represent only a meager challenge to the Devil Syndicate. When they are dispatched, their resources and populations shall serve the will of Xeron. And that will is revenge: the death of the usurper Xryon!
  • xyron1
    A crackling voice disturbs your rest: Ah Xeron, do not think your escape from Hellmouth transpired without notice. I have dispatched Rashka to hunt you down and take your horns as a trophy. Fiona and her hounds might have been more appropriate, but she has another, more important role to fulfill.
  • week of the imp2
    Another Week of the Imp? Does fate have such a perverse sense of humor?
  • xyron2
    The crackling voice of Xyron echoes again: Your battles with the Elven King and the Elementalist Chancellor do not impress me, Xeron. The mettle of my armies is far greater than theirs. Furthermore, my armies are instilled with a unquenchable hatred of all the traitors belonging to the Devil Syndicate!
  • tyraxor1
    Devil Syndicate scouts report that Xeron's former ally at the Battle of Riverfork, Tyraxor, has established a stronghold northeast of the Elven Kingdom. Rumors suggest a shipyard is nearby.
  • xyron3
    The crackling voice of Xyron disturbs your rest: Remember Xeron, I defeated you when you ruled the entire Inferno hierarchy. With the resources of our Lord Lucifer Kreegan and the devoted legions of the Faction of Fire, you pose no threat to my supremacy!
  • tyraxor2
    Devil Syndicate spies cannot confirm if Tyraxor is stilled allied with the Faction of Fire. Regardless, he is a warrior of great skill, and must not be underestimated.
  • xyron4
    The crackling voice of Xyron returns: All of the lords of the Inferno hierarchy have sworn fealty to me. I have instructed all to end the insurrection of the Devil Syndicate by any means necessary. Your life will be forfeit... if my former ally Tyraxor does not feed you to the vultures first.
  • routes
    Scouts report there are three ways to penetrate the Faction's hold on the homeland: On approach by sea, a second by river, and the third an overland route known as the Spine of Fire.
  • Port Shrael
    Devil Syndicate scouts report that Port Shrael is the best option for a base of sea operations. It is centrally located, and a neutral city... unless of course it has fallen into the hands of your enemies. Port Shrael is located on the eastern coast.
  • fiona
    Scrying magic reveals the Faction of Fire has erected an intricate system of border guards protect the homeland. Despite his words, Xyron must fear the return of his greatest adversary. Rumors suggest that Fiona guards the first keymaster's tent.
  • xyron5
    The crackling voice of Xyron threatens you: I have once again enlisted the aid of Nagash the Damned. If you recall, he handily defeated your former wizard allies and that Pirate Captainess. You need no longer fear death, Xeron, for Nagash will resurrect your corpse to serve my cause.
  • fortune
    Xeron does not believe in fortune. Fortune is a god worshipped by centaurs and pixies. Xeron relies on his own strength and tactics.
  • time limit 1
    Scrying magic reveals that Xyron has summoned the Deity of Fire to his capital. This is dire news. Once Xyron completes the necessary rites and sacrifices to this deity, he will receive the Imprimatur of Fire. The seers cannot determine the exact nature of this Imprimatur, but instinct suggests it will spell doom for the Devil Syndicate. The best estimate is that the rites and sacrifices will take three more months to complete.
  • xyron6
    The crackling voice of Xyron returns: Your charade is beginning to distract our Lord Lucifer Kreegan. Perhaps he still harbors some sympathy for his former favorite. Do not fear, I shall justify his confidence in me by utterly destroying the Devil Syndicate!
  • xyron7
    The crackling voice of Xyron thunders across your mind: Know this: the Devil Syndicate is a lesion on the Inferno hierarchy and it must be cauterized to restore health to the Kingdom of Lucifer Kreegan!
  • time limit 2
    Heretics of the Devil Syndicate report that Xeron is continuing the supplication rituals before the Deity of Fire. Only two months remain before he attains the Imprimatur of Fire.
  • xyron8
    The crackling voice of Xyron: So you have discovered my plan to receive the Imprimatur of Fire! Yes, I will become more powerful than you can possibly imagine. Even our Lord Lucifer will bow before me! Does Xyron's treason no know bounds? As the loyal servant of King Lucifer Kreegan, Xeron knows what must be done. Only one month remains before the ritual before the Deity of Fire is complete.
  • xryon9
    The crackling voice of Xyron: Come before me Xeron if you dare! Within a week the Imprimatur of Fire will make me your god! I shall render you a blackened stump of withered flesh! I shall burn all traces of the Devil Syndicate from this world! The Faction of Fire will rule triumphant!

