Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
When the first signs of life begin to stir deep in the bowels of Mother Earth, Erathia. The Gods took notice.
Герои 3 - карта The Dragon Master
29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
The Dragon Master | 0.08МБ | h3m |
Слухи
-
The garrisons present a both a defense and a threat, depending on what color happens upon them.
-
Trouble allways awaits at the end of the road that begins on cursed groud.
-
The Gods allways reward those who would charge the castle walls without heed to the opposition.
-
Many have gone to face the Dragon Master only to find themselves overmatched. Only the well sesoned warrior should travel to his castle.
-
It is sometimes better to surrender when faced with certain death.
-
It is said that the Necromancers have hidden mighty relics near their castles.
-
The servants of the demigods have laid traps for you everywhere. Watch your step.
-
1 way in. No way out. Know whos tracking you.
События
-
Red ResourcesНазвание:
-
Purple Resources0
-
Pink Resources0
-
OpeningThey marveled at how much this small planet had evolved since last it passed thru their hemisphere. Erathia had come full term & was about to give birth to all manner of walking, crawling, slithering, hopping, floating, & flying creatures. The Gods of Earth, Wind, Fire & Water quickly held concil & made a pact that none should lay hands on the land. For it had a natural beauty that not even they could improve upon.
-
OpeningTime passed & as the new creatures took shape & matured. The God of Water lusted to have Erathia all for herself. She craved for the adulation & worship that the new creatures would give to her. So from the Sea of Creation she made Demigods. The first was Tsunami. He would be her lutienent.Then she created The Gorgon Lord, The Minotar King, & The Knight of Dread they were to be her captians of war. Then she bade them all to wait for the mighty one yet to come.
-
OpeningThe God of Water thought to herself. I have not broken the pact. I will not lay a hand on the new land. But it shall be my servants that bend and shape the new land in my likeness. And all will pay homage to me. It is only fitting that a God of my stature should possess such a world.
-
OpeningThe Gods of Earth, Wind & Fire learned of the God of Water's plans & were dismayed. So in turn they were left with no choice but to search the land of Erathia for their own Heros who would be worthy to represent them in battle & bring an end to the God of Water's madness. They searched to the ends of the world, and in the far corners of Erathia their search ended. The had found their Champions. They would be Erathia's only hope to grow up free. ----------And so our story begins----------
-
Blue Event Resources0
-
Message from the godsMessage from the Gods.... Look for the Magical Plains. We have left gifts for you there. You must move quickly before the enemy raids them.
-
red resources0
-
purple resources0
-
Tent MessageThe Gods talked among themselves.... The God of Water has had her hand on much. She has secured the Dragon Master behind 3 sealed magical doors. That are purple, red & green. Where he is growing an army of Dragons for the final surge and complete conquest of Erathia.
-
Sea of CreationGod of Air:.... And where lies this Sea of Creation that the God of Water has defiled I cannot see it anywhere from the sky. God of Earth:....I have caused the soil to swallow it. Now it is but an underground river. Find it and you shall find the God of Water's servants. They drink from its waters to renew their strenth and fight as madmen with no fear of death.
-
Town Portal MessageThe Gods of Earth, Wind & Fire spoke to their champions & said there is a special magic that will allow you to teleport between the towns you have conquered. You must go beyond the red, green & purple gates to reach it. Beware, for the way is frought with danger. The God of Water's magic is very powerful there.
-
Act of GodsThe Gods of Earth, Wind & Fire combinded their power so that the resources of the enemy dried up:.....Quickly our Champions, they will soon recover.The effect is but temporary. Gain ground while you can. The Gods cause it to rain gold and jewels.
-
Blue eventThe God of Water retaliates and cause a torrent of rain to fall down upon your castles washing away most of your resources.
-
Red event0
-
purple event
Объекты
-
Замок
- 4, 5 подземелье
-
Название: House of Earth
-
Башня
- 139, 31 подземелье
-
Название: Tempest
-
Событие
- 99, 41 подземелье
-
Сообщение: Look men there is a cave over there. I wonder whats down there?
-
Событие
- 49, 113 подземелье
-
Сообщение: I have heard there is a lot of abandoned caves in the area that lead to gold, jewels and relics, and others that lead to an unhappy ending.
-
Случайный монстр 6
- 34, 48 подземелье
-
Сообщение: You'll not find treasure here, only a quick death foolish one.
