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Герои 3 - карта Ultima Thule

29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Ultima Thule
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
Prince Juss from Sookyla kingdom goes to look for a mysterious land - Ultima Thule- and the Edge of the World, which is said to be north from Ultima Thule. Unfortunately the creator of the World does not like his idea, and makes serious efforts to stop him.

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Ultima Thule0.08МБh3m

Ultima Thule

Слухи

  • Fly
    Some heroes know the secret of flying and wormholes. If any of them is defeated in a battle, they will look for new job in taverns.
  • grail
    What could prince Juss bring from the Edge? We do not think there is anything besides dirt and rocks. A piece of rock as a holy grail? Hohohoooo.
  • speed
    The faster one conquers the World the easier it is for him/her.
  • angels
    Angels will be present in the final battle, maybe we should look for portals of glory?
  • titansword
    A hero of Old Ages lost Titans Sword somewhere on the Edge
  • jaalinnkey
    The key for Jддlinn downtown was last seen on an island.
  • gorgons
    It is good to have gorgons with you when conquering a new continent.
  • kohalik
    This world is created by Pitsu who is also known as Kohalik. contact: [email protected]

События

  • Day 1
    Prince Juss, Son of Aadu II, had today a serious chat with his father. Young prince: My dear father and the ruler of Sookyla Kingdom, as long as I remember we have been in war with our neighbour King of Kallas. We have strong fortifications and so does he, obviously the war could last for ever. I am a young man an I do not want to spend all my life here - defending our walls and assaulting neighbours, I would like to go and look around in the world King Aadu II looked at his son and answered slowly O yee, when I was young I had many interesting adventures, for example when ...(bla-blah).... In conclusion i agree that a young man and becoming king, must know more than just his own house. But I would like to hear first, where and how you are planning to go Oh dad, a month or so ago I read an ancient book about Kingdom of Ultima Thule and The Edge of The World. It said that Ultima Thule is the northist land or continent and after The Edge there is nothing - no man, no sea, no land. I think i would like to see is it just a myth or has the World really an end. Hmm, I have heard the name of Ultima Thule and it should be over the sea in North, but I do not know is it The End of The World or is there something more far in North. I let you go and find it out, but whenever you have possibility to send me a note or by powerful magic come personally to visit me, do it, maybe I or my troops can help you in your journey or you can help us in our war against King of Kallas. Yes, right and I can give you a hat, relict from my grandpa. It is an Admirals Hat, but I am currently having no navy, so take it
  • grail
    Last night for king Aadu II was full of thoughts. In the morning, after energy rich cornflakes with gorgon milk, he scribbled a message for his son. My heir, prince Juss, I have thought about your destination and please you now, if you really reach The ultimate end or edge of humans world, and if it is possible, take something with you when returning to home. I have no idea, could it be something magical or something common, but I must be something special, which can be found only from the Edge and proofs the braveness of our kin. I, the King and ruler of Sookyla, hope that it also enhances spirit of my army and our entire nation. With this kind of holy grail we may reach a new level in our glory and put an end to the war with Kallas.
  • taxes
    Monthly taxes are collected

Объекты

  • Страж задания
    • 61, 16 подземелье
    • Сообщение: For pass you must drink first a cup of cold milk. Then a cap of warm milk. Next put you left hand on your head, and with right hand close your nose. So and finally jump three times over your own shadow.
  • Лазурный дракон
    • 62, 28 подземелье
    • Сообщение: Go back before cold and roaming wilderness takes thee. Southern gates of Near Ultima Thule are closed since the fall of the king. As politely as he can Juss asks
  • Страж задания
    • 0, 52 подземелье
    • Сообщение: The guards here say they have orders to only let Keymasters kinsman pass.
  • Событие
    • 17, 43 подземелье
    • Сообщение: 33 ghostly dragons guards the master of blue key. Useless to know, since nobody can NEVER return from the path. Only KEYMASTER KINSMEN, who are already almost vanished from the world, may get a chance. Juss has strange feeling and sends a short pray upwards Dear, Player, it may be a trap for me, keep my mind smart now and save me. Perhaps it is better if someone else enters instead of me. I am not the only hero here, lets look for a keymaster kinsman who could bring the dark blue key behind ghost dragons.
  • Гнолл мародер
    • 80, 86 подземелье
    • Сообщение: We work here, do not disturb us.
