Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
Self-consciousness is not a gift bestowed by Fate; rather, it represents the utmost peak of Spirituality - an aim for which only the truly suffering will strive. But sufferance comes from endless sources, and those who are slaves to the flesh shall forever remain ignorant of these different nuances.
Герои 3 - карта Vengeance is Mine
29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Vengeance is Mine | 0.18МБ | h3m |
События
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The importance of thinkingRegardless of what you may think, this map is NOT about religion, nor is it against any particular belief. So don't write in complaining that you found this to be offensive, that to be out of place, or any of that other stereotyped rubbish. Words stem from ancient roots and bear far more meanings than you may have been brought to 'think'. This map represents a real-life situation projected into a fantasy world - it is a personal experience and should be accepted as such. If you're willing to learn then go ahead, otherwise scratch the map and play something else. {A.T.}
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break{~*~}
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Intro1More often than not, the ever-confused flock mindlessly strays from the Path of Virtue and dismally herds itself right into the abyss. Foolish indeed are those who fall prey to the sheperd in black, for their souls will be sucked dry leaving nought but empty shells. Blessed be those who possess eyes to see and ears to hear, for they have seized the importance of thinking with their own mind. And in creating their own path, they endow themselves with the gift of bliss.
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Intro2But battling with Fate can be treacherous, and watching helplessly as timeless life draws to an end can be more devastating than Death itself. As darkness descends and closes its terrifying hand around one's soul, nought but Spirituality can withstand its curse and allow one to break free of its merciless grasp. To enlighten oneself requires eliminating darkness from within but also from one's surroundings, for on a Spiritual plane even darkness may flood Light.
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Intro3You stripped me of all I had, foolishly convinced that you could crush me so. You thought I should be as you are, you thought I was blind and obscene... You were wrong.
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Day2I had created my very own world into which nobody - I repeat, NOBODY! - could penetrate. And from there I was going to fight back at all the falsehood, at all the treacheries that were constantly pounding away at my existence, attempting to drive nails through my dreams. Fools...little did they know that each blow they dealt me would be returned to them threefold and growing.
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Day3I had set out to search for a haven from where to plot the treacherous ones' ultimate demise. I was not yet endowed with sufficient Spiritual strength to fully withstand my own physical weakness. I deemed that I had a lapse of time equivalent to five 'days' - by MY standards - to find this haven. Whether it was my Past or Future to do so was of little importance, since the present is always a conflux for either. Both would have their part in making me succeed.
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Day 4Somehow I had to save my Future from being crushed by the treacherous ones, and the only way to achieve this was by freeing it from the bonds tied tight by humanity itself. Knowledge would be the key...
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Day 5I could feel that was the day my Future would be released...
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Day 6Finally, I had broken away from the first knot that was keeping me back! I projected myself as sailing away from a dark land never to be seen again but that would also never leave my memory...
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Day 7As I alighted on the black shore I looked around and noticed some lush vegetation growing despite the devastating heat and infertile ground. It was a sign, and I confidently ventured forth to make my first claim.
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Day 8Once I had established a firm home base in Nar Mattaru, I deemed it wise to seek a way of learning new skills to hone. There were some pretty nasty creatures nearby which could have earned me my fair share of experience, but I decided that for the time being it would be better to learn through meditation and focusing rather than by projecting physical combats of random outcome.
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Day 8 - 2I looked in amazement at all the Dragons that had joined me. It would have been easy to immediately dispense with that fool who was trying to chase me down but I decided that the first thing to do was to take possession of the fortress I had spotted among the trees. Failure to do so within two 'days' was bound to spell disaster, so I felt.
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DarkSomething the dragons had said rung a late bell. At the crack of dawn, I sauntered over to the eldest-looking of the Azures and asked: When I released you, you mentioned someone called Aсdherв...who is he or she? The mighty creature fixed me with its gleaming eyes and slowly replied: Commando, Aсdherв is not a 'he' or a 'she'...it is in fact an 'it', grammatically speaking. I think the best word you possess for defining it is 'darkness', for its strength lies in its ability to turn one against oneself, against one's very own essence. The loss of one's Spirituality is worse than death itself, Commando...I know you seek true Self-Consciousness and I truly believe you shall not fail, but your quest will be daunting to say the least... How do you know this?, I queried. Commando, we Dragons have been around for centuries, and although we - much as anybody else - can never hope to grasp the infinite knowledge contained in the Universe, we have learnt quite a few things. This included...
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BadgeI couldn't quite remember whether I had carried the Badge of Courage to that grey tower near Nar Mattaru...I knew that at the time I had just a few more days left to do so I if hadn't already done it.
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OppressionIt soon became quite obvious that while I remained small and weak, the treacherous ones - namely the liches who attempt to steal our lives to try and make up for their useless existence - were going to oppress me through sheer force. Bloody cowards... I knew I could and had to withstand them, for their ways would one day turn against them and vengeance would be mine.
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ExactlyMy first impression was right...I was still meeting brute forces who would consistently attempt to crush my Spirit and my existence. But things were destined to change, for it was I who was creating that very Destiny!
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Dream#1One night I had a dream...a very foretelling one, so it seemed. As I attempted to fathom the timeless knowledge from the North, overbearing oppressors - two of them unwilling to move far from their towers, two ready to run wild the world over - undeserving of such wisdom tried to crush me with massive forces. I withstood their assault and even came to learn a secret spell that they had come to miss. Its secret was well-hidden in an enchanted garden near their territory...
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Dream#2Again I had a dream... The forest and heaving earth did not welcome me, distorted as their vision of me was because of the workings of the treacherous ones. But their souls were not dark...I could sense that they were only guilty of letting themselves be overpowered by...Darkness? Darkness...what could lie beyond death and be worse than death itself? It was then that I came to realise against whom my most terrible battle would be.
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Aсdherв 1Slowly but surely, I was breaking new ground and closing in on the treacherous ones. Notwithstanding their apparently superior forces, I was ploughing through their resistance. I found my Spiritual strength to be increasing moment by moment and I knew that even though I was still far from achieving full Self-Consciousness, the pain and suffering I was enduring were allowing me to draw nearer and nearer to my clash with Aсdherв.
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Aсdherв 2Death could be liberation, for life would be awaiting ahead as long as one was truly enlightened from within. But darkness - Aсdherв - could be nought but the end: an endless turmoil through a soulless maze of torment. This was something I was not willing to accept, and once again I promised myself that Light would flood darkness. There was no room for failure...
Герои
Deadspawn,
Slackjaw,
Goreslugger Array
Объекты
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Цитадель
- 45, 57 подземелье
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Название: El Asco
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Посещение Варвар: Название
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Биография: Stop using the editor!
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Название: Resources
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Название: Unleashing the Bloodthirsty
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Сообщение: Years before, I had unleashed the Bloodthirsty Ancient Behemoths. They finally returned, promised to breed in abundance and vowed to gouge gaping gaps into the enemy's flesh.
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Название: UtB!
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Сообщение: More bloodthirsty Ancients were bred, bringing back fond memories.
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Колония
- 34, 16 подземелье
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Название: Sciвikв
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Указатель
- 35, 17 подземелье
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Сообщение: Home sweet home - wherever I wish you to be
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Страж задания
- 51, 57 подземелье
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Сообщение: Maybe it would be a good idea to bring down the barbarian chief before venturing to sea, I thought to myself.
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Башня
- 135, 26 подземелье
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Название: Rai
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Посещение Чародей: Название
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Биография: Stop using the editor!
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Название: Troops
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Сообщение: Northern troops marched up to Rai and offered to join my quest!
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Страж задания
- 36, 17 подземелье
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Сообщение: The tower radiated magic and antimagic, thus creating a forcefield which prevented me from passing.
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Древесина
- 4, 12 подземелье
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Сообщение: Ah, some free wood! How lucky! How fortunate! How useless!
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Ржавый дракон
- 105, 57 подземелье
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Сообщение: Idiots!
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Лазурный дракон
- 91, 54 подземелье
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Сообщение: Imbeciles!
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Замок
- 129, 76 подземелье
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Название: Vishvвsgвt
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Посещение Рыцарь: Название
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Биография: Stop using the editor!
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Название: Extra resources
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Страж задания
- 129, 85 подземелье
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Сообщение: Before facing Darkness for the last time, I had to accomplish two things
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Крепость
- 69, 32 подземелье
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Название: Bogrot
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Посещение Зверолов: Название
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Биография: Stop using the editor!
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Название: Resources
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Название: Munnie
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Сообщение: Bogrot's creatures dug up some resources!
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Название: Kreetcherz
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Сообщение: Smelly swampy minions crawled out of the jungle and waffled words of support!
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Крепость
- 77, 18 подземелье
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Название: Nitamb
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Название: Fort and town hall
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Сообщение: Nitamb's denizens bowed down to my power and prepared to crush all that is ruled by the drives of the flesh!
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Название: Warning
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Сообщение: Creatures from the jungle were nearing Nitamb...I set out to prepare welcoming dwellings for them, lest they leave as fast as they came.
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Название: Creatures
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Сообщение: Jungle creatures crawled to Nitamb and declared their lust for mortal blood.
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Название: Munnie
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Сообщение: Nitamb's swampy creatures provided extra assistance.
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Хижина предсказателя
- 86, 10 подземелье
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Сообщение: I could clearly see what looked like a magical orb inside the tree trunk. When I tried to reach in and grasp it, however, my hand crashed into what was obviously an invisible barrier blocking the hole.
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Указатель
- 86, 17 подземелье
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Сообщение: Close your eyes, make the right decision and go straight along your very own path
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Страж задания
- 69, 15 подземелье
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Сообщение: I never quite understood what that barrier was doing there, nor could I find a way to pass it. But deep down I knew that as I progressed through my own life and kept learning, I would muster the knowledge to best that loathsome grey tower.
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Указатель
- 70, 16 подземелье
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Сообщение: North - Ye Ole Swamp o' Mites & Magick Far North-East - Abandoned mines (Dragonflies abound!)
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Крепость
- 92, 27 подземелье
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Название: Bogswamp
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Посещение Ведьма: Название
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Биография: Stop using the editor!
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Название: Hi-druhz
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Сообщение: Chaos Hydrae snaked through the swamplands to munch away at the spiritless flesh.
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Указатель
- 95, 23 подземелье
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Сообщение: Dead end
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Крепость
- 52, 37 подземелье
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Название: Swampreek
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Посещение Зверолов: Название
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Биография: Stop using the editor!
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Название: Sulphur
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Название: Kreetcherz
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Сообщение: Mighty Gorgons gathered to snort in defiance at the flesh-ridden disgrace.