-
Случайный монстр 6
- 86, 43 подземелье
-
Сообщение: There is no treasure here, thief. Cant you tell the difference between a cave and a door. You look like a juicy morsel. Won't you stay for dinner?
-
Событие
- 26, 30 подземелье
-
Сообщение: I wonder whats in that cave up ahead? Perhaps there is some goodies down below.
-
Рыцарь
- 1, 5 подземелье
-
Название: Lord Nature
-
Событие
- 3, 6 подземелье
-
Сообщение: The God of Earth spoke to Christian & said you shall be called the Lord of Nature. The very dirt shall obey thy command & thwart your enemies. Go forth and bring all who would oppose thee under your submission.
-
Чародей
- 141, 32 подземелье
-
Название: Wizard Wind
-
Событие
- 140, 32 подземелье
-
Сообщение: The God of Air spoke to Astral, and said you shall be called the Wizard of Wind. The thunder shall be your shield & the lightning bolt your sword. Go forth and tame the land.
-
Событие
- 41, 139 подземелье
-
Сообщение: The God of Fire spoke to Jenova you shall be called Firestorm. The power of the fire will be your weapon. All who stand before you shall wither under the heat of your anger. Go forth and let your enemies serve as kindling.
-
Событие
- 141, 134 подземелье
-
Сообщение: As a sign of favor the God of Fire gives you rare gifts.
-
Событие
- 2, 84 подземелье
-
Сообщение: For a job well done the God of Earth gives you ancient treasures.
-
Событие
- 86, 47 подземелье
-
Сообщение: Look there men. Its the cursed ground the gods spoke of. I wonder what awaits us down that road. Ledgend has it that its the birth place of creatures who are not yet strong enough to venture above ground. It is said that they carve totems in their likness that watch the roads and shout a warning that alerts them to any who approach.
-
Событие
- 33, 48 подземелье
-
Сообщение: This ground is cursed. What say ye men, should we chance it? Or should we save that adventure for another time?
-
Событие
- 58, 115 подземелье
-
Сообщение: Listen. Did you hear that?... The ground up ahead cries out a warning. It sais it has made a bed for us, where we may rest for eternity. It sais, it will tuck us in, in a blanket of earth and we shall be a feast for the worms.
-
Событие
- 33, 103 подземелье
-
Сообщение: As you run for the sanctuary you find your way suddenly blocked off. By the Dragon Master's servants.
-
Событие
- 65, 113 подземелье
-
Сообщение: As you run for the sanctuary you find your way suddenly blocked off. By the Dragon Master's servants.
-
Событие
- 40, 33 подземелье
-
Сообщение: As you run for the sanctuary you find your way suddenly blocked off. By the Dragon Master's Servants.
-
Событие
- 73, 49 подземелье
-
Сообщение: As you run for the sanctuary you find your way suddenly blocked off. By the Dragon Master's Servants.
-
Событие
- 72, 34 подземелье
-
Сообщение: As you run for the sanctuary you find your way suddenly blocked off. By the Dragon Master's servants.
-
Событие
- 97, 96 подземелье
-
Сообщение: As you run for the sanctuary you find your way suddenly blocked off. By the Dragon Master's servants.
-
Событие
- 83, 57 подземелье
-
Сообщение: As you run for the sanctuary you find your way suddenly blocked off. By the Dragon Master's servants.
-
Событие
- 65, 75 подземелье
-
Сообщение: As you run for the sanctuary you find your way suddenly blocked off. By the Dragon Master's servants.
-
Рейнджер
- 40, 139 подземелье
-
Название: Firestorm
-
Бастион
- 42, 138 подземелье
-
Название: Eternal Flame
-
Событие
- 21, 27 подземелье
-
Сообщение: Jeers rise up from the garrsions...A voice shouts when our leader comes we will march upon your castle. When you return there shall be nothing left but rubble.
-
Событие
- 123, 37 подземелье
-
Сообщение: Curses and snarls rain down from the garrison walls. Soon our leader shall come and then we shall take your castle for our very own.
-
Событие
- 44, 142 подземелье
-
Сообщение: Sir, I will forgive you of the crimes you have been jailed for, if you will pledge to the cause & guard the Castle of The Eternal Flame. Very soon I must depart on a great journey.
