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Герои 3 - карта Shades of Grey

29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Shades of Grey
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
In the north the evil Demons are trying to devestate the lands for their dark god Hashut. In the south the humans are trying to purge the land of evil in the name of their god Roth. In the middle the swamp dwellers are trying to conquer for no god, only their own greed. Good, evil or neutral?

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Shades of Grey

Слухи

  • Ol 'Smokey
    I heard a mage lost his Orb behind Ol' Smokey in the North-West.

События

  • NS1
    Ever since you were young you have been a mercenary, not tied down to one cause or another, living only for your own personal needs. It didn't matter who payed you - as long as you were paid. You would work for good or evil - as long as the money was right. You are, you suppose, neutral.
  • NS2
    And now after settling down in the swamps, after retiring from the mercenary life, you are caught up in the whole good - evil war once again. The followers of the dark god Hashut and the priests of the lawful god Roth are at each others throats, and you are in between the two.
  • NS3
    But hey, it was getting slightly boring just sitting round. Well now good and evil are at war they'll be trying to conquer the entire land for themselves, and unless you can stop both of them you're nice swamp home is going to be taken. So its time to get out your sword once more.
  • NS2
    You don't fight for any god, but yourself. You fight for no cause except your survival and personal gain. Time to fight.
  • GS1
    You look around the lands and what do you see? Evil is everywhere! But you fight for the forces of good, for your great god Roth, and in his name you shall conquer. In the far north-west lies the heart of evil, festering in the volcanic reaches, worshipping the dark god Hashut.
  • GS2
    In the swamps live godless mercenaries, and having no god is a sin, for there is only the god of thruth and justice, there is only Roth. So go now, may Roth speed you on your way to victory over all of those who oppose the side of good!
  • ES1
    Evil... don't you just love it? There's no complicated soul searching as with goodness. Evil is simple. Well your idea of evil is. Evil means destruction. Rampaging, pillaging, sacking, burning, killing, maiming, belching. All can be done in the name of the evil god of your choice.
  • ES2
    And your evil god is Hashut, the fiery one, burner of mortals, bringer of flaming doom. You have set up your city of evil deep in the volcanic regions, where the land is scorched and blistering. Just as the fiery Hashut would want. And now you can go, pillage and rampage through the lands.
  • ES3
    Burn, burn, burn!
  • NMap
    You obtain a map from a mercenary called Hashkan for absolutely free. How generous of him, eh? The map is stained in fresh blood but you can read most of it. It indicates that Haskan buried his treasure on an island in the sotuh-west, in front of a group of trees.
  • NContact
    You obtain a useful contact in the buissness of 'aquiring' things. He tells you to meet him at Serpent Pass for his stuff.