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Страж задания
- 127, 8 подземелье
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Сообщение: A thick wall of solid ice suddenly appeared before me, blocking my path. I tried to knock it down, but every time a shard flew off the wall regenerated and grew even thicker! It might have been due to the bitter cold that reigned there...and speed can contrast cold.
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Указатель
- 4, 35 подземелье
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Сообщение: Dead end
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Книга магии Воздуха
- 10, 142 подземелье
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Сообщение: Quit using the editor, you miserable cheater!
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Крестьянин
- 9, 142 подземелье
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Сообщение: Well well well, using the editor are you? Congratulations, very enterprising on your behalf. Are you here to mock me because this tome here is guarded by legions of Azure Dragons, or are you peeking at the map to unravel the mystery of the secret paths? Whatever the case, shame on you!
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Цитадель
- 35, 80 подземелье
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Название: La Letrina
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Посещение Варвар: Название
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Биография: Stop using the editor!
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Название: Thunderbirds
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Сообщение: Tons of thundering Thunderbirds came thundering down from the thundering skies and landed in La Letrina with a thundering clap of thunder.
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Название: Thunderbirds (again)
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Сообщение: More thunderbirds came thundering into La Letrina!
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Алхимик
- 128, 12 подземелье
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Название: Ratatule
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Биография: Stop using the editor!
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Огр-маг
- 115, 18 подземелье
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Сообщение: Gurgle...want join you...*belch*...bloodthirsty, hahaha...unleash and kill! Hmm, not very bright-looking, that ogre mage was! But he looked quite solid and also happened to be carrying what looked like a bulging pouch of coins... A peculiar truth dawned on me
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Указатель
- 121, 11 подземелье
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Сообщение: Only the King of Speed may venture into the Snowlands
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Указатель
- 76, 43 подземелье
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Сообщение: Eyes to see, ears to hear...but the flock is ever confused. Who shall withstand while the others are blown away?
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Снайпер
- 26, 76 подземелье
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Сообщение: What're you looking at, cheater?!?!?!
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Серебряный пегас
- 84, 99 подземелье
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Сообщение: Ha ha, you can't catch me, you snail-paced dragon!
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Зеленый дракон
- 82, 99 подземелье
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Сообщение: Huff...puff...wheeze...
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Дендроид воин
- 83, 127 подземелье
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Сообщение: This poor dendroid soldier seems to be short of gems for visiting the Tree of Knowledge. And some disgraceful cheater is using the editor!
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Элементал магмы
- 88, 53 подземелье
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Сообщение: Yes, we know we look like we're pounding a punching bag. In fact, we're trying to clobber your face in for using the editor. CHEATER!!!
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Цитадель
- 66, 64 подземелье
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Название: Alcantarilla
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Посещение Варвар: Название
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Биография: Stop using the editor!
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Название: Munnie
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Сообщение: Some useful chemical residue was found in Alcantarilla's sewers
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Бутылка
- 80, 138 подземелье
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Сообщение: Still using the editor?
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Бастион
- 15, 79 подземелье
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Название: New Magincia
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Посещение Рейнджер: Название
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Биография: Stop using the editor!
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Название: 1-3-5
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Сообщение: Creatures from the forest came to assist me!
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Название: Treasury
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Сообщение: The Dwarves in New Magincia agreed to build a treasury!
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Хижина предсказателя
- 1, 96 подземелье
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Сообщение: A beautiful sword was there right in the middle of the hut, completely abandoned...too bad it happened to be floating in a pool of lava.
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Страж задания
- 87, 61 подземелье
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Сообщение: A very frightened peasant, all bedraggled and covered with ash, was sitting all huddled up in the smoke. Oh, please, kind sir...I arrived on this island many days ago in search of powerful artifacts. Dragons tend to own these things you know? But they caught me red-handed and almost killed me! It was terrible, I'm sure they wanted to snack on this poor peasant! Luckily I managed to hide here amongst the volcanoes, but now they prevent me from leaving the island! 'I took care of them, peasant. How do you think I got here? And why didn't you go through that portal over there?', I replied dryly. Oh, I did, sir. But it leads nowhere. I went through several times but both destinations are dead ends! I know so, I saw it with my very own eyes! 'Ok, well, now I've dispensed with the dragons you can leave the island, okay? Now get lost! You're wearing me out with your moaning and groaning...'. Indeed, there was something spiteful about that peasant, but I couldn't quite put my finger on it. Oh no sir, please sir, I can't return home without any artifacts! Can't you help me? Typical...another fool who talks about dead ends and asks to be brought treasures into the bargain! Well, I'd seen enough dead ends to know they usually aren't so... 'Look, I'll get you a few artifacts but then I want you to get out of the way and let me move on, is that clear?!?' Oh, yes sir, thank you sir!, drools the peasant, a greedy look suddenly appearing in his eyes. Disgusting...
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Событие
- 76, 26 подземелье
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Сообщение: Under the mighty dragons' attacks, the barrier collapsed into a heap of rubble and crumbled into dust. Then, without a word, the creatures turned away and flew far off, never to be seen again...or would I cross their path again? Such precious allies...but I knew that it would have been too easy with them by my side. Suddenly, everything seemed so difficult once again... Then, out of the corner of my eye, I noticed someone moving in the bush. 'Who goes there?', I bellowed. Please don't hurt us. We're a troop of sharpshooters and we've been driven away from the swamplands. 'More swamplands lie ahead?', I asked in dismay, as the sharpshooters crawled out one by one until about a hundred of them were standing before me. Yes. We can sense that you are on a spiritual quest. It would be an honour for us to join you! 'You may join me if you wish, but the future is black. Do as you wish', I replied. Thank you. You can find the key to the purple barrier in our tent over there!
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Цитадель
- 23, 59 подземелье
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Название: El Chiquero
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Посещение Варвар: Название
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Биография: Stop using the editor!
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Название: Kreetcherz
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Сообщение: Mighty beings from the wastelands came to put an end to the spiritless flesh.
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Событие
- 100, 16 подземелье
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Сообщение: Greed shall be thy downfall, goes an old saying... How bloody appropriate. Yes, at that moment my main objective was NOT to rush around grabbing treasure stacks - there was some blue-faced loser running after me with his bunch of gorillas and their intentions seemed by no means friendly (I would deal with them very soon, anyway). Moving along with eyes peeled seemed like a better idea. Secret paths could've been anywhere, judging from the look of that place...
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Бастион
- 23, 137 подземелье
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Название: Cove
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Посещение Рейнджер: Название
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Биография: Stop using the editor!
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Название: Elves
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Сообщение: Hundreds of Grand Elves gathered to shoot the breeze and pierce the treacherous ones.
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Событие
- 74, 98 подземелье
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Сообщение: Another underground passage with three border guards...
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Золото
- 55, 100 подземелье
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Сообщение: Now that could have been a really lucky stroke...if it hadn't been for the War Unicorns the peasants had recruited to guard Lord Draxinusom's emergency gold reserve. Was it worth risking it?
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Земной элементал
- 78, 96 подземелье
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Сообщение: Battling the Heaving Earth was painful at heart...
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Бастион
- 61, 108 подземелье
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Название: Minoc
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Посещение Рейнджер: Название
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Биография: Stop using the editor!
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Название: Resources
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Название: Dragz
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Сообщение: From the golden cliffs around Minoc, dozens of Gold Dragons flew down to join me!
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Название: Treasury
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Сообщение: One fine day, Minoc's residents decided to build up the city!
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Страж задания
- 62, 109 подземелье
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Сообщение: I looked down at Lord Draxinusom, my sword pointed at his throat, his eyes fixed on me with an unreadable stare. I'm sorry this had to happen, Draxinusom, I muttered hoarsely. The once mighty gargoyle remained silent for a few seconds, then slowly, painfully, began to speak
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Боевой гном
- 113, 9 подземелье
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Сообщение: Leave our boats alone!
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Событие
- 113, 10 подземелье
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Сообщение: Why did they dare to get in my way? Where was the problem in lending me one of their boats? Fools! In any case...it was time to make a change of pace. Ahead I could see a lighthouse...why was its beam shining to the south-west instead of turning?
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Хижина предсказателя
- 33, 142 подземелье
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Сообщение: The huge tree trunk bore an ice-cold altar with Runic inscriptions - the only difference being that these inscriptions were untranslatable compared to those I had found in the volcanic area! I can help you!, came a voice. Beh Lem!, I cried in immediate recognition. Hello, Commando. How are things going? Hmm, what are those squibbly things there? Ah! It appears that you must bring the mightiest creature of the cold to draw any benefit from this altar, Commando! Now I'll be off! Hey, wait!, I shouted after him. What creature? A titan? Don't be stupid!, Beh Lem shouts back. But... Too late...Beh Lem was out of hearing distance. But what about those mysterious peaks near Clopotnita? Hmm...
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Событие
- 72, 133 подземелье
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Сообщение: A sign read
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Указатель
- 38, 81 подземелье
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Сообщение: East - Zombies & Dragons South - Lord Draxinusom's reign of luxury
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Бастион
- 8, 107 подземелье
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Название: Trinsic
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Посещение Рейнджер: Название
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Биография: Stop using the editor!
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Название: Dendroids
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Сообщение: Dendoid soldiers lined up to entangle and crush the drives of the flesh!
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Страж задания
- 77, 25 подземелье
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Сообщение: The barrier looked indestructable...towering sixty feet above me with solid walls thicker than I could ever imagine. I immediately realised that only a horde of extremely mighty creatures could ever break through...
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Тюрьма
- 31, 43 подземелье
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Название: Bil Ur Sag
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Биография: Why aren't you playing the game?
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Указатель
- 128, 2 подземелье
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Сообщение: Beware of the Giants' Guardians!
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Страж задания
- 70, 48 подземелье
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Сообщение: I could tell that the Jungle had to be cleansed before I proceeded.
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Хижина предсказателя
- 17, 72 подземелье
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Сообщение: An elderly priest beckoned me into his hut
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Указатель
- 17, 89 подземелье
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Сообщение: Arnold's Gym
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Событие
- 15, 73 подземелье
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Сообщение: An arrow whistled by me, missing my head by a fraction of an inch. Not content with this sinister warning, legions of grand elves and sharpshooters poured out from every nook and cranny and showered me with death!
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Указатель
- 31, 25 подземелье
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Сообщение: Leprechauns do it better
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Событие
- 98, 8 подземелье
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Сообщение: The area looked quite different from the rest of the jungle...dead trees, a strange buzzing noise...what? Buzzing?!?