-
Тюрьма
- 44, 141 подземелье
-
Название: Spark
-
Тюрьма
- 134, 34 подземелье
-
Название: Apprentice
-
Событие
- 135, 35 подземелье
-
Сообщение: I could use an apprentice to train in the ways of Air Magic. If you would be willing to house sit while Im away I will set you free.
-
Событие
- 50, 121 подземелье
-
Сообщение: As you exit the portal you realise that there is no turning back.
-
Событие
- 27, 74 подземелье
-
Сообщение: The Minotar King's Warriors appear out of thin air and charge towards you.
-
Событие
- 123, 108 подземелье
-
Сообщение: The Knight of Dread's minions rise up from the ocean depths & beckons you to a watery grave.
-
Событие
- 77, 27 подземелье
-
Сообщение: Suddenly The Gorgon Lord's servants stand before you and speak..... You may not pass foolish mortal.
-
Событие
- 2, 88 подземелье
-
Сообщение: You have found a key that unlocks 1 of the barriers to the Temple of Fire & Temple of Earth. It is rumored that an ancient portal can be found there that connects all 3 temples.
-
Событие
- 87, 3 подземелье
-
Сообщение: You have found a key that unlocks 1 of the barriers to the Temple of Earth & Temple of Air. It is rumored that you can find gold, jewels & followers loyal to your cause there.
-
Событие
- 138, 134 подземелье
-
Сообщение: You have found a key that unlocks 1 of the barriers of the Temple of Air & the Temple of Fire. It is rumored that they have found a way to transform elementals creatures into new beings.
-
Событие
- 80, 81 подземелье
-
Сообщение: As you run for the sanctuary you find your way suddenly blocked off. By the Dragon Master's servants.
-
Событие
- 82, 3 подземелье
-
Сообщение: As a reward for your hard fought victory the God of air gives you Gold & Relics.
-
Тюрьма
- 8, 6 подземелье
-
Название: Sarg. Adel
-
Событие
- 8, 7 подземелье
-
Сообщение: I will set thee free if thou swear to guard the House of Earth with thine life & harvest those creatures born of the soil, at the appointed time. You shall be my Sargent at Arms.
-
Событие
- 76, 70 подземелье
-
Сообщение: You hear a trio of voices saying...As long as the Dragon Master lives so shall we rise up to strike you down.
-
Событие
- 6, 7 подземелье
-
Сообщение: The Gods cautioned their heros....Do not remove the white seal until you have found the other two. Least your your enemies take what is rightfully yours.
-
Указатель
- 11, 8 подземелье
-
Сообщение: Temple of Earth. Do not unlock the White barrier until you are able to pass all the way thru.
-
Указатель
- 141, 40 подземелье
-
Сообщение: Temple of Air. Do not unlock the white barrier until you are able to pass all the way thru.
-
Указатель
- 57, 136 подземелье
-
Сообщение: Temple of Fire. Do not unlock the white barrier until you are able to pass all the way thru.
-
Указатель
- 45, 47 подземелье
-
Сообщение: Home of the Gorgon Lord.
-
Указатель
- 59, 100 подземелье
-
Сообщение: Home of The Knight of Dread.
-
Указатель
- 108, 53 подземелье
-
Сообщение: Home of the Minotar King.
-
Событие
- 76, 71 подземелье
-
Сообщение: A light fog rises from the ground. In the distant clouds of dark black smoke rise into the sky. Suddenly you become aware that the ground is littered with the bones of them who have come before you. Out of the castle you hear shrill laughter & voices chanting. You distinctly here the phrase.(Gorgon Lord the time draws nigh, when mortal men shall fall and die, Minotar King raise your axe & bring it down upon their backs, Knight of Dread let the madness begin send a plauge that will never end. You hear the the loud blowing of trumpets & beating of drums. You see shadows riseing up from the ground. Then you feel the curse of the Dragon Master & realise all your magic training will do you no good now. Welcome to the Liar of the Dragon Master.
-
Верховный лорд
- 76, 68 подземелье
-
Название: DragonMaster
-
Событие
- 42, 107 суша
-
Сообщение: Voice of the Gods...You have found 1 of the gifts we have put away for you. there are 4 more in this area. Ride towards the Magical Plains.
-
Событие
- 30, 32 суша
-
Сообщение: Message from the Gods....There are 4 more caves in this area with gifts we have left for you. Look for the Magical Plains and all will be well.
