Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
It has been several weeks since Viking broke Dharc Pfenix's evil spell over you. You've vowed sweet revenge against the Dharc One for his malicious deeds!!
Герои 3 - карта Ungo's Revenge 1.01
29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Ungo's Revenge 1.01 | 0.06МБ | h3m |
События
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IntroIt has been several weeks since Viking broke Dharc Pfenix's evil spell over you. You've vowed sweet revenge against the Dharc One for his malicious deeds!! However, before revenge can be enacted, you need to raise and army, and then find out where he's hiding.
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Heroes #1Poor Barg! Ever since he helped you capture Gnollville, he's been unable to find work. He's rumored to be living in a cardboard box in the South East part of the swamp
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Antics #2aFeeling depressed about the daunting task ahead of you, you attempt to summon Mara, the Swamp Goddess for guidance. (many of the tavern patrons assist you with your chant). WE WANT MARA!! WE WANT MARA!!
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Antics #2bAfter an hour or so of chanting, one of Mara's lesser demon-moderators, Rydric, appears. Rydric not only demands that you cease the chanting, but he requests a tithe be paid or great pain and suffering will ensue.
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Badguys #1aDuring a wild night of drink and dance, Ritcher1 attempts a Disguise spell which goes awry. The recipient of the disguise spell, Behemoth the behemoth, is physically transformed into a human being!!!
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Badguys #1bThe traumatic experience causes poor Behemoth to go into a psychosis eventually resulting in mild amnesia. Before you have time to track down Saleena or Viking to return him to normal, Behemoth disappears.
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Badguys #2You receive sketchy reports of Behemoth joining a marauding band of Barbarians. Some of your scouts whisper of rumors that he's joined the tribe of the vicious barbarian king Smash Hammer.
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Heroes #2There have been rumors circulating about Ritcher1 falling into the sewers. You debate going in and rescuing him.... maybe later. :o)
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Antics #4Today is a glorious day indeed. The swamp elders inform you that you are being promoted to Sheep Herder. You are now the proud owner of 3 dozen wool-headed sheep. baaaaaa! baaaaaaa!
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Antics #5aIn a display of ecstatic devotion, you attempt to summon Mara, the Swamp Goddess, once again. The patrons of the tavern ring out in unison, WE WANT MARA!! WE WANT MARA!! You nearly swoon with delight as Mara's melodic voice fills your head.
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Antics #5bI have news of the evil Dharc Pfenix. While you have been recovering in Gnollville, he has been recruiting an army so vast and powerful it rivals comprehension. Life as you know it on Erathia will cease if he is not stopped. What you must do next is....
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Antics #5cThe bumbling AUT bumps into you, breaking your concentration. With a sudden rush of despair you realize your connection to Mara has been broken. The severe tongue-lashing you give AUT causes him to flee the tavern in shame.
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Badguys #3aDragonfly the cleric comes into view, followed closely by his behemoth bodyguard Beastie. Greetings Ungoliant. I'm afraid I've returned from the Elven Forest with bad news. The occupants of the Elven forest desperately wish to remain neutral in your conflict with Dharc Pfenix.
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Badguys #3bAs a means to this end, the Elven Council has hired a group of heroes led by Jupiter to deny passage through their land. They have been ordered to attack on sight!
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Heroes #3You're beginning to get fed up with your troops constantly moaning about the poor quality of the field rations. If only you had Mat Cauthon's wonderful food-producing shield. You make a mental note to pay Mat a visit soon. The last you remember, he was living in the Community Jungle.
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Antics #1Your coffers are somewhat stymied as you must shell out some coinage to the locals. (funding a lynch mob is no easy task) :o)
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Heroes #4You receive a message from the master wizard Grasshopper. It's an invitation to visit him at his cabin in the forest South of the Community Jungle. Hmmmm, if only you could persuade him to join your cause....
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Antics #3Your quick thinking saves Elleshar from a painful death of alcohol poisoning. (Ritcher1 spiked his fruit elixir with vodka as a prank) Elleshar promises to teach you a powerful spell after he recovers.
