Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
The terrible storm occured in the place of minefields. The possibileties are GREAT!
Герои 3 - карта Minefields
29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Minefields | 0.02МБ | h3m |
Слухи
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Y Hac TBOP9lTC9l l/lHTEPECHblE BELLl,l/l - nOCETl/lTE Xl/l>l
l События
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First intro6The terrible thunderstorm wrecked most of your castle's buildings. You are absolutely sure that it is some magic caused by those spellcasters! You send a word to Lizardmen about the truice. Who knows what changes to the world has it caused.
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First intro2The terrible thunderstorm wrecked most of your castle's buildings. Ha! The Great Time of Arrival! Now it is the time of undead! Those living goodies and fighting fools will fill your army's wrath! The storm has some more secrets... interesting ones...
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First intro1The terrible thunderstorm wrecked most of your castle's buildings. Who knows what changes to the world has it caused. Perheps the gods are angry. However it is interesting to fiure it out what is that undead doing.
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First intro3The terrible thunderstorm wrecked most of your castle's buildings. You are absolutely sure that it is some magic caused by those spellcasters! You send a word to Barbarians about the truice. Who knows what changes to the world has it caused.
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First intro4The Elemental storm is a rare event. Too few wizards have seen it in the past. However it destroyed almots every building. Well we'd better prepare for the new war. More knowledge is essential. You remember that no one knows the real cause of Elemental storms. What might have it done?
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Intro - good.An evil necromancer has the desire to rob the Great Graveyard. He must be stopped at all costs! To make matters worse, eastern barbarians and western swampmen have refused to join your cause. I fear they have other plans... The storm was merely a sign... Or more?
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Intro - evilHa! Idiots! All of them! Not worthy to live am I? hahahaha! I'm already dead! When I'll break those pesky defences on the Great Graveyard's gate these feeble mines will not stop me. All shall die! Then I'll figure the way to know the real cause of that sign. One ancient mummy told that the past will become visible... perheps...
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Intro - neutralAt long last, we are bretheren. Barbarians with their tremendous attack powers and the Swampfolk with their outstanding defences. Time to teach every other race a lesson! For generations they used us as a fighting force and then had the warprice. We had no chance of fighting them due to our everlasting Krewlod - Tatalian war. Now everything is different! Time to free the wrath of ours! That sign from above! The gods want us to revenge ourselfs.
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GoodIt looks like barbarians have made an alliance with those swampfolk. They want to fight us and the evil one. We pray, they will exaust their powers in battle against the necromancer and therefore be silent for a long time...
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evilHa, those dump lizzards and goblins are in this war! Some more skeletons to us!
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NeutralInteresting, but our alliance is working! Our trade is of some use!
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minesThe ancient system of mines protects the castles. Only a strong army can pass through. Althoug in any case you will need some luck
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Good StrategyRather than fighting those hydras and behemoths we prefer to sit and to wait. They will surely defeat the necromancer, and then we will show up.
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Evil strategyHorror to thee! Those behemoths are of unknown and awesome strength to us, no one can put up a proper defence. Do not close to hydras in any case, and most importaint do not surround them! We'd better wait till our Great Graveyard is opened.
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Neutral strategyCrush everyone here! Destroy everything! Our enemy will flee before our might! The more experience we have, the more powerful we are!
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InteeA big vision appeares in the sky, every one can see it. It anounces: BE/ll/lKl/lE CPA>l
l QuerryThe cause of everlasting fight betveen barbarians and tatalians is that the greed of their leadres was very great. It is shown in the waters of truth. Once a large army of undead came here and was surprisingly attacked by dendroids.It is shown in the waters of truth. A fight between good and evil. It is shown in the waters of truth. The winner may change the past whoever he is. That wold provide with unlimited control over other races. But first one must win this war for this war never to happen.WaterThe water of truth itself wants to end this fight. Scary... It is dangerous to be near any water.Объекты
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Случайный город
- 11, 3 подземелье
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Название: Gold
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Сообщение: Gold
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Башня
- 1, 14 подземелье
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Название: 3o/oTo
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Сообщение: 3o/oTo
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Цитадель
- 56, 9 подземелье
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Название: Gold
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Сообщение: Gold
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Боевой меч титана
- 56, 11 подземелье
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Сообщение: TBoe
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Щит часового
- 4, 35 подземелье
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Сообщение: TBoe
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Крепость
- 1, 32 подземелье
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Название: 3o/oTo
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Сообщение: nPuLLl/o 3o/oTo
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Событие
- 7, 52 подземелье
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Сообщение: Da/LLle HeT nyTu - Da/LLle MyLLluHblu /ec...
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Событие
- 38, 39 подземелье
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Сообщение: Danger - Minefields
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Некрополь
- 68, 46 подземелье
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Название: 3a 3/o!
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Сообщение: 3a 3/o mbI uDeM!!!!
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Событие
- 56, 10 подземелье
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Сообщение: Bbl Cl/l/Hbl!!!!
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Событие
- 1, 34 подземелье
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Сообщение: en garde
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Водный элементал
- 29, 51 подземелье
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Сообщение: Stoooooooooppppppp..pp..p... .
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Цитадель
- 34, 19 подземелье
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Название: Behemoth Home
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Сообщение: qrisssssstallll
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Событие
- 63, 42 подземелье
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Сообщение: Wwe do not like intruders!
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Водный элементал
- 58, 2 подземелье
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Сообщение: Stop Right there!!!
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Страж задания
- 29, 37 подземелье
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Сообщение: You may pass when you are 10th level. Or you can help me with these stums. You can just root one out. Please?
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