Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
You are Borok Readbeak, warlord of the Mercenary Guild. Your forces have suffered humiliating defeats at the hands of the Elves of the Tea Guild. You must rally your armies and counterattack, or face a shameful death at the hands of the leaf-drinkers.
Герои 3 - карта Redbeak's Revenge
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Название | Вес | Расширение |
Redbeak's Revenge | 0.03МБ | h3m |
События
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startThe general of the Tea Guild forces, Jagan the Ruthless, is pursuing the remnants of our field army. He and his lieutenants, accompanied by a force of humans, have penetrated into our territory, and are poised to overrun our southern cities.
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start 2Your unlucky general, Brutor the Blunt, fell in the last battle. Command of the remnant of your army has been transferred to Yung, one of the few chieftans left alive. You must decide whether to use him and his army as bait, or order him to retreat and save his strength for another fight.
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reget minesAs usual, in the absence of the field army, several of our mines have been closed due to treason or laziness. Some of the dissenters may be brought back into the fold, however, should you chose to grant them clemency.
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holy spotWise leaders will benefit greatly from a pilgrimage to the orcish holy place near the edge of Griffin Lake. You will find Griffin Lake northwest of the pass to Griffin Beach. As with all orcish shrines, you will see nothing but a patch of bare ground, but it is a place of great power nonetheless.
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black keyTraitors abound. The outcasts of the Wyrm Guild have betrayed us once again. It is our punishment for tolerating their presence beneath our territories for so long.
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black key iiOne of the Wyrm Guild agents secured the master key to the main gate of the Tea Guild's capitol, Elfrock. We assisted them, and they promised it to us. Witnessing our recent defeats at the hands of the leaf-drinkers, however, they have broken the alliance.
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black key iiiAs soon as you can spare the forces, send a contingent to the underworld to crush the traitors and take the key by force. We will need it if we are to successfully bypass the enchanted forest which guards Elfrock.
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reinforcementsOur spies report that the Tea Guild is receiving massive reinforcements from the neighboring Elf kingdoms. The reinforcements are arriving in Elfrock, so capture that city as soon as possible.
Объекты
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Бастион
- 42, 68 подземелье
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Название: Copperhead
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Бастион
- 52, 6 подземелье
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Название: Osprey
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Бастион
- 67, 5 подземелье
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Название: Elfrock
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Название: Army Infusion
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Название: army infusion ii
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Название: army infusion iii
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Указатель
- 64, 22 подземелье
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Сообщение: Elfrock
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Событие
- 66, 21 подземелье
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Сообщение: The enchanted forest which guards Elfrock is a deadly place for our kind. Proceed with caution, and do not stray from the path. You will be ambushed, depend upon it.
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Бастион
- 64, 67 подземелье
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Название: Hare Cross
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Событие
- 48, 46 подземелье
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Сообщение: The grub-loving elvish sorcerers have blocked the road ahead. We'll need to find another way around.
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Событие
- 66, 16 подземелье
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Сообщение: You should not have come here, greenskins. You will not leave this place alive.
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Событие
- 67, 13 подземелье
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Сообщение: The unnatural stillness of the forest is suddenly disturbed by the sound of rustling branches and creaking limbs. The forest itself is coming to life, closing relentlessly on your forces.
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Событие
- 67, 10 подземелье
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Сообщение: The forest ahead of you seems to grow even darker and more foreboding. Something rustles in the underbrush ahead of you.
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Событие
- 65, 17 подземелье
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Сообщение: As you march, you come upon the bodies of your forward scouts. They are hanging from the trees overhead, their chests ripped open. The ground beneath them is filthy with blood and gore. The display is meant to frighten, but as your army passes by, their rage fuels their will to fight.
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Событие
- 67, 9 подземелье
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Сообщение: As you continue,a host of unicorns emerge from the woods around you. The leader speaks
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Указатель
- 64, 41 подземелье
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Сообщение: Centaur Glade
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Событие
- 65, 42 подземелье
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Сообщение: Go back to your caves, mercenaries!
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Бастион
- 59, 41 подземелье
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Название: Razorback
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Замок
- 40, 34 подземелье
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Название: Irontown
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Замок
- 29, 53 подземелье
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Название: Uruk's Forge
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Указатель
- 39, 46 подземелье
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Сообщение: North
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Событие
- 17, 11 подземелье
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Сообщение: Beware the seas; they are full of treacherous whirlpools and rocks, and the Tea Guild has a powerful navy. If you take to the sea, you will find the lands of the elves to the East, and the human territories to the Southeast.
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Королевский грифон
- 18, 11 подземелье
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Сообщение: Griffin Beach has always been plagued with wild griffins. They nest in the outcroppings of the cliffs, and subsist on fish and seals when there aren't any orcs around.
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Цитадель
- 3, 4 подземелье
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Название: Fort Redbeak
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Цитадель
- 3, 20 подземелье
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Название: Kuthrok
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Событие
- 13, 8 подземелье
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Сообщение: This place is holy to the orcs. The wise will learn much from meditating here.
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Цитадель
- 12, 27 подземелье
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Название: Urnrot
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Цитадель
- 5, 48 подземелье
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Название: Greatoak
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Цитадель
- 3, 61 подземелье
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Название: Greyhorn
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Событие
- 4, 62 подземелье
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Сообщение: The city of Greyhorn, once beautiful, fell under a curse when Redbeak's father, Cruthok, besieged it and defeated the rebel armies of the legendary ogre arch-mage Schieg. Orcs are a pragmatic lot, however, and the bleak landscape has become merely another fact of life.
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Боевой маг
- 10, 50 подземелье
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Название: Yung
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Рейнджер
- 10, 48 подземелье
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Название: Jagan
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Рейнджер
- 11, 52 подземелье
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Название: Zhuge
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Рейнджер
- 7, 49 подземелье
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Название: Florian
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Событие
- 16, 49 подземелье
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Сообщение: You are leaving Redbeak's territory, and entering the lands of the human Merchant Guilds. The humans are allies of the Tea Guild, and should be dealt with harshly. You will find the territory of the Tea Guild further to the East.
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Замок
- 45, 53 подземелье
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Название: Riverbend
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Рыцарь
- 13, 50 подземелье
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Название: Iewezt
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Событие
- 12, 8 подземелье
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Сообщение: A circle of stones under a tree indicates that the Shrine is immediately to the East.
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Подземелье
- 11, 11 суша
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Название: Senespael
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Событие
- 10, 17 суша
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Сообщение: You have entered the territory of the Wyrm Guild. This vast network of caverns, with a ceiling miles high at times, is kept permanently icy by a powerful enchantment. Light is provided by an abundant phosphorescent fungus which hangs in clumps from the cave walls.
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Событие
- 19, 6 суша
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Сообщение: As you approach the mouth of a small, dark cavern branching off to the north, a voice booms out, None Shall Pass! The challenge echoes for a moment, then the subterranean stillness returns.
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Подземелье
- 16, 26 суша
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Название: Sugarstone
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Подземелье
- 10, 41 суша
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Название: Rashelspahn
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Бутылка
- 70, 2 суша
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Сообщение: Jabarkas has been imprisoned here b/c I like his face, so I gave it to Yung, and it looks strange when you hire facemates.
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Бутылка
- 69, 7 суша
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Сообщение: Using the level editor, yes? Very enterprising of you. This level created by Dan Heath. You can contact me via email at [email protected].
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