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Герои 3 - карта The Time is Now

29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

The Time is Now
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
For years you have lived with the annoying presence of your neighboring lords. Now, with the king's new decree to wipe out the rogues and bandits in the area, you are able to gather up a force without the other lords becoming suspicious. Now is the time to claim the lands around you.

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The Time is Now0.02МБh3m

The Time is Now

Слухи

  • The King
    The king is very harsh against those who oppose his rule.
  • Magi hut.
    It is said the king has a mage in service who can spy on the heart of the opposing lords empires. He resides in a hut on the central isle.
  • In the swamp
    Rumor has it that there is a blackmarket for resources in the swampland above. Seems fitting as the rogues call that area their home as well.

События

  • The king....
    The king has decided that the rogues infesting the swamps above must be dealt with as they are disrupting efforts to create trade routes in between the upper and lower lands. As if you didn't have enough to do taking care of these nomads and other creatures down here. He did also state that as a gesture of goodwill he will allow anyone who captures twenty of the rogues to enter the middle of the kingdom where his castle resides. There are rumours going around of strange places there which enhance your abilities, as well as many treasures. He also gives you a small sum of money....nowhere near what you need, in order for you to get started. In a bold mover you decide that this is a perfect opportunity to show your war skills to the king by consolidating the lands yourself and getting rid of the other lords as well. The cover provided by the king's decree to eliminate the bandits will disguise your attempts to build up an army. How convienent!
  • gold minus for comp.
    gold - for comp
  • Day two
    As you start to gather up your army to conquer the opposing lords, oh wait, eliminate the rogues, you begin to wonder why you must stop there. You have served faithfully a king who has only pushed you and pushed you for many years, without reward. Now he has sent you and your fellow lords to the underland to wipe out the desert nomads and rab ahold of the meager resources there are. You decide that there is a better choice for king. Yourself. Plans are given to your war leaders to include in their strategy the taking of the king's land as well. You can do a better job than the sniveling miser. You just hope that your scouts return with some resources soon. You are new to the area down here and haven't had time to locate any mines yet.
  • comp minus
    Название:
  • Nomads....and above
    The nomads guarding the entrance to the Upper Land are the last of the vicious bands that had inhabited the land below. They probably carry all of their worldly possesions with them, maybe something you can use.
  • Resources 2
    The scouts bring back more of everything this time, including rumours of great marketplaces and stores of wood and ore in the upper land. They also warn that it will take them longer to find more resources as they have depleted the lands around the castle. They speed off again after a withering stare from you.
  • Resources
    The scouts have brought back more resources, meager amounts this time though. You send them back out again, with few hopes of seeing more resources.
  • Gold bye bye
    The king has asked you give him a sum of gold to prove you are still loyal to him. You oblige.
  • Day 16 warning...
    You hear rumours that the king is building a tavern to attract a couple of mercanaries to lead his army and send them out to check the signs of revolt amongst his lords. He will surely give the treasure around his castle to these lords if you don't reach them first.
  • Resources again
    The scouts actually return with more resources, again, meager in amounts, but this time you don't complain. You do send them out again however.
  • Rumour no longer
    It is a rumour no longer, the king has heard so much talk of treachery, he is starting to question the loyalty of his lords. Did you slip up, or was it one of your fellows? Either way, you hear the king is beginning to gather troops. Well, you said he was sniveling not dumb.
  • Day 23 resources
    You fear this might be the last resource drop off for quite a while. Not because there aren't any more out there, but due to the fact that only one scout returned this time. Bandits, desertion, exhaustion, and the intense heat of the desert has taken it's toll. At least he found a larger gold deposit this time.
  • Day 25, tavern
    The king has gotten his first recruits. You wonder where they will go.
  • gold for comp
    3