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Heroes #5Your scouts come to you with a report about the evil and cunning Demoness Gwhenwyfar. Apparently she is beginning to build an army to confront Dharc Pfenix. Perhaps your common goal could forge an unexpected, if not temporary, alliance.
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Clue about Jillian's Island (a)A stark raving mad gnoll wearing tattered clothing runs into camp. Before he collapses from exhaustion, he babbles something about escaping from some island. Hmmmm.... You wonder if he's talking about the legend of Jillian's Island???
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Clue about Jillian's Island (b)The old stories say there's a hidden cave somewhere in the Elven forest that leads to the fabled island. Nonsense! That gnoll must just be crazy....
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Antics #6Afraid of retaliation from AUT, you mail order enough spare parts to create a dooms day machine. You assemble the dreaded device and place it at the end of the bar.
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Antics #7aFour days after constructing your anti-AUT dooms day device, Ritcher1 enters the tavern. Hmmm, I wonder what this big red button does?, Ritcher1 exclaims with curiosity. ZZZAP!!!
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Antics #7bRitcher1's smoldering body is flung across the tavern, landing unceremoniously in the back corner. It takes you several minutes of stomping on his chest to revive him.
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Antics #8For several days in a row now, Ritcher1 and his wolf JuJu have made unsuccessful attempts at stealing one of your sheep. You vaguely remember Barg telling you about the ACME exploding decoy sheep. Hmmm......
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Antics #9You've been promoted to Swineherd!!! A herd of the smelliest pigs you've ever encountered are waiting for you outside. (Being a beastmaster ain't all it's cracked up to be) :o(
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Antics #10Unfortunately you've been unable to unload your sheep on anyone. Even Ritcher1 & JuJu won't go near them now that you have scrumptious piggies around. This is depressing.
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Antics #11Good fortune finally shines on you. Rex Mundi, a representative of Wally's Wool Weaver Service, buys all of your sheep! (minus the 3 or 4 that JuJu nabbed) Woo Hoo!
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Antics #12You're in a particularly good mood this morning. FREE BACON FOR EVERYONE!!!!
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Antics #13The tavern is nearly destroyed when AUT gives Beastie and Phekko each a piggyback ride. Several patrons are trampled to death and two support beams are split. You renew your vow to track down AUT and put a stop to his destructive ways!!
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Antics #14Your scouts report sad news indeed today. One of the Community's outstanding leaders, Gill Posse, was abducted by Dharc Pfenix's minions. What will become of poor Gill? *sob*
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Antics #15Your entire herd of swine is devoured at the 1st annual Swamp-&-Suds Pig Roast. Luckily for you, your promotion came through in the morning. Welcome to the fun world of bee keeping!!!
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Antics #16Baron Zealot passes you on the road pulling a cart full of books. He would love to stay a chat a while, but he has to deliver these confiscated spell books to the local mage guild. (you snatch one of the spell books as he pulls away).
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Antics #17aWith your newly heisted spell book in hand, you decide to give spell casting a try. It can't be THAT difficult, you think to yourself. Stone Skin is the first spell in the beginners section....
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Antics #17bTen hours later, after Viking and Saleena have returned the room full of statues back into living breathing people, your decide to stick to what you know best: brute force!
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Antics #18Poor Ritcher1 has to spend the night in the hospital after being stung several hundred times by your little buzzing pets.
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Antics #19The stomping of hooves can be heard outside the tavern. When you investigate, all you find is a pack of horses and a note: [Congratulations. You have been promoted to the rank of Hostler].
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Antics #20Ever since you've been caring for horses, you've noticed Ritcher1 hanging around much more than usual. That night you set several traps on your horses just in case.
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Antics #21Your suspicions about Ritcher1 were confirmed last night. You were awaken in the middle of the night by howls of pain. Moments later, Ritcher1 runs through camp with huge rat traps clamped over each of his hands! hehehe!
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Antics #22You wake up one morning to find the H on your title mysteriously missing!! Now you're just an Ostler! Wait a minute.... is that gnoll hair on the ground outside your tent?