-
Событие
- 22, 80 суша
-
Сообщение: The Firebirds let out a loud screech as you approach them. No doubt your arrival has been anounced. Suddenly you no longer feel so lucky.
-
Событие
- 89, 26 суша
-
Сообщение: The Devils taunt you as you pass by, then suddenly start chanting in long forgotten tounges of the damned. Every once in awhile you hear the name of someone in your troop called out. You try to steady your men as they realise they are being cursed. In the panic you lose some of the jewels you have collected on your journey.
-
Событие
- 122, 130 суша
-
Сообщение: Ancient Behemonths Growl from behind giant spires. You wonder why they do not attack. You decide to ride like hell and get out of this canyon. In the rush your magician panics and cast a giant fireball, wasting valuable spell energy, not to mention the jewels that were used in creating the spell.
-
Событие
- 100, 107 суша
-
Сообщение: Woof, Woof, Woof, Woof....... The Behmonth appear to be barking a warning to someone. No doubt our arrival has been announced.
-
Событие
- 71, 41 суша
-
Сообщение: Come forward foolish one. My master awaits you arrival.
-
Событие
- 58, 55 суша
-
Сообщение: There was a deafing roar coming from the giant whirlpools, that pocketed the river on either side. As we looked into the whirlpools center we could see distant stars that twinkled on & off. Then scales formed around the stars & they became lifeless eyes that opened & shut rapidly & followed our every movement. Poking & probing us. Trying to find our weakness.
-
Событие
- 89, 64 суша
-
Сообщение: As we traveled down the the dark underground corridor, twin rivers whose origins traveled from somewhere before the dawn of life & whose end went beyond the boundries of time, aquatic, humaniod like creatures lined the shores. They stared at us blankly with dead fish eyes. Threatening to attack if we dared to close to the edge.
-
Событие
- 62, 93 суша
-
Сообщение: So this is whats left of the Sea of Creation that the Water God defiled.
-
Событие
- 116, 84 суша
-
Сообщение: So, you come in search of treasure.....Instead you have found your end. Step forward and learn the folly of your quest.
-
Событие
- 19, 42 суша
-
Сообщение: Turn back thou fool, there is no gold for you here only a bleak, lonely, painfull death.
-
Событие
- 37, 92 суша
-
Сообщение: You look like a tasty morsel. Come hither and let me see if there be any meat on your bones.
-
Событие
- 49, 119 суша
-
Сообщение: Silly one...We are but the guard dogs. Our masters teeth are much bigger and razor sharp.
-
Событие
- 29, 1 суша
-
Сообщение: As you ponder the deep meaning of the signpost, You feel a sudden rise in tempreture & smell a strong sulfurous odor. Then you realise why this is the road yet traveled. You are about to become dragon fodder. Well at least you found the white tent they sent you in search of.
-
Указатель
- 75, 75 суша
-
Сообщение: Gorgon Lord--- west ..... Minotar King--- east ..... Knight of Dread--- south ..... Tsunami--- north.
-
Событие
- 10, 5 суша
-
Сообщение: Welcome to the Temple of Earth.
-
Событие
- 142, 37 суша
-
Сообщение: Welcome to the Temple of Air.
-
Событие
- 56, 132 суша
-
Сообщение: Welcome to the Temple of Fire.
-
Событие
- 42, 44 суша
-
Сообщение: The Gods teach you more magic.
-
Зверолов
- 51, 43 суша
-
Название: Gorgon Lord
-
Событие
- 106, 49 суша
-
Сообщение: The Gods teach you more magic.
-
Чернокнижник
- 107, 56 суша
-
Название: Minotar King
-
Событие
- 54, 99 суша
-
Сообщение: The Gods teach you more magic.
-
Некромант
- 56, 103 суша
-
Название: Knight Dread
-
Указатель
- 30, 1 суша
-
Сообщение: The road yet traveled.
-
Событие
- 75, 71 суша
-
Сообщение: You hesitate but for a moment before entering the evil Temple of the Water God.
-
Некромант
- 75, 70 суша
-
Название: Tsunami
Внимание! Администрация сайта FatalGame следит за размещаемыми файлами, уважает и соблюдает авторские права. Если по каким-либо причинам произошло недоразумение и Ваши права нарушены – свяжитесь с нами, вопрос будет решен в кратчайший срок. |