Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
Tarnum must cross an inhospitable desert, but he has a new enemy. He must defeat the Inferno town without dying himself. All Heroes are limited to level six, and all of Tarnum's experience, spells, skills, and artifacts will carry over to the next map.
Герои 3 - карта The Endless Sands
25/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
The Endless Sands | 0.01МБ | h3m |
Объекты
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Вор
- 33, 29 подземелье
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Сообщение: Oo-tee-dee! the hooded bandits shout as they spring from the rocks. You can't see their faces, but their murderous eyes gleam from within the darkness of their cloaks.
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Перчатки Всадника
- 22, 32 подземелье
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Сообщение: The bones of a traveler and his horse are strewn on the sand. Strangely, the only thing on the corpse that hasn't rotted away in the hot sun is a pair of riding gloves still covering the skeletal hands.
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Карающая Дубина Огра
- 4, 0 подземелье
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Сообщение: The bones of countless unfortunate souls litter the sand in this area. These are the remains of the foolish adventurers who thought they could take the Ogre's Club of Havoc from the three Behemoths who guard it. Your skull would be a good addition to this mess. Do you want to attack?
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Событие
- 2, 34 подземелье
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Сообщение: It takes a moment for your eyes to adjust to the glaring light of day, something you haven't seen in months. The air is hot and arid, and the sun stings your skin. It feels good.
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Событие
- 4, 21 подземелье
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Сообщение: Ambush! you shout as dozens of arrows fly from the rocks above. Your men take cover as a second volley falls. Then you order your men up the hill. Ferret out those cowards! you command. But your men return an hour later without a sign of the bandits. Later, you realize the arrows weren't meant for your men, but their water skins. Half your water is gone!
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Адская гончая
- 8, 25 подземелье
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Сообщение: The howls echoing off the cliffs sounds like a hundred thousand wolves surround you. You form your men in a circle, prepared to meet your threat. Finally, you spot them - a horde of giant black dogs sprint toward you, smoke trailing from their nostrils. Hell Hounds, you mutter, tightening your grip on your sword.
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Событие
- 23, 8 подземелье
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Сообщение: The land ahead rises slightly, bulging like a black sore on the surface of the desert. The sand is charred, and in the distance thick smoke rises from an active volcano. You get the impression that this scorched land hasn't always been here. In fact, it might be quite new.
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Гоблин
- 13, 23 суша
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Сообщение: This pack of Goblins claims they were once part of your army. They have been lost in the tunnels all this time and would like to rejoin your forces.
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Событие
- 7, 23 суша
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Сообщение: You see an Orc woodsman and his son on the path ahead, huge bundles of wood across their shoulders. When they see you, they bow their heads slightly. The father says, No need goin' that way. It's blocked. Blocked? How? you say. Cave in - months ago. Strangest thing though. Those were some mighty strong tunnels before. Is there any other way to the surface? you ask. Yeah, I hear those spellcasting Necromancers put in a Monolith of some sort down here - might still be working, the Orc says. You thank him, letting the Orc and his son return to their work.
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Цербер
- 31, 26 суша
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Сообщение: Someone has chained a pack of Cerberus to the rocks in this area. Their leashes are long enough for them to hunt and attack you, but short enough to keep them guarding the Border Guard at their backs.
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Магог
- 32, 15 суша
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Сообщение: There are several yellow spots of light in the distance like many campfires. What is this? An army? Gritting your teeth, you march forward to meet your fate. Instead, you discover lots of Magogs waiting for you, prepared to do battle to the death.
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Демон
- 3, 30 суша
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Сообщение: You hear the clanking of metal tools on rock and cautiously approach, finding several Demons working on the cavern ahead. They appear to be attempting to bring the ceiling down in an effort to trap you forever in this subterranean land. When they spot you, they drop their tools and attack.
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Событие
- 8, 33 суша
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Сообщение: Light streams into the cavern from the mouth of a distant cave. Finally, you've found the way to the surface! But you fail to notice the black-clad men lurking in the shadows. They leap out among your men and attack.
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Щит Яростного Огра
- 13, 16 суша
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Сообщение: A pack of Ogre Magi stand in a circle ahead with a shield dangling over a large bonfire. You guess by their chanting that they still worship Vorr the Insane. Do you want to attack them and rescue the magical shield they are about to destroy in Vorr's name?
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Варвар
- 15, 20 суша
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Имя: Tarnum
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Биография: Judged by the Ancestors as unworthy of entering Paradise, Tarnum wanders the land seeking redemption for the crimes of his past. He's the Immortal Hero, a timeless protector, but personally troubled by the doubt that he can ever make up for the tremendous wrongs he performed in his youth.
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