  • Железный голем
    • 104, 69 подземелье
    • Сообщение: A human like statue closes your way I - golem - serve - Forge. You- no- boss - me. You- have - bad - plans. And- I - no - like- your -face. Ugly. Too- ugly, over -heats - my - super- conduc- tive- sensors.
  • Башня
    • 35, 12 подземелье
    • Название: citizen's home
  • Указатель
    • 90, 14 подземелье
    • Сообщение: -----> Great Northriver
  • Указатель
    • 103, 12 подземелье
    • Сообщение: <------ Great Northriver
  • Инферно
    • 95, 90 подземелье
    • Название: build
    • Сообщение: People of Sookyla kingdom have built a temple for their beloved God - The Player - and pray him to help Juss to the Edge and back.
    • Название: build2
    • Сообщение: People of Sookyla kingdom have built a temple for their beloved God - The Player - and pray him to help Juss to the Edge and back.
    • Название: build3
    • Сообщение: People of Sookyla kingdom have built a temple for their beloved God - The Player - and pray him to help Juss to the Edge and back.
    • Название: buildefreet
    • Сообщение: People of Sookyla kingdom have built a temple for their beloved God - The Player - and pray him to help Juss to the Edge and back.
  • Событие
    • 93, 13 подземелье
    • Сообщение: Bridge... could here be any trolls?
  • Колдун
    • 17, 29 подземелье
    • Сообщение: Hello, want some trouts? You may have lunch with me. By the way, what are your doing around here? The Edge?? Ouh, I am not sure I know anything, but sounds interesting...
  • Событие
    • 22, 12 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 22, 11 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 22, 14 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 22, 15 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 21, 12 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 21, 14 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 20, 12 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 19, 14 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 18, 13 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 19, 11 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 19, 10 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 17, 11 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 17, 13 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 16, 14 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 14, 13 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 14, 12 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 14, 14 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 16, 15 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 16, 16 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 14, 15 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 13, 15 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 9, 15 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 8, 15 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 11, 14 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 12, 14 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 9, 13 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 8, 13 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Событие
    • 13, 13 подземелье
    • Сообщение: Our land, Our rules. Dwarven must go.
  • Гигант
    • 45, 12 подземелье
    • Сообщение: Damn, a tropical dwarf is lurking here. Now thee will sniff the smell of my toes.
  • Кулон внутреннего зрения
    • 106, 9 подземелье
    • Сообщение: Wanna pick the eye up?
  • Ртуть
    • 13, 14 подземелье
    • Сообщение: After picking up one pot of mercury, a new pot appeared exactly on the same place. Your hero picks it up too... and picks it up... and picks it up again... and again.. again... ...
  • Событие
    • 84, 93 подземелье
    • Сообщение: Finally the sea! Now build a boat and go!
  • Инферно
    • 44, 71 подземелье
    • Название: build
    • Сообщение: People of Sookyla kingdom have built a temple for their beloved God - The Player - and pray him to help Juss to the Edge and back.
    • Название: build
    • Сообщение: People of Sookyla kingdom have built a temple for their beloved God - The Player - and pray him to help Juss to the Edge and back.
  • Бутылка
    • 66, 32 подземелье
    • Сообщение: May 21. Still nobody back. Already 13 days ago they sailed to west, where the blue key must lay. If they do not come soon, I must return to home.
  • Гарпия
    • 49, 89 подземелье
    • Сообщение: Come boy, come on. We, sirens, will sing you some songs. Do not like them? Hah, but we do. One, two, three... ...Wee-eeee, aaaare the che-empioo-oons....
  • Событие
    • 43, 86 подземелье
    • Сообщение: A foreign warship is sinking down here. Looks like all passengers have got out of the wreck, since the sea is covered by swimming and drowning men. Juss helps as many as possible aboard and they offer to join his army and call the Player as their only God.
  • Некрополь
    • 11, 99 подземелье
    • Название: PlagueCenter
  • Рыцарь Смерти
    • 11, 100 подземелье
    • Название: BlackRider
  • Страж задания
    • 62, 4 подземелье
    • Сообщение: This teleport is only way to Middle and Far UT. It rises up to clouds abouve Mid UT mountains.
  • Страж задания
    • 106, 107 подземелье
    • Сообщение: Some events (which are better not to remember) in pass sent Gen. Vaher into prison. Bureaucracy, roaming in Sookyla kingdom as everywhere, prevents his rescuing. Collect 300 Wood and 100 Ore. The resources are needed for a paper factory, which supports bureaucrats with paper and boxes for discarded blankets.
