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Герои 3 - карта Wizard Blizzard

29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Wizard Blizzard
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
The once good wizards of the north have turned to greed, and the evil side. They have cast a spell on the continent, turning the northern half into frozen winterlands, making themselves rather hard to get to. The noble knights and elves have taken up arms and allied in order to defeat this foe.

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Wizard Blizzard

События

  • Story-1
    Not long ago, the elves, wizards, and knights of your land, the land of Kildare, lived at peace, after these same three factions had defeated the evil inhabiting the continent. Your people worked hard to transform the bare wasteland into a lush, green, beautiful land where good might reign.
  • Story-2
    However, not long after peace was established, the wizards started to see the tremendous amount of power and wealth Kildare had to offer to the one whom may take it, and they devised a plan.
  • Story-3
    They cast a spell on the entire mainland causing a massive blizzard, which turned the northern part of the continent to turn into frozen winterlands. This is where they would conduct their actions of war, seeing it is rather hard to be reached here.
  • Story-Knight only
    You, the Knights of Magnus, have allied with the Elves of Mullwood in the east, and must work together to defeat the devious wizards of the north before Kildare is overcome forever with evil. Your task is at hand, noble knight, may good reign!
  • Story-Elves only
    You, the Elves of Mullwood, have allied with the Knights of Magnus in the west, and must work together to defeat the devious wizards of the north before Kildare is overcome forever with evil. Your task is at hand, noble warrior, might good reign!
  • Old Seer
    And old seer requests to speak with you, and you summon him to your chambers. I may have something that would be of great interest to you and would greatly benefit your cause. I would let you have it now, but I too, am in need of something. Come later to my place, and we will talk.
  • Military Advisor-1
    One of your military advisors suggests to you that you seek the arts of Pathfinding. It would mean you could trudge through all those snowbanks and blizzards those old wizards have conjured up allot easier, and would save much time. You take that thought to consideration.
  • Garrisons
    Sire, one of your advisors approaches you. Word has come from our scouts that the wizards have set creatures in garrisons guarding the passes to the northern half of Kildare. You will have to get past them, to reach the wizards.
  • Mysterious man-1
    An old, mysterious man wanders into your room one evening, as you are looking over some paperwork in front of a warm fire. He explains to you that he is a friend of the old seer that requested your help earlier.
  • Mysterious man-knight
    He told me that he would give the person who recovers his family heirloom a very powerful artifact. I would tell you what it is, but that would take all the fun out of your quest. All I will tell you is that it would be a very useful artifact to wield against those powerful wizards...
  • Mysterious man-Elves
    He told me that to the person that recovered his lost family heirloom, he would teach all he knows in the fine arts of... , he stops mid-sentence. I wasn't supposed to say. But I will tell you that these skills would be very useful against those nasty wizards.
  • Military advisor-scouts
    Sir. Your military advisor approaches you on his horse. I've just received word from the scouts. The land surrounding the wizards is littered with resources and wealth. It's no wonder they were overcome with greed. I would be too... You eye him suspiciously. Sorry sir.
  • Military advisor-scouts-knight
    I just advise that you don't underestimate them. They may be more powerful than you think. It would serve well to have a council with our allies in the east. You are going to need all the help you can get.
  • Military advisor-scouts-elves
    I just advise that you don't underestimate them. They may be more powerful than you think. It would serve well to have a council with our allies in the west. You are going to need all the help you can get.

Объекты

  • Замок
    • 16, 89 подземелье
    • Название: Magnus
    • Название: Military Advisor-2
    • Сообщение: Once again, your military advisor consults you about the events at hand. There has been word that men from the surrounding villages have taken up arms and wish to join your cause. They should be here before the end of the week, at the rate they are marching at now.
    • Название: Military Advisor-2b
    • Сообщение: If you could have our barracks erected before the end of the week, they would be able to group there, and would be ready for recruitment before the end of the week.
    • Название: Military Advisor-3
    • Сообщение: Sir, the reinforcements have arrived. Your Military advisor enters the room. You do have that barracks up now, don't you?
  • Бастион
    • 89, 77 подземелье
    • Название: Mullwood
    • Название: Commander-1
    • Сообщение: Your High Elf, in charge of military actions, consults you. My Lord, news of our standing up to the wizards has given the surrounding villages hope, and they wish to help us.
    • Название: Commander-1b
    • Сообщение: They are sending reinforcements. Pegasi are making their way to our fortress as we speak. They should be here before the end of the week - you do know of course, that we would have to have our enchanted spring ready for their arrival. Otherwise where are they to go?
    • Название: Commander-2
    • Сообщение: My Lord, the reinforcements have arrived., says the High Elf as he sips his cup of tea, lounging in a chair. You do have that Enchanted Spring built, don't you?
  • Замок
    • 23, 66 подземелье
    • Название: Cladston
  • Бастион
    • 74, 62 подземелье
    • Название: Myrre
  • Подземелье
    • 51, 65 подземелье
    • Название: Gath
  • Башня
    • 50, 43 подземелье
    • Название: Silvertooth
  • Башня
    • 35, 30 подземелье
    • Название: Magna
  • Башня
    • 71, 24 подземелье
    • Название: Mastikal
  • Указатель
    • 15, 90 подземелье
    • Сообщение: Castle of Magnus
  • Указатель
    • 86, 77 подземелье
    • Сообщение: Mullwood, home of the elves.
  • Указатель
    • 52, 44 подземелье
    • Сообщение: Tower Silvertooth
  • Указатель
    • 50, 66 подземелье
    • Сообщение: Hold of Gladfyrre
  • Указатель
    • 22, 67 подземелье
    • Сообщение: Castle of Cladston
  • Указатель
    • 71, 62 подземелье
    • Сообщение: Fortress Myrre
  • Башня
    • 72, 5 подземелье
    • Название: Shalrond
  • Башня
    • 54, 8 подземелье
    • Название: Sereginal
  • Башня
    • 28, 5 подземелье
    • Название: Malna
  • Башня
    • 42, 7 подземелье
    • Название: Mealkith
  • Указатель
    • 54, 21 подземелье
    • Сообщение: Territory of the Northern Wizards. Keep Out!
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