Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
You have successfully completed your training at the Neverwinter Academy and now Lady Aribeth calls on you to find the cure for the plague wreaking havoc in Neverwinter. And not a moment too soon.
Герои 3 - карта The Plague
26/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
The Plague | 0.05МБ | h3m |
Объекты
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Замок
- 53, 55 подземелье
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Имя: Neverwinter
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Посещение Клирик: Биография
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Оплот
- 104, 47 подземелье
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Имя: Docks District
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Посещение Следопыт: Имя
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Биография: The Blood Sailor leader is always looking for a way to make money. He has cut the supply lines from Neverwinter to Port Llast in just a few months and therefore controls the price of goods between the 2 cities. Now, he has been hired to create a race of undead specifically for his use.
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Знак
- 53, 46 подземелье
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Сообщение: < The Peninsula District > The Docks District
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Знак
- 56, 59 подземелье
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Сообщение: >Underground Lair
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Знак
- 46, 56 подземелье
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Сообщение: < Beggars Nest
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Знак
- 60, 56 подземелье
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Сообщение: > Blacklake District
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Событие
- 46, 41 подземелье
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Сообщение: We'll carve you UP!!
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Хижина провидца
- 44, 36 подземелье
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Сообщение: A woman standing by a large tree asks you to return with her husbands valuables that were seized by prisoners as she and her husband were fleeing the Peninsula district. Unfortunately, her husband was killed trying to stop the robbery. But she wants them back. I will reward you, young adventurer! She adds.
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Событие
- 41, 27 подземелье
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Сообщение: You will not pass any further!
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Событие
- 52, 25 подземелье
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Сообщение: Apparently, these escaped prisoners were looking for a holdout in this abandoned house, but could'nt enter due to overgrown brush.
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Темница
- 14, 5 подземелье
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Имя: Prison Hold
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Посещение Лорд: Имя
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Биография: The Head Gaalor was once the respected Chief Guard of the Neverwinter prison. But he recovered one of the ingredients needed for the cure of the plague and never realized it's power until it was too late.
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Событие
- 39, 23 подземелье
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Сообщение: Prepare to die! We don't like trespassers!
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Глаз Дракона
- 51, 33 подземелье
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Сообщение: Hidden from view, or just dropped by the prisoners, you find a most valuable ring! But wait! It's a trap! This is my ring! Shouts a voice.
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Арктический снайпер
- 28, 21 подземелье
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Сообщение: We found this banner and we will keep it for ourselves!
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Арктический снайпер
- 24, 17 подземелье
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Сообщение: I advise you to leave my little area. This is my Glen! You may get passed me, but not my hidden party!
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Событие
- 25, 16 подземелье
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Сообщение: We killed that no good ambassador from here! He was the one who locked us up in the first place!
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Событие
- 29, 28 подземелье
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Сообщение: We just want our freedom! It's nothing personal!
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Событие
- 31, 34 подземелье
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Сообщение: As you approach the garrison, you sense you must be getting close to the Prison.
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Событие
- 38, 49 подземелье
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Сообщение: The ruins up ahead look old and seem to mean something important.
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Фанатик войны
- 39, 45 подземелье
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Сообщение: I am the keeper of these ruins. It has been ordered by Desther that you are allowed to pass. Who are you? You ask. I am a Red Wizard here to help however I can. The Wizard grins.
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Событие
- 19, 43 подземелье
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Сообщение: The village below seems isolated from all the trouble that's erupted around the Peninsula district. It looks peaceful and inviting enough.
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Событие
- 15, 45 подземелье
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Сообщение: One of the villagers approaches you asking for assistance with her wings. You help her adjust the semi torn appendage. In return, she hands you a medal that she found near her town that very day. You ask who left it, but as soon as you ask, she flies away.
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Страж прохода
- 11, 47 подземелье
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Сообщение: In order to continue forward, the Head Gaalor must be defeated. Even his own escapees have tried unsuccessfully to enter.
