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Герои 3 - карта Malta

26/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Malta
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
A struggle for power in Malta has caused three factions to arise. To further complicate things, Gozo is rebelling and the Turks have landed at Marsaxlokk in southeastern Malta. The only way to unite the Maltese seems to be by acquiring the Angelic Alliance. Go out and conquer Malta, general!

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Malta0.18МБh3m

Malta

Объекты

  • Знак
    • 114, 85 подземелье
    • Сообщение: Luqa International Airport Roc 737's for hire. We thank you for flying Malta Air.
  • Знак
    • 116, 61 подземелье
    • Сообщение: St. Elmo Lighthouse.
  • Инферно
    • 129, 99 подземелье
    • Имя: Marsaxlokk
    • Посещение Демон: Имя
    • Биография: Pyrrhan was sent out by the Turkish Sultan to conquer the island of Malta from the infidels. He has a passion for fire and Ballistas.
    • Имя: Festa
    • Сообщение: These #¤@%=?¤) villagers insist on celebrating their #&#%!@Ј!!! Festa. Although your forces try to convince them that they should be doing some useful work instead, it doesn't
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    • Имя: AI only bonus
    • Сообщение: Event added to compensate for the AI's lacking ability to act according to events. It will not act in a different way from knowing Zurrieq is to the west and will therefore be less
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    • Имя: Day 25
    • Сообщение: AI only bonus
    • Имя: Plundering
    • Сообщение: It's been a while since you've truly plundered the churches in the area surrounding Marsaxlokk, so you decide to do it today. You might not become particularly popular among the locals,
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    • Имя: Festa of Marsaxlokk, Maltese
    • Сообщение: The citizens of Marsaxlokk have had just completed their Festa. Although it was staged during the weekend, a couple of workers didn't show up on Monday, preferring to take a day off.
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    • Имя: Dwellings free for AI
  • Замок
    • 35, 30 подземелье
    • Имя: Victoria
    • Посещение Следопыт: Имя
    • Биография: Rick Camilleri represents the Gozo Rebels in this game. His mission in life consists of ensuring Gozo's independence, and from a young age he has trained his physical and military
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    • Имя: AI Bonus
    • Сообщение: Should make green more annoying.
    • Имя: Festa
    • Сообщение: Time for another Festa - this one in Victoria, main town of Gozo. The people spend a day celebrating, and this does reduce your income for the day somewhat.
  • Оплот
    • 47, 29 подземелье
    • Имя: Nadur
    • Имя: AI Bonus
    • Сообщение: Bonus for green.
    • Имя: Festa
    • Сообщение: The Nadur Festa starts today and lasts all of the weekend. You sponsor a couple of things to increase your popularity among Peter, Paul, Peter Paul, Paul Peter, and the rest of Nadur's
      Подробнее
    • Имя: Day 120, Turkey
    • Сообщение: Peter, Paul, Peter Paul, Paul Peter, Pete, Paulus, and the women of Nadur attempt to enjoy themselves by having a Festa. You decided to enjoy yourself by setting up some rather nasty
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  • Знак
    • 49, 38 подземелье
    • Сообщение: Mgarr Harbour Mgarr event one west
  • Знак
    • 54, 44 подземелье
    • Сообщение: Cominotto
  • Башня
    • 124, 70 подземелье
    • Имя: Cospicua
    • Посещение Колдун: Имя
    • Биография: Being a wise and intelligent leader is a good way to become popular among the people. The northeastern region of Malta has been experiencing great progress under Vella. Recently his
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    • Имя: Festa
    • Сообщение: Today it's time for the Festa. Everyone is busy celebrating so you aren't earning much today. At least every other Maltese town has it's own festa so you don't have to worry too much.
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    • Имя: Artifact Merchant
    • Сообщение: Today, a marvelous building was completed. It was expensive, but it is probably well worth it.
    • Имя: Day 25
    • Сообщение: AI only bonus
    • Имя: Party
    • Сообщение: You are awoken early this morning, although in a very pleasant way. It's your birthday, and some of the most gifted musicians from all over the island are gathered below the tower,
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    • Имя: Dwellings free for AI
    • Имя: Sliema searching archives
    • Сообщение: After the conquest of Cospicua, you put a contingent of scribes at work in the archives of the town. You were hoping for evidence to the misdeed committed by Silvio Vella's people
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  • Замок
    • 108, 74 подземелье
    • Имя: Hamrun
    • Имя: Resource Silo
    • Сообщение: The citizens of Hamrun have built a Resource Silo. In return, you send them another shipment of resources.