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Antics #23One night in a drunken fervor, you organize a hostile takeover of the Community Lobby. (The takeover fails miserably)
Объекты
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Крепость
- 4, 5 подземелье
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Название: Gnollville
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Зверолов
- 4, 6 подземелье
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Название: Ungoliant
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Указатель
- 34, 7 подземелье
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Сообщение: COMMUNITY SEWER SYSTEM KEEP OUT
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Указатель
- 48, 2 подземелье
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Сообщение: COMMUNITY SEWERS KEEP OUT
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Гнолл мародер
- 0, 3 подземелье
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Сообщение: A legion of the Gnoll King's finest warriors guard his magic buckler which is on display.
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Василиск
- 5, 23 подземелье
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Сообщение: These basilisk stare hypnotically at the piles of crystal (until you happen to walk by that is)
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Крепость
- 4, 42 подземелье
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Название: Lizardopolis
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Гнолл мародер
- 4, 43 подземелье
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Сообщение: Duh, what you doing here? You not allowed here! Go away!
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Крепость
- 58, 2 подземелье
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Название: Lizardville
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Горгон
- 59, 3 подземелье
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Сообщение: SNORT!!!!
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Бастион
- 82, 18 подземелье
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Название: Ranger HQ
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Бастион
- 60, 60 подземелье
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Название: Dawes Arber
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Бастион
- 104, 50 подземелье
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Название: Druidia
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Бастион
- 82, 82 подземелье
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Название: ElderVillage
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Указатель
- 98, 77 подземелье
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Сообщение: Welcome to the Parched Paradise housing development. Building plots available. Inquire within. (invitation only please)
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Алмазный голем
- 10, 19 подземелье
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Сообщение: The magically animated guards attack you as you approach the tent.
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Древесина
- 28, 0 подземелье
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Сообщение: As you prepare to load the choice lumber on your supply wagons, you notice some very unhappy gnolls coming forward. (The lumber must belong to these jokers! Will you kill them and take the wood?)
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Событие
- 28, 1 подземелье
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Сообщение: Up ahead you see a rather large pile of excellent looking lumber.
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Золото
- 10, 49 подземелье
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Сообщение: This is the largest pile of gold you've EVER seen! Unfortunately, 2 black dragons are lounging on either side of the pile, and 6 more are flying over head. Will you risk a fight with the dragons to snag the enormous quantity of gold?
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Черный дракон
- 12, 48 подземелье
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Сообщение: You can make out the shiny object now! It's a massive pile of gold!! WWWRRRRRAAAAAAAAAAAAAHHHHH!!!!! (Driven near mad by your lust for the treasure, you attack the black dragons)
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Красный дракон
- 13, 46 подземелье
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Сообщение: The object reflecting light appears to be much larger than you first realized. Curiosity causes you to ignore the danger presented by the pack of red dragons.
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Красный дракон
- 21, 39 подземелье
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Сообщение: A group of seedy-looking red dragons are devouring a behemoth carcass. Ahhhh, today's our lucky day... humanoid flesh for dessert!!.
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Черный дракон
- 24, 36 подземелье
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Сообщение: This particular group of dragons just arrived, and they look hungry after the long trip. (one of them looks at you and licks his chops)
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Событие
- 25, 34 подземелье
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Сообщение: For the past 12 years, Swampo Peninsula has been an annual gathering place for all manner of wyrms. Judging from the number of large shapes seen flying on the horizon, it looks like this year might boast a record breaking crowd.
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Зеленый дракон
- 22, 37 подземелье
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Сообщение: You overheard one of the green dragons mention 'the motherload' just before they lunge at you.
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Черный дракон
- 15, 44 подземелье
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Сообщение: The group of dragons glare at you with accusing eyes. It's YOU!! You're the one that killed our cousins!! YOU'LL PAY FOR THAT!!!
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Золотой дракон
- 20, 40 подземелье
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Сообщение: You come across five majestic gold dragons performing an ancient ritual. A twig breaks beneath your feet, causing the dragons to lose their concentration. (They don't look pleased at the interruption).