Объекты

  • Инферно
    • 14, 129 подземелье
    • Название: Imprison
  • Инферно
    • 137, 131 подземелье
    • Название: Hound Hall
  • Инферно
    • 132, 106 подземелье
    • Название: Firefang
  • Инферно
    • 121, 26 подземелье
    • Название: Hellmouth
  • Крепость
    • 88, 104 подземелье
    • Название: Port Shrael
  • Инферно
    • 12, 15 подземелье
    • Название: Throne of Fire
  • Меч правосудия
    • 7, 58 подземелье
    • Сообщение: The mystical beings of this glade guard the Sword of Judgment. Their leader, an enchanter, speaks
  • Капитан кентавров
    • 8, 75 подземелье
    • Сообщение: None may pass this way without the permission of the Elven King!
  • Рейнджер
    • 10, 87 подземелье
    • Название: Greenwood
    • Биография: Of a long and distinguished lineage, Greenwood is the latest king to rule the Elven lands. An accomplished archer, he hunts boar for sport and rarely returns without a kill. He is ever-vigilant, lest the forests of the his homeland fall to the forces of Evil.
  • Варвар
    • 64, 57 подземелье
    • Биография: Tyraxor, the barbarian warlord, is a recent ally of Xyron. He assisted Xyron in the Efreet's defeat of Xeron and the Devil Syndicate, and is not a fighter to be underestimated. While he is no longer allied with Xyron, he has no respect for Xeron.
  • Еретик
    • 16, 130 подземелье
    • Биография: Axsis is unusual for demon, in that he practices magic. A faithful member of the Devil Syndicate, Axsis continues to serve Xeron in his exile.
  • Одержимый
    • 12, 130 подземелье
    • Биография: Xeron, formerly first among the Inferno Lords and favorite of King Lucifer, is now an exile from Kreegan lands. The Efreet Xyron and his associates, the Faction of Fire, staged a coup and Xeron barely escaped with his life. Xeron now seeks revenge against Xyron and redemption in the eyes of King Lucifer.
  • Указатель
    • 18, 101 подземелье
    • Сообщение: This road leads to the Twin Springs of Youth and Beauty
  • Событие
    • 13, 118 подземелье
    • Сообщение: The cursed ground marks an abandoned graveyard. Whispered wails emanate for the tomb before you and the burial mounds seem unsettled, as if some vestiges of life remain in the corpses buried beneath.
  • Событие
    • 5, 114 подземелье
    • Сообщение: The cursed ground marks an abandoned graveyard. Whispered wails emanate for the crypt before you and the burial mounds seem unsettled, as if some vestiges of life remain in the corpses buried beneath.
  • Событие
    • 10, 115 подземелье
    • Сообщение: The half-decomposed remains of buried dead emerge from the shallow mounds of dirt and attack your army.
  • Событие
    • 6, 114 подземелье
    • Сообщение: The half-decomposed remains of buried dead emerge from the shallow mounds of dirt and attack your army.
  • Страж задания
    • 36, 126 подземелье
    • Сообщение: This entry tower to the alchemist's lab will only open at the bidding of an Efreet Sultan. Return with an Efreet Sultan in your army.
  • Султан ифритов
    • 37, 126 подземелье
    • Сообщение: The Faction of Fire will consume the Devil Syndicate!
  • Султан ифритов
    • 31, 131 подземелье
    • Сообщение: The Devils of this Forsaken Palace are prisoners of the Faction of Fire. You will burn before you free them.
  • Событие
    • 29, 134 подземелье
    • Сообщение: Beyond the border gate to the north, the Faction of Fire has imprisoned loyal servants of the Devil Syndicate. If they can be freed, they will aid the cause of Xeron.
  • Указатель
    • 49, 138 подземелье
    • Сообщение: Valley of the Troglodytes
  • Хижина предсказателя
    • 82, 105 подземелье
    • Сообщение: Rumors suggest that the seer than inhabits this abode can predict the future. In particular, the seer can foresee the winner of this conflict between Xyron and Xeron. While you may scorn the predictions of seers and prophets, no doubt a favorable word from this oracle will rally your troops. Unfortunately, the seer has fallen ill, and can only be revived with the Ring of Vitality. Will you bring it to him?
  • Указатель
    • 141, 128 подземелье
    • Сообщение: Fiona's Private Kennels.
  • Событие
    • 70, 65 подземелье
    • Сообщение: The Magi who resides here greets your army. A border gate secures the shipyard on this side of the river from all trespassers. I will show you the location of the keymaster's tent on the other side of the river. Now if you only had a means of crossing the river...
  • Страж задания
    • 67, 97 подземелье
    • Сообщение: You have arrived at the Temple of the Water Spirits. No doubt many secrets lie within. Unfortunately, the surrounding harsh badlands are starving this oasis of moisture. The spirits inhabiting the temple will grant you access if you return with 20 of their kindred (Water Elementals) to assist in the preservation of the temple.
  • Событие
    • 67, 96 подземелье
    • Сообщение: You are enlightened by the teachings of the Temple of the Water Spirits.