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Кристальный дракон
- 100, 51 подземелье
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Сообщение: Fools!
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Замок
- 93, 95 подземелье
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Название: Iuhd
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Посещение Рыцарь: Название
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Биография: Stop using the editor!
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Замок
- 97, 129 подземелье
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Название: Nafrat
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Посещение Клерик: Название
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Биография: Stop using the editor!
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Замок
- 134, 99 подземелье
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Название: Vish
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Посещение Рыцарь: Название
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Биография: Stop using the editor!
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Указатель
- 129, 88 подземелье
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Сообщение: Well, your quest is just about over (unless you're using the map editor, of course). Please send feedback to [email protected] Cheers!
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Замок
- 133, 134 подземелье
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Название: Asahanscоltв
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Посещение Рыцарь: Название
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Биография: Stop using the editor!
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Указатель
- 18, 41 подземелье
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Сообщение: Altar of Sacrifice - use at own risk!
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Событие
- 69, 49 подземелье
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Сообщение: A group of Sharpshooters and Enchanters wanted to team up with me! I took them up on their offer, and they taught me a few tricks to increase my battle skills and magical ability, in addition to providing me with an excellent pair of boots! As they entered my ranks, one of them uttered a sentence which, as of then, remained unfathomable for me
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Страж задания
- 12, 7 подземелье
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Сообщение: The owner of the hill fort laughed out loud at my request to be trained, and told me to get lost.
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Указатель
- 85, 126 подземелье
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Сообщение: Never trust a marksman
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Событие
- 121, 94 подземелье
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Сообщение: Legions of royal griffins swarmed around me and drew their treacherous claws to gouge holes in through me!
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Событие
- 66, 135 подземелье
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Сообщение: I thought I could sense danger ahead...
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Указатель
- 118, 17 подземелье
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Сообщение: Bloodlust or capital gain - that is the question
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Событие
- 48, 58 подземелье
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Сообщение: As I was galloping towards the mighty stronghold, a very ugly face appeared from behind the battlement but instead of coughing up some incomprehensible jibberish (as I would have expected) he started to chant
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Событие
- 128, 8 подземелье
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Сообщение: When I was very young, I followed the wrong god...indeed, following was wrong enough in itself. Deep within my heart I had always lusted for knowledge of the cold...the northern lights of my soul had beckoned relentlessly, for north is not just a geographical coordinate (although it may well be one in a world of hurt)
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Указатель
- 16, 72 подземелье
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Сообщение: Keep an eye on this hut! No enemies allowed here once access to the two-way portal near the lava is available to all.
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Событие
- 78, 28 подземелье
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Сообщение: Wow, did I feel fortunate...a few loitering hydrae wished to join me so that they could find a home and learn the ways of chaos.
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Событие
- 67, 30 подземелье
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Сообщение: Hmm...it looked like a secret path, but apparenlty it wasn't. What a waste of precious time...
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Событие
- 2, 43 подземелье
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Сообщение: So there was the Valley of Garmо (whatever that meant). Beautiful...I wasn't expecting to like the place, given my lust for the cold. But its lush, exuberant flora was quite enchanting, and I realised why Beh Lem wished to return very often. Indeed, the more I took in my surroundings the more I could feel my physical and mental prowess surge!
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Событие
- 53, 88 подземелье
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Сообщение: A strong smell of sulphur and crystal lingered in the air...what? Crystal?!?
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Событие
- 84, 36 подземелье
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Сообщение: Jungle creatures attacked!
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Событие
- 83, 37 подземелье
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Сообщение: I sensed trouble up ahead...
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Событие
- 63, 51 подземелье
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Сообщение: The place looked terribly untidy, unkempt and dirty! And I thought those jungle creatures had questionable sanitary habits...that place was a dump!
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Событие
- 66, 26 подземелье
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Сообщение: A rattling sound pierced the air...
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Событие
- 67, 25 подземелье
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Сообщение: Chaos Hydrae!
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Событие
- 41, 51 подземелье
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Сообщение: It grew worse and worse...the sight of that place! How could those barbarians live amid such a mess?!?
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Событие
- 38, 54 подземелье
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Сообщение: It was surprising that they ever even had the decency to lay down a road of sorts...
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Событие
- 50, 50 подземелье
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Сообщение: ...very dangerous indeed!
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Событие
- 51, 50 подземелье
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Сообщение: I soon found out that groping through such dark and narrow paths was...
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Событие
- 57, 69 подземелье
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Сообщение: The passage finally gave onto the open sea! Instead of travelling south the whole time, I thought it would be a good idea to explore the east. But first, I wanted to check out the bottle floating nearby and any other bottles I might come across...
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Событие
- 53, 63 подземелье
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Сообщение: What a terribly narrow valley I was sailing through! If an avalanche had occured, I'd have been a goner...
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Бутылка
- 69, 78 подземелье
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Сообщение: * Lighthouses abound! * Signed, Piggy Swamp
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Событие
- 88, 74 подземелье
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Сообщение: The stench of death struck my army and I full force. Somehow, I could sense that I would be better off steering clear of that underground passage. There were more important matters to deal with at the moment.
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Событие
- 44, 139 подземелье
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Сообщение: Too bad the structure was all broken down and abandoned...it could have served a very useful purpose!
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Событие
- 86, 60 подземелье
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Сообщение: The peasant greedily grasped the artifacts and rushed off without a word of thanks. Of course, being the fool he was he failed to notice the stream of lava in front of him...he fell in with a blood-curdling screech and disappeared in a burst of flame, artifacts and all. Well, I definitely wasn't going to miss that grotesque being...
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Событие
- 6, 40 подземелье
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Сообщение: The Valley of Garmо unwelcomes you!, whispered a sinister voice from amongst the thick vegetation...
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Событие
- 133, 18 подземелье
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Сообщение: An abandoned mine was there, reeking of sulphur. Which may have been why the wizards had left it alone.
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Событие
- 58, 111 подземелье
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Сообщение: Lord Draxinusom was awaiting in his mighty rampart... So our time to clash has finally come, Commando! I respect you, but I cannot spare your life. You cannot come here and upset my luxurious existence! Why did you do this, Lord Draxinusom? Why do we have to reach this point?, I asked sadly. Fighting an old friend was not going to be a pleasant experience and I wasn't quite sure I was ready to face the task. It is your choice, Commando. I have ceased to believe in any form of afterlife, therefore I shall bask in the lap of luxury until my days are over. Why do you insist in following your so-called 'Spiritual Path'? The last two words were uttered with an intense feeling of derision and disrespect - something I could not tolerate. Draxinusom, I am not following any preordained path whatsoever. I am creating my own path, nothing is set and never shall I forsake my Inner Self! So be it, then...come forwards and let us see who is treading wisely!
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Событие
- 137, 46 подземелье
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Сообщение: Month of the creature sucks!!!
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Событие
- 138, 46 подземелье
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Сообщение: Month of the creature sucks!!!
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Событие
- 139, 46 подземелье
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Сообщение: Month of the creature sucks!!!
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Событие
- 30, 44 подземелье
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Сообщение: Help me! Help me!, screamed the prisoner. 'Of course I'll help you, what kind of a monster do you think I am? But cut the whining!', I retorted. Thank you so much! Those barbarians keep me locked up in here and force me to raid the swamplands because of my exceptional speed! I would much rather put it at your service, as a token of thankfulness for freeing me. 'So you think you're fast, eh? Very well. I was getting bored of rushing backwards and forwards to gather troops. I'll let you out', I replied, glad to have found an extra handy pair of feet.
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Указатель
- 91, 75 подземелье
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Сообщение: Crypts of eternity - blood donors welcome
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Событие
- 96, 60 подземелье
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Сообщение: As the last of the Fairy Dragons fell, I slowly became aware that perhaps they were nought but the smallest challenge I would have to face on that volcanic island!
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Сказочный дракон
- 96, 59 подземелье
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Сообщение: Cretins!
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Зверолов
- 117, 17 подземелье
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Название: Commando
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Биография: You don't want to know anything about me...nobody cares.
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Событие
- 116, 17 подземелье
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Сообщение: Learn, learn and learn again... Until the bitter end. A life drenched in suffering, agony, mistakes, shattered illusions - that was all I had received until then. But the time had come to take matters of violence into my own hands and create my path regardless of whatever - or whomever - dared to step in my way.
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Событие
- 58, 29 подземелье
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Сообщение: That hut provided me with a clue of what the future had in store for me...but the future couldn't imagine what I had in store for it!
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Золото
- 4, 10 подземелье
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Сообщение: Some gold...abandoned...I gathered it and earmarked it for a good cause.
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Событие
- 53, 97 подземелье
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Сообщение: And yet again another one!
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Событие
- 111, 110 подземелье
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Сообщение: Legions of crusaders swarmed around me and unsheathed their swords to slice me up!
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Событие
- 98, 109 подземелье
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Сообщение: Legions of marksmen swarmed around me and let their arrows fly in for the kill!
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Событие
- 137, 52 подземелье
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Сообщение: A sudden thought struck me
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Бастион
- 65, 138 подземелье
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Название: Moonglow
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Посещение Рейнджер: Название
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Биография: Stop using the editor!
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Название: Unis
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Сообщение: War Unicorns arrived in Moonglow and offered their valuable assistance!
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Событие
- 129, 81 подземелье
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Сообщение: I saw visions awakening Drawing timeless life to an end I felt forces pulling at me And I rejoiced in them I heard voices calling names And I reveled in their beckoning But my senses were heightened by the need to see To feed the hunger I was feeling inside I closed my eyes and searched for sight And awakened my soul to bliss I withstood the voices and created my own path As the fools herded themselves into the abyss Vengeance was mine Self-Consciousness was mine... I reached into the darkness and retrieved Light!
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Событие
- 30, 101 подземелье
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Сообщение: I paused at the crossroad for a second and looked around. It was only a matter of seconds before a terrible truth dawned opon me
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Событие
- 14, 71 подземелье
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Сообщение: The long winding path was unconvincingly calm and quiet...I began to feel uneasy and prepared for the worst.
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Событие
- 129, 84 подземелье
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Сообщение: I drew my sword in alarm as a massive troop of Archangels flew towards me, but when they stopped short I realised that they were not bearers of hostile intentions. One of them stepped forwards and spoke
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Событие
- 135, 41 подземелье
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Сообщение: The power of the mind is truly immense!