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Красный дракон
- 18, 41 подземелье
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Сообщение: You eavesdrop on a group of red dragons arguing about some sulphur. One of them notices you...
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Золотой дракон
- 14, 45 подземелье
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Сообщение: The gold dragons approach you to have a discussion... However, the rushing adrenalin from your previous battle causes you to attack them on sight.
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Самоцветы
- 19, 42 подземелье
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Сообщение: A pack of wyverns with delusions of grandeur protectively hover around a handsome collection of gemstones. Will you relieve the dragon wannabes of their prized treasure?
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Зеленый дракон
- 16, 43 подземелье
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Сообщение: Several irritable green dragon ambush you.
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Событие
- 17, 42 подземелье
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Сообщение: You notice a large reflective object in the distance. (You also see several dragons in the distance).
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Цитадель
- 68, 41 подземелье
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Название: BM College
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Событие
- 17, 55 подземелье
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Сообщение: As you enter the Nexus, you recall the tales you heard last night at the tavern. At last year's National Convention of Evil Mages, the mages decided they weren't going to leave. Hmmmmm.... imagine the reward money you could make for evicting these loons.
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Указатель
- 20, 55 подземелье
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Сообщение: The Magic Amplifying Nexus Plains Site of the National Convention of Evil Mages CLOSED TO ALL VISITORS.
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Событие
- 30, 87 подземелье
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Сообщение: This must be the legendary Jillian's Island. Jillian the beastmaster retired to this island 200 years ago with a handful of her favorite beasts. It is rumored that her battle trained beasts will join any hero who could lead them off the island.
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Виверна-монарх
- 37, 90 подземелье
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Сообщение: One of the wyvern fly up to you and whap you upside the head with their tail. (you vaguely remember someone telling you this is how wyvern show affection)
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Гидра хаоса
- 40, 88 подземелье
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Сообщение: Six fearsome monsters stand at the ready.
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Могучий горгон
- 38, 85 подземелье
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Сообщение: SNORT!!! US JOIN!!
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Летучий змий
- 36, 85 подземелье
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Сообщение: This group of dragonflies have been following you around all day. You need to decide to let them join your army or squash them under your boot.
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Летучий змей
- 33, 85 подземелье
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Сообщение: You mistake this horde of wild serpent flies as descendants of Jillian's beasts. A grave error that may cost you dearly! (the flies attack).
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Великий василиск
- 38, 87 подземелье
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Сообщение: The lead basilisk is wearing a sign around his neck that says [WILL KILL FOR FOOD] (you wonder who they got to make the sign for them).
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Перчатки всадника
- 34, 89 подземелье
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Сообщение: You examine the gloves.... You can make out the name 'Jill' scrolled in golden thread.
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Указатель
- 30, 24 подземелье
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Сообщение: Beastmaster University for the Learning Impaired
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Летучий змей
- 1, 48 подземелье
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Сообщение: The pesky (and blood thirsty) serpent flies attack.
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Ящер воин
- 19, 21 подземелье
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Сообщение: The stalwart lizardmen refuse to let you commandeer their humble abode.
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Горгон
- 38, 27 подземелье
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Сообщение: SNORT!!!! The protective gorgon guards attack.
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Ящер воин
- 25, 7 подземелье
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Сообщение: The stalwart lizardmen refuse to let you commandeer their humble abode.
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Гидра
- 40, 14 подземелье
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Сообщение: The hydra hasten to protect their precious pond.
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Боевой единорог
- 32, 36 подземелье
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Сообщение: Greetings Ungo! I see you are recovering quite nicely from the effects of DP's hypnotize spell. The reversal process cost you dearly; many of the hard years of beastmaster training were wiped clean from your memory (thus, you had to restart and lvl 1). May the light guide your journey my friend.
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Событие
- 5, 10 подземелье
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Сообщение: As you begin your investigation of the apparently abandoned camp site, a horrid zombie shuffles into view! Malafar!!, you exclaim with glee. How fares my favorite undead marshall?. Malafar replies in a monotone drawl, Must... kill.... Ungo...
