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Герои 3 - карта Outcoming

29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Outcoming
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
The history about the world, where might and magic ruled together during long centuries. Before the person of general danger outgoing from the malicious adherent of the Dark God, even the most malicious enemies must be united to rescue the world. Choose one from four Lords and protect the world!

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Outcoming

Слухи

  • Silver Hook
    Castle Silver Hook - capital of the piracy state.
  • Gold master
    Gold Master was a richest woman in the world. But her vanity was not pleasant to the Gods - they imprisoned her somewhere in northern seas.
  • Great heroes
    It is said, that someone from the great heroes is still alive! But I not so believe to these stories!
  • Vampires
    Whatever you speak, but from that time, when have disappeared Vampire lords, it has become much more safe to go for a walk on evenings!

События

  • Intro1
    50 years back, mightiest creatures of this world have thrown a call to the Gods, wishing to occupy their place. The Gods have accepted a call of the mortal on the ground. A Great Battle has taken place, in which the Gods seek to gain victory.
  • Intro2
    In punishment for a defeat, the Gods have expelled the armies of the Great heroes from this world. Since then, nobody has ever saw them again. After 50 years of rage, beastmaster Darius calls to the Black God, and has also brought by him numerous victims, from whence they have returned.
  • Intro3
    Now Darius, with support of the Mightiest is going to become master of this land. He will not stop for anything, carrying with him destruction and terror. Four masters of this land try to resist to the artful plans of Darius.
  • Intro4
    Though the forces are too unequal, nevertheless hope remains - hope for the past...
  • Resources
    Название:
  • Earthquake
    The earthquake the fortune teller spoke of happened last night. Your storehouse with all of its resources has been destroyed.
  • Imp's treasure
    Walking near your castle, you have met a young Imp. He has promised to show you a place where a pot with gold is buried, for a small payment of course. By digging for the pot in the specified place you have found only a small amount of ore.
  • Horse
    During a walk near a wooden track, your horse caught her leg in a hole. When you have extracted her from the hole, you notice a small pot filled with gems.
  • Barrel
    Your patrol has brought you barrel, washed ashore to the coast by sea waves. By opening it you have found a little gold and sulfur.
  • Swamp
    Near your castle, a guard has found the body of an unlucky traveller which has plunged itself into a swamp. Upon examining the cadavre, you find a small bag of sulfur.
  • Tsunami
    Your peasants have informed you that a huge tsunami is approaching nearer to the coast of your island. It can only bring irreparable damage to your economy.
  • Tsunami2
    The tsunami is already only several miles from your possessions. It sweeps away all in it's path and destroys all living things. Your peasants are somewhat concerned and demand you apply your magic to prevent the disaster from reaching them.
  • Tsunami3
    The tsunami has passed and your island has been spared. Similarly, the will of the Black God shows resistance by even more of a mightier will - the will of Galadin. Your peasants are very glad that the danger has passed and the receipts in your treasury have increased.
  • Jafar 1
    The old wizard Jafar has joined your group. He is so old and wise, that he can appear rather useful. You say to yourself. You have employed Jafar for 500 gold per week.
  • Jafar 1.1
    He has promised to tell you each week something about old times, about the Great battle and in general about everything. All which you will need to learn anyway.
  • Haron 1
    The old centaur Haron has joined your group. He is so old and wise, that he can appear rather useful. You have employed Haron for 500 gold per week.
  • Haron 1.1
    He has promised to tell you each week something about old times, about the Great battle and in general about everything. That which you will need to know anyway.
  • Oti 1
    The old dwarf Oti has joined your group. He is so old and wise, that can appear rather useful, - has advised to you your internal vote. You have employed Oti for 500 gold per one week.
  • Oti 1.1
    He has promised to tell to you each week something about old times, about the Great battle and in general about everything, that you will need to learn.
  • Morph 1
    The old gargoyle Morph has joined your group. He is so old and wise, that can appear rather useful, - has advised to you your internal vote. You have employed Morph for 500 gold per one week.