    • Имя: AI Boost, day 30
    • Имя: Construction cost 1
    • Сообщение: The citizens of Hamrun have promised to construct a building which will be very valuable to you. You agree to donate some resources to the construction.
    • Имя: Construction cost 2
    • Сообщение: Now the new building in Hamrun is starting to take shape. It should be completed tomorrow, thanks to the hard work of the people of Hamrun, but also assisted by the additional resources
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  • Знак
    • 92, 84 подземелье
    • Сообщение: Arena today National Stadium of Ta'Qali tomorrow
  • Знак
    • 73, 45 подземелье
    • Сообщение: White Tower
  • Знак
    • 114, 91 подземелье
    • Сообщение: Runway. Watch out for rocs landing and taking off.
  • Знак
    • 130, 105 подземелье
    • Сообщение: Birzebbuga
  • Знак
    • 90, 105 подземелье
    • Сообщение: Welcome to Buskett Gardens, Malta's only forest.
  • Башня
    • 104, 60 подземелье
    • Имя: Sliema
    • Посещение Алхимик: Имя
    • Биография: Ernest Barry is the leader of the Sliema faction. He was always a popular figure in Sliema's army, and it didn't take him many years to reach an important position. Now, as Sliema's
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    • Имя: Festa
    • Сообщение: Today it's time for the Festa of Sliema. Everyone is busy celebrating so you aren't earning much today. At least every other Maltese town has it's own Festa, so there's a good chance
      Подробнее
    • Имя: Day 25
    • Сообщение: AI only bonus
    • Имя: Party
    • Сообщение: The people of Sliema gather to celebrate your success so far. So for once there's an event taking place in your home town that doesn't drain your treasury. In fact you receive several
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    • Имя: Dwellings free for AI
  • Знак
    • 93, 110 подземелье
    • Сообщение: Inquisitor's Palace No entry
  • Знак
    • 108, 58 подземелье
    • Сообщение: St. Julian's Tower
  • Знак
    • 105, 112 подземелье
    • Сообщение: Blue Grotto Closed until the war is over
  • Цитадель
    • 103, 109 подземелье
    • Имя: Zurrieq
    • Имя: AI Boost, day 30
    • Имя: Turkey wood
    • Сообщение: You put some of the most well-known citizens of Zurrieq in prison a few days ago and threatened to execute them, if the citizens didn't provide you with some wood. Now, a small amount
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    • Имя: Valletta - Reward for liberating Zurrieq
    • Сообщение: A messenger from Zurrieq arrives with a letter signed by literally every citizen of the town
    • Имя: Cospicua - Reward for liberating Zurrieq
    • Сообщение: A messenger from Zurrieq arrives with a letter signed by literally every citizen of the town
    • Имя: Sliema - Reward for liberating Zurrieq
    • Сообщение: A messenger from Zurrieq arrives with a letter signed by literally every citizen of the town
    • Имя: Riots
    • Сообщение: Okay, the citizens of Zurrieq didn't like your idea of torturing the imprisoned citizens to death. They attack your garrison, and you are forced to spend some resources on reinforcing
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  • Знак
    • 71, 73 подземелье
    • Сообщение: Golden Bay.
  • Знак
    • 95, 93 подземелье
    • Сообщение: St. James' Church
  • Знак
    • 140, 83 подземелье
    • Сообщение: Mamo Tower
  • Знак
    • 80, 88 подземелье
    • Сообщение: Binghemma Fort
  • Крепость
    • 134, 71 подземелье
    • Имя: Marsascala
    • Имя: AI Boost, day 30
  • Знак
    • 34, 36 подземелье
    • Сообщение: Knight's Wash House
  • Знак
    • 98, 101 подземелье
    • Сообщение: St. Blas Church
  • Знак
    • 92, 95 подземелье
    • Сообщение: Tal Virtu Church
  • Сопряжение
    • 63, 42 подземелье
    • Имя: Comino Conflux
  • Знак
    • 59, 45 подземелье
    • Сообщение: Comino Tower
  • Знак
    • 86, 55 подземелье
    • Сообщение: Bugibba
  • Знак
    • 72, 82 подземелье
    • Сообщение: Lippia Tower and Gnejna Bay
  • Сопряжение
    • 15, 127 подземелье
    • Имя: Draconia
  • Знак
    • 70, 54 подземелье
    • Сообщение: St. Agathe's Tower also known as Red Tower
  • Океанская бутыль
    • 55, 45 подземелье
    • Сообщение: Visit Cominotto today!