  • Зверолов
    • 107, 107 подземелье
    • Название: Gen. Vaher
  • Бутылка
    • 57, 33 подземелье
    • Сообщение: Maelstrom
  • Элементалист
    • 75, 97 подземелье
    • Название: ChaosBringer
  • Элементалист
    • 2, 86 подземелье
    • Название: ChaosBringer
  • Элементалист
    • 6, 45 подземелье
    • Название: ChaosBringer
  • Элементалист
    • 52, 14 подземелье
    • Название: Chaosbringer
  • Указатель
    • 53, 16 подземелье
    • Сообщение: ChaosBringer. If the equilibrium of the world is unbalanced, they enter this realm.
  • Указатель
    • 8, 45 подземелье
    • Сообщение: ChaosBringer. If the equilibrium of the world is unbalanced, they enter the realm.
  • Гигант
    • 48, 14 подземелье
    • Сообщение: This is the City of Ice Giants and thee arth not welcome here, Subtropical Dwarf. Subtropical dwarf? WHHAAAAT??? Are you all so easygoing here in UT? Shut up, there is no Ultima Thule anymore So, the sign here is wrong? Sign? eh.., ahem... well the sign.... I have no idea what gnollsh*t is written on that, and thee, literate dwarf, will die now.
  • Указатель
    • 17, 18 подземелье
    • Сообщение: Got here? But why?
  • Событие
    • 95, 91 подземелье
    • Сообщение: Ruins of an ancient city lay in front of your hero. It is a dead city. Nobody is living here, only beings are young gnolls, lurking in the cellars of abandoned villas. God knows, almost every day they find coins, but so little, that for kingdoms budget it means nothing. Still, legends says, that people who came from far north built the city. Was it now Ultima Thule or something more realistic place, who knows, but legend also tells, that they had some kind of magic or trick how to travel long ways instant.. A mysterious arc is still standing next to burgermasters home, and when the king of Kallas overtook the castle centuries ago, they saw burgermaster and his family escaping via that arc. As the new king wished to follow them, the arc was saved from destruction, but obviously there is something what prevents travelling.
  • Случайный город
    • 63, 105 подземелье
    • Название: give
  • Событие
    • 44, 72 подземелье
    • Сообщение: With narrowed eyes your hero looks at the ruins on this small island. He has seen it somewhere, but where? The streets are empty... The houses are empty... Dirt and dust is everywhere... There is an colossal arc in town centre... Ha, it must be a city of the old ages, when Aadu II was young and people travelled via those arcs or gates! Sounds intriguing, maybe it is worth trying again now when both ends -departure and destination- belong to the same kingdom. Of course IF they belong, maybe Kallas has taken it back there? Maybe something odd is going on at home? At the same moment when your hero touched the arc it warped out a group of weird looking beings and ghosts...
  • Фанатик
    • 10, 94 подземелье
    • Сообщение: Thank you for rescuing us. If you are in trouble and looking for the way to the dock pick up the sulferpile. And do not forget, the faster you get on sea, the better for you.
  • Титан
    • 62, 21 подземелье
    • Сообщение: Titan, with bigger nose than others turns to Juss
  • Указатель
    • 12, 38 подземелье
    • Сообщение: Fitness centre. Come and improve yourself! Take your family with you! 1 year membership only for 1000gp!
  • Титан
    • 70, 12 подземелье
    • Сообщение: Are you already dreaming about monsters who keep their mouths shut and you do not have to read their stupid thoughts? OK, these titans do not say anything, just join to the glorious army of The Player!
  • Гидра хаоса
    • 99, 100 подземелье
    • Сообщение: Greetings, Our Lord. We heard, that Prince is going to conquer the Ultima Thule. We do not know, is it a real place or just a name. Sure, the search is not a simple task. Therefore we offer to join you and give you a secret key, which may open some boards on your way.
  • Случайный город
    • 87, 95 подземелье
    • Название: Kallas
    • Название: give
  • Тюрьма
    • 50, 71 подземелье
    • Название: Juhan
    • Биография: Juhan has spent most of his life travelling over seas and oceans. His father was a pirate, but his grand-grandfathers were skilled in many arts, and most of doors were open for these wise men. Masters of keys they were called, whether the key was needed for a puzzle or door. Therefore is Juhan one of the last kinsmen of keymasters.