  • Morph 1.1
    18
  • Jafar 2
    It is time for the first Jafar's story.Today I shall tell to you about Griffin's coast, milord,- has told Jafar.This place is in east of the world. In all times this place was an inexhaustible source for updating your troops. Griffins have chosen this place and now each year twisted their nests
  • Jafar 2.1
    just there. There also lives mine old friend - seer. He had small problem - he has lost a shield - family relic. I think he generously will reward the one who can help him.
  • Haron 2
    It is time for the first Haron's story.Today I shall tell to you about Griffin's coast, milord,- has told Haron.This place is in east of the world. In all times this place was an inexhaustible source for updating your troops. Griffins have chosen this place and now each year twisted their nests
  • Haron 2.1
    22
  • Oti 2
    It is time for the first Oti's story.Today I shall tell to you about Griffin's coast, milord,- has told Oti.This place is in east of the world. In all times this place was an inexhaustible source for updating your troops. Griffins have chosen this place and now each year twisted their nests
  • Oti 2.1
    22
  • Morph 2
    It is time for the first Morph's story.Today I shall tell to you about Griffin's coast, milord,- has told Morph.This place is in east of the world. In all times this place was an inexhaustible source for updating your troops. Griffins have chosen this place and now each year twisted their nests
  • Morph 2.1
    22
  • Jafar, Haron, Oti & Morph 3
    The time for the second story has come. Today I shall tell you about Mageton - the city of wizards. It is on a small island in the southern seas. There are a lot of wonderful and magical things in this city. And what beer they serve in the local tavern!
  • Jafar, Haron, Oti & Morph 3.1
    If we shall ever get to Mageton, you will not stop the old man in having pleasure with his drink to a glass of kind beer.
  • Jafar, Haron, Oti & Morph 4
    The time for the next story has come. Today I shall tell to you about the Island of the Dead. It's nothing but a remarkable island in.. In.. I do not remember where. All I remember about it was this guy living there who complained to me of a loss... a loss... I do not remember what.
  • Jafar, Haron, Oti & Morph 4.1
    The sclerosis is not at all ridiculous, young man!
  • Jafar, Haron, Oti & Morph 5
    Today I shall tell you the story about the mines of the Dwarves, Milord. Many centuries ago, dwarves extracted gold and jewels from the mines deep under the Mediterranean sea. Mastery of those skills then could'nt even surpass the best of todays methods.
  • Jafar, Haron, Oti & Morph 5.1
    But soon the great battle for the mines of the Dwarves had gotten underway. Nobody knew, who attacked the dwarves. It is known that only fearless dwarves ran from the mines, leaving behind necessary equipment. And now they say ghosts reside int the deserted shafts.
  • Jafar, Haron, Oti & Morph 6
    Today I want to tell you, Milord, about one of the heroes of antiquity - about the necromancer they call Furia. She led troops of the great lord Cartelian, which resisted the Gods in the great battle. But some time before the battle Furia was lifted in revolt and has tried to grasp authority ever since.
  • Jafar, Haron, Oti & Morph 6.1
    Cartelian had suppressed the revolt and had Furia imprisioned, where she is still.
  • Jafar, Haron, Oti & Morph 7
    Today, Milord, I want to continue the story about the great necromancers of that time. After lord Cartelian had imprisoned Furia, he had lost one of his best commanders. Troops of Cartelian had suffered much defeat ever since. So Lord Cartelian was expelled to the caves in the swampy sands.
  • Jafar, Haron, Oti & Morph 8
    Today's story will be about magic, more exact, about creatures created through magic - about Air Elementals. In the time of the great battle, they supported prince Korin. When his troops were defeated, Korin was imprisoned and his allies were banished on the remote island in the Northern ocean.
  • Jafar, Haron, Oti & Morph 9
    Today I shall tell you about the days of my youth, when I was as strong as you, Milord, and I extracted gold. Perhaps, there is no better place for a gold digger to look than to the swamps of the dancing spirits located somewhere south of the world. Only Mines of the phantoms surpass these swamps so I am told.