  • Океанская бутыль
    • 56, 124 подземелье
    • Сообщение: Why oh why? I try to drown myself by jumping into the ocean, and wake up on a deserted island. Someone must really hate me.
  • Событие
    • 141, 88 подземелье
    • Сообщение: A ghostly figure appears on one of the cliffs. Turkish invaders, you were warned. We have defeated you once and today you will feel the wrath of the Maltese again! The water starts
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  • Знак
    • 133, 98 подземелье
    • Сообщение: St. Lucian's Tower
  • Арбалетчик
    • 98, 64 подземелье
    • Сообщение: These archers are not too friendly. As you approach the sawmill they attack.
  • Тяжёлый арбалетчик
    • 97, 56 подземелье
    • Сообщение: A quartet of Marksmen try to stop you when you approach the ore pit.
  • Мастер-гремлин
    • 110, 70 подземелье
    • Сообщение: A small number of tiny troll-like creatures get very mad when you approach the sawmill. Seems this is their home, so to put it into use you'll first have to convince these guys to
      Подробнее
  • Мастер-гремлин
    • 105, 71 подземелье
    • Сообщение: Hey there! My name is Gremlin, okay?. Please don't call me Mister Gremlin, okay? I prefer Master Gremlin, 'kay? I'd love to let you get some of the ore I and my family have here,
      Подробнее
  • Крестоносец
    • 124, 100 подземелье
    • Сообщение: The Crusaders obviously haven't left Malta yet. You need to teach these infidels a lesson.
  • Монах
    • 134, 108 подземелье
    • Сообщение: A groups of Monks are guarding this ore pit. However, Jenn has been visiting their Monestary and accidentally forgotten to return a couple of valuable books, so a couple of the Monks
      Подробнее
  • Пегас
    • 91, 56 подземелье
    • Сообщение: Horses are rare enough, and these are some kind of flying horses?!? The only right thing to do is to teach these creatures that horses belong on the ground, not in the air.
      Подробнее
  • Пегас
    • 127, 64 подземелье
    • Сообщение: Horses are rare enough, and these are some kind of flying horses?!? The only right thing to do is to teach these creatures that horses belong on the ground, not in the air.
      Подробнее
  • Пегас
    • 125, 110 подземелье
    • Сообщение: Horses are rare enough, and these are some kind of flying horses?!? The only right thing to do is to teach these creatures that horses belong on the ground, not in the air.
      Подробнее
  • Пегас
    • 101, 78 подземелье
    • Сообщение: Horses are rare enough, and these are some kind of flying horses?!? The only right thing to do is to teach these creatures that horses belong on the ground, not in the air.
      Подробнее
  • Адское отродье
    • 103, 76 подземелье
    • Сообщение: We spit at your lousy fighting skills, warrior. But that we spit at you doesn't make us SPit lords.
  • Адское отродье
    • 123, 63 подземелье
    • Сообщение: We spit at your lousy fighting skills, warrior. But that we spit at you doesn't make us SPit lords.
  • Чемпион
    • 131, 91 подземелье
    • Сообщение: A group of mounted knights charge you on sight.
  • Крестоносец
    • 99, 81 подземелье
    • Сообщение: A groups of Crusaders are guarding this mine. Stop right there. We represent the pacifist movement, and are guarding this mine from all of you warcrazy fools You ask them why they
      Подробнее
  • Крестоносец
    • 109, 59 подземелье
    • Сообщение: A groups of Crusaders are guarding this mine. Stop right there. We represent the pacifist movement, and are guarding this mine from all of you warcrazy fools You ask them why they
      Подробнее
  • Крестоносец
    • 130, 74 подземелье
    • Сообщение: A groups of Crusaders are guarding this mine. Stop right there. We represent the pacifist movement, and are guarding this mine from all of you warcrazy fools You ask them why they
      Подробнее
  • Крестоносец
    • 24, 36 подземелье
    • Сообщение: A groups of Crusaders are guarding this mine. Stop right there. We represent the pacifist movement, and are guarding this mine from all of you warcrazy fools You ask them why they
      Подробнее
  • Тролль
    • 91, 68 подземелье
    • Сообщение: These trolls are trying to torture the unfortunate alchemist
  • Тролль
    • 135, 75 подземелье
    • Сообщение: These trolls are trying to torture the unfortunate alchemist
  • Тролль
    • 117, 94 подземелье
    • Сообщение: A group of trolls are here. You try to talk them into joining your forces, but the only reply you get is almost having your head crushed by a huge club.