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Алебардщик
- 10, 8 подземелье
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Сообщение: We are ordered by the Head Gaalor not to let you pass! He knows you've been sent by Lady Aribeth and the Neverwinter Cronies! Away wiith you!
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Событие
- 20, 16 подземелье
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Сообщение: There seems to be a lookout post just up the road. Behind the encampment, you can make out the walls to the Prison compound. One of your men snaps a twig off one of the tree branches and awaken the party of Bandits!
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Событие
- 31, 45 подземелье
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Сообщение: As you march along, one of the guards that works at the prison passes you. You stop him and question him. He tells you of someone called the Head Gaalor who's gone mad and taken over the prison. He refuses to join you and makes his way to Neverwinter.
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Топор Сокрушения
- 20, 15 подземелье
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Сообщение: You fought the Bandits so well, one of them slung this axe deep into the tree trunk.
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Событие
- 16, 33 подземелье
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Сообщение: The Prison is near and you can sense it! Your Commander recommends that you take the right turn up ahead.
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Событие
- 13, 26 подземелье
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Сообщение: A wandering Druid who has managed to escape the wrath of the escaped prisoners, points to the structure up ahead and tells you that if you are one with nature, and are true to yourself, you should fare well with the riddle before you.
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Событие
- 4, 21 подземелье
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Сообщение: The Prison Gates! Preparation is in order if one is to approach this area. The Head Gaalor will not welcome those who wish to depose him. He has filled the Garrison well with some of his more elite troops.
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Крестоносец
- 11, 30 подземелье
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Сообщение: Perhaps you would like our help. We are former guards of the prison. We know the layout of the place.
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Событие
- 3, 49 подземелье
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Сообщение: Thak you for freeing us from the prisoners. One of the Dryads from the town exclaims. Now we can restore our mines. Hopefully you'll be able to help those in the Docks District like you helped us!
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Событие
- 56, 28 подземелье
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Сообщение: None shall pass! Long live the Bloodsailors!
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Страж прохода
- 58, 36 подземелье
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Сообщение: Guards representing Neverwinter request politely that you turn over the Orb of Driving Rain to them so that they can give it to Lady Aribeth, who in turn can give it to her Clerics to hold on to until the other 3 Orbs are aquired.
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Событие
- 58, 17 подземелье
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Сообщение: You are'nt wearing the uniform of a Bloodsailor! What do you think you are doing here? Unsheath your blade!
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Океанская бутыль
- 26, 9 подземелье
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Сообщение: To the North lies Port Llast.
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Хижина провидца
- 65, 15 подземелье
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Сообщение: A family is stranded by the docks waiting for a ride to Port Llast. The elder man asks if you would kindly return his necklace stolen by one of the Blood Sailors. He then adds that he will kindly reward you for your efforts.
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Сильванский кентавр
- 62, 23 подземелье
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Сообщение: The Blood Sailors have promised that we shall rule the forests. They can have their towns!
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Событие
- 70, 16 подземелье
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Сообщение: Beware of giant insects! It seems the Drow have let some of them loose.
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Событие
- 64, 25 подземелье
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Сообщение: It appears that the Sylvan Centaurs have dropped some sort of note. It reads
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Событие
- 93, 30 подземелье
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Сообщение: This appears to be the entrance via the aquaduct to the Blood Sailor hideout that the old man was talking about.
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Маленькая фея
- 78, 11 подземелье
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Сообщение: You have done well again, fine adventurer. A lonely Dryad exclaims. We will be monitoring your progress and we hope you do well.
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Мечник
- 75, 37 подземелье
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Сообщение: Sure I will let you in to gamble away your coins. You look like a Blood Sailor to me. {Hic...} Go ahead. Go on in. I'll even join you.
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Страж прохода
- 69, 43 подземелье
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Сообщение: This door is locked and waiting for Rion the Cleric to unlock it.
