Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
The Sylvan people and Human nation of Stafordshire have co-existed for far too long. No longer shall you suffer their indiscretions, it is time for war. Beware however, the barbarians in the mountains, let them not interfere with your plans.
Герои 3 - карта Sylvan Revolt
29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Sylvan Revolt | 0.03МБ | h3m |
Слухи
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It is said that the Dwarven Lords rule a wealthy city named Ironholm. It is rumored to exist underground, somewhere in the northern reaches. If one were to persuade the dwarven people to join their crusade, one would have an invaluable supply of both soldiers and gold.
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Long ago a powerful necromancer founded an underground city, it was named Stryx. Recently, a powerful group of vampires conquered the city. If we could find the hidden entrance, rumored to lie in the southern reaches of the land, we could liberate Stryx, and gain a supply of willing soldiers.
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A lair of Troglodytes is said to exist somewhere below a large lake. They could make an excellent diversionary force, and they breed in large numbers too.
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The Magi reside in a city called Winter Haven that lies in the North-Eastern sea. They have been helpful to both sides in the past, thus contacting them quickly must be a priority.
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It is said that an enclave of pirates rule the southern seas.
События
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SylvanToo long has the humans trespassed and violated the sacred woods. The time is now to cease their insults once and for all. You have also heard that the barbarians have become stirred by the recent hostilities, perhaps it is time to teach them some manners.
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HumanThe elitist sylvans have made one to many demands, no longer can you justify putting up with them. If they will not cooperate, then they must fall. While your at it, the pesky barbarians can be dealt with as well.
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BarbarianHey, what are you doing playing this side? yeah, yeah, yeah... whatever you say.
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DescentUnfortunately, not all of your brethren agree with you. Other nobles have desented and now begin to fortify themselves against you. This can not be allowed, you must reunite your kingdom under your banner if your plans have any hope of success.
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Sylvan CadvaetAdditionally, the recent schism between the dwarves and the elves will not make matters easier. You are not sure if the dwarves will be needed in your struggles, but their gold mines can't hurt. Perhaps you should reunite them as well.
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Human CadvaetA further blow to your plans is that your long time allies, the Wizards of the Northern Isle in Winterkeep, have chosen to be neutral throughout this crusade. Perhaps you should sail out their and change their minds.
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Human Report #1An expedition of treasure hunters has returned to tell you of things most dark. Long have you known of the necromancer Lord Sandro, who has ruled the underground. You have had dealings with him in the past, and you know him as honorable. It seems that he has been captured and imprisioned. Hmmmm
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Sylvan Report #1It seems that Ufretin, a long time advocate of reuniting the dwarven and elven kingdoms, has been imprisioned by his own people, along with many of his top advisors. Perhaps a rescue is in order, he could be a powerful ally.
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Human Report #2You receive great news, the dwarves have had a falling out with the elves. While they have not shifted to your side, this greatly reduces the number of foot soldiers that the sylvans will possess. However, you wonder how long will it be before the two groups make up.
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Sylvan Report #2Great news arrives, the wizards, who normally support your enemy has declared themselves neutral. This will give your armies an edge, as your magic will be supreme. However, it would be wise to keep an eye on things, after all, the wizards are humans too.
Объекты
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Башня
- 67, 6 подземелье
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Название: Winter Haven
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Указатель
- 68, 7 подземелье
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Сообщение: Welcome to Winter Haven, we hope your visit is enlightening.
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Ожерелье навигатора
- 44, 67 подземелье
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Сообщение: The ground begins to move under your feet, the fallen of past ages begin to rise. Are you sure you want to procede.
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Цитадель
- 13, 3 подземелье
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Название: Cragmire
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Цитадель
- 3, 16 подземелье
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Название: Dark Spire
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Крепость
- 21, 50 подземелье
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Название: Girgrog
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Щит короля гноллов
- 30, 63 подземелье
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Сообщение: After sloshing through the much you stumble across a mighty shield.
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Чешуя большого василиска
- 34, 49 подземелье
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Сообщение: A foul odor is in the air, and you get a feeling that something is not right. Do you continue?
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Указатель
- 28, 35 подземелье
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Сообщение: Welcome to Crossroads.
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Сфера проливного дождя
- 10, 42 подземелье
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Сообщение: Upon closer inspection, this artifact seems to be guarded by a swarm of sepant flies. Are you sure you want to continue?
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Шлем небесного просветления
- 43, 50 подземелье
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Сообщение: This is the most powerful relic that the monastic order posses. You are told that none outside of the order may possess it. If you wish to claim it, you must fight for it. But take heed, this will truely be a bloody battle.
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Замок
- 61, 63 подземелье
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Название: Leinister
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Замок
- 56, 32 подземелье
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Название: Devon
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Замок
- 57, 47 подземелье
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Название: Argyle
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Мечник
- 63, 48 подземелье
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Сообщение: Some Mercenaries have taken up residence in these woods. They do not like your presence. Clear them out?
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Мечник
- 36, 39 подземелье
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Сообщение: These guys don't look friendly.
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Щит львиной храбрости
- 66, 47 подземелье
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Сообщение: The mercenaries camp is here, do you think it wise to enter?
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Ожерелье небесного блаженства
- 48, 60 подземелье
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Сообщение: Dwarves are in the area, are you sure you want to try to take it?
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Сандалии святого
- 48, 34 подземелье
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Сообщение: There are still elves in the vacinity, do you want to try to retrieve this item?
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Меч правосудия
- 66, 50 подземелье
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Сообщение: A final group of sylvans have fortified here. Take them on?
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Событие
- 66, 51 подземелье
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Сообщение: A sylvan war party attacks you.
