Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
The crazed wizard Granzavin of the Frostheart mountains has turned against us! Protect the towns of Mountainmill and Iceshield and capture the tower Razorcrystal showing to all the power of the glorius Thyatian empire. Beware the Dwarves. They are against both us and the mad wizard.
Герои 3 - карта The battle in the cold
25/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
The battle in the cold | 0.02МБ | h3m |
Объекты
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Башня
- 64, 9 подземелье
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Имя: Razorcrystal
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Посещение Колдун: Имя
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Имя: reinforcements
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Имя: reinforcements
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Имя: reinforcements
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Имя: conjurations
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Замок
- 11, 20 подземелье
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Имя: Iceshield
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Посещение Клирик: Имя
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Имя: reinforcements
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Сообщение: Good news! His Imperial majesty has sent you mercenaries and money to gain them,at the town of Iceshield! It was about time for a few good news!
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Замок
- 32, 53 подземелье
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Имя: Mountainmill
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Имя: Reinforcements
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Сообщение: The reinforcements are now at town Mountainmill!
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Тюрьма
- 67, 53 подземелье
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Имя: Envarn
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Знак
- 50, 69 подземелье
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Сообщение: Lake Wesarm
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Знак
- 55, 16 подземелье
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Сообщение: Razorcrystal Castle
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Знак
- 26, 44 подземелье
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Сообщение: Town Mountainmill. Visitors Wellcome.
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Знак
- 13, 36 подземелье
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Сообщение: Iceshield - north Mountainmill - south Razorcrystal - east
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Событие
- 25, 52 подземелье
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Сообщение: A cloud blurs your vision and you suddenly see like a dream an army of snake womans with six hands to crush a pack of the evil wizard's gremlins. As your vision clears, you realize that the source of the incident lies to the Kimelin forest to the south.
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Скелет
- 65, 53 подземелье
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Сообщение: The undead guardians of the foul prison come out of their graves to attack! Someone is imprisoned by the necromancers of the region's here!
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Рыцарь смерти
- 67, 67 подземелье
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Сообщение: The foulest of undead! Dread Knights! The necromancers in the region were quite active without Granzavin's eyes over them!
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Рыцарь
- 9, 35 подземелье
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Имя: Cpt Agran
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Мечник
- 1, 4 подземелье
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Сообщение: A number of brigands use the place as a hideout. They are not very happy that you find them. They draw steel and attack your army.
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Мечник
- 4, 0 подземелье
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Сообщение: Oups! The rest of the brigands! You decide to do the world a favor and destroy them.
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Гном
- 10, 60 подземелье
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Сообщение: A pack of dwarves have just defeated a dragon to take an artifact. When they see you approaching with an army, they attack thinking that you are going to take it.
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Красный дракон
- 64, 62 подземелье
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Сообщение: You find the pair of dragons that terrorizes the area.
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Событие
- 53, 70 подземелье
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Сообщение: As you move around the lake, searching for clues about your dreams, you hear Granzavin's voice in your head. I tricked you FOOL ! I planted the dream along with a small suprise for you. Perish here and be forgoten for ever!.
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Огр
- 68, 65 подземелье
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Сообщение: A tribe of ogres reside in the area, bullying the people.They are fool enough to think they can bully you too.That's bad, for them.
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Карающая Дубина Огра
- 69, 63 подземелье
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Сообщение: That holy weapon is guarded by ogre mages and agres, you have to fight them to take it.
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Арбалетчик
- 19, 3 подземелье
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Сообщение: A kind of archers, something between soldiers of fortune and robbers actually, have found this place and made it home.
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Щит Тоскующих Мертвецов
- 1, 43 подземелье
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Сообщение: This shield seems to be of great value to the pack of vampires that guard it. Would you fight them for it?
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Магическая Медаль Маны
- 9, 3 подземелье
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Сообщение: The orb is guarded by several golems and a few mages thinking it as sacred. would you fight them and end their spiritual time with the artifact?