  • Событие
    • 50, 72 подземелье
    • Сообщение: Juss finds an old man sitting here. The oldie is very very happy to see someone after years and starts to tell not only his story, but also the BIO of his grandfathers, which surely sounds pretty interesting. He gratefully offers his companion to Juss and who knows, perhaps he has A GOOD USE. Only problem seems that ship will be overcrowded. So Juss convinces him to stay HERE for a while, until his possibilities to serve him and The precious Player are considered and all paperwork is (oh, bureaucracy, bureaucracy..) done.
  • Королева медуз
    • 69, 71 подземелье
    • Сообщение: Hands off from our brothers.
  • Медуза
    • 67, 70 подземелье
    • Сообщение: Our little brothers will not be your slaves!
  • Событие
    • 79, 57 подземелье
    • Сообщение: Evil voice from ... eerrr.. where does it come from? Perhaps ICP 130.237.000.00 ? No, maybe not... Tiny passages are always excellent places for every kind of nasty events. Therefore, ambush here should not be surprising
  • Страж задания
    • 84, 94 подземелье
    • Сообщение: The guards here say they have orders to only let prince Juss pass.
  • Бутылка
    • 102, 57 подземелье
    • Сообщение: Roc nest. Caution
  • Событие
    • 19, 79 подземелье
    • Сообщение: Now it is time for hard rock. Now and next time when you come.
  • Событие
    • 28, 79 подземелье
    • Сообщение: Juss' diary
  • Событие
    • 96, 13 подземелье
    • Сообщение: Here they are...
  • Событие
    • 100, 13 подземелье
    • Сообщение: Bridge... could here be any trolls?
  • Случайный город
    • 104, 85 подземелье
    • Название: give
  • Титан
    • 61, 17 подземелье
    • Сообщение: The titan looks down at Juss and says
  • Зверолов
    • 96, 107 подземелье
    • Название: King Aadu II
    • Биография: King Aadu II, son of Aksel IV, is one of the greatest kings of Sookyla kingdom.
  • Указатель
    • 7, 61 подземелье
    • Сообщение: Way to the hell is wide, way to the heavens is tiny, but this is not a matter of this map
  • Руки Легионера
    • 106, 11 подземелье
    • Сообщение: The face notices you presence and says
  • Кулон внутреннего зрения
    • 105, 9 подземелье
    • Сообщение: Wanna pick the eye up?
  • Указатель
    • 60, 0 подземелье
    • Сообщение: ---> Mountains of Halloween
  • Бутылка
    • 58, 37 подземелье
    • Сообщение: We are already dead, but we were stupid, we held together as one stack. Water took always half of last survivers. Do not mess up, split yourself!
  • Ифрит
    • 71, 36 подземелье
    • Сообщение: Rain of sparks falls upon your hero and there is also something bigger.
  • Событие
    • 65, 38 подземелье
    • Сообщение: The island is still in fire...
  • Волшебный свиток
    • 32, 52 подземелье
    • Сообщение: Encyclopedia Erathica page 3,451 Jддlinn- Capitol of Ultima Thule. Largest city in the world.
  • Волшебный свиток
    • 69, 70 подземелье
    • Сообщение: Encyclopedia Erathica page 4,464 Maelstrom. Greatest whirlpool on the Earth. It is 16 x 14 tiles wide and lies southwest from Gate peninsula (see page 2,150). Ships sailing in the area must be careful.
  • Событие
    • 8, 98 подземелье
    • Сообщение: Nearby town does not look friendly. Neither does the head, which pops off from Juss saddlepocket. After last echoes of terrible YEEEEKKKK! (that was Juss) vanish, the whole body of Evil God wriggle out from the pocket. Well, Juss, you and your precious guardian The Player, have done pretty fine. Now I came to enjoy how undeads, kick your ***. Heh, See this city on next hill? First when I created the world, it was a nice and powerful Castle, full of angels and holy crusaders. Once most of them attempted to challenge me, like you are doing now, I sent plague upon them and you see the results. If my calculations are right, you and The Player will be infected very soon... And in the top of that mountain, no no look a bit more right, I'll sit down to look at your agony Like a black ligthningbolt he takes his place in the top of the pointed mountain. And The Player can now read some Juss thoughts
  • Волшебный свиток
    • 73, 89 подземелье
    • Сообщение: A page, apparently torn out from a book, floats over waves. --Encyclopedia Erathica page 2,602 -- Harpie circle - area between Kallas kingdom and Cursed Haven. Especially dangerous for heroes below 10 th (average value) level.
