Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
Your quest is to rid the world of the evil Red player. But in order to find him, you must first complete many other quests. Can you get through all the quests needed to get to him? Special Thanks to Black Marauder and son for helping play test this map.
Герои 3 - карта Quest for Survival
29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Quest for Survival | 0.11МБ | h3m |
События
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Monster groupsWelcome to Quest for Survival. You must complete all the quests put before you while you search for the infamous lost spells of Dimension Door and fly to reach the menace you must defeat. Whichever color you chose, you will have plenty of land to cover and be quite powerful before you encounter anyone else. But be advised that when you do finally see an enemy, chances are, they will be just as powerful as you. So choose your fights wisely. There are no boats, so don't bother with Navigation, it won't help you in this land. Please listen to what the wondering monsters have to say, if you don't, you may not be able to continue through the game. The Witch Huts will be very helpful in gaining valuable skills. Don't be afraid to hit them, they will only help you. So get going and kick some butt. Enjoy and have fun!
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Boots of LevitationThere is one artifact in this game that is very valuable, the Boots of Levitation. Since there are no boats, they are your only source in reaching your enemies. Do not give them away or sacrifice them, you will need all the pairs you can find.
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ArtifactsIt is advisable to make sure the Quest guards don't need any particular artifact before sacrificing them.
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Dragon Utopia'sYou will notice that there are plenty of resources and artifacts to be found along with many ways to gain primary skills and Dragon Utopias are common. Take advantage of everything you have available to you, you will need it in the fights to come.
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Boring?By now you've realized that there is no one around you and not much threat of invasion. Don't get bored! There are plenty of challenging fights ahead so enjoy the time to get strong. Get your numbers up and gather a strong army, you will need it!
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ScholarsYou will want to make sure you have all the Secondary Skills you will want before entering the land of Scholars. Otherwise you may end up with a skill that may not be very useful to you. Any Pandora's Boxes you may find will help you greatly, but are well guarded, so be careful!
Объекты
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Инферно
- 63, 69 подземелье
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Название: Give creatures
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Сообщение: You are given creatures
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Копейщик
- 22, 87 подземелье
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Сообщение: We are on our way to the Quest guard. If you let us travel with you and pick up our brothers along the way, we may be able to get you through.
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Копейщик
- 7, 107 подземелье
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Сообщение: Our brothers and I have been requested by the Quest guards to join them. Unfortunately, we've gotten lost. Would you be so kind as to escort us there?
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Копейщик
- 13, 91 подземелье
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Сообщение: Please escort us to the Quest guard, we may be able to give you passage if you do.
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Копейщик
- 45, 84 подземелье
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Сообщение: Have you seen a Quest guard anywhere around here? We need to get there. Will you help us?
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Копейщик
- 13, 94 подземелье
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Сообщение: We are invaluable to a particular Seer who lives in this area. If you bring us home, I'm sure he can help you.
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Золотой дракон
- 92, 99 подземелье
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Сообщение: We are here to guard the scholars, you cannot pass.
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Ящик Пандоры
- 97, 104 подземелье
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Сообщение: If you can defeat the defender of this box, your reward will be great.
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Лазурный дракон
- 59, 93 подземелье
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Сообщение: One of the Quest guards has requested our disposal, are you here to try?
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Кентавр
- 35, 93 подземелье
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Сообщение: You must bring us along with you. We may come in handy.
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Кентавр
- 60, 109 подземелье
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Сообщение: Let us join you, you will need us, I promise you that.
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Кентавр
- 49, 110 подземелье
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Сообщение: You won't get through the Quest guard without us, make some room in your army.
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Кентавр
- 53, 89 подземелье
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Сообщение: Don't pass us up or you will be sorry, take us along with you.
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Волшебный свиток
- 0, 120 подземелье
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Сообщение: You have found a hidden scroll. You now posess the power of Dimension Door. Just a quick warning follows. Do not allow this scroll to reach the hands of your enemies, they will be able to use it against you.
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Крылья ангела
- 143, 142 подземелье
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Сообщение: You have found the lost artifact, Angel W.ings. You decide to use them wisely, for if they ever reached the wrong hands, devestation would be sure to follow
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Архангел
- 138, 127 подземелье
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Сообщение: We are the guardians for these Scholars, You will not pass.
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Ящик Пандоры
- 138, 132 подземелье
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Сообщение: Get past the guardians and you will be well rewarded.
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Троглодит
- 135, 52 подземелье
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Сообщение: Please let us join you, we can't see in the light and we need to get to the Quest guard.
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Троглодит
- 120, 75 подземелье
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Сообщение: If you bring us with you, we may be of some help getting through the quest guard
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Троглодит
- 118, 63 подземелье
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Сообщение: We've been requested by the Quest guards, but we can't seem to find our way, would you be willing to help?
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Троглодит
- 143, 71 подземелье
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Сообщение: You will need us, so make some room for us.
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Троглодит
- 126, 66 подземелье
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Сообщение: A Seer has asked us to visit him, but we can't seem to find him, have you seen any Seer Huts around?
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Кристальный дракон
- 106, 34 подземелье
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Сообщение: You will not be able to defeat us, after all, we're made of one of the strongest materials known to man....Crystal!
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Древнее чудище
- 61, 37 подземелье
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Сообщение: We are here to make sure no one disturbs the Scholars.
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Ящик Пандоры
- 63, 26 подземелье
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Сообщение: If you defeat the guardians, the treasure is yours!