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Знак
- 13, 27 подземелье
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Сообщение: Town Iceshield. Welcome in peace.
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Чёрный рыцарь
- 19, 67 подземелье
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Сообщение: It seems that the necromancers in the area are far more and more powerful than you predicted at the begining.
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Знак
- 10, 64 подземелье
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Сообщение: Barkimol mountain range.
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Знак
- 60, 66 подземелье
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Сообщение: Kimelin forest
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Знак
- 32, 67 подземелье
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Сообщение: Laravon Forest and Laramarg Mountains.
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Грифон
- 46, 33 подземелье
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Сообщение: A few griffins from the nearby mountains pray on travelers. They picked wrong that day.
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Вампир
- 26, 27 подземелье
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Сообщение: A band of foul vampires terrorizes the area. You should destroy them, in order to take the bounty from the locals.
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Живой мертвец
- 39, 41 подземелье
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Сообщение: Another sign of the undead infestation in the area. Walking dead!
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Могущественный лич
- 45, 49 подземелье
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Сообщение: A band of liches! In close vicinity to the town! The undead infestation runs deeper than you thought!
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Колдун
- 63, 20 подземелье
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Имя: Feridor
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Событие
- 64, 10 подземелье
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Сообщение: As you near the tower, a sudden magical aura rises from the ground. In a few seconds, the fog dissipates leaving you surounded by uncountable enemies! The Razorcrystal tower isn't going to fall easy.
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Событие
- 69, 68 подземелье
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Сообщение: You come across an ancient rune, protected by a magical barrier. As you get near the rune the barrier disolves! It seems that the power of the undeads held it. As you touch the rune it disolves. In an instant several Nagas appear. You freed us from Granzavin's spells. Now we will serve you.
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Знак
- 17, 34 суша
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Сообщение: North to Enarcal dwarven encapment. West to gold mine. Intruders Beware!
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Знак
- 45, 37 суша
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Сообщение: North to Ensagov dwarven encapment. Invaders not allowed!
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Боевой гном
- 14, 3 суша
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Сообщение: A whole clan of Battleready dwarves comes out of their homes, ready to fight! You have been warned! you have killed our brothers! you will pay for these atrocity! Shouts the leader.
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Гном
- 14, 5 суша
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Сообщение: A few dwarven guards suddenly appear from their posts. Their leader approches you shouting. Go back human! Leave now! We remember what we have suffered by your kin! lea...AHH!!! . Unfortunately one of your men didn't heard, and as the angry dwarf takes a step closer, he shoots a bolt!
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Боевой гном
- 64, 3 суша
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Сообщение: A you move toward the mines and the dwarven dwellings, you find a whole dwarven army marching towards your men! The sing was in your tongue too human! You should have payed attention! are the last words of the king before the battle cry to his men!
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Знак
- 62, 7 суша
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Сообщение: Uninvited visitors will be attacked on sight! BEGONE!
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Ангел
- 33, 24 суша
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Сообщение: The beautiful anges are bound in place by magical seals. From outside you destroy the seals, and the angels accept to join you.
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Минотавр
- 53, 38 суша
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Сообщение: A lair of minotaurs! They may have something intresting.
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Скелет-воин
- 13, 18 суша
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Сообщение: A necromancer's lair! That means two things. The first is hordes of undead. The second is treasure.
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Щит Яростного Огра
- 3, 19 суша
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Сообщение: You found the evil necromancer! The man is certainly insane! He laughs at you madly ! Meet me at the Shivercastle! Horrorshiver, remember my name, mortal ! he shouts. Then he vanishes.He leaves behind a magical shield. The shield is guarded by many powerful undead, does it worth it?
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Гог
- 19, 13 суша
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Сообщение: Gogs! You can almost smell the sulfur.
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Гог
- 59, 47 суша
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Сообщение: A pack of lesser demonkind! what are they guarding? only their sulfur or something more valuable?
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