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Событие
- 20, 10 подземелье
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Сообщение: The rustic hut before you was once the home of the infamous gnoll Ritcher1. His antics have made him a hero of sort in certain gnollish circles. The modest home has since been converted into a gnoll grunt recruiting camp.
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Указатель
- 92, 6 подземелье
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Сообщение: COMMUNITY SEWERS MAINTENANCE PERSONNEL ONLY ABSOLUTELY NO GNOLLISH BATTLE MAGES
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Древнее чудище
- 44, 28 подземелье
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Сообщение: WWWRRRRRRRRRRRAAAAAAAAAAAAHHHHHHHHHHHH!!!!!!!! (uh.... conversationalists these guys ain't)
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Королевский циклоп
- 45, 26 подземелье
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Сообщение: The cyclops guarding this passage take offense to you calling them moronic one-eyed brutes. (They begin lobbing gigantic rocks your way)
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Громовая птица
- 47, 24 подземелье
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Сообщение: This group of thunderbirds is the first line of defense for the Battle Mage College emergency resource stores. True to their training, they attack as soon as you approach.
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Ящик Пандоры
- 42, 31 подземелье
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Сообщение: What a strange looking box.... Are you sure you want to open it?
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Указатель
- 62, 39 подземелье
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Сообщение: BMC Arena Gnoll Tossing Contest every Tuesday.
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Разбойник на волке
- 13, 66 подземелье
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Сообщение: WOOF!!!!
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Хобгоблин
- 17, 60 подземелье
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Сообщение: Akh!!! Us no like you!
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Хобгоблин
- 15, 62 подземелье
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Сообщение: Ugh!! You go away!!!
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Боевой единорог
- 39, 37 подземелье
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Сообщение: Smash Hammer is not to be taken lightly! He commands a sizable army of brutes! Travel with care my friend.
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Чудище
- 32, 48 подземелье
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Сообщение: Mistaking these beasts for Behemoths relatives, you approach nonchalantly. However, the beasts have never seen you before and instantly come to the conclusion that you would make a tasty snack.
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Королевский циклоп
- 29, 52 подземелье
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Сообщение: As soon as your head comes in to view, the cyclops try to hit it with the rock.
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Громовая птица
- 25, 52 подземелье
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Сообщение: These thunderbirds appear as though they will fight to the death defending their home. (they swoop down at you)
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Событие
- 56, 20 подземелье
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Сообщение: You see Elleshar wandering around in the valley up ahead. You remember the last time you met he promised to teach you a powerful spell. Even though you fear magic, your body tingles with anticipation.
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Тюрьма
- 2, 52 подземелье
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Название: Barg
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Событие
- 3, 52 подземелье
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Сообщение: At the edge of the swamp, sits Barg's humble abode. He too was shamed and embarrassed by the manipulations perpetrated by Dharc Pfenix, and would most certainly join you in your endeavors!
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Тюрьма
- 8, 1 подземелье
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Название: VAE
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Событие
- 8, 2 подземелье
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Сообщение: Viking appears in a brilliant flash of light! Greetings Ungo!! While I am investigating the whereabouts of Dharc Pfenix, I will not require the assistance of my sister VAE. I have instructed her to serve you as she would myself! Fare thee well brave beastmaster! (Go to the prison)
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Орк
- 67, 16 подземелье
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Сообщение: A group of orcs are arguing vehemently about the distribution of gold from a chest right behind them. You decide to take the gold for yourself, thus ending the great orcish dilemma.
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Событие
- 64, 40 подземелье
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Сообщение: Tonight is the regional finals of the Community gnoll-throwing contest. You can think of a particular gnolly you would like to toss around! *evil grin*
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Тюрьма
- 15, 75 подземелье
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Название: Malafar
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Указатель
- 18, 76 подземелье
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Сообщение: Up ahead is Malafar's summer home on the beach. It's guarded by a few of his pets.
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Накидка скорости
- 43, 42 подземелье
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Сообщение: A band of mercenaries guard their precious cloak. Will you fight them for it?