  • Троглодит
    • 114, 78 подземелье
    • Сообщение: A group of Troglodytes are guarding this abandoned mine and it appears as if there is another group inside. At least you can hear someone screaming Gold! from inside the cave. Nice
      Подробнее
  • Троглодит
    • 138, 72 подземелье
    • Сообщение: A group of Troglodytes are guarding this abandoned mine and it appears as if there is another group inside. At least you can hear someone screaming Gold! from inside the cave. Nice
      Подробнее
  • Троглодит
    • 90, 62 подземелье
    • Сообщение: A group of Troglodytes are guarding this abandoned mine and it appears as if there is another group inside. At least you can hear someone screaming Gold! from inside the cave. Nice
      Подробнее
  • Троглодит
    • 33, 17 подземелье
    • Сообщение: A group of Troglodytes are guarding this abandoned mine and it appears as if there is another group inside. At least you can hear someone screaming Gold! from inside the cave. Nice
      Подробнее
  • Страж прохода
    • 93, 106 подземелье
    • Сообщение: A guard dressed in a strange red cloak stops you
  • Сандалии Святых
    • 91, 107 подземелье
    • Сообщение: Taking these boots might not be as easy as that. The saint is still wearing them, and surely his two friends will assist him should you try to steal them from him.
      Подробнее
  • Стрелы из Ангельских Перьев
    • 91, 105 подземелье
    • Сообщение: Taking these arrows could prove to be a very bad idea. The angel's feathers are still on him. Worst of all, he is not alone.
  • Языки Пламени Красного Дракона
    • 137, 108 подземелье
    • Сообщение: Okay, the Red Dragon Flame Tongue is not just lying on the ground for you to take. I was just kidding. The Red Dragon in question is still around.
  • Кольчуга Великого Василиска
    • 88, 50 подземелье
    • Сообщение: Surely these Scales will be a valuable addition to your inventory. You just have to kill the Greater Basilisks first, as they don't intend to voluntarily give their scale away. There's
      Подробнее
  • Плащ из Драконьих Крыльев
    • 140, 82 подземелье
    • Сообщение: What kind of fool would leave such an item on the beach? Not this fellow. He is a pretty hot-tempered fellow, and the red skin color is not a result of him blushing. Did I mention
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  • Корона Верховного Волхва
    • 89, 106 подземелье
    • Сообщение: The Supreme Magi is not an ordinary Mage. He is an Ogre Mage. But his bodyguards are both Ogre Magi and ordinary Magi. Feel free to kick their butt, but be aware that there is more
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  • Значок Смелости
    • 112, 76 подземелье
    • Сообщение: Why on earth would these fellows guard this particular item? Perhaps they are hoping to drain some magic from those trying to take it? At least only some of them appear to be magic-drainers
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  • Знак Отваги
    • 98, 58 подземелье
    • Сообщение: Ah. The perfect item for you. All you need to do is to take it from the nasty dog-like creatures guarding it. They all smell like they have been down under although some of the creatures
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  • Знак
    • 92, 52 подземелье
    • Сообщение: Madliena Tower
  • Драг. камни
    • 90, 57 подземелье
    • Сообщение: A few gems to aid your construction plans.
  • Драг. камни
    • 106, 88 подземелье
    • Сообщение: A few gems to aid your construction plans.
  • Драг. камни
    • 138, 74 подземелье
    • Сообщение: A few gems to aid your construction plans.
  • Руда
    • 117, 62 подземелье
    • Сообщение: As you are picking up this amount of ore, you can't help noticing a group of undead moving in the lighthouse. There is at least a dozen Wights and some Wraiths. Attacking the Lighthouse
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  • Дерево
    • 121, 70 подземелье
    • Сообщение: {Wood} you please accept this gift?
  • Дерево
    • 100, 83 подземелье
    • Сообщение: A group of Wood Elves give you Wood so now they are only Elves.
