Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
Rion's quest for Dragonmount has ended, but now his way home is cut off. Help him find his way home with the help of a few Azure Dragons.
Герои 3 - карта Return from Dragonmount
26/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Return from Dragonmount | 0.02МБ | h3m |
События
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Resources ScarceResources are very scarce on the island. The Dragons have hoarded everything.
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SeerYou hear rumors of a Trollish Seer who lives on an Island in the South. He has studied the Dragon Father more extensively than anyone else.
Объекты
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Башня
- 2, 11 подземелье
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Название: Dragonmount
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Название: Lookout for Mercury
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Сообщение: You here of the Dragons insatiable thirst for Mercury. Maybe they will help you if you find some. Luckily you hear of an Alchemist who refines it to the North.
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Название: Parting Gift
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Сообщение: You give all your resources to the Dragons as a parting gift as thanks for their kindness.
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Клерик
- 2, 13 подземелье
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Название: Rion
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Биография: Rion has always been fascinated with the secrets of Dragonmount. Now that he has found it, he just wants to get home! His natural instict for prayer will help.
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Страж задания
- 5, 12 подземелье
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Сообщение: Rion studies the now lifeless gate he arrived through. Rumors abound that the blood of the Dragon Father is the greatest restorative in this world. Obtain the Vial of Dragon Blood and bring it to the Gate in order to restore it.
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Событие
- 4, 13 подземелье
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Сообщение: To the right you see the Gate that will take you home to Antioch.
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Событие
- 6, 13 подземелье
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Сообщение: The condition of the gate is very disturbing. You suspect sabotage. One of the Dragons has offered to help you find the Vial. The rest of the dragons will need coaxing.
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Лазурный дракон
- 8, 13 подземелье
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Сообщение: You have found the sabateur! He was hoping to make a meal of you. Pray for help! Winning will give you some credibility with the other Azure Dragons.
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Событие
- 2, 3 подземелье
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Сообщение: Up ahead you see the Alchemist's lab. This will help your standing with the Dragons immensely.
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Событие
- 1, 42 подземелье
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Сообщение: The Dragon's Guards make sure none of the Pirates invade their lairs.
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Событие
- 52, 24 подземелье
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Сообщение: The Pirate's Shipyard!
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Событие
- 1, 36 подземелье
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Сообщение: The Dragons refuse to leave the island without the Sea Captain's Hat. They tell you that you can find it being guarded by some Fairie Dragons in the North.
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Сказочный дракон
- 37, 1 подземелье
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Сообщение: The Fairie Dragons guard a treasure.
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Событие
- 62, 57 подземелье
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Сообщение: Your Azure Dragon's let you past the Dragon's guardposts. They warn that you will not find it so easy farther on.
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Хижина предсказателя
- 6, 65 подземелье
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Сообщение: You tell the seer of your predicament and he informs you the he can make the necessary incantations on the Dragon Father's blood if you can bring him some of it. He tells you that the Dragon Father's lair is to the East in a Volcanic region.
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Событие
- 9, 24 подземелье
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Сообщение: Some Renegade Pirates are anxious to join your cause. The Dragons have offered them protection, but there's no chance for loot. They ask for 1000 up front.
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Страж задания
- 29, 12 подземелье
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Сообщение: A powerful wizard owns this tower. He tells you that an ancient enemy has stolen his ring. He offers to help you build a Mage Guild if you return him the Quiet Eye of the Dragon.
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Ящик Пандоры
- 30, 12 подземелье
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Сообщение: The wizard gives you some advice as you leave
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Мумия
- 1, 18 подземелье
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Сообщение: You will never get this ring!
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Кочевник
- 1, 38 подземелье
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Сообщение: Some nomads have snuck past the Dragon's shoreline Defense and are attacking the Lighthouse.
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Событие
- 19, 3 подземелье
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Сообщение: Ambush!
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Указатель
- 20, 19 подземелье
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Сообщение: Dragonmount Trading Post.
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Лазурный дракон
- 11, 27 подземелье
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Сообщение: The rival clan of the sabateur want to join your cause.
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Лазурный дракон
- 2, 35 подземелье
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Сообщение: The sabateur's clan wants revenge for his death.
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Феникс
- 9, 29 подземелье
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Сообщение: Some Phoenixes want to thaw out Dragonmount.
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Колдун
- 11, 21 подземелье
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Сообщение: Some Enchanters have snuck in to capture a specimen.
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Боевой цеп гнолла
- 15, 24 подземелье
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Сообщение: Gnolls guard the Flail!
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Кристальный дракон
- 20, 10 подземелье
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Сообщение: Some Crystal Dragons are lying motionless. A nearby spellscroll tells you how to activate them.
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Кристальный дракон
- 28, 4 подземелье
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Сообщение: These Crystal Dragons are already activated and set on attack mode!
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Щит короля гноллов
- 11, 31 подземелье
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Сообщение: More Gnolls guard the Shield.
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Замок
- 60, 6 подземелье
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Название: Pirate's Den
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Страж задания
- 69, 71 подземелье
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Сообщение: The Dragons will not let you pass unless you do them a favor. Destroy the Pirate Queen Tyris, who lives in a Castle far to the north. Do that and they will look the other way while you pass.
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Шлем небесного просветления
- 60, 71 подземелье
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Сообщение: The Helm is guarded by Rust Dragons.
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Цитадель
- 28, 35 подземелье
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Название: Outpost
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Цитадель
- 41, 14 подземелье
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Название: The Lookout
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Цитадель
- 55, 36 подземелье
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Название: Longtoorh
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Цитадель
- 10, 47 подземелье
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Название: Raider's Base
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Цитадель
- 42, 64 подземелье
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Название: Dragon March
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Ледяной элементал
- 62, 1 подземелье
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Сообщение: Can these strange creatures be guarding something?
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Указатель
- 11, 4 подземелье
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Сообщение: Dragon Gold Mine. Trespassers will be eaten.
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Событие
- 30, 3 подземелье
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Сообщение: You meet an old man in the forrest who trades you a story for a gold peice. The story is about Sinbad the Sailor and the beautiful Pirate Queen Tyris. Evidently Sinbad was able to sneak into her camp by blinding her armies with a magic spell. Sinbad fell in love with the sleeping queen and was unable to kill her, but escaped with a large portion of her loot. Ever since Tyris has had her forces on alert looking for the thief.
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Событие
- 64, 1 подземелье
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Сообщение: More Elementals rise up in ambush
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Событие
- 2, 40 подземелье
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Сообщение: One of the Rogues offers to sell you an ocean map.
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Замок
- 34, 40 суша
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Название: Antioch
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Событие
- 68, 71 суша
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Сообщение: As you enter the Dragon Father's Lair, you can almost feel the warm bath that awaits you in Antioch. Now if only these pesky Dragon's will let you by.
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Лазурный дракон
- 71, 56 суша
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Сообщение: The Dragon Father resists your attempt to get some of his blood. You decide he is too great a creature to kill and you let him live after you knock him unconcious and get some of his blood.
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Событие
- 71, 59 суша
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Сообщение: All sorts of Dragons come forward to defend the Dragon Father.
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Событие
- 35, 44 суша
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Сообщение: A few Peasants at the gates to the city object to your Dragon Friends entering Antioch. Unfortunately, you can't stop the Dragons from making a meal of him.
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