  • Jafar, Haron, Oti & Morph 10
    Today I will tell you about a miracle of our world - the God's Tower. Nobody knows where this tower is, but all in this world who know of it, say that the one who ventures to throw a call to the keepers of this tower, will compare in power with the heroes of ancient antiquity.
  • Final story 1
    Today, you will hear my last story- the old man has said. I shall reveal to you, who I actually am! With these words the old man has disappeared. The air around you begins to tremble, and, at long last, a silhouette appears before you, surrounded with a bright radiance. I'm Kanochi, younger brother
  • Final story 2
    of the God Galadin. Fifty years back I have accepted the appearance of mortals, battled for the party of mortasl in the Great battle and lost. Only my spirit could return to the sky, where I appear before the senior brother; my mortal body remained on the ground and there Iwas buried. Galadin was in anger because of
  • Final story 3
    my act and has ordered me in an image of spirit to be lowered to the ground and to live on the place, where I was killed 50 years ago. But now, before the person of general danger, all Light Gods should be united, and mortals should help the Gods! Darius is only a pawn in the hands of the Dark God, but if
  • Final story 4
    he will grasp authority above the world - hatred will reign on all lands and the Dark God will destroy the Light Gods. Now, the fate of thel world depends on you. In a half-years time from now, forces of Darius will become strong enough to open the portal in Hell, through which will come infernal Warriors and capture our
  • Final story 5
    land. Stop Darius and let Galadin bless you. With these words Kanochi has dissolved into thin air.
  • 5 month warning
    Remember, lord, you have only nine months to complete your task! - and five of them have already have passed.
  • All is lost
    Now all is lost. The portal has been opened. Ominous infernal Warriors have grasped our still recently perfect land. The Light Gods have abandoned this world. You could not help us, Milord. All is lost!!!

Объекты

  • Тюрьма
    • 9, 5 подземелье
    • Название: Gold Master
  • Золото
    • 37, 6 подземелье
    • Сообщение: When you touched to the gold, some strange creatures appeared from the aip and began fight!
  • Дивный доспех
    • 10, 26 подземелье
    • Сообщение: Hey, you! This is the armor of great king of Elves! Go away or we'll attack!
  • Маг
    • 37, 48 подземелье
    • Сообщение: You see the groop of mages, that standing on the water like on the earth. She stole our magic items and now we watch over her - said the leader. Go away and don't disturb us!
  • Событие
    • 37, 47 подземелье
    • Сообщение: When you killed the last mage, you saw the little mermaid. She held out three beautiful things to you, then turhed around and disappeared in the waves.
  • Цитадель
    • 68, 37 подземелье
    • Название: Orcs
    • Сообщение: A big group of Orcs wished to join your army!
  • Указатель
    • 141, 6 подземелье
    • Сообщение: Welcome to the Air Elemental's island!
  • Событие
    • 119, 7 подземелье
    • Сообщение: Pirates!
  • Золото
    • 0, 79 подземелье
    • Сообщение: Nomads are defend this gold. Do you REALLY want to attack them? They seem so strong...
  • Событие
    • 139, 135 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 137, 8 подземелье
    • Сообщение: Do you want this helm? Then fight us! - cries Harpy.
  • Указатель
    • 47, 91 подземелье
    • Сообщение: Finally, we arrived this place and now we'll stay here. We'll make our colony undeground. I hope, that nobody will not disturb us! Amod I, the heretic
  • Указатель
    • 74, 88 подземелье
    • Сообщение: Mines of fantoms. Be on the alert, wanderer!
  • Указатель
    • 68, 88 подземелье
    • Сообщение: This cavern will be our new home. We'll try to forget about our defeat and live in peace with the Gods. Skiv, the warlock.
  • Некрополь
    • 68, 94 подземелье
    • Название: Silver Hook
  • Указатель
    • 141, 78 подземелье
    • Сообщение: Griffin's coast.
  • Указатель
    • 132, 79 подземелье
    • Сообщение: Griffin's coast.
  • Событие
    • 135, 77 подземелье
    • Сообщение: It's a trap!
