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Герои 3 - карта The Rescue

25/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

The Rescue
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
Rescue Empress Lydia and capture the enemy dungeon to free all loyal veterans. Do not lose Orrin or all is lost. Orrin, the Empress, Korbad and three rescued heroes continue the campaign in the next scenario.

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The Rescue

Объекты

  • Башня
    • 4, 31 подземелье
    • Имя: Narothopia
    • Имя: Fortification
    • Сообщение: Reinfroced supplies from the headquarters arrived. Engineers constructed a Fort here without cost.
    • Имя: Settlement
    • Сообщение: Colonists arrived from our territories allowing to make larger settlement.
    • Имя: City
    • Сообщение: Inhabitants of the nearby islands requested permission to settle. The expansion of the town cost you, but will result higher income.
    • Имя: Supplies
    • Сообщение: You get supplies from home territories.
    • Имя: Recruitment
    • Сообщение: The large settlement allows you additional recruitment.
  • Башня
    • 11, 5 подземелье
    • Имя: Norwedor
  • Темница
    • 31, 3 суша
    • Имя: Carnis
  • Страж прохода
    • 32, 27 суша
    • Сообщение: The cell guard refuses to let you pass unless you bring him the key (Badge of Courage).
  • Страж прохода
    • 26, 32 суша
    • Сообщение: The cell guard refuses to let you pass unless you bring him the key (Charm of Mana).
  • Страж прохода
    • 16, 31 суша
    • Сообщение: The cell guard refuses to let you pass unless you bring him the key (Everpouring Vial of Mercury).
  • Страж прохода
    • 5, 26 суша
    • Сообщение: The cell guard refuses to let you pass unless you bring him the key (Armor of Wonder).
  • Страж прохода
    • 5, 12 суша
    • Сообщение: The cell guard refuses to let you pass unless you bring him the key (Cape of Velocity).
  • Страж прохода
    • 12, 4 суша
    • Сообщение: The cell guard refuses to let you pass unless you bring him the key (Dead Man's Boots).
  • Знак
    • 21, 20 суша
    • Сообщение: > IMPERIAL DUNGEONS < Private Area DO NOT ENTER!
  • Тюрьма
    • 25, 11 суша
    • Имя: Korbad
    • Биография: General Korbad was the Emperor's right hand. He especially trained his troops for quickness and durability. This able commander remained loyal to the Empress during the entire civil war.
  • Событие
    • 8, 30 суша
    • Сообщение: The Pendant of Third Sight shows no danger on the other side. The imprisoned members were loyals, but without any greater power or influence. They aren't guarded.
  • Событие
    • 33, 29 суша
    • Сообщение: The Pendant of Third Sight shows you an entrance into a cell system, that is heavily guarded by our enemies.
  • Страж прохода
    • 19, 3 суша
    • Сообщение: The guards will let you pass here, if you bring them the collection of the following artefacts
  • Событие
    • 15, 2 суша
    • Сообщение: This gate leads exactly to General Korbad's cell! He is alive! Although guarded.
  • Событие
    • 22, 2 суша
    • Сообщение: The Pendant of Third Sight exactly shows you that this gate leads into the cell of Her Majesty.
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