Объекты

  • Разбойник
    • 13, 4 подземелье
    • Сообщение: You are hailed by a party of several rogues who ask if you can help them find their way back down to their home, in the middle of the caverns below. You can't believe your good luck! Of course we'll take you home you say, no problem. They offer some gold for their services.
  • Разбойник
    • 16, 2 подземелье
    • Сообщение: You are hailed by a party of several rogues who ask if you can help them find their way back down to their home, in the middle of the caverns below. You can't believe your good luck! Of course we'll take you home you say, no problem. They offer some gold for their services.
  • Разбойник
    • 20, 34 подземелье
    • Сообщение: You are hailed by a party of several rogues who ask if you can help them find their way back down to their home, in the middle of the caverns below. You can't believe your good luck! Of course we'll take you home you say, no problem. They offer some gold for their services.
  • Летучий змей
    • 20, 13 подземелье
    • Сообщение: The filies sure are biting in the swamplands today.
  • Летучий змей
    • 25, 19 подземелье
    • Сообщение: The flies sure are biting in the swamplands today.
  • Летучий змей
    • 11, 17 подземелье
    • Сообщение: The filies sure are biting in the swamplands today.
  • Летучий змей
    • 20, 25 подземелье
    • Сообщение: The filies sure are biting in the swamplands today.
  • Событие
    • 18, 19 подземелье
    • Сообщение: Ahead you see a detachment of the king's elite troops guarding access to the upper storage area. They look bored, but not unprepared. Shall you plunder the stores?
  • Крестоносец
    • 18, 21 подземелье
    • Сообщение: A screaming pack of crusaders charge you, intent on keeping you from the spoils.
  • Разбойник
    • 34, 16 подземелье
    • Сообщение: You are hailed by a party of several rogues who ask if you can help them find their way back down to their home, in the middle of the caverns below. You can't believe your good luck! Of course we'll take you home you say, no problem. They offer some gold for their services.
  • Кочевник
    • 3, 35 суша
    • Сообщение: A pack of nomads charge in, yelling about you not invading the Land of Many Waters They call you water hogs and defilers before attacking.
  • Кочевник
    • 34, 35 суша
    • Сообщение: A pack of nomads charge in, yelling about you not invading the Land of Many Waters They call you water hogs and defilers before attacking.
  • Кочевник
    • 30, 2 суша
    • Сообщение: A pack of nomads charge in, yelling about you not invading the Land of Many Waters They call you water hogs and defilers before attacking.
  • Страж задания
    • 29, 18 суша
    • Сообщение: You may only pass if you bring some fugitives back for justice! We will accept no fewer than 20 of the rogues that live in Swamp Valley. Bring them to us and we shall let you pass.
  • Хижина предсказателя
    • 28, 14 суша
    • Сообщение: You enter the hut to see a scarred, brutal looking man sitting behind a desk littered with maps and charts. He looks up at you and says, I need some scoundrals for a mission. Are you up to the task? No? Well then, bring back 5 such rogues and I'll pay you 1,000 gold a piece for them. Deal?
  • Хижина предсказателя
    • 23, 29 суша
    • Сообщение: You enter to see an emissary from the king sitting inside the hut. I also will reward you for bringing some rogues here if you can't get them to the king. Bring me 5 and I shall pay you 1,000 gold apiece.
  • Хижина предсказателя
    • 8, 25 суша
    • Сообщение: A man dressed in black, face hidden by a hooded cloak, sits inside the hollowed out tree. A whispering voice tells you, If you bring me 5 of my bretheren rogues instead of turning them over to the king, I shall give you 5,000 gold. Do you accept the offer?
  • Хижина предсказателя
    • 15, 5 суша
    • Сообщение: A necromancer sits languidly inside the hut, sipping some wine. I need 5 people that no one will miss to fill my contract. Bring me 5 rogues that no one will miss and I shall reward you with 5,000 gold. You ponder making a deal with the evil sorcerer, but it's tempting.
  • Событие
    • 30, 6 суша
    • Сообщение: Ahead you see the tunnels that lead to the Upper Lands. The open marketplaces above along with the quarries and lumber mills above may help you with some resource problems.
  • Событие
    • 7, 6 суша
    • Сообщение: Ahead you see the tunnels that lead to the Upper Lands. The open marketplaces above along with the quarries and lumber mills above may help you with some resource problems.
  • Событие
    • 7, 31 суша
    • Сообщение: Ahead you see the tunnels that lead to the Upper Lands. The open marketplaces above along with the quarries and lumber mills above may help you with some resource problems.
  • Событие
    • 29, 35 суша
    • Сообщение: Ahead you see the tunnels that lead to the Upper Lands. The open marketplaces above along with the quarries and lumber mills above may help you with some resource problems.
  • Кочевник
    • 2, 3 суша
    • Сообщение: The last of the nomads below stand here, guarding the entrance to the upper lands. You have come to our land, taken everything and now you are just going back up to the Wetlands? We shall stop you!
  • Страж задания
    • 18, 27 суша
    • Сообщение: You may only pass if you bring some fugitives back for justice! We will accept no fewer than 20 of the rogues that live in Swamp Valley. Bring them to us and we shall let you pass.
  • Страж задания
    • 7, 17 суша
    • Сообщение: You may only pass if you bring some fugitives back for justice! We will accept no fewer than 20 of the rogues that live in Swamp Valley. Bring them to us and we shall let you pass.
  • Страж задания
    • 21, 8 суша
    • Сообщение: You may only pass if you bring some fugitives back for justice! We will accept no fewer than 20 of the rogues that live in Swamp Valley. Bring them to us and we shall let you pass.
  • Бастион
    • 17, 18 суша
    • Название: Underpalace
    • Название: Tavern for comp
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