  • Тюрьма
    • 130, 84 подземелье
    • Название: Furia
  • Маг
    • 131, 84 подземелье
    • Сообщение: We are guards of this prison. Nobody can't go past us without the permission of the Gods
  • Случайный город
    • 135, 96 подземелье
    • Название: creatures
  • Указатель
    • 5, 38 подземелье
    • Сообщение: Now we obliged to live under the ground. After this terrible defeat we were banished by the Gods from our green fields. Good-bye, the light. Til-druid
  • Тюрьма
    • 95, 81 подземелье
    • Название: Korin
  • Джинн
    • 95, 82 подземелье
    • Сообщение: We are guards of this prison. Nobody can't go past us without the permission of the Gods.
  • Указатель
    • 87, 103 подземелье
    • Сообщение: Island of the dead
  • Пегас
    • 7, 6 подземелье
    • Сообщение: We are guards of this prison. Nobody can't go past us without the permission of the Gods!
  • Указатель
    • 115, 124 подземелье
    • Сообщение: Swampy sands
  • Событие
    • 116, 122 подземелье
    • Сообщение: Small group of the Gorgons appeared in front of you. We wish to join to your army ,- said their leader,-for a small fee of course. You accept an offer
  • Указатель
    • 112, 108 подземелье
    • Сообщение: Swampy sands
  • Указатель
    • 109, 116 подземелье
    • Сообщение: We were defeated. My skeletons were scattered. This cave will be our new home. Cartelian, necromancer.
  • Некрополь
    • 103, 127 подземелье
    • Название: Silver Hook
    • Название: Creatures
  • Волшебный свиток
    • 86, 113 подземелье
    • Сообщение: This Scroll contains powerful spell - Chain Lightning. May be it'll help you in your Quest.
  • Шлем адской бури
    • 94, 120 подземелье
    • Сообщение: We can't give you our best thing, go away as fast as you can!
  • Доспехи самородной серы
    • 80, 115 подземелье
    • Сообщение: We can't give you our best thing, go away as fast as you can!
  • Событие
    • 86, 116 подземелье
    • Сообщение: When you drunk from the magic fountain, you felt, that your body filled with the magic energy.
  • Событие
    • 85, 123 подземелье
    • Сообщение: This is the magic town, called Magiton. From behind the town walls you can saw flashes of the fire and fantom silhouettes, heard the amazing music and songs. Perhaps, somebody in this town can help you?
  • Башня
    • 37, 109 подземелье
    • Название: resource
  • Случайный город
    • 75, 19 подземелье
    • Название: level7
    • Сообщение: This night the Light God Galadin appeared to you. My correct subject, I want to recompense you that you have not surrendered in struggle with Darius. By the will I return on ground the mightest creatures. Use them wisely and you will win in this war. Good luck - the God has told and you wake up.
    • Название: Mightest
    • Сообщение: The mightest have returned!
  • Башня
    • 31, 22 подземелье
    • Название: God's Tower
    • Название: Creatures
  • Событие
    • 31, 23 подземелье
    • Сообщение: You are standing under the walls of the Light God's Tower. Angels and Archangels guard this sacred place. Light Gods decided to give you a chance to prove your bravery. If you'll strong enough to win in the battle with our servants - the Tower will be yours- said Galadin - the supreme Light God.
  • Событие
    • 11, 24 подземелье
    • Сообщение: This is the sacred land of the Galadin. When you took a step by this magic land, you felt, that your luck increased.
  • Событие
    • 69, 118 подземелье
    • Сообщение: This is the sacred land of the Galadin. When you took a step by this magic land, you felt, that your morale increased.
  • Событие
    • 87, 118 подземелье
    • Сообщение: This is the sacred land of the Galadin. When you took a step by this magic land, you felt, that your morale increased.
  • Событие
    • 85, 118 подземелье
    • Сообщение: This is the sacred land of the Galadin. When you took a step by this magic land, you felt, that your luck increased.
  • Событие
    • 107, 63 подземелье
    • Сообщение: This is the sacred land of the Galadin. When you took a step by this magic land, you felt, that your luck increased.
