Heroes of Might and Magic 3: The Restoration of Erathia
Ещё называют
Герои меча и магии 3: Возрождение Эрафии
Вышла на платформах
PC
Разработчик
New World Computing
Жанр
Strategy
Дата выхода
1999-03-01
Yog and Crag Hack must defeat the Necromancers to win the scenario. However, if either hero is defeated in combat, the scenario is lost. Yog and Crag Hack are limited to level 33 but will carry their experience, skills and spells on to their next scenario.
Сообщение:
Some loyal troops have finally arrived to help you whip those Necromancers!
Цитадель
54, 5 подземелье
Имя:
Creatures
Сообщение:
Recruits have come in and are willing to fight for you.
Событие
47, 48 подземелье
Сообщение:
You had sent out two scouts to check out the town's fortifications. Only one returned, but he had more than just information on the fortifications. He had an interesting conversation memorized. This is getting ridiculous. Finneas Vilmar will be absolutely raging when he hears of our losses. Our orders were simple
Хижина провидца
32, 45 подземелье
Сообщение:
Ancient Behemoths are menacing the villages just north of here. If you could be so bold as to defeat them, I would reward you richly.
Вождь орков
55, 0 подземелье
Сообщение:
We have been collecting this gold for years! You will not take it from us!
Золото
56, 0 подземелье
Сообщение:
As you wipe the blood from your blade, you contemplate what a good fight that was. Well, since the Orcs won't be needing this gold anymore, you decide take it.
Событие
47, 2 подземелье
Сообщение:
As you cross the rugged terrain you come across a man lying on the side of the pass with a big gash in his side. When he sees you standing there he waves you over. Before you can get too close, though, he points to the east and says in a hoarse whisper, My gold... taken... lots of Orcs... hurry.
Событие
27, 21 подземелье
Сообщение:
Just as the sun hits its peak, you notice a glint in the side of the road. Not knowing what it is, you halt your army and send someone to check it out. The Goblin returns a few minutes later with a sword and a piece of parchment. One look at the sword tells you it's worthless, so you tell the goblin to keep it. But the parchment was different. Opening the parchment, you find that it's a note telling about buried treasures that were hidden somewhere around here. In the bottom corner of the note you see a small map. Getting your bearings, you notice that the treasures are in the valley not too far south of here.
Событие
27, 27 подземелье
Сообщение:
After several hours of searching you finally found the spot where the map indicated buried treasure. Not wanting to do the labor yourself, you order some of your men to do it for you. Several minutes later you are graciously rewarded.
Событие
27, 29 подземелье
Сообщение:
Pointing to the spot where your men are to start digging, you begin to wonder why anyone would want to bury this much gold. Not being able to come up with a good excuse why you shouldn't take the gold, you place it in your saddlebags and order your army to begin marching again.
Событие
28, 31 подземелье
Сообщение:
You look at the ground, then at your map. This was definitely the hardest one to find. Making up your mind that this is the spot where the treasure should be, you order your men to dig up the last of the buried treasure.
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