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Событие
- 68, 42 подземелье
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Сообщение: Someone has hired a brute squad to keep you out of the university. They attack you on sight!!
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Золото
- 21, 78 подземелье
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Сообщение: This huge hunk of gold is being guarded by a horde of Gold Golems. (maybe it's a relative) Will you attack the golems to get the gold?
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Золотой голем
- 22, 78 подземелье
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Сообщение: The golems mindlessly attack
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Золотой голем
- 20, 77 подземелье
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Сообщение: The golems mindlessly attack.
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Золотой голем
- 21, 77 подземелье
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Сообщение: The golems mindlessly attack
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Водный элементал
- 45, 77 подземелье
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Сообщение: The crazed water elementals gurgle at you just prior to attacking.
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Виверна-монарх
- 33, 76 подземелье
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Сообщение: You are amazed as the wyvern starts to speak. Take me with you and I'll tell you a secret. Jillian, the greatest beast master to ever live retired to a secret island swamp over 200 years ago. The offspring of her beast-army live there still, yearning to serve in battle like their forefathers!
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Золото
- 33, 88 подземелье
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Сообщение: This pile of gold smells like gnoll urine
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Гнолл мародер
- 32, 87 подземелье
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Сообщение: The gnolls look very surprised to see you. You've come to steal our gold!! One of the mangy mongrels blow on a whistle that makes no sound. Seconds later, gnolls comes swarming out of the nearby hills by the hundreds. (man, these things breed like rats)
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Огненный элементал
- 10, 93 подземелье
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Сообщение: This is quite possibly the strangest sight you ever saw.... A pack of fire elementals are frolicking on the waves. As you ponder the situation, the fire elementals attack your ship.
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Цитадель
- 24, 74 подземелье
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Название: Montcrushery
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Зомби
- 16, 76 подземелье
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Сообщение: The mindless zombies shuffle your way.
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Событие
- 85, 22 подземелье
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Сообщение: While walking down the forest road, the trees suddenly come to life. (and they don't look happy)
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Рейнджер
- 82, 19 подземелье
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Название: Jupiter
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Друид
- 106, 52 подземелье
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Название: Fire Opal
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Событие
- 4, 103 подземелье
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Сообщение: An errie silence smothers the area around the cave entrance.
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Тюрьма
- 101, 16 подземелье
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Название: Lord Roberts
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Тюрьма
- 79, 86 подземелье
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Название: Unknown Lurk
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Цитадель
- 102, 104 подземелье
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Название: Smashington
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Цитадель
- 33, 98 подземелье
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Название: Ravagville
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Цитадель
- 105, 79 подземелье
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Название: Two Fists
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Цитадель
- 71, 104 подземелье
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Название: War Blade
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Варвар
- 102, 105 подземелье
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Название: Smash Hammer
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Указатель
- 20, 102 подземелье
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Сообщение: Burning Sands College of War
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Указатель
- 84, 72 подземелье
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Сообщение: Elven College of the Arts
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Варвар
- 70, 105 подземелье
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Название: Behemoth
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Тюрьма
- 58, 100 подземелье
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Название: Wild Fire
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Тюрьма
- 17, 107 подземелье
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Название: AUT
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Тюрьма
- 30, 43 подземелье
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Название: Grasshopper
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Событие
- 30, 44 подземелье
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Сообщение: Up ahead is Grasshopper's humble forest abode. Perhaps if you asked very very very very very nicely, he might grow a sympathetic bone and join you on your quest for vengeance.
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Тюрьма
- 61, 18 подземелье
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Название: Mat Cauthon
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Событие
- 61, 19 подземелье
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Сообщение: A trail of discarded foodstuffs leads to this rustic cabin at the edge of the jungle. This must be Matrim's cabin!! Mat meets you at the door and agrees to let you borrow his magic food-producing shield if you'll make him a general in the war effort.
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Башня
- 3, 81 подземелье
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Название: The Forge
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Башня
- 6, 69 подземелье
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Название: The Conflux
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Алмазный голем
- 13, 85 подземелье
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Сообщение: The magically animated guards attack you as you approach the tent.