  • Событие
    • 93, 45 подземелье
    • Сообщение: This is the sacred land of the Galadin. When you took a step by this magic land, you felt, that your morale increased.
  • Событие
    • 99, 46 подземелье
    • Сообщение: This is the sacred land of the Galadin. When you took a step by this magic land, you felt, that your luck increased.
  • Событие
    • 30, 29 подземелье
    • Сообщение: This is the sacred land of the Galadin. When you took a step by this magic land, you felt, that your luck increased.
  • Событие
    • 32, 29 подземелье
    • Сообщение: This is the sacred land of the Galadin. When you took a step by this magic land, you felt, that your morale increased.
  • Случайный город
    • 117, 93 подземелье
    • Название: level7
    • Сообщение: This night the Light God Galadin appeared to you. My correct subject, I want to recompense you that you have not surrendered in struggle with Darius. By the will I return on ground the mightest creatures. Use them wisely and you will win in this war. Good luck - the God has told and you wake up.
    • Название: Mightest
    • Сообщение: The mightest have returned!
  • Случайный город
    • 83, 65 подземелье
    • Название: level7
    • Сообщение: This night the Light God Galadin appeared to you. My correct subject, I want to recompense you that you have not surrendered in struggle with Darius. By the will I return on ground the mightest creatures. Use them wisely and you will win in this war. Good luck - the God has told and you wake up.
    • Название: Mightest
    • Сообщение: The mightest have returned!
  • Событие
    • 59, 70 подземелье
    • Сообщение: Welcome, travellers! I was so bored, but you cheer up me. Here is my small reward to you- said mermaid and gave you a small sack.
  • Крепость
    • 107, 136 подземелье
    • Название: Dark Temple
    • Посещение Зверолов: Название
  • Событие
    • 108, 137 подземелье
    • Сообщение: Finally, you arrived the citadel of evil - the Temple of the Dark Gods. Strange sounds of the develish incantations be heard from behind the dark walls.Prepare yourself for the final battle- said the voice of Galadin.Let my blessing be with you!
  • Инферно
    • 3, 110 подземелье
    • Название: creatures
  • Случайный город
    • 4, 141 подземелье
    • Название: creatures
    • Название: resource
  • Подземелье
    • 83, 140 подземелье
    • Название: creatures
  • Цитадель
    • 47, 130 подземелье
    • Название: creatures
  • Указатель
    • 114, 75 подземелье
    • Сообщение: Atlantis
  • Указатель
    • 24, 140 подземелье
    • Сообщение: Welcome to the Swamps of the dancing spirits!
  • Указатель
    • 64, 142 подземелье
    • Сообщение: Welcome to the Swamps of the dancing spirits!
  • Бутылка
    • 97, 62 подземелье
    • Сообщение: .....Last night we broke out of pirates encirclement. Now we'll try .. ....ved our lan. Our captain .. .... p.rplexed by the powe. of their .roops
  • Событие
    • 96, 32 подземелье
    • Сообщение: Pirates!
  • Событие
    • 72, 19 подземелье
    • Сообщение: Pirates! They took you unawares and you was compeled to fight with them for your wealth.
  • Событие
    • 56, 39 подземелье
    • Сообщение: Pirates!
  • Событие
    • 101, 71 подземелье
    • Сообщение: Pirates! They took you unawares and you was compeled to fight with them for your wealth.
  • Событие
    • 109, 47 подземелье
    • Сообщение: Pirates!
  • Событие
    • 123, 28 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 138, 15 подземелье
    • Сообщение: Pirates!
  • Событие
    • 119, 14 подземелье
    • Сообщение: Pirates!
  • Событие
    • 122, 12 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 139, 42 подземелье
    • Сообщение: Pirates!
  • Событие
    • 127, 67 подземелье
    • Сообщение: Pirates!
  • Событие
    • 132, 90 подземелье
    • Сообщение: Pirates!
  • Событие
    • 137, 127 подземелье
    • Сообщение: Pirates! They took you unawares and you was compeled to fight with them for your wealth.