  • Событие
    • 63, 41 подземелье
    • Сообщение: An orange glow on horizon quickly grows into a flying chariot of fire. As the rolling cloud of flame approaches, you can begin to distinguish the shapes of individual creatures. Before you can react, servants of the Faction of Fire set upon your ship!
  • Хижина предсказателя
    • 89, 112 подземелье
    • Сообщение: Milord, I see that you are a strong warrior. No army can flee before you if you hold the Shackles of the Barbarian Lord. I am willing to part with this artifact if you prove to me you can lead a Barbarian army. Return with 1 Hobgoblin, 1 Wolf Raider, 1 Orc Chieftain, 1 Ogre Mage, 1 Thunderbird, 1 Cyclops King and 1 Ancient Behemoth.
  • Событие
    • 128, 35 подземелье
    • Сообщение: An orange glow on horizon quickly grows into a flying chariot of fire. As the rolling cloud of flame approaches, you can begin to distinguish the shapes of individual creatures. Before you can react, servants of the Faction of Fire set upon your ship!
  • Событие
    • 130, 36 подземелье
    • Сообщение: The rock embers along the newborn shore are still smoking... the lava cannot be more than a few days old.
  • Событие
    • 133, 58 подземелье
    • Сообщение: Steam rises from the sea before you as tongues of molten rock bubble forth and flow into the water.
  • Событие
    • 111, 140 подземелье
    • Сообщение: Rivulets of lava from the emerging islands are igniting the trapped flotsam. Your keen eyes spy valuable resources tangled amongst the burning wood!
  • Событие
    • 106, 143 подземелье
    • Сообщение: Rivulets of lava from the emerging islands are igniting the trapped flotsam. Your keen eyes spy valuable resources tangled amongst the burning wood!
  • Хижина предсказателя
    • 107, 83 подземелье
    • Сообщение: Egad, you are a fearsome warrior and I shall not give you the Vial of Lifeblood! With this exclamation, the seer quickly pops the cork on the vial and drinks the precious liquid. This lifeblood belonged to a noble Centaur warrior. Now that I have ingested the blood, only the mystical Centaurs Axe can harm me. And you will have to kill me to extract his blood from mine. Hmmm... that sounds like a reasonable proposal.
  • Событие
    • 7, 61 подземелье
    • Сообщение: The Luck of the Leprechauns is with you!
  • Событие
    • 135, 132 подземелье
    • Сообщение: Ah, Fiona's capital, Hound Hall. The Devil Syndicate will teach her hounds to whimper and obey the will of Xeron.
  • Указатель
    • 105, 39 подземелье
    • Сообщение: The Morphail Sulfur Pits
  • Инферно
    • 66, 30 подземелье
    • Название: Ghul
  • Инферно
    • 36, 15 подземелье
    • Название: Pit of Si'la
  • Колония
    • 101, 30 подземелье
    • Название: Flame's Roost
  • Колония
    • 55, 2 подземелье
    • Название: Reborn of Ash
  • Указатель
    • 99, 22 подземелье
    • Сообщение: Reflection Valley
  • Элементалист
    • 78, 133 подземелье
    • Название: Vellom
    • Биография: Chancellor Vellom is a student of life. His meticulous observation of the world around him has garnered him great wisdom and respect. Because he appreciates the delicate complexity of life, he opposes those that seek to disrupt the natural course of things.
  • Одержимый
    • 121, 27 подземелье
    • Биография: Rashka is one of the strongest and most feared of all Efreet. He utilizes intimidation as a method of motivation, and so far it has served him well. He is the chief warlord of the Faction of Fire.
  • Колония
    • 80, 14 подземелье
    • Название: Eternal Flame
  • Пикси
    • 19, 139 подземелье
    • Сообщение: This mill is under the protection of Chancellor Vellom.
  • Кентавр
    • 5, 133 подземелье
    • Сообщение: This quarry is the property of King Greenwood.
  • Пикси
    • 29, 112 подземелье
    • Сообщение: This pond is entrusted to the guardianship of Chancellor Vellom.
  • Кентавр
    • 2, 120 подземелье
    • Сообщение: This cavern is the domain of King Greenwood.
  • Кентавр
    • 14, 105 подземелье
    • Сообщение: This sulfur pit is claimed by King Greenwood.
  • Бес
    • 10, 132 подземелье
    • Сообщение: We will fight for the glory of Xeron!
  • Бес
    • 20, 127 подземелье
    • Сообщение: Let us serve the Devil Syndicate!
  • Бес
    • 1, 131 подземелье
    • Сообщение: Shall we stop cowering and join your army?
  • Бес
    • 9, 140 подземелье
    • Сообщение: Let us serve you, Master.
  • Кентавр
    • 9, 124 подземелье
    • Сообщение: Our loyalty to King Greenwood is beyond doubt.