  • Арбалетчик
    • 100, 57 подземелье
    • Сообщение: A small group of archers are guarding this creature dwelling. You try to talk them into letting you pass, but they are not interested in doing so. Instead they use you and your troops
      Подробнее
  • Арбалетчик
    • 121, 73 подземелье
    • Сообщение: Archer has been visiting Cospicua during his maptest, and unfortunately, he got access to the Clone spell. He cast it on himself several times, and here's the result. No less than
      Подробнее
  • Арбалетчик
    • 114, 104 подземелье
    • Сообщение: A small group of archers are guarding this creature dwelling. You try to talk them into letting you pass, but they are not interested in doing so. Instead they use you and your troops
      Подробнее
  • Монах
    • 137, 92 подземелье
    • Сообщение: A few monks are all that stands between you and the Hall of Sins
  • Крестоносец
    • 123, 91 подземелье
    • Сообщение: These Crusaders are fighting the Demons. So far the demons seem to have done well, although there is still about a dozen Crusaders left. You might as well get started before they
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  • Чемпион
    • 107, 84 подземелье
    • Сообщение: To get our support you must prove your worth in combat.
  • Султан ифритов
    • 130, 96 подземелье
    • Сообщение: To get our support you must prove your worth in combat.
  • Султан ифритов
    • 125, 96 подземелье
    • Сообщение: To get our support you must prove your worth in combat.
  • Королева наг
    • 85, 70 подземелье
    • Сообщение: To get our support you must prove your worth in combat.
  • Королева наг
    • 140, 79 подземелье
    • Сообщение: To get our support you must prove your worth in combat.
  • Архимаг
    • 138, 102 подземелье
    • Сообщение: A group of archmages are doing their best to ensure that the secret location of the grail remains secret. Therefore you must fight them to gain access to the obelisk.
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  • Архимаг
    • 67, 92 подземелье
    • Сообщение: A group of bearded men are standing in front of the obelisk. The one with the longest beard (except for the one who just stumbled over his beard and is now lying on the ground and
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  • Огненный элементаль
    • 127, 95 подземелье
    • Сообщение: Pyrrhan's skill in fire magic allows you to control the guardians of the fire elemental conflux and add them to your army.
  • Золотой голем
    • 67, 50 подземелье
    • Сообщение: One of your men tells you that he has found gold. He has, but not just in the ordinary way. He found the joke rather amusing, but the Gold Golems don't seem to have any sense of humor.
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  • Алмазный голем
    • 80, 52 подземелье
    • Сообщение: This huge group of Diamond Golems are blocking the way to the portal. They probably want you to leave, which is exactly what you are going to do. However, you'll be leaving through
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  • Снайпер
    • 81, 60 подземелье
    • Сообщение: Sharpshooters are guarding the sulfur dune. They seem bored with their job, and you can't blame them. Perhaps you can convince them to join your army? Then again, they might be so
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  • Огненная птица
    • 81, 65 подземелье
    • Сообщение: There's no firemen around, but you don't need to worry. There's firebirds instead. The bad news is that they aren't intent on putting out fires, but on setting you on fire instead!
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  • Вор
    • 72, 67 подземелье
    • Сообщение: A large number of thieves have fled to this area during the civil war. As you move closer to their hideout they attack.
  • Виверн-монарх
    • 67, 69 подземелье
    • Сообщение: Why verns would guard this mine, you do not know...
  • Золотой голем
    • 72, 72 подземелье
    • Сообщение: To get gold you'll first have to get rid of gold. Quite ironic, isn't it?
  • Хоббит
    • 74, 82 подземелье
    • Сообщение: Hostile halflings? What is going on here?
  • Мечник
    • 87, 84 подземелье
    • Сообщение: You'll have to defeat these guardians if you want to gain access to the School of War.
  • Фанатик
    • 72, 90 подземелье
    • Сообщение: These monks are not very friendly towards you. In fact they attack you before you get the chance to talk to them.
  • Королевский грифон
    • 68, 98 подземелье
    • Сообщение: The number of Griffins inside the Conservatory may be larger, but these are Royal Griffins.
  • Ангел
    • 93, 113 подземелье
    • Сообщение: These angels are guarding the area near the Inquisitor's Palace. You find yourself under attack shortly after spotting them.
  • Крестоносец
    • 80, 99 подземелье
    • Сообщение: These crusaders are guarding the area around Rabat and Mdina.
  • Королевский грифон
    • 82, 96 подземелье
    • Сообщение: A group of griffins pass over your head. Not only are they rather noisy, but one of them dropped something which is right now slowly running from your hair down into your eyes. These
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  • Мумия
    • 103, 91 подземелье
    • Сообщение: You just found out exactly how close the mummies would allow you to get to the portal.
  • Призрак
    • 125, 81 подземелье
    • Сообщение: A tomb guarded by a large number of wraiths stands before you.
  • Призрак
    • 123, 82 подземелье
    • Сообщение: Wraiths attack you in their hunger for magical energy.