  • Событие
    • 91, 107 подземелье
    • Сообщение: Pirates!
  • Событие
    • 68, 124 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 37, 85 подземелье
    • Сообщение: Pirates! They took you unawares and you was compeled to fight with them for your wealth.
  • Событие
    • 72, 67 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 77, 41 подземелье
    • Сообщение: Pirates!
  • Событие
    • 107, 7 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 64, 9 подземелье
    • Сообщение: Pirates! Unexpectedly their ship has come up from behind of a rocky island and has attacked you!
  • Событие
    • 56, 60 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 58, 77 подземелье
    • Сообщение: Pirates!
  • Событие
    • 62, 91 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 91, 93 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 50, 115 подземелье
    • Сообщение: Pirates!
  • Событие
    • 13, 102 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 9, 72 подземелье
    • Сообщение: Pirates!
  • Событие
    • 22, 41 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 45, 30 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 16, 12 подземелье
    • Сообщение: Pirates!
  • Событие
    • 93, 129 подземелье
    • Сообщение: Pirates! You couldn't escape and were forced to take a battle.
  • Событие
    • 28, 63 подземелье
    • Сообщение: Pirates! They took you unawares and you was compeled to fight with them for your wealth.
  • Событие
    • 91, 117 подземелье
    • Сообщение: I know something that can be useful to you- said the barmen, when your troops come to the tavern. I heard, that you are looking for the Temple of the Dark Gods. One traveller said me, that the Temple is situated on the island,that lies to the west from the Magiton. But the island is inaccessible
  • Событие
    • 101, 20 подземелье
    • Сообщение: This is the sacred land of the Galadin. When you took a step by this magic land, you felt, that your morale increased.
  • Событие
    • 135, 27 подземелье
    • Сообщение: Your captain has reported to you, that on horizon the ship very reminding piracy is seen! Can be it is necessary choose other way?
  • Событие
    • 129, 91 подземелье
    • Сообщение: Your captain has reported to you, that on horizon the ship very reminding piracy is seen! Can be it is necessary choose other way?
  • Событие
    • 68, 77 подземелье
    • Сообщение: Your captain has reported to you, that on horizon the ship very reminding piracy is seen! Can be it is necessary choose other way?
  • Событие
    • 61, 31 подземелье
    • Сообщение: Your captain has reported to you, that on horizon the ship very reminding piracy is seen! Can be it is necessary choose other way?
  • Событие
    • 103, 99 подземелье
    • Сообщение: On horizon is hardly seen weak smoke. Probably, it not the pirates, but who can know for certain?
  • Событие
    • 109, 13 подземелье
    • Сообщение: On horizon is hardly seen weak smoke. Probably, it not the pirates, but who can know for certain?
  • Событие
    • 27, 106 подземелье
    • Сообщение: On horizon is hardly seen weak smoke. Probably, it not the pirates, but who can know for certain?
  • Указатель
    • 14, 66 подземелье
    • Сообщение: Skeleton's alley.
  • Случайный город
    • 50, 9 подземелье
    • Название: Tavern Sea
    • Название: Creatures
    • Сообщение: Some creatures wished to join to your troops.
  • Случайный город
    • 132, 50 подземелье
    • Название: level7
    • Сообщение: This night the Light God Galadin appeared to you. My correct subject, I want to recompense you that you have not surrendered in struggle with Darius. By the will I return on ground the mightest creatures. Use them wisely and you will win in this war. Good luck - the God has told and you wake up.
    • Название: Mightest
    • Сообщение: The mightest have returned!
  • Инферно
    • 6, 107 суша
    • Название: Dark Castle
    • Название: minus
  • Еретик
    • 17, 92 суша
    • Название: Amod I
  • Событие
    • 88, 50 суша
    • Сообщение: Similar, just on this place has taken place Great battle! Now part of a field of fight was lowered on the bottom of the sea. Probably here it is possible to find something from the great weapon of those times, something, that can help us in struggle with Darius and his dark hordes.