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Событие
- 30, 103 подземелье
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Сообщение: One thing I had noticed as time passed was that the stronger I grew, the more the treacherous ones tried to rely on their so-called 'intelligence' to fool me and force me to sway from the path I was tirelessly creating for myself. They would regularly gainsay any such thing, but I could see behind those lying eyes. Fools...how could you do such a thing to me?
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Событие
- 129, 7 подземелье
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Сообщение: The freezing cold welcomed me and I rejoiced, for that was the ambience I had been longing for... Whoever lived there was surely endowed with great strength, the very same strength that entered me in that moment. And I was going to need it!
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Событие
- 118, 133 подземелье
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Сообщение: Legions of pikemen swarmed around me and closed in for attack!
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Событие
- 139, 24 подземелье
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Сообщение: The castle looked so tall that I thought one might be able to see another land from its highest tower.
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Указатель
- 12, 10 подземелье
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Сообщение: Where's my beer?
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Событие
- 143, 117 подземелье
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Сообщение: Indeed, there *was* something hidden behind the volcano!
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Бутылка
- 56, 0 подземелье
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Сообщение: Conflux home - SW
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Бутылка
- 78, 74 подземелье
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Сообщение: * The Utopiae should be visited first! The rest is optional... * Signed, The annoying parrot
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Страж задания
- 81, 2 подземелье
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Сообщение: Only the Future may pass.
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Событие
- 115, 16 подземелье
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Сообщение: Tossing gold coins at the enemy would do nought to prevent their onslaught. Moving north-west would be a better option...
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Событие
- 67, 113 подземелье
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Сообщение: Up ahead I could see an underground passage blocked off by three border guards...now, why would there be THREE border guards to block of ONE passage?, I wondered. An uncomfortable feeling overcame me, and I sensed that the nearer I got to Aсdherв's hideout the more treacherous the traps would become.
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Событие
- 66, 114 подземелье
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Сообщение: A sudden thought began to echo through my mind
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Страж задания
- 3, 42 подземелье
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Сообщение: The passage appeared to be at its end...upon closer inspection though, I realised that a massive winged gargoyle was guarding a barrier and looked quite determined to stop me from passing! My name is Beh Lem. Many aeons ago I was banished from my dwelling in Covetous...I found refuge here with the dragons and live peacefully among these pristine surroundings. But I still long for home...if you could free my home from those ghastly beasts who forced me to leave, I would be more than happy to let you by!, said the gargoyle, its massive wings folded up against its sides as a few green dragons soared through the sky, not far away. Ok, I'll free Covetous, but how can I prove I have done so?, I queried. Oh, just look around a bit and I'm sure you'll see, I mean find, something proving that you freed it, answered Beh Lem before bowing his head and falling fast asleep...
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Событие
- 6, 56 подземелье
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Сообщение: Beh Lem appeared once again out of the blue and spoke to me
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Событие
- 7, 58 подземелье
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Сообщение: Oh, one more thing, interjected Beh Lem as we trooped along the narrow stream leading through the valley. See that black barrier over there? Well, there's something similar just beyond that leads to an underground passage. What lies beneath is anybody's guess - my assumption is that there's a prison of sorts or something of the kind... Thank you, Beh Lem. I'll try and find out what these people are hiding...uh, speaking of people, I added, taking on a quizzical look, Could you tell me what you know about the inhabitants of this area? If that is your wish, yes, answered Beh Lem. As you may have guessed, these are forest folk and have honed the power of the Heaving Earth as few others have ever managed to do. Their leader, I'm sorry to say, is a former gargoyle
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Древесина
- 77, 14 подземелье
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Сообщение: I casually bumped into a stack of wood and decided to take it along with me.
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Событие
- 56, 115 подземелье
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Сообщение: Once again, Beh Lem appeared from out of the blue and beckoned me
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Страж задания
- 40, 82 подземелье
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Сообщение: Only the Future may pass.
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Страж задания
- 136, 1 подземелье
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Сообщение: There was still too much power in the hands of these people. I had to dispense with it to bring down the barrier.
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Страж задания
- 135, 2 подземелье
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Сообщение: There was still too much power in the hands of these people. I had to dispense with it to bring down the barrier.
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Событие
- 30, 48 подземелье
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Сообщение: All of a sudden, the meaning of that sentence uttered by the sharpshooter dawned upon me!
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Событие
- 5, 87 подземелье
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Сообщение: I could sense that the monolith led to two different locations...these forest folk were surely attempting to hide something, but I knew that either by will or by sheer LUCK I would find what they wanted to conceal...
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Событие
- 25, 98 подземелье
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Сообщение: Upon entering the clover-strewn gorge, I felt my luck increase.
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Событие
- 45, 140 подземелье
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Сообщение: What a Cyclops Stockpile was doing there I could not fathom, nor did I really care. What I did know was that I could not tolerate an unprovoked attack!
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Страж задания
- 55, 86 подземелье
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Сообщение: Another barrier...a magical one, so seemed. Its polished finish reflected the golden sunlight pouring in from above and irradiated a wonderful sensation of ethereal mysticism. And yet I failed to understand how to break through...
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Башня
- 140, 5 подземелье
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Название: Cruce
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Посещение Алхимик: Название
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Биография: Stop using the editor!
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Название: Resources
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Название: Titans!
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Сообщение: Titans arrived in Cruce!
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Название: Titans2
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Сообщение: Even more Titans arrived in Cruce!
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Событие
- 60, 109 подземелье
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Сообщение: Well, if you're reading this then you must be using the editor - very enterprising of you. So, wondering how come ole Draxy's immune to every single spell? Hey, ever heard of Thorgrim's Resistance special? Yup, boost the plump little Dwarf past level 60, give him the three Resistance-enhancing artifacts and there you go! Ah, the joy of perversion... =)
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Событие
- 47, 96 подземелье
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Сообщение: Another boring one-way portal...would I ever learn to teleport from one castle to another without having to rely on those castle gates in the Infernos?
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Рыцарь
- 117, 120 подземелье
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Название: Mritiu
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Биография: Stop using the editor!
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Событие
- 3, 39 подземелье
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Сообщение: As I approached the Fountain of Youth, the spirit of a Green Dragon appeared before me and whispered
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Бутылка
- 59, 71 подземелье
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Сообщение: * Help! I'm stuck on the Isle of Fire and I'm surrounded by Dragons! * Signed, The helpless peasant
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Событие
- 30, 20 подземелье
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Сообщение: I couldn't believe Fate was still trying to fool me with those little tricks.
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Событие
- 29, 20 подземелье
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Сообщение: Month of the creature sucks!
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Событие
- 68, 135 подземелье
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Сообщение: ...and I was right!
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Страж задания
- 72, 68 подземелье
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Сообщение: The Barbarians' docks were under the assault of a throng of Water Elementals! Luckily they had had the sense to set up a barrier of sorts to keep the creatures from flooding the inland.
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Водный элементал
- 76, 68 подземелье
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Сообщение: DIE!
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Событие
- 42, 135 подземелье
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Сообщение: I had found Lord Draxinusom's, uh...storeroom!
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Событие
- 108, 123 подземелье
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Сообщение: Another one of those abandoned structures...it was sad to see them standing there with no function whatsoever, but their beauty was striking and certainly added a pleasant sparkle to the surrounding landscape.
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Событие
- 63, 75 подземелье
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Сообщение: I decided to pay heed to the first message I had found and look for a dragon-infested isle, leaving the rest for later on.
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Бутылка
- 74, 77 подземелье
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Сообщение: * There is nothing of interest in the desert just to the south * Signed, Gutsache the pizza-gobbler
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Событие
- 118, 90 подземелье
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Сообщение: All of a sudden the green grass gave way to dirt terrain, suggesting heavily beaten paths and a hostile environment where Death could hide anywhere and pounce on me if I failed to remain focused...
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Событие
- 10, 65 подземелье
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Сообщение: Yes, the place was definitely beautiful - but deep down I knew it could also be deadly. I proceeded along cautiously, preparing for the worst but anxious to crush more treacherous ones!
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Золото
- 5, 9 подземелье
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Сообщение: Some gold...abandoned...I gathered it and earmarked it for a good cause.
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Событие
- 87, 17 подземелье
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Сообщение: Not sure whether to carry on or turn left, I settled for going straight along my very own path. Instinctively, I could tell the signpost was right!
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Событие
- 131, 88 подземелье
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Сообщение: I could sense a presence of unheard evil to my right, but I failed to immediately grasp its source. The place was far from ugly, in fact its rich vegetation and green meadows should have lifted my spirits and make me feel at peace with the world. But such was not the case
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Огненный элементал
- 87, 53 подземелье
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Сообщение: Using the editor even to peek behind volcano smoke? Have you no dignity at all?!?
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Событие
- 127, 2 подземелье
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Сообщение: As of yet unwilling to fully embrace my cause, North came storming down on me!
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Событие
- 73, 115 подземелье
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Сообщение: A red gargoyle appeared out of the blue, frantically flapping its wings and wearing a very worried expression! Commando! I bear a message from Beh Lem! When he arrived in Covetous with Lord Draxinusom, the city's healers found a parchment on the fallen gargoyle's body bearing the following message
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Событие
- 10, 83 подземелье
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Сообщение: The further I ventured into the valley, the more the grasslands gave way to dirt. And up ahead there was even a small volcanic range. Something or someone was up to no good, and the thought did nothing to raise my spirits...
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Событие
- 34, 17 подземелье
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Сообщение: Never before had I beheld such a wondrous construction...it was positively reeking with magic, and although I could sense its timeless knowledge had somehow been damaged, I quickly realised that that very building held a secret I had been after since the beginning and had searched for in vain throughout several 'months'. Granted, I still had to dispense with the magical critters that had elected the construction as their home...but that was the last thing I would allow to bother me. As I drew my sword in preparation for battle, my eye caught sight of a strange bird flying behind the garrison...a strange creature, and definitely one of the many who would doubtlessly join me if I freed their home. A creature that blazed as it flew, and endowed with stunning speed!
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Событие
- 5, 105 подземелье
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Сообщение: It appeared I had found what seemed to be another secret path!
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Событие
- 26, 115 подземелье
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Сообщение: Something - or someone - was moving furtively through the trees up ahead...
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Событие
- 23, 117 подземелье
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Сообщение: Ambush!
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Событие
- 3, 108 подземелье
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Сообщение: ...I was wrong!
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Событие
- 5, 110 подземелье
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Сообщение: I thought clovers would bear luck...
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Полурослик
- 1, 107 подземелье
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Сообщение: Go die, you cheater!