  • Бес
    • 23, 132 подземелье
    • Сообщение: We are not hiding in this bramble milord. We will serve if you wish.
  • Воздушный элементал
    • 20, 135 подземелье
    • Сообщение: Chancellor Vellom has instructed us to deny you further passage.
  • Указатель
    • 14, 114 подземелье
    • Сообщение: The Tomb of Nimbus, Navigator of the High Seas and Practitioner of the Dark Arts.
  • Бес
    • 14, 108 подземелье
    • Сообщение: More Imps? Where is an Altar of Sacrifice when you need one?
  • Бес
    • 19, 118 подземелье
    • Сообщение: We will serve the master of Imprison!
  • Бес
    • 29, 115 подземелье
    • Сообщение: We beg to serve the Devil Syndicate.
  • Событие
    • 115, 60 подземелье
    • Сообщение: Your forces are finally beyond Xyron's border guard protecting the Spine of Fire. But your reprieve is short-lived. Elementals emerge from the lava to defend their private pools.
  • Жар-птица
    • 112, 68 подземелье
    • Сообщение: A group of Firebirds defends this pass, the Spine of Fire.
  • Воздушный элементал
    • 34, 111 подземелье
    • Сообщение: Chancellor Vellom has instructed us to deny you further passage.
  • Кентавр
    • 10, 109 подземелье
    • Сообщение: Our loyalty to King Greenwood is beyond doubt.
  • Бес
    • 31, 123 подземелье
    • Сообщение: We will serve without question, milord.
  • Хижина предсказателя
    • 25, 110 подземелье
    • Сообщение: I am an old man, and I have long wished to visit the Twin Springs of Youth and Beauty. Unfortunately, I cannot pass the Silver Pegasi that guard the road. If you could be so bold as to defeat them, I would reward you with all my worldly possessions.
  • Событие
    • 22, 96 подземелье
    • Сообщение: These must be the Twin Springs of Youth and Beauty. While they don't look alike, you can see how parochial locals may have made the mistake.
  • Черт
    • 35, 124 подземелье
    • Сообщение: I am sorry milord, but the Efreet protecting the nearby Alchemist's Laboratory have convinced us to join the Faction of Fire. Your cause is lost!
  • Ящик Пандоры
    • 56, 99 подземелье
    • Сообщение: A mysterious box left by the gods... with your luck it will be full of Imps.
  • Событие
    • 53, 105 подземелье
    • Сообщение: Ill fortune strikes your army... is this a trick on the part of that halfling shaman?
  • Событие
    • 131, 122 подземелье
    • Сообщение: A pack of hellhounds emerges from the bramble to ambush your army. One of the larger hounds seems to be wearing a brilliant metal collar.
  • Событие
    • 12, 16 подземелье
    • Сообщение: The gates of Xyron's capital, the Throne of Fire, are before your army. Within, Faction of Fire loyalists pray before a graven image of the Deity of Fire. Their prayers shall not save them from the fury of the Devil Syndicate! With victory, Lucifer Kreegan will restore Xeron to his rightful place at the head of the Inferno hierarchy. The usurper Xyron will forfeit his life. For vengeance and redemption!
  • Щит королей гномов
    • 64, 67 подземелье
    • Сообщение: A pack of hobgoblins are fighting over a shield, do you approach?
  • Щит неистового огра
    • 88, 61 подземелье
    • Сообщение: A tribe of Ogres is worshipping this artifact. Do wish to deprive them of their god?
  • Туника короля циклопов
    • 107, 65 подземелье
    • Сообщение: The Tunic of the Cyclops King lies within a Red Dragon Lair? Do you enter the dark cave?
  • Корона верховного мага
    • 95, 59 подземелье
    • Сообщение: The Crown of the Supreme Magi is the favorite bauble of a family of Red Dragons. Do you wish to take from them?
  • Щит дракона
    • 108, 62 подземелье
    • Сообщение: A clan of Red Dragons guards the Dragon Scale Shield. Do you approach?
  • Событие
    • 136, 29 подземелье
    • Сообщение: Your scouts suggest an ambush by agents of the Faction of Fire may lie ahead.
  • Событие
    • 137, 25 подземелье
    • Сообщение: Agents of the Faction of Fire ambush your army!
  • Событие
    • 139, 23 подземелье
    • Сообщение: A lone devil teleports into the midst of your army. He informs you that the last ambush of the Faction of Fire was but a feint. The Faction is marshalling stronger forces to the north and the second strike will include some of his brethren. The devil is dismayed that his brethren would betray the Syndicate, but he offers his services.
  • Событие
    • 141, 16 подземелье
    • Сообщение: A second ambush by agents of the Faction of Fire!
  • Событие
    • 140, 9 подземелье
    • Сообщение: Two ambushes in quick succession must indicate the Faction of Fire is protecting something nearby.
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