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Гремлин
- 2, 2 подземелье
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Сообщение: You should make some room for us, you will need us!
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Гремлин
- 15, 0 подземелье
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Сообщение: Take us with you, we will be able to help you.
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Гремлин
- 27, 13 подземелье
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Сообщение: A Quest guard has asked for our presence, take us along and we can help you get through.
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Гремлин
- 18, 38 подземелье
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Сообщение: You will need us, so you better make some room.
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Гремлин
- 11, 31 подземелье
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Сообщение: We are trying to find our way to our friend the Seer, have you seen his house?
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Сказочный дракон
- 98, 2 подземелье
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Сообщение: We know you've come to kill us. Let's see if you can.
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Ящик Пандоры
- 65, 48 подземелье
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Сообщение: You have found troops.
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Подземелье
- 71, 67 суша
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Название: Give Creatures
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Сообщение: You are given a boost to your army
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Ящик Пандоры
- 95, 17 суша
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Сообщение: Can you defeat the monsters to gain access to the upperworld?
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Архангел
- 105, 16 суша
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Сообщение: The sacred lands of the Scholars must not be disturbed!
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Копейщик
- 39, 3 суша
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Сообщение: You will need us if you wish to continue on, so you better make some room for us.
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Копейщик
- 42, 12 суша
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Сообщение: You will need us to continue on, so you better make some room for us.
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Копейщик
- 50, 45 суша
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Сообщение: You will need us to get through, so make room....
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Копейщик
- 4, 33 суша
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Сообщение: If you want to get through to the next area, you will need to bring us to the Quest guard to get through. Make room.
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Кентавр
- 2, 2 суша
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Сообщение: You will want to make room for us. We are wanted by the Quest guards.
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Кентавр
- 9, 21 суша
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Сообщение: You need us, trust us....
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Кентавр
- 20, 29 суша
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Сообщение: We need to travel to the Quest holders, it would be to your benefit to take us there.
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Кентавр
- 11, 33 суша
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Сообщение: May we travel with you for a spell? You might need us.
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Гремлин
- 54, 0 суша
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Сообщение: You need us! Take us with you!
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Гремлин
- 62, 0 суша
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Сообщение: You'll want to take us along with you.
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Гремлин
- 96, 1 суша
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Сообщение: May we join you? It might be to your benefit.
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Гремлин
- 92, 18 суша
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Сообщение: You might want to take us along with you.
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Гремлин
- 86, 6 суша
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Сообщение: Take us with you.
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Лазурный дракон
- 97, 42 суша
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Сообщение: If you can defeat us, some will join your Quest. They await you in our lair.
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Бес
- 20, 85 суша
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Сообщение: We understand that the Quest guards request our presence, so you should to take us there.
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Бес
- 2, 111 суша
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Сообщение: You better take us along, as you will need us.
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Бес
- 40, 105 суша
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Сообщение: We need an escort to the Quest guard, so bring us and we'll get you through.
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Бес
- 9, 99 суша
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Сообщение: You will want to take us along with you. Just make sure we don't die!
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Кристальный дракон
- 3, 50 суша
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Сообщение: You think you can defeat us?
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Бес
- 24, 112 суша
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Сообщение: You better bring us along with you.
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Скелет
- 43, 58 суша
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Сообщение: You should allow us to join you. It will be to your benefit.
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Скелет
- 0, 72 суша
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Сообщение: You will need us, so make room.
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Скелет
- 2, 48 суша
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Сообщение: You better make some room for us, or you won't be going through the next quest guard.
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Скелет
- 22, 58 суша
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Сообщение: You need us to keep on going, so make some room.
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Скелет
- 15, 79 суша
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Сообщение: We hear you need us. Well, you better make some room then.
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Гидра хаоса
- 48, 113 суша
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Сообщение: We were ssssent to guard the Ssssscholars.
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Ящик Пандоры
- 38, 116 суша
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Сообщение: If you can defeat the guardians, it will be well worth it!
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Феникс
- 87, 92 суша
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Сообщение: We are here to protect and serve the Scholars.
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Ящик Пандоры
- 80, 87 суша
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Сообщение: If you can defeat the guardians, it will help you.
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Сказочный дракон
- 113, 128 суша
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Сообщение: You think you can defeat us? Go ahead and try.
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Троглодит
- 139, 109 суша
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Сообщение: You will need us, so make room.
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Троглодит
- 126, 90 суша
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Сообщение: You better take us along, you may need us later.
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Троглодит
- 125, 121 суша
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Сообщение: You better make room, you'll need us.
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Троглодит
- 138, 125 суша
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Сообщение: The Quest guard requests our presence, so you better take us along.
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Троглодит
- 125, 143 суша
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Сообщение: You should make some room for us, you will need us later on.
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Волшебный свиток
- 143, 33 суша
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Сообщение: You have won the prize of the fabled Dimension Door. Use it wisely, for if you go over to kill the Red Hero and he kills you, he will then have the power to come back and obliviate all.
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Волшебный свиток
- 128, 85 суша
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Сообщение: You have won the legendary spell of Fly. Use it wisely, and remember if you get killed, your enemy will gain this powerful spell.
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Волшебный свиток
- 4, 125 суша
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Сообщение: You have won the powerful spell Dimension Door. Use it wisely and remeber that if you are defeated, your enemy will gain control of this most powerful spell.
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Ящик Пандоры
- 66, 53 суша
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Сообщение: You have found troops
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