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Страж задания
- 141, 83 подземелье
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Сообщение: A plaque read
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Событие
- 140, 86 подземелье
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Сообщение: A voice suddenly started to echo in my head! Commando, know that Doubt, Fear, Emptiness and Despair still abound, and you will have to face them once again. Their outer features may change, but their essence remains the same...only much stronger. Death cannot be defeated, but it can long be avoided! You have chosen your very own path and walked it wisely and courageously. You have proven the importance of thinking for yourself and with your own mind. You have purged your life of the drives of the flesh. Find the keys to the last two gateways and annihilate darkness... {~*~} To become Knowledge and the Maze is truly the greatest achievement of all...
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Событие
- 142, 84 подземелье
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Сообщение: Commando! Commando!, yelled a voice. As I looked up, I saw Beh Lem flying down towards me, a familiar helm in his hand... Commando, I think you need this helm more than I do. I have heard of ancient scriptures telling of how this helm can be combined with other magical objects to form an artifact of immense power! I'm sure there's some truth in those words, and I bet that the other objects are scattered around this world! I wish you all the best, my friend... Thank you, Beh Lem!, I replied warmly as he handed me the helm. Also, you must beware of death! Although your Spirituality has grown beyond your highest hopes, your physical body will always be vulnerable to death! I can teach you a spell that will help you spot it from afar, but you must move carefully! I will be careful, my friend!, I replied. And one last thing, Commando
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Событие
- 129, 78 подземелье
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Сообщение: At one with Aсdherв...it spares not a word but simply awaits me. I know this will be the ultimate battle of my life... I who paved my own path, I who know and implement the importance of thinking for oneself and with one's own mind, now I pray to Myself...yes, to Myself, for I am MY CREATOR! My Father the Forsaken, the King of Blasphemy They cower at Your Name, they live in ignorance They hide behind a doctrine that has taught them only lies Now let them see Thy World Immaculate... . . . Thank you for taking part in this adventure. Send thoughts to [email protected] but make sure you win the final battle first! I dedicate the effort I put into this creation to all those who have stood beside me throughout the years, compelled not by a sense of duty but rather by the true Love, Friendship and Brotherhood that find sanctuary in your hearts. You know who you are.
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Указатель
- 143, 137 суша
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Сообщение: Forbidden area - All trespassers will kick the bucket
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Щит проклятых
- 130, 136 суша
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Сообщение: Hidden among the smoke and embers, I came across a scorching shield that seemed to be reeking with evil. And so it was...
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Инферно
- 128, 108 суша
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Название: Tetragrammaton
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Название: Efreetz
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Сообщение: Efreet Sultans arrived in Tetragrammaton to burn away the flesh from this earth.
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Событие
- 128, 109 суша
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Сообщение: The dark building seemed to be hosting a means of teletransportation...and a few critters. Never mind... The Past had taught me well. I was about to be freed! A very long, gruesome and exciting adventure was awaiting...
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Событие
- 5, 140 суша
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Сообщение: As I stepped out of the portal, I gasped in awe at my surroundings...although the light was dim, I could easily make out the magic planes before me, an ever-flowing fountain and clusters of tasty-looking mushrooms. My magical prowess surged as never before and I felt the pure essence of life blossom inside me and course through my veins!
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Страж задания
- 20, 140 суша
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Сообщение: Boot deposit, read the gate.
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Событие
- 23, 143 суша
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Сообщение: The time had come...the Past would give way to the Future, but would always be present and ready to return. I closed my eyes and stepped forward, knowing that Commando would not only think about the future, but also be ready to learn from the Past.
-
Страж задания
- 24, 142 суша
-
Сообщение: Redemption was to be summoned before the Future could meet the Past.
-
Феникс
- 139, 1 суша
-
Сообщение: Nice and cool?!? We're freezing!!! How can you blue-bellied lizards stand these polar conditions?!? And how can you just sit there doing nothing while some cheater scans the map with the editor???
-
Указатель
- 109, 8 суша
-
Сообщение: Dwellings of the Ancient Ones - proceed west
-
Башня
- 134, 7 суша
-
Название: Clopotnita
-
Посещение Алхимик: Название
-
Биография: Stop using the editor!
-
Название: Munnie
-
Сообщение: Additional resources were gathered in Clopotnita!
-
Название: Comp stuff
-
Лазурный дракон
- 137, 1 суша
-
Сообщение: Ahh, how nice and cool it is here, near this little frozen lake!
-
Указатель
- 130, 6 суша
-
Сообщение: Entrance westwards
-
Сказочный дракон
- 123, 0 суша
-
Сообщение: Oh 'elp! I can't see my head on the screen!!!
-
Волшебный элементал
- 124, 0 суша
-
Сообщение: Oh 'elp! Neither can I!!!
-
Событие
- 124, 5 суша
-
Сообщение: More leprechauns...hateful as they are sometimes though, they often bear surprising treasures. One can never know...
-
Указатель
- 86, 13 суша
-
Сообщение: Dragon prison - No feeding allowed
-
Шлем небесного просветления
- 140, 67 суша
-
Сообщение: The key to the Valley of Garmо!
-
Тюрьма
- 0, 72 суша
-
Название: Pratibhв
-
Биография: Pratibhв, the Cleansifier Genius...for who else could master the God of the Forsaken?
-
Событие
- 1, 73 суша
-
Сообщение: A young Minotaur King with a very intelligent look in his eyes was sitting inside his prison. Greetings, traveller. My name is Pratibhв...who are you? I am Commando, I answered. Commando...would you be so kind as to release me from this prison? I don't quite know what you're doing around here, but you sure don't look anything like those druids and rangers who locked me up. My ability on the battlefield is not particularly brilliant, but my skills over sea and land could be of use to you! I will free you regardless of whether you decide to help me or not, my friend, I replied. I asked one of my Ancient Behemoths to knock down the cell door, and within a matter of seconds I found myself with a new ally!
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Сказочный дракон
- 126, 45 суша
-
Сообщение: Maccheccazzovuoi?!?
-
Кристаллы
- 128, 44 суша
-
Сообщение: This crystal belongs to Beergut McBelch, so get lost!
-
Боевой единорог
- 128, 45 суша
-
Сообщение: Mavvaffartifottere!
-
Указатель
- 136, 64 суша
-
Сообщение: Castles are good hiding places
-
Событие
- 137, 117 суша
-
Сообщение: One further step towards freedom!
-
Указатель
- 141, 119 суша
-
Сообщение: Tree of Knowledge - Only for the truly experienced
-
Событие
- 142, 120 суша
-
Сообщение: Hmm...the wise-looking tree would be worth visiting at a later stage! There was still plenty of time to learn the basics of battle and ether-meddling...
-
Фея
- 12, 138 суша
-
Сообщение: I love you even more, Trey!
-
Фея
- 11, 138 суша
-
Сообщение: I love you, Trey!
-
Бутылка
- 142, 93 суша
-
Сообщение: Lost Hope Bay - I have lost all hope of you becoming an honest player
-
Инферно
- 35, 31 суша
-
Название: Ostx
-
Название: Archiez
-
Сообщение: Inspired by the majestic Cutha hymns from the temple of Ostx, troops of Archdevils appeared out of nowhere and prepared for action!
-
Лазурный дракон
- 90, 11 суша
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Сообщение: Those beasts were massive...their sinewy muscles bulged at every slight twitch of their bodies and their eyes gleamed with wisdom born of endless time. Thank you for freeing us...Aсdherв imprisoned us here after we refused to join him. We will serve you for a short while, but not one of us must die! Make no mistake
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Ржавый дракон
- 88, 11 суша
-
Сообщение: Those beasts were massive...their sinewy muscles bulged at every slight twitch of their bodies and their eyes gleamed with wisdom born of endless time. Thank you for freeing us...Aсdherв imprisoned us here after we refused to join him. We will serve you for a short while, but not one of us must die! Make no mistake
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Кристальный дракон
- 90, 15 суша
-
Сообщение: Those beasts were massive...their sinewy muscles bulged at every slight twitch of their bodies and their eyes gleamed with wisdom born of endless time. Thank you for freeing us...Aсdherв imprisoned us here after we refused to join him. We will serve you for a short while, but not one of us must die! Make no mistake
-
Сказочный дракон
- 88, 15 суша
-
Сообщение: Those beasts were massive...their sinewy muscles bulged at every slight twitch of their bodies and their eyes gleamed with wisdom born of endless time. Thank you for freeing us...Aсdherв imprisoned us here after we refused to join him. We will serve you for a short while, but not one of us must die! Make no mistake
-
Инферно
- 36, 6 суша
-
Название: Hythloth
-
Название: Kreetcherz
-
Сообщение: Dozens of creatures appeared from the depths of Hythloth to join my quest!
-
Снайпер
- 3, 58 суша
-
Сообщение: I will kill you.
-
Фея
- 4, 58 суша
-
Сообщение: Yes, you will...
-
Гном
- 7, 52 суша
-
Сообщение: Where's the gold?!?
-
Боевой гном
- 8, 53 суша
-
Сообщение: Down the john!
-
Тюрьма
- 25, 72 суша
-
Название: Crapadipinga
-
Биография: Crapadipinga was imprisoned by his fellow necromancers because of his outrageous stupidity (hence his name). Nevertheless, he still has the nerve to boast about how good he is at doing this and that...as a matter of fact, he's so much into jubberish that anyone within earshot gets swamped in mental chaos.
-
Мечник
- 2, 94 суша
-
Сообщение: When the Chalice was lost, so was Trinsic's Honour!
-
Крестоносец
- 3, 93 суша
-
Сообщение: You shall pay for your dishonour!
-
Инферно
- 3, 32 суша
-
Название: Destard
-
Название: Kreetcherz
-
Сообщение: A surge of population growth in Destard delivered hundreds of allies ready to back me up!
-
Хижина предсказателя
- 7, 17 суша
-
Сообщение: Bring me the inexhaustible cart of lumber and I shall reveal you a secret!, said the tree. Well, I couldn't blame it for wanting the...what was it?...the inexhaustible cart of lumber (whatever that was...I did have a vague idea, since the name itself is quite revealing). All the heat could burn the poor tree into ash at any given time, so I promised to bring it a means of dendro-repairing. Besides, I was curious to know the tree's little secret! Uh...sure...where can I find it?, you answer. Oh, I don't know. Just search around. Not here, though. Stop acting so brain-DEAD, go off and hunt! Hey, but since when do trees talk?!?, I interjected. Not something for you to know. Now listen up
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Разбойник
- 29, 77 суша
-
Сообщение: Can't catch me, gna gna gna!