  • Волшебный свиток
    • 84, 7 подземелье
    • Сообщение: -- Encyclopedia Erathica page 4,883-- Mountains of Halloween - cursed land on east from Jддlinn, capitol of Ultima Thule. These mountains are habited by dragons and their ghosts. Legends tell that a powerful armor, Armor of Damned, is hiding there but none has had braveness to prove this claim.
  • Волшебный свиток
    • 26, 77 подземелье
    • Сообщение: --Encyclopedia Erathica page 1,345-- Cursed Haven - name of a ruined kingdom. The kingdom was known as Ocean Holder, because of its large shipyards and brave seamen. Between years 1004-1012 plague killed most citizens. Might be that it was vengeance of jealous Evil God .
  • Волшебный свиток
    • 10, 46 подземелье
    • Сообщение: -- Encyclopedia Erathica page 2,666 -- Forge - City in western Far Ultima Thule. Science centre of the kingdom, their brightest invention is so called castle gate, which allows travel long distances instant. Forge is also leader in genetic engineering, though this is a really new field of research. Preliminary experiments to transform lab rats into cats have been successful, next step is named shapeshifting of rats into efreeti and cerberi
  • Волшебный свиток
    • 93, 46 подземелье
    • Сообщение: --- Encyclopedia Erathica page 3,450 --- Near Ultima Thule geography
  • Волшебный свиток
    • 30, 75 подземелье
    • Сообщение: --Encyclopedia Erathica page 6,009 -- Ultima Thule - The northist continent before the Edge of the World. Geographically divided into Near (ocean coast), Middle (high mountains) and Far (plane, next to the edge) Ultima Thule. All nations were united under one king at year 201.
  • Событие
    • 60, 32 подземелье
    • Сообщение: The Evil God appears again. Ironical grin on his face he says. Ohhh, I see you do not like this little whirlpool, Juss... You look even scared, whah, I like it. Do you hope there is a safe way around? No-no, there is not. I really do not want to scare you more but perhaps you found a bottle message from someone who was here before you and was waiting for his friends? They went for the blue key, but now they are down, in the bottom of the sea, though they were most skilled seamen I have ever seen .. . So, going further may result in your death, my friend. By the way I am not surprised if The Player abandons you now, because The Power of Maelstrom is too tough for anybody. Better forget the Edge and all the wonders of Ultima Thule, go home and have a safe life there!
  • Указатель
    • 14, 101 подземелье
    • Сообщение: -----> To the dock
  • Указатель
    • 5, 94 подземелье
    • Сообщение: Hid¤%& Dr#!¤fly. / / V (This sign must be renewed, it is ALMOST unreadable)
  • Событие
    • 2, 98 подземелье
    • Сообщение: You found hidden treasure!
  • Событие
    • 106, 100 подземелье
    • Сообщение: Just one tile (1 tile = 1,7 km) after home gates prince Juss gets revelation of a weirdlooking man who starts
  • Страж задания
    • 15, 11 подземелье
    • Сообщение: Voice from tower says. I can not open the tower, the key was lost long time ago. It could be found by an occasional event somewhere where nobody happens usually, but in fact there is no need to go to the Jддlinn downtown
  • Титан
    • 38, 6 подземелье
    • Сообщение: What do you want? You came to kill the last habitants of Jддlinn?
  • Событие
    • 97, 99 подземелье
    • Сообщение: You found hidden treasure!
  • Указатель
    • 91, 93 подземелье
    • Сообщение: <---- We found some hidden treasure there, but it may not be the only place!
  • Событие
    • 89, 93 подземелье
    • Сообщение: You found hidden treasure! Sweet voice of Evil God
  • Событие
    • 96, 97 подземелье
    • Сообщение: You found hiding creatures!
  • Бутылка
    • 83, 88 подземелье
    • Сообщение: Status report to the King of Kallas. All four islands are producing resources according to plan AAFR-325X, section 7. manager
  • Бутылка
    • 52, 93 подземелье
    • Сообщение: We entered the Harpie Circle, we do not get what has happened to the monolith, but the way back seems to be out of order.
  • Указатель
    • 95, 46 подземелье
    • Сообщение: Welcome to Puzzle Inn.
  • Указатель
    • 94, 44 подземелье
    • Сообщение: Danger! The Evil God has made a trap here to keep unwished persons far from the Edge.
  • Указатель
    • 50, 17 подземелье
    • Сообщение: Jддlinn, the capitol of Ultima Thule.