Объекты

  • Инферно
    • 12, 10 подземелье
    • Название: City of Doom
  • Замок
    • 56, 65 подземелье
    • Название: Roth's Halls
  • Крепость
    • 34, 51 подземелье
    • Название: Scab
  • Указатель
    • 65, 17 подземелье
    • Сообщение: Temple of Everlasting Light
  • Событие
    • 66, 16 подземелье
    • Сообщение: This is a temple to goodness! You feel only revulsion coming to this place.
  • Событие
    • 66, 15 подземелье
    • Сообщение: Welcome, great champion of goodness. Say the priests at the temple. Let us help your cause by giving you one of the precious relics we hold.
  • Указатель
    • 8, 34 подземелье
    • Сообщение: Temple of Hashut
  • Событие
    • 7, 32 подземелье
    • Сообщение: This is a temple of evil! You feel only revulsion coming here.
  • Событие
    • 7, 33 подземелье
    • Сообщение: The priests of Hashut greet you. Welcome, champion of the mighty Hashut. To speed the doom of the world we pledge you a powerful weapon!
  • Тюрьма
    • 21, 18 подземелье
    • Название: Lytha
  • Событие
    • 21, 19 подземелье
    • Сообщение: The guardians of the prison are constantly on the lookout for evil, and now they attack with fury.
  • Событие
    • 21, 20 подземелье
    • Сообщение: The prison guardians, while on the lookout for all evil, will probably not be suspicious of you. That should allow you to free the prisoner with no trouble...
  • Указатель
    • 13, 30 подземелье
    • Сообщение: Scorpion Pass
  • Указатель
    • 23, 28 подземелье
    • Сообщение: Salamander Pass
  • Указатель
    • 27, 28 подземелье
    • Сообщение: Salamander Pass
  • Указатель
    • 24, 23 подземелье
    • Сообщение: Serpent Pass
  • Указатель
    • 20, 23 подземелье
    • Сообщение: Serpent Pass
  • Событие
    • 4, 24 подземелье
    • Сообщение: This spring brings life to the dying. You are filled with such courage at seeing hope in a land of despair.
  • Событие
    • 4, 25 подземелье
    • Сообщение: You feel sick seeing a spring that brings life where there is no hope.
  • Событие
    • 8, 24 подземелье
    • Сообщение: The mercenaries are impressed by your bragging nature and your desire to rule the world for yourself, not in the name of some god. They are so impressed they train you up better than they usually would.
  • Событие
    • 37, 8 подземелье
    • Сообщение: The monks at the temple aren't impressed by your godless ways!
  • Указатель
    • 36, 9 подземелье
    • Сообщение: Come in and pray to the god of your choice!
  • Событие
    • 24, 11 подземелье
    • Сообщение: You were one of the founder members of the black market in Egram, and one of your old friends is still trading here. You greet each other happily and talk for hours. Your friend is so impressed that you are going for world domination that he gives you an artifact for free!
  • Событие
    • 22, 24 подземелье
    • Сообщение: A shifty looking man approaches you... your contact. Psst... He says. I got the stuff.
  • Башня
    • 54, 7 подземелье
    • Название: Snowtop
  • Указатель
    • 50, 13 подземелье
    • Сообщение: Ahead - White Mts.
  • Событие
    • 33, 13 подземелье
    • Сообщение: The archers refuse to allow anyone who is not law abiding to access their tower.
  • Событие
    • 53, 4 подземелье
    • Сообщение: You find a leather bound tome, and soon discover to your surprise what it is.
  • Событие
    • 8, 38 подземелье
    • Сообщение: A group of Pegasi swoop down. You realise they are about to attack, as they will only work for the forces of goodness.
  • Событие
    • 7, 38 подземелье
    • Сообщение: A group of Pegasi wish to join you.
  • Бастион
    • 7, 41 подземелье
    • Название: Wooden Heart
  • Событие
    • 24, 44 подземелье
    • Сообщение: Could this be the legendary Fountain of Youth? Mercenary lore tells how by drinking from this fount you will become eternally young! What luck!
  • Событие
    • 23, 35 подземелье
    • Сообщение: Your old mercenary friends at the Arena agree to give you some extra training for free.
  • Указатель
    • 11, 32 подземелье
    • Сообщение: Scorpion pass
  • Событие
    • 63, 23 подземелье
    • Сообщение: A pack of Griffins sense goodness in you and agree to join your quest.
  • Указатель
    • 62, 28 подземелье
    • Сообщение: Straight ahead - Griffin Peaks
  • Событие
    • 64, 25 подземелье
    • Сообщение: Enraged by your violation of their territory, more Griffins attack.
  • Указатель
    • 47, 17 подземелье
    • Сообщение: Ahead - site of the Battle of the Far Reach
  • Событие
    • 48, 16 подземелье
    • Сообщение: Hundreds of years ago at the Battle of the Far Reach thousands of innocent people were slaughtered by Demons. You feel so sad at having come here.
  • Событие
    • 31, 57 подземелье
    • Сообщение: The Trading Post is inhabited by thieves and villans who steal some of your resources when your back is turned.
  • Указатель
    • 32, 58 подземелье
    • Сообщение: The Honest Trader