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Событие
- 66, 52 подземелье
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Сообщение: A small group of sylvan's attack you! They seem to be a scouting party for a much larger army.
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Бастион
- 31, 6 подземелье
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Название: Black Thorne
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Указатель
- 36, 38 подземелье
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Сообщение: Now entering Strafordshire
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Указатель
- 29, 27 подземелье
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Сообщение: Now entering the Sylvan Woods
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Тетива из гривы единорога
- 54, 24 подземелье
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Сообщение: You see an elven maiden weaving a lock of golden hair, as you aproach her she smiles and says she's been expecting you. She gives you her creation then disapears into the surronding woods.
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Ящик Пандоры
- 18, 9 подземелье
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Сообщение: An ancient glyph wards this box, something about dragons and items of imense power.
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Шлем белого единорога
- 53, 27 подземелье
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Сообщение: You come across a leprechaun selling his wares, you eye a silver helmet. Although his intial offer is 2000 gold and 5 Crystal, once he hears of your plans he gives it to you as a gift and wishes you good luck. Obviously he's been crossed by your enimies in the past.
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Бастион
- 38, 21 подземелье
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Название: Roane Oak
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Событие
- 28, 10 подземелье
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Сообщение: You come across a troop of satyrs and nymphs throwing a grand party. After pitching in for some ale, you treat yourself and your men to some much needed R&R. As you depart, they inform you that they'll be here all year and your welcome back any time.
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Событие
- 30, 27 подземелье
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Сообщение: A group of sylvan ambush you from the surronding woods!
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Событие
- 32, 25 подземелье
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Сообщение: A band of elves come out from the surronding woods. They inform you that a group of elves have taken up position to guard this pass from intruders. A few however wish to travel with you.
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Мечник
- 52, 19 подземелье
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Сообщение: A band of mercenaries were boldly marching up to your castle... won't they be surprised.
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Гном
- 28, 15 подземелье
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Сообщение: Since the schism between the dwarves and the elves, often have renegades entered the sylvan woods to cause mayhem. These renegades have siezed control of a mine.
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Боевой гном
- 20, 9 подземелье
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Сообщение: This is the way to Ironholm if your memory serves correct, no wonder their is such a large garrison.
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Событие
- 4, 68 подземелье
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Сообщение: Pirates!
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Башмаки скороходы
- 17, 33 подземелье
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Сообщение: You catch a few rogues trying to steal your supplies, in exchange for their lives they give you a wonderous pair of shoes.
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Событие
- 67, 7 подземелье
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Сообщение: You feel a surge of energy rush through your body.
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Бастион
- 56, 15 подземелье
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Название: Cherrywood
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Событие
- 56, 33 подземелье
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Сообщение: A few rebels who support your cause enlist. They also inform you that the city is not well defended.
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Клевер Фортуны
- 58, 19 подземелье
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Сообщение: After talking with the locals for a bit, your eye catches sight of a four leaf clover. What good luck you think.
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Стрелы с перьями ангела
- 35, 29 подземелье
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Сообщение: A few sadistic centaurs seem to be plucking the feathers out of a slain creature. They seem annoyed at your interruption. Do you pursue the matter?
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Золотой лук
- 43, 6 подземелье
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Сообщение: This prized treasure is guraded by stalwart dendroids. You converse with them, but they will not budge on the matter. Do you attack?
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Символ знания
- 39, 5 подземелье
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Сообщение: Hmm, what an interesting medallion.
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Событие
- 31, 7 подземелье
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Сообщение: A small group of elves greet you outside the gates to inform you of their alligence to your cause, and that the city is not yet prepared for a real attack.
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Указатель
- 14, 8 суша
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Сообщение: Welcome to Ironholm. Travelers are welcome at the Tavern, but tresspassers will be delt with harshly.
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Бастион
- 51, 16 суша
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Название: Ironholm
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Название: Miners
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Сообщение: Your Dwarven miners at Ironholm haul in there loads.
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Телескоп
- 12, 11 суша
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Сообщение: In exchange for a potition at your castle as the official Tinkerer, a funny little gnome gives you a gift.
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Щит королей гномов
- 50, 19 суша
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Сообщение: A few dwarves symapthetic to your plight, tell you that before the great schism with the elves, they manged to smuggle out a potent magical shield, They bestow this upon you and wish you luck in your journies.
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Ноги Легионера
- 39, 7 суша
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Сообщение: What a wonderous discovery! It should be taken to Ironholm immediately.
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Некрополь
- 59, 54 суша
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Название: Stryx
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Название: Skeletons
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Сообщение: Mass excavations of the graveyards at Stryx yeilds more foot soldiers.
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Щит неупокоенных
- 59, 67 суша
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Сообщение: The aura coming from this object is enough to send shivers down your spine.
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Шлем-череп
- 53, 59 суша
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Сообщение: Mixed in with the remains of countless fallen warriors, you find an exquisite helmet.
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Указатель
- 62, 63 суша
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Сообщение: Do not disturb the crypts of these fallen warriors lest you incur their wrath.
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Указатель
- 38, 60 суша
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Сообщение: Turn back, the living are not welcome in the land of Stryx.
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Событие
- 38, 61 суша
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Сообщение: Without warning you are besieged by vampires.
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Башмаки мертвеца
- 50, 61 суша
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Сообщение: Hmm, a bit moldy... but the magic is still potent, in the hands of a necromancer that is.
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Событие
- 66, 67 суша
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Сообщение: Suddenly a mass of lost souls come screeching towards you, cursing you in some forgotten tounge.
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Кольцо жизни
- 31, 39 суша
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Сообщение: Now you wonder, what was a ring like this, doing down here? Oh, well.
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