  • Тюрьма
    • 71, 10 подземелье
    • Название: King Mati
    • Биография: Last king of Ultima Thule. Was overthrown in Six-Spell Battle and prisoned thereafter by invading forces of Ice and brutes..
  • Королева наг
    • 85, 17 подземелье
    • Сообщение: We are chaperones of princess Ingrid.
  • Тюрьма
    • 85, 16 подземелье
    • Название: Ingrid
    • Биография: Princess Ingrid is daughter of king Mati. She is the heir for the throne of Ultima Thule
  • Событие
    • 86, 16 подземелье
    • Сообщение: Insight of the small prison is dark and full of cold air. First it seems to be empty, but it is not. A blue (could it be because of cold?) girl lays in the corner. Seeing her beautiful face Juss rushed to aid her in any possible way. Oh brave man, I am happy to see you here and happy to see my freedom coming back. I am the princess of Ultima Thule, but at last wartime our enemies captured me in Six-Spell Battle and locked me in here. Nice to meet you most beautiful princess in the world, my name is Juss and my father is the king of a small Sookyla kingdom in far South. As long as I am here you may not be prisoned, and if there is a way i can help you, just ask. Well, nice to meet you too, prince Juss. I do not know yet what else you can do for me, since I have no idea what has happened in the world last year. If you do not mind, I would help you in any of your possible quests until I get a clear image, what has happened to my family and kingdom. By the way, I already see something, where you need my help. See those two heroes under purple flag, prowling behind purple barriers? Well, If your god does not SAVE you and any of them can escape into monolith, you are the same as dead!
  • Указатель
    • 74, 104 подземелье
    • Сообщение: Be careful in swamp!
  • Событие
    • 45, 75 подземелье
    • Сообщение: You found hidden treasure!
  • Волшебный свиток
    • 33, 37 подземелье
    • Сообщение: -- Encyclopedia Erathica page 5,331-- Phoenix- king of birds. Most powerful bird through the history of species. Has strong body and flaming spirit. Rebirth ability makes them almost immortal. Usually they do not bother with lesser creatures and humans. Still on the year 90 after first Ironfist leading ornithology groups demonstrated that 11 phoenixes have pacific aura, and they easily join with humans.
  • Событие
    • 23, 13 подземелье
    • Сообщение: Black smoke above the campfire suddenly speaks in already wellknown voice
  • Событие
    • 7, 12 подземелье
    • Сообщение: Black smoke above the campfire suddenly speaks in already well known voice
  • Копейщик
    • 75, 21 подземелье
    • Сообщение: You go no further, we take care of you, Southorn. We are Sons of North, and our fury is... is... ..... hei adjutant, what our fury was? Bible of Evil Good, page 343 says
  • Крепость
    • 97, 105 подземелье
    • Название: Sookyla
    • Название: give
    • Сообщение: Friends form south arrived.
  • Крестьянин
    • 3, 61 подземелье
    • Сообщение: Soon after leaving the tent of blue keymaster Juhan bumps into thousands of peasants facing a single man. He steps by and asks closest peasant, what is up here. See, this man *points to the guy on saddle* is a witch, he was sent out of our village long time because he poisoned our most beloved daughter. Few days ago he arrived back and turned with one finger snap all our cows mad. We would like to judge him, but our cows and bulls are protecting him, we cannot arrest him. Hmm, maybe I can help you, but only in case you give every week some of your best bulls for my army Ee.. Hey Bill, Mart, Lennart and John, come here, this man promises to help us now if we give him some bulls later * bla-bla-oh-oi-oi-bla-oh-bla-bla* After 2,5 hour the peasants agree with this idea.
  • Событие
    • 15, 27 подземелье
    • Сообщение: A strange vision
  • Бутылка
    • 29, 107 подземелье
    • Сообщение: We tried to find the way out, but it seems to be a tricky and difficult way, people who come after us watch for our bodies!
  • Гнолл мародер
    • 103, 102 подземелье
    • Сообщение: Prison nr 1 has to collect 56 gems before he gets free, and he makes about 1 per day.
  • Гнолл мародер
    • 103, 104 подземелье
    • Сообщение: Prison nr 2 has to collect 80 mercury before he gets free, and he makes about 1 per day.
  • Указатель
    • 58, 2 подземелье
    • Сообщение: Some areas from Mid UT available for 1000gp.