-
Бутылка
- 34, 120 суша
-
Сообщение: Get lost, u cheater
-
Событие
- 141, 115 суша
-
Сообщение: A huge black building loomed ahead, and although it didn't look terribly welcoming I knew I needed a sanctuary from where to base my future. I thought it would also be a good idea to scout around the castle to see if I could find anything useful, but I decided to refrain from attacking the monsters guarding the abandoned mines. I could sense that I would be better off dealing first with other, maybe not so apparent matters...
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Случайный монстр 7
- 133, 118 суша
-
Сообщение: Nothing ever comes easy...not even an abandoned mine.
-
Случайный монстр 7
- 137, 111 суша
-
Сообщение: Nothing ever comes easy...not even an abandoned mine.
-
Случайный монстр 7
- 128, 115 суша
-
Сообщение: Nothing ever comes easy...not even an abandoned mine.
-
Хижина предсказателя
- 47, 58 суша
-
Сообщение: The hut seemed empty, very empty indeed. But as I looked around even more carefully, I noticed...
-
Гнолл мародер
- 30, 77 суша
-
Сообщение: Oh shaddup!
-
Ракшас
- 2, 10 суша
-
Сообщение: The sparkling blue creatures looked fairly harmless...too bad there were legions of them, and not one of them agreed to my presence there!
-
Указатель
- 14, 26 суша
-
Сообщение: He who doth seek shall be enlightened, but great sacrifice shall follow
-
Страж задания
- 128, 88 суша
-
Сообщение: I would willingly shed my own blood to have thicker, tougher skin!, I thought to myself.
-
Страж задания
- 126, 84 суша
-
Сообщение: I would willingly shed my own blood to increase my blows' deadliness!, I thought to myself.
-
Страж задания
- 125, 82 суша
-
Сообщение: I would willingly shed my own blood to gain spell-casting force!, I thought to myself.
-
Страж задания
- 125, 88 суша
-
Сообщение: I would willingly shed my own blood to improve my ranged attacks!, I thought to myself.
-
Страж задания
- 123, 84 суша
-
Сообщение: I would willingly shed my own blood to master the power of the searing Flames!, I thought to myself.
-
Страж задания
- 122, 82 суша
-
Сообщение: I would willingly shed my own blood to master the power of the ever-blowing Winds!, I thought to myself.
-
Страж задания
- 129, 112 суша
-
Сообщение: The barrier bore a strange slot that was probably a sort of keyhole. A badge-shaped keyhole, to be precise. Strange..., I thought to myself. Just as I was about to turn away from the barrier, a strange engraving caught my eye. Upon closer inspection, I realised it was a Runic inscription. During the months I had spent in Britannia, I had come to thoroughly learn the Runic alphabet; what I couldn't quite figure out was why an inscription down here amongst the volcanoes would be in Runic! The first day of the second month is a day too late, it read.
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Событие
- 127, 91 суша
-
Сообщение: The time had come to perform some good old Hymnos Rituales de Guerra... I would select the skills to master in the future - and I was well aware that I would have to choose wisely. Any half-witted decision could cost me dearly...
-
Страж задания
- 60, 31 суша
-
Сообщение: Nobody seemed to be guarding the gate. Still, I would need a lucky turn to open it.
-
Указатель
- 67, 32 суша
-
Сообщение: I'm afraid I found the Grail before you. I would say I'm very sorry about this, but it would be a terrible lie! Yours insincerely, A. Eye
-
Самоцветы
- 49, 25 суша
-
Сообщение: These gems belong to Andrew Tanzi. Yeah, I wish...
-
Бесконечная повозка дров
- 23, 72 суша
-
Сообщение: The cart seemed to be producing lumber by itself! Not that I was short of wood, to be honest...but it could come in handy anyway, so I decided to take it along with me.
-
Указатель
- 89, 44 суша
-
Сообщение: Monsters cant spel hear eyether
-
Верховный лорд
- 121, 70 суша
-
Название: Bhae
-
Биография: Stop using the editor!
-
Чернокнижник
- 114, 61 суша
-
Название: Mritiu
-
Биография: Stop using the editor!
-
Подземелье
- 110, 59 суша
-
Название: Gоvan
-
Древесина
- 95, 64 суша
-
Сообщение: Not 4 u
-
Событие
- 121, 79 суша
-
Сообщение: I soon learned that there are five main life-drainers
-
Событие
- 62, 29 суша
-
Сообщение: Another tricky secret passage...
-
Некрополь
- 62, 132 суша
-
Название: Spektran
-
Посещение Рыцарь Смерти: Название
-
Биография: Stop using the editor!
-
Название: Tavern
-
Указатель
- 60, 108 суша
-
Сообщение: I know, this place is disgusting! Well, you're not going to see it unless you use the editor, so who cares???
-
Циклоп
- 100, 86 суша
-
Сообщение: I will kill you.
-
Королевский циклоп
- 101, 87 суша
-
Сообщение: I will kill you even more.
-
Алебардщик
- 106, 86 суша
-
Сообщение: I will dress in your hide.
-
Разбойник
- 112, 92 суша
-
Сообщение: Unfair deals for sale here.
-
Фея
- 80, 22 суша
-
Сообщение: Oh, please let this little fairy cross the bridge, noble troll!
-
Сандалии святого
- 80, 26 суша
-
Сообщение: Surprise!
-
Верховный лорд
- 119, 63 суша
-
Название: Nirвsciв
-
Биография: Stop using the editor!
-
Событие
- 15, 140 суша
-
Сообщение: Those two Sprites were still looking the other way! What a pathetic couple of braindead thangs...
-
Событие
- 10, 140 суша
-
Сообщение: A couple of very pretty sprites looked at me admiringly and blew kisses in my direction! But I had no time for petty show-offs...more urgently than ever, I knew that I had to take matters of violence into my own hands. The only way to free the true Commando was to defeat that treacherous knight...come hell or high water, I knew I could not fail!
-
Рыцарь
- 12, 140 суша
-
Название: Liar
-
Биография: Stop using the editor!
-
Золото
- 119, 94 суша
-
Сообщение: A pile of gold...quite a lot, into the bargain! But was it all there was around there?
-
Руда
- 132, 116 суша
-
Сообщение: This could come in handy!, I said outloud to nobody in particular.
-
Некрополь
- 99, 107 суша
-
Название: Despise
-
Посещение Рыцарь Смерти: Название
-
Биография: Stop using the editor!
-
Название: Tavern
-
Некрополь
- 59, 68 суша
-
Название: Death Rattle
-
Посещение Некромант: Название
-
Биография: Stop using the editor!
-
Некрополь
- 29, 92 суша
-
Название: Deceit
-
Посещение Рыцарь Смерти: Название
-
Биография: Stop using the editor!
-
Название: Tavern
-
Древесина
- 143, 119 суша
-
Сообщение: Eyes to see, ears to hear...
-
Огненный элементал
- 107, 103 суша
-
Сообщение: Hmm...barbecued cheaters for dinner tonight!
-
Могучий лич
- 142, 140 суша
-
Сообщение: Cursed be this temple, and cursed be the cheater who dares to use the editor!
-
Событие
- 36, 68 суша
-
Сообщение: By then those little tricks could do nought to fool my mind's eye...
-
Событие
- 120, 64 суша
-
Сообщение: Nirвsciв - the incarnation of emptiness - was doomed to fall, for that which is void of soul is also void of life!
-
Событие
- 115, 61 суша
-
Сообщение: And finally, I found myself face to face with Mritiu - the incarnation of death. Only by defeating it could I learn more about life...
-
Событие
- 121, 75 суша
-
Сообщение: Saсdehвspad - the incarnation of doubt. Never underestimate the power of positive thinking, nor the Power of Inner Strength...
-
Событие
- 129, 110 суша
-
Сообщение: As I passed the pearly gate, I felt an amazing surge of power blast me from inside, as if I was going through a transformation similar to a star as it pulsates and grinds! For a brief yet seemingly endless moment, I felt ghastly pain tearing away at me from inside, and I was so sure that an untimely death had come to relieve me of my existence... But what seemed like ages later, I picked myself up from the ground (and nought did I remember of why I had fallen in the first place) and realised I had changed...changed for the better. Enduring pain and sufferance had bestowed a well-deserved gift...
-
Событие
- 81, 73 суша
-
Сообщение: A rotten stench of death slowly filled the air...whatever lay beyond wasn't going to be very pleasant!
-
Хижина предсказателя
- 29, 48 суша
-
Сообщение: Another abandoned hut, devoid of life...still, the shimmering red walls suggested it was imbued with magical power. But how could I harness it?
-
Событие
- 5, 5 суша
-
Сообщение: Searing heat and pungent wiffs of sulphur greeted me as I stepped out of the underground passage. Although the place looked quite hostile, I got the feeling that it could very well be abandoned...
-
Событие
- 9, 10 суша
-
Сообщение: As I peered through the collapsed path to the east, I noticed that the landscape beyond was very different from where I was then! Taking over and developing the place would be the turning point of my quest.
-
Событие
- 2, 15 суша
-
Сообщение: Hmm...evidently that place wasn't abandoned after all! So much the better
-
Событие
- 39, 8 суша
-
Сообщение: Another one of those black buildings...ready to be built up and filled with creatures!
-
Событие
- 7, 35 суша
-
Сообщение: Another one of those black buildings...ready to be built up and filled with fiery creatures!
-
Тролль
- 79, 23 суша
-
Сообщение: Not on yer life, ya miserable scumbag!
-
Событие
- 111, 60 суша
-
Сообщение: As I neared the entrance, half a dozen Archdevils appeared - in my mind, probably - carrying goods. Not one to confuse the smell of sulphur with the presence of evil, I allowed them to join me and accepted their gifts. I was finally ready to be released...but when would my former self release me? All I knew was that from that moment onwards all I could do was lie in wait for the Past to unlock the Future and flood the world with my presence.
-
Событие
- 6, 140 суша
-
Сообщение: But waiting straight ahead was that heavily-built knight with his massive army...and as soon as he caught sight of me he spewed forth words of taunt and terror
-
Событие
- 57, 113 суша
-
Сообщение: Stop cheating!
-
Указатель
- 55, 67 суша
-
Сообщение: All failed necromancers will be confined to the western woods and forced to spend their 'lives' cutting down trees and cutting them up.
-
Страж задания
- 135, 109 суша
-
Сообщение: The barrier stood impregnable and there seemed to be no way of getting by.
-
Событие
- 70, 72 суша
-
Сообщение: A legion of skeletons emerged from among the thick surrounding brush and closed down upon me.
