Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
For years the Empire has controlled this region.As it loses its grip, the rebels are gaining ground. Black Finn and his companions are in the pay of the rebel lords. Through a series of raids, they have reduced the effectiveness of the Imperial strongholds. Now it is time to strike.
Герои 3 - карта Wolves of Winter
29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Wolves of Winter | 0.01МБ | h3m |
Слухи
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The passes are good places to hold your foes but most are guarded
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There are treasures worth taking in the underdeeps but there are creatures of ancient power that inhabit those places.
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The old goblin lord still has power in the land of two rivers.
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A traveller was telling a tale about the old ruined city, or what is left of it. He claimed that the keys to open the old guard towers are in the care of the Wolf Lord and his kin.
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They say that the dwarves in this country guard their possessions and territory jealously, mistrusting the Empire and all who have stolen from them in the past. They will fight to the death to defend it.
Объекты
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Некрополь
- 3, 5 подземелье
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Название: Vakaar
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Название: Freedom of the river folk
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Сообщение: One morning, the nymphs and other river folk appear at the gates. We wish to thank you for freeing us from the ravages of the undead. Now that you control this place, we hope for peace between our peoples They then offer gifts.
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Инферно
- 32, 32 подземелье
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Название: Sligar
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Башня
- 2, 30 подземелье
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Название: Libertus
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Посещение Еретик: Название
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Указатель
- 14, 25 подземелье
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Сообщение: Beware of avalanches......Oh...and behemoths! - Behemoth Pass Ranger Patrol.
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Указатель
- 7, 33 подземелье
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Сообщение: Westernedge Pass
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Указатель
- 17, 3 подземелье
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Сообщение: Valour Rock Mines
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Указатель
- 32, 23 подземелье
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Сообщение: Stasis Manor
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Указатель
- 26, 17 подземелье
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Сообщение: The Pitz
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Орк
- 25, 20 подземелье
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Сообщение: A band ov ork boyz finks dis spot iz dere's - rite!
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Маг
- 21, 12 подземелье
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Сообщение: Who dares approach the School of Thaumaturgy ?
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Каменный голем
- 29, 6 подземелье
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Сообщение: Golems guard this evil temple
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Лич
- 3, 17 подземелье
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Сообщение: The path is denied to you! An icy voice speaks the words. There is a puff of smoke and creatures appear, called by an old enchantment.
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Королевский грифон
- 14, 27 подземелье
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Сообщение: Griffons are common in the mountains and often guard treasures.
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Событие
- 27, 8 подземелье
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Сообщение: You disturb a herd of Unicorns here in a quiet glade. To your suprise, the lead male gives a trumpeting whinny and leads them into an attack!
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Событие
- 22, 4 подземелье
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Сообщение: In the land of the two rivers, the Wolf King rules. As you travel his lands, the snow whirls about you, blinding your marching forces. Suddenly, the curtain of snow lifts and reveals the Wolf King's forces barring your path.
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Событие
- 22, 10 подземелье
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Сообщение: Upon the road you meet a wandering force of starved and desperate mercenaries , paid off with a pittance after their failure to capture the citadel to the north. They fall upon you, hoping to seize what you have as some recompense for their losses.
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Событие
- 19, 17 подземелье
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Сообщение: As you ride by, three knights emerge from a pavilion. Halt! We are the knights of the Wayland Well. No one may pass without defeating our challenge or paying the toll. They set their lances at rest and charge!
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Событие
- 0, 15 подземелье
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Сообщение: On the edge of a snowbound forest, a horde of imperial troops turned wild attack you, hoping to seize your goods and resources. You recognise the haggard form of their captain as the once famed Juute Hartland. Now he looks driven and his eyes are wild as he yells the order to charge.
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Событие
- 8, 32 подземелье
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Сообщение: The mountainous walls of the pass echo with the sounds of your army's movement. Your war leaders constantly look up warily.
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Королевский грифон
- 7, 35 подземелье
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Сообщение: Griffons circle and dive from a shelf here
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Монах
- 11, 7 подземелье
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Сообщение: The monks guard what is left to the tenants of their once proud abbey with their lives.
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Боевой гном
- 19, 4 подземелье
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Сообщение: The proud battle dwarves stand their ground with shields raised and weapons at the ready
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Боевой гном
- 9, 20 подземелье
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Сообщение: The dwarves encamped here demand a toll from any who would pass.
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Капитан кентавров
- 7, 13 подземелье
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Сообщение: The centaur captains hold this end of the forest pass and demand a toll from any who would pass.
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Магог
- 31, 18 подземелье
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Сообщение: From the ash pits and slag piles that spew across the dead lands near the city, Magogs appear, gathering together with hostile cries....
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Рыцарь Смерти
- 4, 7 подземелье
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Название: Skulnar
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Еретик
- 34, 25 подземелье
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Название: Stryela
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Черт
- 26, 35 подземелье
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Сообщение: Amongst the fissures that ooze lava like weals upon the face of the land and from the cracks that send foul fumes skywards, the minions of lower planes roam, attacking any whose presence disturbs them...