  • Гигант
    • 47, 15 подземелье
    • Сообщение: This is the City of Ice Giants and thee arth not welcome here, Subtropical Dwarf. Subtropical dwarf? WHHAAAAT??? Are you all so easygoing here in UT? Shut up, there is no Ultima Thule anymore So, the sign here is wrong? Sign? eh.., ahem... well the sign.... I have no idea what gnollsh*t is written on that, and thee, literate dwarf, will die now.
  • Ледяной элементал
    • 86, 6 подземелье
    • Сообщение: We hate fire! We locked it!
  • Ведьма
    • 102, 103 подземелье
    • Название: Prince Juss
  • Указатель
    • 84, 104 подземелье
    • Сообщение: Endless Hole of Gold. -->
  • Указатель
    • 107, 92 подземелье
    • Сообщение: We left. But on the day when Aadu II dies we come back! Demons, Horned Demons.
  • Бутылка
    • 50, 66 подземелье
    • Сообщение: When the time comes, only one man can help you to find dark blue key.
  • Бутылка
    • 72, 63 подземелье
    • Сообщение: The stronger army the better.
  • Архидьявол
    • 2, 1 суша
    • Сообщение: welcome, my friend!
  • Архангел
    • 105, 2 суша
    • Сообщение: welcome to the paradise! enjoy your eternal life here. Sure you never want and cannot leave this place.
  • Событие
    • 46, 21 суша
    • Сообщение: ChaosBringer warns
  • Событие
    • 53, 12 суша
    • Сообщение: A minute silence and then Juss crys
  • Указатель
    • 44, 19 суша
    • Сообщение: Crossing the Edge may result in release of Chaos.
  • Элементалист
    • 44, 21 суша
    • Название: ChaosBringer
  • Горгон
    • 104, 3 суша
    • Сообщение: Muuh, we are holy cows.
  • Колония
    • 105, 34 суша
    • Название: build
    • Сообщение: In the name of Prince Juss and in order to show their thankfulness to The Player, people have built a temple
  • Замок
    • 65, 29 суша
    • Название: give
    • Сообщение: A special training course finished.
  • Инферно
    • 14, 26 суша
    • Название: Forge
    • Название: units
    • Сообщение: New units come to serve you!
  • Событие
    • 71, 86 суша
    • Сообщение: Green cloud? *sniff, sniff* Arghhh, my lungs! Get out of toxins!
  • Событие
    • 70, 87 суша
    • Сообщение: Green cloud? *sniff, sniff* Arghhh, my lungs! Get out of toxins!
  • Событие
    • 69, 86 суша
    • Сообщение: Green cloud? *sniff, sniff* Arghhh, my lungs! Get out of toxins!
  • Событие
    • 70, 85 суша
    • Сообщение: Green cloud? *sniff, sniff* Arghhh, my lungs! Get out of toxins!
  • Архангел
    • 104, 104 суша
    • Сообщение: A punch of angels is having picnic on the other edge of the cloud. Your hero steps by and asks
  • Указатель
    • 87, 31 суша
    • Сообщение: Hiding Forest
  • Указатель
    • 99, 27 суша
    • Сообщение: Dragon eyes V
  • Ящик Пандоры
    • 104, 39 суша
    • Сообщение: If you are looking for fun with fearies, you are at right place. Maybe you will find also some eyes afterwards maybe not. Yours sincerely Evil God
  • Указатель
    • 67, 36 суша
    • Сообщение: City of Dragon Crown and Sword. (If you want to see a really nice castle, download Fall and Rise by Gwhenwyfar)
  • Указатель
    • 23, 44 суша
    • Сообщение: Wind energy transformer. Owned by Master of Forge Caution! Do not urine on powered line! Urine is conductive.
  • Черный дракон
    • 90, 47 суша
    • Сообщение: Rrggggg, last human we met, had hands covered with dragon blood. You, guys have got too upset.
  • Событие
    • 75, 22 суша
    • Сообщение: World famous look! Special price! Only today!
  • Событие
    • 65, 33 суша
    • Сообщение: A voice comes behind walls Only great warriors are welcome here, since we need people to fight agains our highly advanced neighbours. Weak ones may go home
  • Черт
    • 91, 25 суша
    • Сообщение: So, big man, you have never seen something like we, ah? We are lab rats in fact, but soon we rule the world. When Jддlinn fell and security guys of our lab went to war, we revolted and threw scientists over. Now all the genetic information allows us to transform people from one shape to other specie, we for example supposedly will take the shape of angels, but our wings are still weak and we need food to grow up. See - WE NEED FOOD.