-
Событие
- 61, 72 суша
-
Сообщение: Shivers of terror ran up and down my spine as I suddenly realized where I had ended up...it was the reign of the undead! Spiritless beings, so void of life but imbued with incredible might! The thought of having to face those creatures (if they could be called so) filled my army and myself with terror...although the castle seemed to stand alone around there, I could sense that those tomb-dwellers would sooner or later be a very painful thorn in my side.
-
Событие
- 26, 25 суша
-
Сообщение: Nothing there but fire and smoke...
-
Событие
- 26, 73 суша
-
Сообщение: Locked up behind bars was a necromancer...or a would-be necromancer, apparently. Upon catching sight of me, he rushed forward and gripped his metal surroundings with all his might! Hey, free me! I was condemned to chop wood for the rest of my days coz I was useless as a necromancer but those braindead undead hahaha whoops sorry about that one as I was saying those silly zombies locked me up while they were setting up my tree-cutting equipment but then theylost the key somewhere around here and just went off but I'm sure you could open the door anyway and those idiots left that cart over there thatkeeps belching out wood and that's another reason why all the trees are still standing so even if I weren't locked up I'd be bored to death hahaha anyway coz there would be nothing to do and... Shut up! SHUT YOUR MOUTH!!! I bellowed in exasperation at the long-winded twerp. No wonder the other necromancers had confined him there where he couldn't get out...I began to wonder if they had really lost the key. That idiot could've talked the hind legs off a donkey! In any case, I decided to let him out all the same because I wanted to keep exploring my surroundings and his prison was blocking my way.
-
Указатель
- 43, 69 суша
-
Сообщение: Yes! This is the proper direction!
-
Событие
- 62, 26 суша
-
Сообщение: Ah, finally an open space with some healthy green grass and fresh air to breathe! A little meadow to walk across...
-
Событие
- 60, 24 суша
-
Сообщение: More boring volcanic smoke...*cough*
-
Золото
- 142, 66 суша
-
Сообщение: Something behind the Inferno caught my attention...
-
Инферно
- 141, 70 суша
-
Название: Covetous
-
Название: Kreetcherz
-
Сообщение: Hello, Commando!, said Beh-Lem. I recruited some creatures for you and sent them to Covetous!
-
Название: More kreetcherz
-
Сообщение: Hey Commando, I found some more creatures willing to join you!, chanted Beh Lem!
-
Событие
- 12, 30 суша
-
Сообщение: The place was actually quite full of life...friendly forms mostly, and there was plenty to learn!
-
Лазурный дракон
- 135, 52 суша
-
Сообщение: FOOL!
-
Событие
- 141, 20 суша
-
Сообщение: A leprechaun jumped out from behind a snow-topped evergreen and shrieked
-
Событие
- 138, 26 суша
-
Сообщение: Oh dear...one barrier guarding a three-way crossing!
-
Событие
- 105, 7 суша
-
Сообщение: The darkened barrier seemed to be guarding a force so great that my army recoiled in terror!
-
Событие
- 52, 12 суша
-
Сообщение: As I emerged from the one-way portal, I was overcome by a strange feeling of desolation...that place wasn't exactly where I was expecting to end up. After all, I was quite certain that Lord Draxinusom would have been guarding the passage to a very, very special area. But that place didn't look or feel special at all...
-
Событие
- 137, 53 суша
-
Сообщение: I was stuck down there, and had no idea whatsoever of how I was going to get back to my castles.
-
Событие
- 136, 133 суша
-
Сообщение: I decided to head North - that was what my heart was striving for!
-
Страж задания
- 132, 132 суша
-
Сообщение: The barrier would not hold me back for long.
-
Страж задания
- 57, 69 суша
-
Сообщение: Stupid necromancers...only they could use an open beach as a treasure room. Nevertheless, the gate seemed to require a bone key or something to be opened. Well, I wasn't going to get into any self-mutilation just for the sake of a miserable little treasure cache!
-
Событие
- 82, 66 суша
-
Сообщение: Sometimes being curious pays...
-
Событие
- 84, 65 суша
-
Сообщение: ...but other times it doesn't.
-
Событие
- 60, 19 суша
-
Сообщение: Getting through the undergrowth was quite difficult...I could hardly believe I was actually managing to proceed forwards...
-
Случайный монстр 7
- 88, 38 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 39 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 86, 40 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 85, 41 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 84, 42 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 40 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 86, 41 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 85, 42 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 84, 43 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 82, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 38 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 39 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 88, 40 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 41 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 86, 42 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 85, 43 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 84, 44 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 83, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 82, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 39 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 40 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 88, 41 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 42 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 86, 43 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 85, 44 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 84, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 83, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 39 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 40 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 41 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 88, 42 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 43 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 86, 44 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 85, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 83, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 40 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 41 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 42 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 88, 43 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 44 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 86, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 85, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 84, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 41 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 42 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 43 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 88, 44 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 86, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 85, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 84, 48 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 92, 41 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 42 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 43 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 88, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 86, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 85, 48 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 93, 41 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 92, 42 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 43 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 44 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 88, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 86, 48 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 85, 49 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 93, 42 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 92, 43 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 44 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 88, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 48 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 86, 49 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 94, 42 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 93, 43 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 92, 44 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 88, 48 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 49 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 94, 43 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 92, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 48 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 88, 49 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 50 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 94, 44 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 93, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 92, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 48 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 49 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 88, 50 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 94, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 93, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 87, 51 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 92, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 48 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 49 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 50 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 88, 51 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 95, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 94, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 93, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 49 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 90, 50 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 51 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 96, 45 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 95, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 94, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 93, 48 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 92, 49 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 50 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 96, 46 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 95, 47 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 94, 48 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 93, 49 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 92, 50 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 91, 51 суша
-
Сообщение: SUFFER!
-
Случайный монстр 7
- 89, 38 суша
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Сообщение: SUFFER!
-
Верховный лорд
- 121, 74 суша
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Название: Saсdehвspad
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Биография: Stop using the editor!
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Событие
- 43, 8 суша
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Сообщение: There seemed to be another underground chamber to the east! But how on earth was I going to get there?
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Событие
- 34, 32 суша
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Сообщение: As I emerged from the smoke and soot, I almost toppled over in surprise at the sight before my blackened eyes. A huge, jet-black castle teeming with creatures loomed ahead, outstanding in its immensity. What such a building was doing underground I could not fathom, for its presence went far beyond my comprehension. But I could feel it beckoning somehow, beckoning for a new soul to be released. I could do nought but conclude that I had traced a very painful path for myself. I had seen timeless life draw to an end, and now it was my turn to put my own existence on the line to release my truer Self from within.
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Событие
- 82, 25 суша
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Сообщение: The bridge was far too narrow for my army and I...we would never manage to cross it. Unfortunately that implied not being able to visit the obelisk on the other side. Who knows what might have been inscribed on it?!?
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Событие
- 87, 13 суша
-
Сообщение: Imprisoned dragons...weakened by hunger but still mighty...maybe if I freed them they would help me out!
-
Событие
- 66, 32 суша
-
Сообщение: Oh no...
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Событие
- 124, 133 суша
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Сообщение: Fools...why did you marginalize me? Do you really think that I am blind and obscene? For how much longer do you think you will manage to repress my True Self? I shall spare no lifeblood to follow my path...I shall plunge into myself and rid my life of your kind. The essence is growing strong and when it breaks free, you will pray for mercy.... Thus were my thoughts, and blazing was my desire to break free. I knew my time would come.
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Событие
- 34, 42 суша
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Сообщение: As I approached the portal, I came to realize that I might never return...if I failed to release my true Inner Self, all would be doomed and I would be trapped forever more! But my self-confidence was growing stronger than any pain and fear. I would triumph once again and even though I would be forced to lie in wait for several 'months' to come, one day I would be released by my Future! As I mustered up every little bit of courage I could, I took a long last look at my beautiful surroundings and prepared to clash with Fate...yet again!
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Событие
- 126, 87 суша
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Сообщение: I could see legions of mighty Azure Dragons guarding the mysterious niches and immediately I realised that knowledge of everything could never be acquired, but in no way did the matter daunt me. I knew that where my knowledge failed me, my creativity would always allow me to express myself as I wished. It was another one of those oxymores (or paradoxes - call it as thou wilt)
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Событие
- 89, 53 суша
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Сообщение: Stacks and stacks of monsters...or were they my projection of life's minor treacheries? In any case, I knew that facing them - whenever I felt ready for it - would be worth the experience, but not mandatory. Of course, it was possible that maybe the Past would benefit more from the experience, but deep down I felt it would not be strictly necessary to acquire it right there...
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Событие
- 136, 55 суша
-
Сообщение: As I moved along, I suddenly became aware that I had just been gliding across a magical aquatic plane! I landed on a small cluster of minuscule shrubs and looked ahead, hoping to find a way to return to the surface or reach one of my castles.
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Статуя Легионера
- 68, 32 суша
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Сообщение: The statue glittered with magic, and I sensed that its powers would be crucial in the long run.
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Древесина
- 141, 67 суша
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Сообщение: ...and...
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Боевой маг
- 123, 132 суша
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Название: Commando
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Биография: * The Self needs no vulgar praise *
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Событие
- 104, 5 суша
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Сообщение: For some reason, all our fears disappeared as we entered the Valley of the Most Ancient Ones. I could spot three frozen peaks ahead, with mighty Azure Dragons gliding around them. Upon spotting me, what appeared to be the eldest of them beckoned to a large troop guarding the entrances and led them towards us. Not even at the sight of those massive beasts did my army or I recoil in terror, for we had learnt to dominate fear - something the magnificent creatures had sensed, apparently. Within a few seconds they gently set themselves down a few feet away from me, and the eldest one spoke out. Commando, we are the most powerful and ancient creatures ever spawned by Nature. Once again you have come to release our kind, and this time our breeding grounds are finally open as well! Allow some of us to join you, for our timeless knowledge may be of invaluable assistance to you in your fight against Darkness!
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Событие
- 143, 138 суша
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Сообщение: The curse of the Pharaos spares nobody.
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Указатель
- 24, 7 суша
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Сообщение: Three is the perfect number...for he who doth seek!
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Указатель
- 91, 143 суша
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Сообщение: This map was made by Andrew Tanzi
-
Указатель
- 92, 143 суша
-
Сообщение: Yes, by Andrew Tanzi! The same one who spawned Unleashing the Bloodthirsty and Swamped in Gore (okay, the latter sucks...)
-
Хижина предсказателя
- 0, 17 суша
-
Сообщение: Chaos controls the Fractal Light, ergo the Past can learn from the Future.