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Указатель
- 21, 29 подземелье
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Сообщение: Helbod's Hole - Claim Staked ... Trespassers will be terminated
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Событие
- 19, 28 подземелье
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Сообщение: Helbod and his henchmen burst from the trees , yelling and screaming...
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Событие
- 7, 11 подземелье
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Сообщение: As you ride through, a terrible apparition rises out of the snow before you. A great shaggy white creature with burning eyes blocks your way, shaking a totem at you Doom, Doom awaits you! You feel a great wave of darkness pass over you...when you look again, it has gone.
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Воздушный элементал
- 17, 27 подземелье
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Сообщение: The Wind Elementals of Kusik Pass descend in a great rush of blinding sleet and biting wind. What is it that you want with us mortals ? They demand...
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Золотой голем
- 34, 2 подземелье
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Сообщение: Go back! We are charged to guard this place by the master until he returns.
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Гном
- 32, 4 подземелье
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Сообщение: A group of dwarves emerges from the woods. Once we served the Wizard who lived here but then he went away. All our secrets are in that laboratory. Let us join you and attack the golems that guard it.
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Событие
- 18, 35 подземелье
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Сообщение: Amongst the rubble of what was once the gate to a labyrinthian city, long since ruined, you find the torn page of a journal ...and at last emerged into the light. We had found the passage we were seeking. It must have been built to allow passage in the great...
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Гном
- 12, 35 подземелье
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Сообщение: This is Dwarven territory. You are not welcome here stranger. (The dwarves rapidly draw weapons and deploy agressively before you)
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Древнее чудище
- 11, 1 подземелье
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Сообщение: Between the two stones of Azgroth, ancient creatures guard a great secret or so they say.... Snow and dirt is flung into the air as the ground rips open at your feet and the guardians lumber out to do battle.
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Указатель
- 30, 14 подземелье
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Сообщение: The Down and Out Inn
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Событие
- 32, 16 подземелье
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Сообщение: A voice shouts Before you take that...are you sure you want to cross the theives guild ? (A young man emerges from the shadows of the doorway and comes amongst your forces, chatting and answering questions. He tells you that there is a lab to the NE guarded by Golems which is worth a visit.
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Событие
- 0, 9 подземелье
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Сообщение: As you approach the icy waters of the River Kral, a nymph rises from the windblown rushes, dressed in ice blue robes. Free my people from the burden of the Undead but beware. No army that has crossed here has ever returned from that fearful place.
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Событие
- 13, 22 подземелье
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Сообщение: Well dont say you weren't warned!! The snow erupts as Behemoths rise from nowhere and attack.
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Событие
- 11, 22 подземелье
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Сообщение: As you approach, you get a strong feeling of foreboding and recall that this is a very magical area protected by ancient creatures of power.
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Событие
- 1, 21 подземелье
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Сообщение: In the snow, you notice someone has written with a stick Freedom from the Empire. Now is the time of heroes You notice your forces puff up their chests and look determined to fufill the expectation.
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Указатель
- 9, 23 подземелье
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Сообщение: Behemoth Pass - Beware of Avalanches.....and Behemoths
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Рогатый демон
- 17, 16 суша
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Сообщение: The demons stand guard over a great treasure You may not pass without overcoming us they howl, baring fangs and claws....
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Владыка бездны
- 14, 14 суша
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Сообщение: Return us to our own plane and you will be rewarded! The enchanment compels us to fight all who pass!
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Демон бездны
- 16, 11 суша
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Сообщение: Sen me back to my plane and you will be rewarded cries one of the demons The enchantment compels us to resist all who pass
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Событие
- 20, 15 суша
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Сообщение: Searching the rocks, you find the remains of a hero who had attempted the quest and failed.
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Золотой голем
- 22, 1 суша
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Сообщение: You may not pass !! Booms the metallic voice of a golden golem.
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Событие
- 14, 2 суша
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Сообщение: The air begins to grow hot and there is a faint trace of sulphur that stings your nostrils....Your followers look at each other, their faces worried.....
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Событие
- 6, 18 суша
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Сообщение: Warm air moves towards you, carrying a faint trace of sulphur that stings your eyes and nostrils. Your followers look wary and there are signs of fear amongst their ranks.
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Золотой голем
- 11, 21 суша
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Сообщение: Halt! You may not pass !! Booms the hollow, metallic voice of a golden golem
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Нага
- 4, 13 суша
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Сообщение: Go! This is our place, the hissing voices of a choir of Naga can be heard echoing through the high vaulted chamber.
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Королева наг
- 4, 15 суша
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Сообщение: The sound of swords being drawn and a long, angry hissing announces the presence of Naga.
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Каменный голем
- 24, 5 суша
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Сообщение: You may not pass. Our mistresses have forbidden any to use this gateway.
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Событие
- 29, 11 суша
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Сообщение: Passing beside the lake you notice something glinting and bending down, find the long dead body of a warrior. You notice the speculum and go to pluck it triumphantly from the freezing waters. However, as you do, the waters of the lake rise up and take form...
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