Heroes of Might and Magic 3: The Restoration of Erathia
Ещё называют
Герои меча и магии 3: Возрождение Эрафии
Вышла на платформах
PC
Разработчик
New World Computing
Жанр
Strategy
Дата выхода
1999-03-01
Korbac of Undermuck envies the wealth and power of his eastern neighbor, the Dominion of Circe. He seeks the lengendary Spawn Lords, creatures rumored to be the brethren of hydra, to lead his conquest of Circe.
Traders dwell in the rough terrain south of the Craterlands.
Craterlands
Hydras and serpent flies have infiltrated the scarred Craterlands east of Undermuck.
tavern
One southern island harbors a tavern.
Circe
The wealth of Circe fills the treasuries of four castles.
События
intro1
Korbac of Undermuck envies the reputation of his eastern neighbor, the Dominion of Circe. Not much is known about the Dominion of Circe, but the rumors of wealth are matched only by rumors of a formidable army. Korbac seeks the lengendary Spawn Lords to lead his conquest of Circe. You have elected to guide him in this endeavor.
intro2
The Spawn Lords are ancient serpentine creatures, brethren of the hydra, and spawned from the same bubbling pools of mud and sulphur. There are two Spawn Lords, one specializing in Fire Magic, the other specializing in Water Magic. Both share an affinity with hydras, and prefer the multi-headed serpents to other troops in battle.
intro3
Korbac has learned the Spawn Lords are imprisoned on the islands of the southern sea, and he has travelled from Undermuck to find them. Circe may be a well-defended kingdom, but once the Spawn Lords are liberated, the carnage can begin.
scout report
A Serpent Fly messenger greets Korbac. Your scouts have identified a foreign hero, perhaps an agent of Circe, roaming the swamps near Undermuck. This hero has recruited an army of local swamp dwellers. You would be well advised to hurry back to defend your home!
Объекты
Крепость
14, 9 подземелье
Название:
Undermuck
Случайный город
64, 28 подземелье
Название:
Tertiary
Случайный город
48, 28 подземелье
Название:
Primary
Случайный город
56, 18 подземелье
Название:
Secondary
Случайный город
56, 38 подземелье
Название:
Quarternary
Зверолов
11, 63 подземелье
Биография:
Korbac, Lord of Undermuck, has long despised his wealthy eastern neighbor, the Dominiom of Circe. Now, with the assistance of the Spawn Lords, Korbac perceives the opportunity to conquer Circe.
Бутылка
15, 57 подземелье
Сообщение:
On an island to the East, the Spawn Lord of Water is imprisoned. On an island to the West, the Spawn Lord of Fire is imprisoned.
Указатель
63, 57 подземелье
Сообщение:
North
Указатель
26, 11 подземелье
Сообщение:
East
Тюрьма
20, 49 подземелье
Название:
Spawn Lord
Биография:
The Spawn Lords are ancient serpentine creatures, brethren of the hydra, and spawned from the same bubbling pools of mud and sulphur. This Spawn Lord bears yellow markings and specializes in Water Magic. It shares an affinity with hydras, and prefers the multi-headed serpent to other troops in battle.
Событие
21, 50 подземелье
Сообщение:
You approach a bubbling pool of mud and sulfur beside a long abandoned temple. This must be the prison of the Water Spawn Lord. A voice slithers from the temple before you... Yes, we see you before us young supplicant. Your wish is granted. Approach us and unleash the hydra!
Тюрьма
3, 51 подземелье
Название:
Spawn Lord
Биография:
The Spawn Lords are ancient serpentine creatures, brethren of the hydra, and spawned from the same bubbling pools of mud and sulphur. This Spawn Lord bears red markings and specializes in Fire Magic. It shares an affinity with hydras, and prefers the multi-headed serpent to other troops in battle.
Событие
4, 52 подземелье
Сообщение:
You approach a bubbling pool of mud and sulfur beside a long abandoned temple. This must be the prison of the Fire Spawn Lord. A voice slithers from the temple before you... Yes, we see you before us young supplicant. Your wish is granted. Approach us and unleash the hydra!
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