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Событие
- 18, 140 суша
-
Сообщение: Safe landing - month of the creature sucks!
-
Событие
- 131, 4 суша
-
Сообщение: A foolish-looking leprechaun was prancing aroung in his little mushroom field. Upon catching sight of me, he burst out laughing and began to shower me with subtle insults and dementia
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Событие
- 140, 19 суша
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Сообщение: Two of the leprechaun's words had struck me
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Тюрьма
- 10, 30 суша
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Биография: Play the game!
-
Событие
- 11, 31 суша
-
Сообщение: Ahead there was another prison, and inside I could see a lizard-faced prisoner anxious to be released. Not wanting to waste time in tedious conversation, I knocked down the cell door and asked her if she wanted to help me out in some way. She readily agreed.
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Событие
- 125, 133 суша
-
Сообщение: I was growing stronger and learning to withstand the oppression the outer world sought to force unto me. The visual projection of my newly-acquired stamina had the form of strange creatures, all of a similar nature yet very different in number and force. I was seeing the world as from MY world, through MY eyes, if not to simply be spared the pure disgust I felt upon catching sight of those materialistic liches that did nought but strive to wreck the lives of others.
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Событие
- 129, 134 суша
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Сообщение: 'Woe to those who fail to see behind the eyes, to look into the place nobody can touch - they will never know the force that lies within and are doomed to fail to recognize it when it is unleashed'. Thus began the quest, MY quest. A quest for Self-Consciousness, an endless striving for Spirituality. A war against the oppressors, a timeless clash with Fate. My life.
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Событие
- 112, 60 суша
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Сообщение: A small dungeon lay ahead, with what seemed to be a mage's guild. The area was exhuding immense power, and within minutes I found myself stronger and wiser than ever before.
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Золото
- 139, 27 суша
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Сообщение: Why those Northern fighters had decided to 'hide' their treasure here, I could not understand.
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Верховный лорд
- 117, 67 суша
-
Название: Rikt Sthвn
-
Биография: Stop using the editor!
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Событие
- 121, 82 суша
-
Сообщение: Through trial and error, pain and suffering, I finally learnt how to master the winds!
-
Событие
- 122, 84 суша
-
Сообщение: Through trial and error, pain and suffering, I finally learnt how to master the flames!
-
Событие
- 126, 89 суша
-
Сообщение: It was quite obvious to me that failing to choose now which skills to hone could result in Fate gaining the upper hand and burdening me with so-called 'abilities' I would never have any use for. I resolved to master all I possibly could within the following few steps through life.
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Страж задания
- 127, 86 суша
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Сообщение: I would willingly shed my own blood to become a master strategist!, I thought to myself.
-
Страж задания
- 124, 86 суша
-
Сообщение: I would willingly shed my own blood to enhance my movement ability over rough terrain!, I thought to myself.
-
Событие
- 126, 82 суша
-
Сообщение: Through trial and error, pain and suffering, I finally learnt how to honed superior spellcasting mastership!
-
Событие
- 127, 84 суша
-
Сообщение: Through trial and error, pain and suffering, I finally learnt how to physically project the force within and turn it against my foes!
-
Событие
- 128, 86 суша
-
Сообщение: Through trial and error, pain and suffering, the knowledge of the Ancient Romans, my ancestors, finally entered my mind.
-
Событие
- 129, 88 суша
-
Сообщение: Through trial and error, pain and suffering, I finally learnt how to physically project the force within and draw upon it to shield myself from my foes!
-
Событие
- 124, 88 суша
-
Сообщение: Through trial and error, pain and suffering, I finally learnt how to master bow and arrow!
-
Событие
- 123, 86 суша
-
Сообщение: Through trial and error, pain and suffering, I finally learnt how to move over even the roughest terrain.
-
Событие
- 122, 71 суша
-
Сообщение: I had unleashed the Bloodthirsty, and I had learned quite a lot from them...including this.
-
Случайный монстр 7
- 90, 51 суша
-
Сообщение: SUFFER!
-
Полурослик
- 95, 63 суша
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Сообщение: Where's my beer?
-
Событие
- 78, 13 суша
-
Сообщение: Egressing from the underground passage, I could sense I was taking the first step to unlocking my True Self from within...
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Событие
- 82, 14 суша
-
Сообщение: There it was...the gypsy's tent I had visited so often before venturing into Britannia. This time it would serve me as a key to inner sight. Just beyond I could see a sanctuary; I wasn't sure whether I would require its shelter but I decided I had no time for hiding. There had to be something else in that cavern...
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Событие
- 139, 71 суша
-
Сообщение: There was Covetous, guarded by some suspiciously pristine creatures. And inside, I could barely make out a castle gate! Taking the castle would be an easy task and would allow me to return to the surface; what left me feel terribly uneasy was a sense of abandonment and hypocrisy coming from the south. I have often cursed myself for having this sixth sense, for it often keeps me in a state of misery for days on end at the thought of how treacherous the world is.
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Событие
- 140, 29 суша
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Сообщение: I couldn't believe my eyes...those snow-dwellers had actually managed to virtually duplicate their surroundings underground! What mysterious forces were they dabbling with?
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Событие
- 130, 27 суша
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Сообщение: Something felt terribly wrong...
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Событие
- 128, 27 суша
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Сообщение: Titans!
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Страж задания
- 1, 18 суша
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Сообщение: The fiery grounds were unbearably hot in that point, and yet thick vegetation prospered. I had to find a way to fly over the barrier.
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Случайный монстр 7
- 47, 4 суша
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Сообщение: What those monsters were doing there guarding a black market (of all things) was beyond my comprehension.
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Золото
- 21, 140 суша
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Сообщение: Presently, I would have little use for that treausure. But I knew that my Future would need it bulk up for the challenges to come!
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Событие
- 38, 40 суша
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Сообщение: Now you must pierce yourself from within and release your true essence, Commando, I thought to myself. The hut that stood ahead of me was surrounded by a strange aura of magic, and I was sure I would envision what lay ahead in the short run...boldly I stepped forward, ready for the worst.
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Событие
- 25, 141 суша
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Сообщение: Month of the creature sucks!
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Самоцветы
- 23, 39 суша
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Сообщение: Aсdherв's gems!
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Золото
- 22, 39 суша
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Сообщение: Aсdherв's gold!
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Самоцветы
- 21, 39 суша
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Сообщение: Aсdherв's gems!
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Событие
- 22, 10 суша
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Сообщение: The place actually looked quite nice! I would have liked to stay longer, but I had this feeling dwelling inside me...as if something was urging to be released. Maybe the great change was soon to take place...
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Событие
- 38, 51 суша
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Сообщение: I could hear the roar of Rust Dragons coming from the south-east...
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Событие
- 36, 40 суша
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Сообщение: The sight of that knight was worrying...granted, I could take all the troops I had and make mincemeat out of him, but I knew I had to spare all I could for the Future. I wished I could make out the knight's features more clearly, but I realised I would just have to risk it and hope for the best.
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Событие
- 117, 68 суша
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Сообщение: Now thou shalt face Rikt Sthвn - the incarnation of emptiness. Know that until thy spirit flows freely through thy veins, nought shall ever drain thy essence!, I thought to myself rather poetically.
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Указатель
- 68, 90 суша
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Сообщение: Hey, you shouldn't be reading this! Yes, the necro area in inaccessible - unless you're using the editor to cheat, u cheater! SHAME ON YOU!!!!!!
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Событие
- 136, 121 суша
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Сообщение: Thanks to my visit to the pillar of fire, I could clearly see some abandoned mines guarded by huge, savage monsters who fortunately seemed inclined to stick to their spot and refrain from attacking me. A little further on I could see a massive pillar with a pearly gate behind it, leading to some sort of building. Straight ahead I could see a black tent and, just to the right, another building. I decided to visit the tent, enter the black building on the right, visit the pillar in front of the pearly gate and then go back to the first building. There was something strange about its position...it looked as if it hadn't been constructed as close as it should have been to the volcanoes right BEHIND it. There was another white pillar blocking the way to what appeared to be a sulphur mine, but I decided to forget about it for the time being...I was well aware that I had other more important matters to deal with first.
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Инферно
- 141, 114 суша
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Название: Nar Mattaru
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Название: Dwellings
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Сообщение: The future would hold many an obstacle, and nought could be faced without bloodshed. The power of Nar Mattaru was finally mine...
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Название: Kreetcherz
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Сообщение: Nar Mattaru spawned hundreds of imps!
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Название: Archies
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Сообщение: Archdevils teleporting to Nar Mattaru decided to join in my quest!
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Чудище
- 105, 87 суша
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Сообщение: I will hide among the trees!
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Событие
- 48, 52 суша
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Сообщение: Safe landing - month of the creature sucks!
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Событие
- 137, 63 суша
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Сообщение: There was another Inferno up ahead...if it owned a castle gate, I was safe!
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Событие
- 137, 52 суша
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Сообщение: I gasped in amazement at the mighty Azure Dragons that stood guard, but soon my amazement turned to fear as I realised they were very, very hostile. I just barely managed to get out of striking range when I noticed they weren't going to follow me, but rather they looked determined to guard the entrance and prevent anyone from passing back to the surface!
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Пикси
- 51, 42 суша
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Сообщение: Ciao Sagomino...
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Башня
- 111, 25 суша
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Название: Iad
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Посещение Чародей: Название
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Биография: Stop using the editor!
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Название: N.Q.
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Сообщение: Some Naga Queens expressed their desire to slash out at the treacherous liars that plague the world with their falsehood. How could I refuse?
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Событие
- 67, 86 суша
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Сообщение: The passage seemed to lead to more undead dwellings, but the other necromancers had sealed it off with a crypt! And there seemed to be a barrier blocking a three-way path...maybe to stop them from joining forces. The mere thought was quite scary...were they really so powerful as to have chosen to remain separated? And since the path is blocked, how was I to wipe them out? Maybe there was no way...after all, I knew that death could not be physically defeated. But Spiritual immortality was more than a mere utopia...
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Событие
- 46, 56 суша
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Сообщение: The hut hidden among the trees looked abandoned...but still worth investigating!
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Ржавый дракон
- 46, 57 суша
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Сообщение: So you've come to desecrate OUR island, have you? How terribly foolish on your behalf, you worthless piece of scum!, growled the Rust Dragons as soon as I alighted on the isle.
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Событие
- 138, 1 суша
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Сообщение: Month of the creature sucks!
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Древнее чудище
- 52, 42 суша
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Сообщение: Ciao Sagometta...mi mancherai tanto. Sarai sempre la mia Michelina...
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