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Герои 3 - карта This is Your Duty

25/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

This is Your Duty
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
After the King's tragic poisoning, someone apparently saw Kharkaso leaving the King's quarters running towards the windows and jumped into the night. Your arrest is still in agenda since the last proof of your innocence, the brave Harrold, perihed in hands of the Undead army. Now, take them out!!!

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This is Your Duty

Объекты

  • Цитадель
    • 33, 2 подземелье
    • Имя: Usurper Lands
  • Знак
    • 32, 9 подземелье
    • Сообщение: (A goblin probably wrote this). Usurper Lands. If you no live here, turn around or we make you food.
  • Наездник на волке
    • 13, 9 подземелье
    • Сообщение: Milord, we don't have nothing to do with this tournament. We swear!!! (And they started to disperse).
  • Знак
    • 17, 10 подземелье
    • Сообщение: The Barbarian Tournament. Pay 500 gp and you play.
  • Событие
    • 16, 10 подземелье
    • Сообщение: Welcome to the Barbaric Tournament. We pride of demolishing creatures as they try to win our artifacts. So far, three artifacts we have for the tournament. But you must find them amongst these barbaric creatures. If you fet all three, the reward is great. Not only the power is inmense but also the morale of your troops will increase significantly. Do you wish to start now?
  • Событие
    • 10, 10 подземелье
    • Сообщение: Congratulations. Now, with these powerful items, I must concur with my friend Nethoma when he said that you will defeat the mortal enemy of these lands
  • Чудище
    • 11, 10 подземелье
    • Сообщение: These behemoths stare at you while their claws are frantically moving. There is no turning back after this one. Win and the club shall be yours.
  • Огр-шаман
    • 14, 10 подземелье
    • Сообщение: (Laughing at you) And you believe that idiot hobgoblin when he told you that he had the club? Hahahaha, you are not only a fool but a dead one. Get him and his group of losers.
  • Хобгоблин
    • 15, 10 подземелье
    • Сообщение: Greetings, mortal. Allow me to introduce myself. I am Houck, the Hoblin, leader of the Goblins and Hobgoblins. I see you are surprised by my diplomacy and education. Well, I studied in Amorrea before it was incensed by the Undead. And I am offering you a deal that cannot be refused. I, contrary to the Lord you spoke before, have the Ogre Club of Havoc. I assure you that, since my reputation and my honor are never questioned. If you believe that with your wits, dedication and might can possibly beat my loyal ones, then I challenge you to a duel. Besides, once you're in...you can't get out (an evil smile he gives you). As you noticed before, you have no choice but to fight. Get ready milord, we are going to attack NOW!!!
  • Налётчик
    • 14, 11 подземелье
    • Сообщение: My name is Lord Vascus and I represent the Wolf Raiders. For years we pillage any camp, town or any lonely building and took whatever it was valuable. Today you seem to have valuables within your army. I will fight you and your army for the Ogre's Club of Havo. So, what do you say? Yes or no? No? Too bad, we don't accept people who decline our challenges.
  • Вождь орков
    • 14, 9 подземелье
    • Сообщение: Good journey, are you looking for the Ogre's Club of Havoc? Then you are looking in the wrong area. Go to the south and whenever you reach the black border, make a right and you'll see it hidden by the foot of the mountain that touches the border. Hurry, before someone else gets it!!!
  • Циклоп
    • 12, 10 подземелье
    • Сообщение: (Staring at you) Grrr, if you want my item, you kill me. I have one eye, but I have 69 more. Hahahahaha!!!!
  • Знак
    • 1, 30 подземелье
    • Сообщение: Welcome to Kubasa Shimбn Population
  • Крепость
    • 1, 27 подземелье
    • Имя: Kubasa Shimбn
    • Посещение Хозяин зверей: Имя
    • Биография: Created by great power from mystical forces, Genies are creatures of magic. Khakaso was made imperfect. For centuries he has worked hard to overcome the perception of his imperfection. For his dilligence and dedication to Air and Fire Magics, Kharkaso was called to the Conflux.
    • Имя: The Powerful Artifact
    • Сообщение: Days after you captured Lxi, he had not spoken with anyone. He stayed in his improvised cell with the highest possible security you provided. You took all his weapons, armor and artifacts. You learned how he was able to resurrect dead bodies and convert them not only to skeletons, but to Liches!. He had this powerful artifact given by Kazahusten himself so he could raise so many dead bodies and without their souls they were just servants, no hope but to serve their master. An old Wizard recognized the artifact and told you that was the Cloak of the Undead King. This item will greatly increase the chances of resurrecting bodies at an alarming rate. You gave this artifact to your Wizards so they can study it. Time is running out and you are still a fugitive of the Shimuna army.
    • Имя: No Assistance
    • Сообщение: Due to the recent problems you had with the Shimunas no financial assistance will b provided until the problem is solved.
    • Имя: Gretchin the Renegade
    • Сообщение: Your spies located a Stronghold northeast from your fortress. It is commanded by Gretchin. She made a pact with the Undead to take you out so her lands could be safe. This goes against the principles of peace and the Shimuna's constitution. Even though you are being prosecuted by your own government, you feel that it is more important erradicate the Undead than go back and be prosecuted by Kurdhos. So, you made a decision to eliminate Gretchin and her forces.