  • Указатель
    • 48, 61 подземелье
    • Сообщение: Roth's Forgotten Land
  • Событие
    • 46, 55 подземелье
    • Сообщение: Indeed this is a wondorous find! The Pyramid was placed here by the followers of Roth many centuries ago. You are filled with wonder and excitement.And if you are correct, according to Roth's Lore, a good man who visits here will be rewarded. Then you see something shining in front of you.
  • Событие
    • 44, 56 подземелье
    • Сообщение: this is Roth's own Star Axis, it's goodness flows over you and cripples you and before you can react you are under attack from it's guardians.
  • Событие
    • 28, 49 подземелье
    • Сообщение: Such a peacful garden in such a wild swamp. You feel suddenly happier for seeing it.
  • Событие
    • 8, 59 подземелье
    • Сообщение: According to Hashkan's map this is the spot where the treasure is buried and... it it!
  • Событие
    • 52, 55 подземелье
    • Сообщение: The Alchemist does not take kindly to evil knocking at his door. Before you can react he uses a potion of chemicals to dissolve away some of your merury. You slay him then restore the Laboratory to working order, this time under your command.
  • Событие
    • 7, 42 подземелье
    • Сообщение: You feel revulsion being near such a pure and unspoiled place as this.
  • Событие
    • 68, 5 подземелье
    • Сообщение: This far volcano is a sacred place of Hashut! As you pay to your dark god the ground cracks before you and out rises a powerful shield.
  • Черт
    • 68, 6 подземелье
    • Сообщение: We guard this volcano, sacred to our lord Hashut!
  • Событие
    • 24, 3 подземелье
    • Сообщение: You have found a sanctuary in a land of evil! You are overjoyed, and even better the sanctuary keepers see you as good and pure and reward you.
  • Событие
    • 24, 4 подземелье
    • Сообщение: You feel ill coming to such a place, for it is a sanctuary in your lands and protected by the Gods of goodness.
  • Башмаки полярности
    • 55, 27 подземелье
    • Сообщение: These are powerful boots indeed.
  • Наследный доспех
    • 57, 27 подземелье
    • Сообщение: Aha, this will help disrupt your foes' magic.
  • Плащ равновесия
    • 56, 26 подземелье
    • Сообщение: This should be of use to you.
  • Событие
    • 12, 11 подземелье
    • Сообщение: You feel revulsion even being near a place so evil.
  • Событие
    • 3, 11 подземелье
    • Сообщение: A group of Imps leave the Imp cache and ask to join you.
  • Событие
    • 14, 3 подземелье
    • Сообщение: At the Altar you pray to your drak god, Hashut.
  • Указатель
    • 50, 24 подземелье
    • Сообщение: The Dancing Donkey
  • Событие
    • 54, 35 подземелье
    • Сообщение: Your men are unhappy about disturbing the dead.
  • Событие
    • 36, 20 подземелье
    • Сообщение: The annoying, evil hating Faries steal your resources!
  • Событие
    • 44, 17 подземелье
    • Сообщение: Welcome brave champion of good. I will help you as best I can.
  • Событие
    • 57, 66 подземелье
    • Сообщение: You feel revulsion coming to such a haven of goodness.
  • Событие
    • 32, 24 подземелье
    • Сообщение: An old man greets you. Lend me some provisions and I will tell you something that is of use. You hand him some meat and he thanks you. Now follow the frozen stream behind Snowtop.
  • Событие
    • 47, 34 подземелье
    • Сообщение: Evil should not attempt to find the sacred swan! Your armies feel weak.
  • Событие
    • 65, 52 подземелье
    • Сообщение: The annoying Fairy in the mystical garden steals some of your treasure!
  • Событие
    • 65, 46 подземелье
    • Сообщение: What a lovely fountain!
  • Бутылка
    • 69, 29 подземелье
    • Сообщение: I am almost there... behind the palace of skulls... next to the dragon's teeth...
  • Событие
    • 49, 65 подземелье
    • Сообщение: Suddenly your men feel very scared and a cold chill blows. You fear danger. None comes, and you realise you have passed through the Fearsome Gulf. Now you know that nothing will attack you will not be afraid in the future... but still your men are terrified.
  • Событие
    • 19, 13 подземелье
    • Сообщение: Hidden deep under a pile of volcanic rock you find...
  • Указатель
    • 20, 57 суша
    • Сообщение: TURN BACK FOOLISH ONES
  • Событие
    • 31, 55 суша
    • Сообщение: Your troops quiver at such a fearsome sight.
  • Подземелье
    • 43, 7 суша
    • Название: Skull Palace
  • Событие
    • 43, 4 суша
    • Сообщение: What's this buried here?
  • Событие
    • 31, 56 суша
    • Сообщение: You smile inwardly at such an evil place, festering deep at the heart of the lands.
  • Событие
    • 43, 8 суша
    • Сообщение: This is such an evil place... you can barely stand being around it.
  • Событие
    • 10, 52 суша
    • Сообщение: You can barely believe your luck when you trip over something half buried in the dirt...
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