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Золото
- 78, 39 подземелье
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Сообщение: Looks like some drunken sailor left behind a little gold. This will surely come in handy for the Blood Sailor Casino.
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Знак
- 73, 38 подземелье
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Сообщение: Seedy Tavern Casino
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Событие
- 73, 43 подземелье
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Сообщение: A small band of Pirates fresh out of the Casino seem down on their luck after losing all their coins. They feel you have more than enough to get by.
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Фанатик войны
- 75, 50 подземелье
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Сообщение: I represent the Red Wizards. I will help you if you so desire.
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Знак
- 82, 49 подземелье
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Сообщение: Caution! The water may be poisonous!
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Событие
- 85, 51 подземелье
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Сообщение: We are the representatives of things to come!
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Следопыт
- 83, 39 подземелье
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Имя: Vilgor
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Событие
- 84, 38 подземелье
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Сообщение: I do not have the Orb. I wanted the Orb for myself. I wanted to ask the highest price from the highest bidder. My greed shall outlast your journey. I have some items you seek however. If you feel up to it you may take them from my dead hands!
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Страж прохода
- 92, 30 подземелье
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Сообщение: Bood Sailor guards quickly approach you to see if you carry the Pendant of Death. For some reason, the shiny skull on the Pendant impresses their leader within the Docks District. This will also prove you've killed Vilgor!
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Сильванский кентавр
- 87, 17 подземелье
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Сообщение: We guard the trove of treasure for the true Druids of the forest. For one day, they shall return and thusly return the forest back to us!
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Сильванский кентавр
- 88, 41 подземелье
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Сообщение: These boots are crafted by some of the most legendary Druids known to mankind. They were made from Sylvan Centaur hide and we will not give them up so easily!
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Благородный эльф
- 93, 47 подземелье
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Сообщение: We protect the wilderness. The Blood Sailors insure our stability of the forest and the use of it!
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Чемпион
- 86, 46 подземелье
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Сообщение: We are paid handsomely by the Blood Sailors to protect this valley. It's probably best that you just turn around and go back to Neverwinter!
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Башня
- 96, 103 подземелье
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Имя: Blacklake
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Страж прохода
- 100, 20 подземелье
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Сообщение: We tried so hard to extend our welcome here from Neverwinter. It was thwarted brutally by the Blood Sailors. Welcome, Rion, to our Base of Operations here.
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Событие
- 101, 36 подземелье
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Сообщение: Seeing eyes were not meant to see the fort of the Blood Sailors! We shall burn them out of yur skull and feast on them for all eternity!!
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Серебряный пегас
- 96, 20 подземелье
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Сообщение: Long live the Blood Sailors!
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Событие
- 98, 18 подземелье
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Сообщение: The Captain of the Guardhouse explains to you that there is a portal to Neverwinter just north of the small fort.
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Событие
- 99, 15 подземелье
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Сообщение: The Captain also furth adds that the garrison in front of the portal may contain guards. This is for the protection of entry to Neverwinter. They may mistake you for a Bood Sailor.
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Знак
- 101, 12 подземелье
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Сообщение: Portal to Neverwinter>> Beware of guards!
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Событие
- 99, 31 подземелье
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Сообщение: It looks like there is a small fort just beyond the clearing. Friend or foe?
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Золото
- 105, 8 подземелье
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Сообщение: Much needed money for the Cleric to send you to Neverwinter.
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Благородный эльф
- 95, 12 подземелье
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Сообщение: Hail to the Blood Sailors and all their glory!
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Лесной эльф
- 94, 17 подземелье
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Сообщение: You will not take our gold!
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Боевой гном
- 97, 9 подземелье
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Сообщение: We Dwarves just like to fight and protect our mines!
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Событие
- 91, 35 подземелье
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Сообщение: You have just discovered one onf the artifacts that Oleff has been looking for!
