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Герои 3 - карта The Kidnapping of Jari

25/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

The Kidnapping of Jari
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
You are S'mour, battle commander of Kangshun Dalg, one of the three great cities in the swamplands of Romendor. You are to find Jari and bring her and the artifacts she possesses to Kangshun Dalg. For some reason The Blue Lizard Faction wants you to complete this mission in four weeks.

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The Kidnapping of Jari0.02МБh3m

The Kidnapping of Jari

Объекты

  • Крепость
    • 8, 12 подземелье
    • Имя: CalusoDalg
  • Хижина провидца
    • 30, 22 подземелье
    • Сообщение: L'sa, the witch, comes forward. Is Jari with you??
  • Знак
    • 4, 7 подземелье
    • Сообщение: B'hot Kosu
  • Могучая горгона
    • 16, 5 подземелье
    • Сообщение: A gorgon herd from Caluso... You order your men to tread lightly, as you are well aware of the foul temper of these animals.
  • Змий-дракон
    • 20, 6 подземелье
    • Сообщение: Dragon Flies.... you admire their agility and prowess and pray to Chumbu they will not notice you.... But they do!
  • Крепость
    • 24, 31 подземелье
    • Имя: KangshunDalg
    • Имя: day 22
    • Сообщение: L'sa has travelled back to Kangshung Dalg and is waiting eagerly for your arrival with Jari. You have seven days left to accomplish your mission!
  • Событие
    • 27, 19 подземелье
    • Сообщение: You can see the wall of Kangshun Dalg at the horizon
  • Событие
    • 1, 1 подземелье
    • Сообщение: This is the magic portal that leads to the Borealis side of the frozen taiga.
  • Событие
    • 28, 35 подземелье
    • Сообщение: Road to Kiaq
  • Событие
    • 29, 11 подземелье
    • Сообщение: Rala... I don't think we have the time to gorgon around in the country side, one of the captains tell you. Let's proceed south to Kangshun Dalg.
  • Событие
    • 5, 7 подземелье
    • Сообщение: This is the trail to Caluso Dalg, Rala, one of your scouts comments. We don't want to attract S'mon's attention.
  • Событие
    • 23, 2 подземелье
    • Сообщение: A shrine..... Was it worth the detour?
  • Великий василиск
    • 8, 7 подземелье
    • Сообщение: A couple of Greater Basilisks approaches you and you question them about Borealis. Well, to cold for us go scouting there, but the magician living over there might give you a hand. Twelve of them decide to join you, inspite of the freezing cold that awaits them.
  • Змий
    • 2, 10 подземелье
    • Сообщение: A group of Serpent Flies are en route to the garrison, when they cross your path..... A small group, but only scouts!
  • Событие
    • 28, 33 подземелье
    • Сообщение: A member of the Blue Lizard faction rushes to your side.... You did bring the artifact L'sa promised us, yes???
  • Башня
    • 1, 3 суша
    • Имя: Gabrius
  • Хижина провидца
    • 27, 3 суша
    • Сообщение: Rhaphodius, one of the elder wizards, accosts you.
  • Знак
    • 12, 3 суша
    • Сообщение: Research Facility Gabrius
  • Стальной голем
    • 19, 27 суша
    • Сообщение: A group of Iron Golems guarding the route to the Mountains of Doom.
  • Древнее чудище
    • 32, 16 суша
    • Сообщение: A behemoth... here? You take a look at the Ancient one. What is the beast doing here, you wonder.
  • Каменный голем
    • 31, 23 суша
    • Сообщение: Stone Golems are motionless guarding a pass... You check the map the Blue Lizard Faction provided you with and wonder if this might be a short cut to the wizardress safe house.
  • Джинн
    • 3, 34 суша
    • Сообщение: Genies descend from the surrounding hills....You brace yourself for their attack.
  • Событие
    • 15, 9 суша
    • Сообщение: You notice a rally flag, but you can't reach it.
  • Случайный артефакт сокровищницы
    • 2, 34 суша
    • Сообщение: A discarded artifact... You pick it up.
  • Событие
    • 33, 24 суша
    • Сообщение: You skid on the ice floor.... in the middle of a bunch of trogs.
  • Гремлин
    • 27, 27 суша
    • Сообщение: Inadvertently you stumble on a group of Gremlins.... Since you are no longer able to conceal your presence to them, you order your army to attack them.
  • Знак
    • 15, 24 суша
    • Сообщение: < --- Mountains of Doom Taigin Purdu -- >
  • Событие
    • 5, 24 суша
    • Сообщение: One of your scouts reports a prison nearby. You urge your troops to move on... The cold is getting to the reptilian members of your army and you feel you should get to this female wizard, before morale starts waning even more.
  • Событие
    • 9, 19 суша
    • Сообщение: You make a note. The passage west might be faster than the one south, but is more likely have ambushes.
  • Событие
    • 12, 20 суша
    • Сообщение: You notice the skeletons nearby and alert your troops to hold ready for an ambush.
  • Событие
    • 9, 27 суша
    • Сообщение: One of your men recognizes the structure ahead as a Market of Time. It's a relic, Rala. he tells you. Not worth bothering with.
  • Событие
    • 6, 11 суша
    • Сообщение: The commander of the Gnolls approaches you. Let's turn back, Rala.
  • Событие
    • 22, 23 суша
    • Сообщение: One of your captains protests
  • Событие
    • 31, 22 суша
    • Сообщение: No... it's not a short cut, but a dead end. You scold yourself for the detour.
  • Событие
    • 10, 2 суша
    • Сообщение: If you made it this far, I sincerely doubt you will make it back to Kangshun dalg in time =(
  • Событие
    • 29, 24 суша
    • Сообщение: The Seeer said **WEST**, not east or north! one of the Greater Basilisks reminds you.
  • Событие
    • 14, 25 суша
    • Сообщение: You assemble your commanders and ask their advice. Should we go north or south? you ask them. Since they can't seem to make up their mind, you get stuck with the decision.
  • Нага
    • 14, 23 суша
    • Сообщение: A group of giggling Nagas are trying to warm themselves by a campfire. Are these guards of some pass or just strays, you wonder.
  • Событие
    • 32, 32 суша
    • Сообщение: An old, but not unattractive witch blocks your path. Hello S'Mour! My name is L'sa. She explains why the female wizard is to be captured. She has been born with two very special gifts
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