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Земной элементал
- 6, 70 подземелье
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Сообщение: The town before you is the experimental town created by the Guild of Mages for the purposes of element study. As you approach the front gate, the earth all around you erupts....
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Нага
- 4, 82 подземелье
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Сообщение: So the rumors about The Forge are true!! The Coalition of Evil Magi have been experimenting with mixing traditional troops with the strange magic of 'technology'. As you approach, a horde of nagas file out of a barn with the words NAGA TANK CONVERSION above the door.
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Железный голем
- 4, 57 подземелье
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Сообщение: The lead golem drones in a monotone voice, The star axis is off limits... You must be punished....
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Железный голем
- 1, 58 подземелье
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Сообщение: The lead golem drones in a monotone voice, The garden is off limits... You must be punished....
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Событие
- 16, 55 подземелье
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Сообщение: As you are about to enter to upper part of the massive valley, a bolt of energy strikes a boulder at the side of the road, vaporizing it instantly. AMBUSH!!!!
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Воздушный элементал
- 5, 70 подземелье
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Сообщение: As you walk towards the castle, the wind begins to blow violently....
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Могучий лич
- 10, 76 подземелье
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Сообщение: From the looks of this mage tower, your guess is it must be recently constructed. These evil-looking lichs must be the new owners...
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Архимаг
- 1, 73 подземелье
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Сообщение: You startle an archmage tinkering around with a golem factory. Aaaaiiieeeeee!!!! MY FACTORY!! MINE MINE MINE!!! He waves his wand and a hundred of his closest friends teleport into view.
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Огр-маг
- 12, 81 подземелье
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Сообщение: An ogre mage is standing over the body of an archmage. He's shouting at the archmage corpse. Me want factory!! Me raise army of golems!! Me.... The ogre mage finally notices you and attempts to flee.
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Руда
- 0, 78 подземелье
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Сообщение: A massive chunk of pure ore is jutting out of the ground here. However, it is being guarded by a handful of giants and titans. Also, on one side of the bolder, a sweaty mage is pounding away with a pick axe. Will you approach the ore bolder?
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Указатель
- 66, 42 подземелье
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Сообщение: Community Jungle branch of Battle Mage College Applications from all races and classes accepted (even gnolls)
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Событие
- 37, 40 подземелье
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Сообщение: Viking appears before you in a brilliant flash of light. Greetings my friend! I have some good news and some bad news. The good news is I've located the portal to Dharc Pfenix's hideout. It's in the the parched Desert near the Burning Sands College of War.
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Событие
- 37, 39 подземелье
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Сообщение: The bad news is his castle is in the Pit of Despair!!. Plus, not only do you have to travel through the hostile areas of the Elven Forest, but the desert is now under the control of the ruthless & tyrannical barbarian king, Smash Hammer.
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Древнее чудище
- 7, 101 подземелье
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Сообщение: The angry pack of ancient behemoths guarding the gold mine careen toward you. (uh oh....)
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Событие
- 32, 34 подземелье
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Сообщение: The air begins shimmering like a thousand fireflies swarming in the twilight sky. As the light begins to fade, you notice a familiar unicorn standing in the glade. It is none other than Viking, the Nature Mage.
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Указатель
- 49, 23 подземелье
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Сообщение: Property of BM College. NO TRESPASSING. (violators will be eaten)
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Гнолл
- 103, 29 суша
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Сообщение: A ragged looking gnoll tries to flee, but you grab him by the tunic. Please... don't hurt me... I'm just looking for Jillian's treasure..... The whimpering wretch wriggles loose and starts to run away.
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Гидра
- 43, 6 суша
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Сообщение: This family of hydras must have wandered down here by accident and gotten lost. They look very agitated.
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Тюрьма
- 52, 6 суша
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Название: Ritcher1
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Событие
- 51, 7 суша
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Сообщение: You find a very wet and miserable Ritcher1 caught in a gnoll trap! (it looks like the rumors about him being trapped in the sewers were true). What a dilemma! Should you free him, or leave him down here to rot?