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Фея
- 90, 35 подземелье
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Сообщение: We were told to wait here and discuss history with an adventurer named Rion. Oh! It's you! There is something you may want just a step East of us.
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Событие
- 87, 25 подземелье
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Сообщение: There appears to be a bunch of statues in the clearing below. It is unclear if this means anything, but all of the figures represented are of historial significance. Perhaps the Dryad in blue can help.
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Некрополис
- 2, 105 подземелье
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Имя: Beggars Nest
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Событие
- 34, 61 подземелье
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Сообщение: Zombies seem to fill the area!
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Событие
- 41, 62 подземелье
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Сообщение: A peasant woman approaches you and asks you to let the wagonmaster in town know she still waits to leave Beggars Nest. She hands you a ring to give to the wagonmaster to let him know payment is in full. And to tell him to hurry.
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Событие
- 53, 58 подземелье
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Сообщение: The Orbs have been stolen! An unidentified Sorcerer was last seen taking them and disappeared into thin air! A couple of his minions did'nt make it through the vortex.
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Событие
- 44, 70 подземелье
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Сообщение: You found a note on the corpse. It reads.... Proceed as we planned. We must get the blasted thing up and running. Nothing should stop us from completing the machine.....
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Событие
- 44, 63 подземелье
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Сообщение: This place is crawling with Zombies!
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Событие
- 39, 67 подземелье
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Сообщение: More Zombies!
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Событие
- 39, 71 подземелье
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Сообщение: Zombies have taken over!
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Страж прохода
- 6, 106 подземелье
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Сообщение: A Red Wizard seeks the Cape of Conjuring in order to let you pass. Red Wizards and their red capes.
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Призрак
- 18, 104 подземелье
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Сообщение: Now class. Allow me to demonstrate death in all it's beauty!
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Событие
- 20, 102 подземелье
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Сообщение: A Wraith is teaching some new recruits the sinister beauty of death. She seems to be chanting around some sort of cloak.
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Хижина провидца
- 27, 101 подземелье
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Сообщение: I don't understand. The man replies. I sent a party out to help a stranded woman by the gate, but I guess they did'nt make it. For your efforts, I'll give you this shield I've been keeping for no reason.
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Страж прохода
- 37, 58 подземелье
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Сообщение: One of the guards from the tower comes running up to you and asks if you have the Orb of Silt. Lady Aribeth needs it for her to help cure the plague. If you have the Orb, you may pass
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Привидение
- 13, 55 подземелье
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Сообщение: Just behind us lies a shield older than time itself. Lord Neverwinter lost it while overseeing the building of this warehouse. It is yours for the taking.
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Событие
- 12, 55 подземелье
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Сообщение: You have just found one of Oleffs' historical Artifacts!
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Страж прохода
- 30, 56 подземелье
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Сообщение: A Red Wizard wants proof that you have eliminated the Sword Coast Elementals in the warehouse. The Spirit of Oppression should do the trick.
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Посланник земли
- 28, 59 подземелье
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Сообщение: You will never defeat the Sword Coast Boys!
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Дух Уныния
- 4, 58 подземелье
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Сообщение: You shall never find your historical Artifact! Be gone with you!!
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Событие
- 33, 65 подземелье
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Сообщение: You come upon one of the temples of Tyr. Thorgrim, the High Priestess of the Temple speaks
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Событие
- 30, 71 подземелье
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Сообщение: You come upon one of the temples of Tyr. Thorgrim, the High Priestess of the Temple speaks
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Событие
- 26, 66 подземелье
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Сообщение: Please help me find my brother. A voice comes at you from the temple. He is a practicing Mage and I just want to know if he's alive or dead. Will you help me find him? You respond, I'll do what I can. I have a hut in the area, I'll wait there for you with hopeful news. You proceed ahead.