  • Событие
    • 90, 49 суша
    • Сообщение: The door of the tavern has opened, and you have seen, that its large hall is filled with essences poorly similar to the people. Most of all they resembled on spirits. The old man has seemed from the counter. He was very similar to the visitors. Never you did not see yet such old man.
  • Событие
    • 91, 50 суша
    • Сообщение: They came and left, and I remained - muttered he. You have understood, that this man - spirit of Kanochi, and visitors - spirits of mightest.This piece lays near the tavern. I do not think, that it still is useful to me. If want, can take away it- has told Kanochi and the door was closed
  • Привидение
    • 89, 49 суша
    • Сообщение: We protect this tavern already fifty years, and since then anybody from mortal did not cross yet its threshold. We shall not become to make for you exception.
  • Событие
    • 90, 46 суша
    • Сообщение: Can not be! Really it is a grave of Kanochi? But here there is no his legendary sword. Can be it hidden somewhere nearby?
  • Некрополь
    • 137, 100 суша
    • Название: Scull's roar
    • Название: minus
  • Некромант
    • 122, 117 суша
    • Название: Cartelian
  • Скелет
    • 112, 117 суша
    • Сообщение: As for a long time I did not see so much appetizing alive bodies! It is a pity, that is very faster you will become same as I!
  • Событие
    • 110, 116 суша
    • Сообщение: What strange place. Air here is filled by aroma of decomposed flesh, and under legs not ground - continuous carpet from the bones, jagged blades and fragments of shields. It is far from being the best place for a pleasant walk.
  • Бастион
    • 58, 7 суша
    • Название: Parantia
    • Название: minus
  • Друид
    • 37, 24 суша
    • Название: Til
  • Событие
    • 53, 35 суша
    • Сообщение: From behind the east rocks reaches weak wind. Very similar, that behind rocks - sea.
  • Событие
    • 15, 20 суша
    • Сообщение: The perfect sounds of Elvish music fill the air here. It seems, the sound is reflected from rocks and it becomes even more perfect, if only it is possible.
  • Событие
    • 40, 101 суша
    • Сообщение: Caustic smell of sulfur and alkali here everywhere. Air is so heated up, that with each step forward to breathe there is all more difficult.
  • Подземелье
    • 35, 128 суша
    • Название: Dragonia
    • Название: minus
  • Чернокнижник
    • 52, 121 суша
    • Название: Sciv
  • Событие
    • 81, 110 суша
    • Сообщение: It's an entrance in the central mine of the Dwarven shafts. Earlier in this garrison dwarves drank old kind vine after a long and heavy working day. Now only jagged battle axes and the corpses remind nowadays living about the former owners of shafts.
  • Событие
    • 89, 115 суша
    • Сообщение: Under a tree you have found out a body of dwarf. His clothes were torn in slices by someone's sharp claws. On his head was a perfect helmet, which could not damage neither years, nor claws of the murderers. You have taken a helmet to yourself and have buried the body.
  • Событие
    • 82, 86 суша
    • Сообщение: The group of dwarves went out towards to you from behind the trees. Their leader has told
  • Событие
    • 106, 48 суша
    • Сообщение: Your sailors have lowered a net in the sea to catch slightly fish for dinner. When the net was lifted on a deck, in it has appeared perfect аmulet. This sea - flooded field of Great battle, now that is absolutely clear.
  • Событие
    • 99, 52 суша
    • Сообщение: You have noticed something brilliant on sea bottom. After several hours of unsuccessful attempts you have lifted on a deck an ancient shield polished with sea waves.
  • Событие
    • 77, 57 суша
    • Сообщение: You have caught from the sea a barrel half shipped in water. When you have opened it, the gold coins fell down on a deck .
  • Событие
    • 80, 36 суша
    • Сообщение: Among reeves your sailors have found out a strange appearing subject. By clearing it from seaweed you become the owner of ancient club.
  • Событие
    • 87, 30 суша
    • Сообщение: The anchor chain of your ship was hooked for any subject on sea bottom. You managed to lift this subject on a deck. It has appeared an ancient armor.
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