    • Имя: Tourney
    • Сообщение: A mini tournament will start this week north from here. You must pass the border guards, but before that, you must defeat some Ghost Dragons Lxi left at the border tent. The problem here is that Lxi has no control over these creatures. They will attack anyone at any move detected. The number of the dragons was not confirmed but they look like maybe between 5 to 10. Good luck. Oh, by the way, one of your scouts reported that the tent is located in the underground where many creatures want your head as a prize.
    • Имя: Malakas
    • Сообщение: A soldier holding the Shimuna banner arrived to your fortress. He's a spy for Malakas, the other leader sent by Kurdhos for your arrest. The spy handed you a letter with the royal seal. You thought it came from the Shimuna King himslef. However, this letter was written by Kurdhos. It stated that you must surrender unconditionally and go back to the Shimuna capital to be charged of attempt of murder of the King. It also stated that you have eight weeks before the army came and invade you. They knew that you were still fighting the Undead, however, they were watching your moves. In other words, you cannot escape. You grabbed the letter and tore it in little pieces. You told the spy to inform Malakas that the only way you'll go back to Shimuna is dead. Inform Malakas that I am innocent and I need to prove my innocence. Tell Malakas that Harrold was assasinated by Lxi, who I have captive and I won't release him until I take him to Shimuna. At the same time, I would go to the capital only if I am not arrested. I fight for the King and Harrold was the only one who could prove my innocence. That is why I have now Lxi, he's my only prove, since HE was the one who poisoned the King and not me. Give this message to Malakas and tell him that my army will fight him if he gets involved. So, before the spy left the premises smiled at you and exclaimed
    • Имя: Messenger of Peace
    • Сообщение: That night you couldn't sleep. You asked your captains to join you at the main room for an urgent meeting. You told them all the details Malakas' soldier gave you. You do not believe in surrendering, but deep inside you don't want to sacrifice innocent blood. Azarias, an old and wise captain, had an idea that you really considered to put into action. He suggested that one of his captains with a small force accompany him travel to the capital and request an interview with the King or Kurdhos. Inform them of what is going on and the attack of the Undead army against Harrold, his death and his possible resurrection as a Death Knight. You felt that the King might listen since he has done it in the past. All of you agreed on the idea. Azarias volunteered for the task but you refused, since you need experience for the next battles to come.
    • Имя: MOP Part II
    • Сообщение: The captains and you voted for a volunteer to take this task and the one awarded was Carlaf Barnum, cousin of Josef. He was supposed to leave that night and get to the Shimuna capital. Because the Shimuna army was so close and the Undead at the other side of your fortress, you ordered Carlaf to go westward for half a day and then go south. The Shimunas would be so far away at that time that whenever they send troops to chase him he would've reached the capital. 30 lizardmen and fifteen Mighty Gorgons accompany Carlaf on his mission. The party was not great, but enough to pass by without being noticed. You hugged Carlaf and remind him of the importance of his mission. Our lives are in stake, my friend, but don't despair and find the courage to accomplish this mission. Crum will be with you you said. Carlaf and his troops left around midnight, leaving from the back door of the fortress and no one knew about their departure but you and your captains.
    • Имя: Black Dragons
    • Сообщение: There is something mysterious about those Black Dragons. Although they're males, somehow they are reproducing more of their kind. No one knows how this phenomenum happens, but be aware. You won't combat the same total you thought you were previously. The Black Dragons are located in the underground world. Good luck and when you find them kill Aristis, the leader of the Black Dragons. Do not leave anyone alive.
  • Рыцарь смерти
    • 34, 2 суша
    • Сообщение: We rather perish with all our glory than surrender with disgrace. Death to the Shimuna Army!!!!
  • Рыцарь смерти
    • 35, 2 суша
    • Сообщение: No one will quit their post now. We have company. Let's get them now!
  • Событие
    • 25, 8 суша
    • Сообщение: An abandoned mine is ahead of you. It looks like it hasn't been in use for months. But there are some creatures who claim it and they are coming out of the mine to attack you.
  • Событие
    • 34, 3 суша
    • Сообщение: Well, well. It seems that the Undead brought a welcome party for us on the underground. These Dread Knights are no slouch and they will prove it once you go towards them. I believe I should ask the captains and plan our strategy. If I am not wrong, behind them there are treasures that will greatly help us in our crusade. Let us pray to Crum for answers and plan accordingly our strategy.
  • Событие
    • 35, 3 суша
    • Сообщение: Well, well. It seems that the Undead brought a welcome party for us on the underground. These Dread Knights are no slouch and they will prove it once you go towards them. I believe I should ask the captains and plan our strategy. If I am not wrong, behind them there are treasures that will greatly help us in our crusade. Let us pray to Crum for answers and plan accordingly our strategy.
  • Знак
    • 7, 33 суша
    • Сообщение: Potugonia, land of the Black Dragons. Beware of Red Dragons also.
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