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Знак
- 31, 75 подземелье
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Сообщение: Welcome to the Cult of the Snake
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Событие
- 34, 75 подземелье
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Сообщение: Inside the building of the Cult o the Snake lies great rewards, but also great dangers. No area should be left undiscovered!
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Событие
- 35, 76 подземелье
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Сообщение: I wish to welcome you!
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Событие
- 37, 75 подземелье
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Сообщение: Prepre to meet your maker!
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Событие
- 29, 79 подземелье
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Сообщение: We shal not reveal our plan! We will never tell you about our plan to take over Neverwinter!
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Лорд вампиров
- 51, 79 подземелье
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Сообщение: Neverwinter will fall and the Cult will take over! Mark our words!
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Событие
- 40, 82 подземелье
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Сообщение: You have disturbed the wrong Wizard, my friend. He begins his magic chants and summons some of his minions.
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Событие
- 34, 82 подземелье
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Сообщение: We heard there were intruders in the building.
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Событие
- 48, 80 подземелье
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Сообщение: Get out of here. What gives you the right to be here?
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Событие
- 32, 80 подземелье
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Сообщение: Bow to the great cult of the Snake! Bow we said!
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Событие
- 40, 76 подземелье
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Сообщение: This is the wrong temple to be spying on others!
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Событие
- 39, 84 подземелье
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Сообщение: Hoe dare you enter the temple of Snake!
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Событие
- 43, 80 подземелье
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Сообщение: We'll carve you up!
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Событие
- 44, 82 подземелье
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Сообщение: We see you've freed some of our prisoners. Prepare your blade!
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Медуза
- 8, 93 подземелье
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Сообщение: [hisssss] You may not enter the Graveyard alive, but dead is okay!
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Событие
- 49, 100 подземелье
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Сообщение: Protect the mines! We must at all costs not let the mine fall!
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Хижина провидца
- 46, 103 подземелье
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Сообщение: I was wondering if you had word of my brother. We met on the road if you remember. The brother of the missing Mage asks. I found him, but he was killed by Skeletons. I'm sorry. Are you sure it was him?' He asks. Were these his Sandals? Yes. Yes they were. He responds. It's a terrible loss for us all. Perhaps this will help you out on your journeys. It was his favoorite robe. You thank him and continue your quest for the cure.
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Скелет
- 0, 76 подземелье
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Сообщение: The Mage is dead and now we have his pretty Wand. It is ours!
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Событие
- 0, 82 подземелье
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Сообщение: Just ahead through the pass, you spot a group of smiling Skeletons near an overturned cart. You suspect foul play.
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Фанатик войны
- 47, 93 подземелье
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Сообщение: Perhaps you require our services, yet again brave adventurer. The Red Wizard speaks wryly.
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Событие
- 5, 88 подземелье
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Сообщение: So this is what Septienna has been up to. Her and her Necromancer Sorcerers have been creating an undead army. They throw the plagued dead bodies into the Undead Generator. But why? What does she hope to gain by this? It does'nt appear that the Generator is complete yet. Better get to Septienna before she does completes it.
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Событие
- 10, 43 подземелье
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Сообщение: You have just stumbled on one of the historical Artifacts!
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Чёрный рыцарь
- 18, 84 подземелье
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Сообщение: We will not allow you to gather reinforcements.
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Крестоносец
- 97, 69 подземелье
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Сообщение: You may have beaten the Dwarves, but we've been here longer than they have and have trained twice as much as them!
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Боевой гном
- 103, 66 подземелье
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Сообщение: Defeat us!? Not likely, hero!
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Рогатый демон
- 103, 72 подземелье
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Сообщение: We spar with the Crusaders. They always lose to us. We hope you are worthy!
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Король минотавров
- 97, 75 подземелье
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Сообщение: Defeat us and claim your reward at the gate behind us. Lose, and start all over!
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Страж прохода
- 103, 79 подземелье
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Сообщение: This is an exit. In order to pass, you must complete the Arena battles and defeat the Minotaurs and the end of the Arena battles.