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Тюрьма
- 71, 1 суша
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Название: Gwhenwyfar
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Указатель
- 71, 5 суша
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Сообщение: Private Property All trespassers will be brutally tortured to death Love, Gwhenwyfar
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Цербер
- 71, 3 суша
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Сообщение: A few of Gwhen's guard dogs lunge at your throat!
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Событие
- 71, 2 суша
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Сообщение: Eyes glowing a deep crimson, Gwhenwyfar bursts out of her hellish abode just as you finish off the last of her guard dogs! Gulp! You hurriedly propose a truce to join forces against Dharc Pfenix. (she reluctantly agrees)
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Подземелье
- 49, 94 суша
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Название: Strat Planet
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Подземелье
- 1, 3 суша
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Название: Torture Town
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Подземелье
- 16, 37 суша
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Название: Dirtopia
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Инферно
- 105, 106 суша
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Название: Dharc Domain
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Чернокнижник
- 105, 107 суша
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Название: Dharc Pfenix
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Некрополь
- 91, 72 суша
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Название: Dem Bones
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Мечник
- 64, 20 суша
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Сообщение: A band of mercenaries guard a hidden cache of treasure. They see you as easy meat and attack on sight.
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Мантикора
- 63, 12 суша
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Сообщение: You overhear two manticore talking. I can't believe they changed the color scheme of the message board. What the heck were they thinking? Hey! Who are you!? GET 'EM!!!
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Минотавр
- 66, 15 суша
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Сообщение: You overhear two minotaur talking. Yeah, the phoenix will be the fastest unit in the game after the expansion pack comes out. Hey! Who are you!? GET 'EM!!!
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Медуза
- 73, 15 суша
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Сообщение: You overhear two medusa talking. I heard Diablo 2 is coming out soon. I bet it's going to kick some serious butt. Hey! Who are you!? GET 'EM!!!
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Бехолдер
- 78, 14 суша
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Сообщение: You overhear two beholders talking. Buying games nowdays is so frustrating!! You need a supercomputer to run most of 'em! Hey! Who are you!? GET 'EM!!!
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Гарпия
- 91, 14 суша
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Сообщение: You overhear two harpies talking. The expansion pack should hit the stores by October. Hey! Who are you!? GET 'EM!!!
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Адский троглодит
- 100, 7 суша
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Сообщение: A legion of eyeless troglodytes clog the passageway ahead. They attack with unmatched fervor.
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Гнолл мародер
- 89, 28 суша
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Сообщение: As you approach the veritable treasure-trove of gold-laden chests, thousands for gnolls swarm from the trees and crevices. This is perhaps the largest organized group of gnolls you've ever seen. How strange.
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Некрополь
- 87, 51 суша
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Название: Skullville
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Некрополь
- 72, 33 суша
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Название: Rottingham
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Событие
- 99, 78 суша
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Сообщение: The air is beginning to get hot and humid. You think you smell a faint stench of sulphur....
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Событие
- 97, 84 суша
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Сообщение: A foreboding sense of fear grips at your chest as you enter the desolate volcanic corridor.
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Событие
- 100, 101 суша
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Сообщение: Dharc Pfenix's evil voice fills your head. BWUAHAHAHAHA!!! Welcome my insignificant little puppet! You failed me miserably in my conquest over Gnollville..... for that you must DIE!!!! Hordes of nightmarish minions instantly surround you.
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Некромант
- 87, 52 суша
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Название: Necro Gill
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Тюрьма
- 55, 32 суша
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Название: B. Marauder
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Одержимый
- 16, 38 суша
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Название: Belenus
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Тюрьма
- 1, 12 суша
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Название: Toronto
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Еретик
- 100, 105 суша
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Название: Angelique
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Событие
- 102, 30 суша
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Сообщение: You find a piece of wrinkled parchment the cowering gnoll must have dropped. It appears to be a section torn from a very old letter. [....no longer abide by the regulations of the Fortress Coalition. For these reasons, I have elected to take the Grail and live the rest of my days in solitude....]
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