  • Зеленый дракон
    • 95, 29 суша
    • Сообщение: A baby-sized dragon cries by an old dead one. The dead dragon is missing wings, teeth, eyes and looks pretty hacked. Baby
  • Указатель
    • 0, 28 суша
    • Сообщение: Best philosophic point Running with the Devil by Ungoliant
  • Указатель
    • 0, 31 суша
    • Сообщение: nicest one-evening map. fairy tales by Scrowe
  • Указатель
    • 0, 29 суша
    • Сообщение: Most boring map It is so boring to play maps made by yourself so
  • Указатель
    • 5, 32 суша
    • Сообщение: <--- commercials Some mapmakers favourites
  • Алебардщик
    • 98, 23 суша
    • Сообщение: Hello master, my business havent done well last time. Someone has started rumor that my market of time is deserted. If you are interested I could give you something for free, but, please kick ass everybody who broadcast the damn'd rumor..
  • Событие
    • 97, 22 суша
    • Сообщение: You found hidden treasure!
  • Событие
    • 65, 31 суша
    • Сообщение: The voice continues. We see you are a worthy man, what bring you here? The story of Juss and Player is told. Ahha, well, well, I guess you are in the right place. See, our western neighbours have the most advanced technology in Ultima Thule. They built tunnels connecting towns from long distances. In their capital - Forge- is one entrance and if you know the destination... Even if the gate does not work on some reason, they have monoliths for travelling. So, I will go and ask them for help, thank you for directions... Hah, hah. Go and ask them. They are very upset, now when kings men are not cutting their wings. I really suggest to gather strong army for the case you need to draw your sword. By the way, we resurrect the angels, you killed, they are yours now.
  • Указатель
    • 34, 27 суша
    • Сообщение: <---Forge, Scientific centre of Ultima Thule.
  • Указатель
    • 6, 36 суша
    • Сообщение: <---- Kallas Kingdom
  • Указатель
    • 6, 43 суша
    • Сообщение: Centre of Astronautics
  • Событие
    • 52, 23 суша
    • Сообщение: You found hidden treasure!
  • Башня
    • 22, 25 суша
    • Название: Laboratory
  • Бастион
    • 88, 90 суша
    • Название: army
    • Сообщение: More people are interested to help Juss on his quest.
  • Событие
    • 81, 39 суша
    • Сообщение: Forest attacks...
  • Рейнджер
    • 29, 64 суша
    • Название: Fly
    • Биография: Skyhipi.
  • Рейнджер
    • 26, 76 суша
    • Название: Fly
    • Биография: Skyhipi.
  • Рейнджер
    • 55, 63 суша
    • Название: Fly
    • Биография: Skyhipi.
  • Рейнджер
    • 52, 93 суша
    • Название: Fly
    • Биография: Skyhipi.
  • Рейнджер
    • 73, 75 суша
    • Название: Fly
    • Биография: Skyhipi.
  • Рейнджер
    • 65, 93 суша
    • Название: Fly
    • Биография: Skyhipi.
  • Рейнджер
    • 13, 76 суша
    • Название: Fly
    • Биография: Skyhipi.
  • Хижина предсказателя
    • 6, 99 суша
    • Сообщение: You should know that if you take the monolith to the final rock, you can not fly back. You must open door of dimensions, I can help you to find the ancient knowledge, but I need some lesser artifacts for that. If you could bring me, four Amulets of the Undertaker, Boots of Polarity and Angel Wings, you would be well rewarded.
  • Указатель
    • 15, 102 суша
    • Сообщение: <---- Shortest way to the other side of the Edge. May your God SAVE you before you enter!
  • Указатель
    • 2, 28 суша
    • Сообщение: Best tricks and hidden paths
  • Указатель
    • 2, 31 суша
    • Сообщение: Best H3 campaign Dragon Slayer
  • Указатель
    • 2, 30 суша
    • Сообщение: funniest original H3 map Good to go
  • Одержимый
    • 22, 4 суша
    • Название: Pitsu
  • Событие
    • 23, 5 суша
    • Сообщение: I am thinking about retiring, but before deciding I will make my last attempt to stop you and The Player, Juss!
  • Страж задания
    • 3, 36 суша
    • Сообщение: King Aadu II must be defeated before anybody enters this teleport.
  • Событие
    • 77, 22 суша
    • Сообщение: ambush
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