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Событие
- 103, 67 подземелье
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Сообщение: Congratulations! Yoou have defeated the Dwarves. You collect a prize!
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Событие
- 97, 70 подземелье
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Сообщение: Congratulations! You have defeated the Crusaders. Continue onward and collect your prize!
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Событие
- 103, 73 подземелье
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Сообщение: Congratulations! You have defeated the Pit Fiends. More resources await you!
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Событие
- 97, 76 подземелье
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Сообщение: You are the Neverwinter champion! Continue forward to collect your well deserved Artifact
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Событие
- 95, 64 подземелье
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Сообщение: Welcome to the Arena. In here, you will face challenges to test your experience. These are champions of battle. Defeat them and claim a valuable prize and reigning champion of Neverwinter.
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Страж прохода
- 70, 57 подземелье
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Сообщение: The High Priests of Neverwinter say you must return the Orb of Tempestuous Fire to them in order to continue. They will hold on to it for safekeeping.
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Событие
- 89, 57 подземелье
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Сообщение: No one shall pass into the Blacklake District. You may have the plague. We want no part of it!
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Событие
- 80, 57 подземелье
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Сообщение: The citizens of the Backlake Distrct have isolated themselves from the rest of Neverwinter because of the plague. As a result, there are not many enemies to fight as before.
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Волшебница
- 78, 81 подземелье
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Сообщение: I must say....you are a profecient one. You may think you have completed everything, but think again. You have not seen the last of me!
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Единорог
- 69, 95 подземелье
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Сообщение: Thank you for rescuing us!
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Мантикора
- 61, 99 подземелье
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Сообщение: Please allow us to join you.
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Птица-рух
- 57, 101 подземелье
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Сообщение: This Zoo has grounded us long enough. We will fly for you.
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Горгона
- 65, 97 подземелье
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Сообщение: Thank you so much.We will be happy to help you.
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Крестоносец
- 67, 93 подземелье
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Сообщение: You are a persistant little Hero! We'll make sure you never see these animals alive!
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Крестоносец
- 63, 95 подземелье
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Сообщение: These animals are ours! We like them where they are!
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Мечник
- 59, 97 подземелье
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Сообщение: This Zoo is off limits to non Blacklake District residents!
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Мечник
- 54, 99 подземелье
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Сообщение: You forgot to pay! Now you'll pay the price!
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Благородный эльф
- 76, 96 подземелье
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Сообщение: Our Trainers will see you buried within No Mans Land. But first we'll kill you and feed you to the creatures piece by piece!
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Благородный эльф
- 73, 94 подземелье
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Сообщение: You've made it this far. You woulld be wise to turn around now!
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Лесной эльф
- 70, 93 подземелье
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Сообщение: We've hunted all over Neverwinter for these animals. Let them be!
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Событие
- 39, 39 подземелье
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Сообщение: A citizen from the Peninsula District on his way to Neverwinter, tells you of escaped prisoners running wild around the area. They have taken over the Prison, he adds, and don't plan on giving it up easily.
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Событие
- 46, 26 подземелье
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Сообщение: Give us your Gold! Now! Get him!
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Событие
- 35, 17 подземелье
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Сообщение: This is our area now! Leave or die! It is your choice!
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Событие
- 27, 19 подземелье
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Сообщение: Up ahead there are 2 Arctic Sharpshooters. The Northern one guards a horde of supplies. To the South, a band of them guard a much needed banner.
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Знак
- 4, 3 суша
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Сообщение: Welcome to No Mans Land
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Страж прохода
- 1, 11 суша
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Сообщение: The guards, fearful that you may have the plague, will not let you pass unless you defeat the powerful Ogre Mage hiding to the Southeast of the fence.
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Огр-шаман
- 24, 16 суша
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Сообщение: We will never give up the Ogres Club. We hope you die here as we have laid waste to No Mans Land!
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