  • Лорд вампиров
    • 122, 86 подземелье
    • Сообщение: Vampire Lords are eagerly trying to reach you, probably obsessed by the thought of fresh blood. Well, you aren't going to become a blood donor anyway and neither are your troops.
      Подробнее
  • Страж
    • 127, 88 подземелье
    • Сообщение: A large number of wights are moving towards you. You have no choice but to fight them.
  • Зомби
    • 116, 82 подземелье
    • Сообщение: They are slow, but don't underestimate them. If you spend too much time laughing at their lack of speed, they may have time to reach your troops and prove that they aren't as weak
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  • Событие
    • 115, 85 подземелье
    • Сообщение: After leaving the Airport you reach the town of Paola, which is nothing but a ruin now. The terrible stench more than suggests that a lot of dead people haven't quite realized that
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  • Архидьявол
    • 119, 87 подземелье
    • Сообщение: Ah, there you are. I was sent by my master, who you know as Satan, the Dark One, and many other names. I have a message for you. The Angelic Alliance isn't really as great an item
      Подробнее
  • Событие
    • 117, 61 подземелье
    • Сообщение: Sadly the Lighthouse of St. Elmo is haunted. Hopefully your army is strong enough to clear the Lighthouse.
  • Ожерелье Стремительности
    • 120, 98 подземелье
    • Сообщение: When you step away from the road you can hear a soft rumbling and within a split-second some birdlike creature moves past you with a meek-meek sound. You decide to set up a trap,
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  • Мумия
    • 135, 86 подземелье
    • Сообщение: The mummies seem to be very determined to punish you for your curiosity.
  • Мумия
    • 81, 74 подземелье
    • Сообщение: They died once, so why not allow them to die twice? These mummies aren't giving you too much of a choice anyway.
  • Птица-рух
    • 76, 55 подземелье
    • Сообщение: For some reason you can't help thinking of an old song you once heard. It goes something like this
  • Крестоносец
    • 129, 107 подземелье
    • Сообщение: The foolish knights are trying to defend Birzebbuga's shipyard, but you are determined that it should be under your control rather than that of the infidels. {Mapmakers Note
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  • Событие
    • 89, 92 подземелье
    • Сообщение: Ahead of you is Rabat and the old capital, Mdina. Rabat lies outside the walls that protect the older city, Mdina. The knights of Mdina can probably be found somewhere nearby too.
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  • Событие
    • 101, 82 подземелье
    • Сообщение: Ah... The Maltese Flag. If only you had a coin for every memory that comes into mind now that you stand beside it. Visiting this flag increases your desire to go out and restore order
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  • Событие
    • 91, 72 подземелье
    • Сообщение: Ah... The Maltese Flag. If only you had a coin for every memory that comes into mind now that you stand beside it. Visiting this flag increases your desire to go out and restore order
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  • Событие
    • 130, 77 подземелье
    • Сообщение: Ah... The Maltese Flag. If only you had a coin for every memory that comes into mind now that you stand beside it. Visiting this flag increases your desire to go out and restore order
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  • Тяжёлый арбалетчик
    • 76, 62 подземелье
    • Сообщение: A bit of practice at the mercenary camp will make you even more capable of handling future fights. And there's even a free practice session before you enter the camp. The marksmen
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  • Кочевник
    • 88, 112 подземелье
    • Сообщение: I am not mad, and that's why I call myself No-mad. I wouldn't mind fighting you if you want a bit of practice. I can even bring along a few friends, but that's up to you.
      Подробнее
  • Маг
    • 115, 74 подземелье
    • Сообщение: A group of mages are doing their best to ensure that the secret location of the Grail remains secret. Therefore you must fight them to gain access to the obelisk.
      Подробнее
  • Змий-дракон
    • 85, 110 подземелье
    • Сообщение: A group of Dragon Flies with a desire for greater glory seem to believe that the glory of defeating you is greater than the glory of joining you.
  • Гидра
    • 81, 109 подземелье
    • Сообщение: No fewer than 11 of these terrifying beasts stand before you. As each has around 7 heads, there must be some 77 heads with 154 eyes staring at what they consider an easy meal - you...
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  • Руда
    • 104, 90 подземелье
    • Сообщение: Errrrrr.... Or should I say Orrrrrre?
  • Дерево
    • 104, 89 подземелье
    • Сообщение: This pile of wood is guarded. Are you sure you want to pick it up? The guardians look really nasty...... Hey come back! God damn it I told you to guard it!!! Must be time for the
      Подробнее
  • Дерево
    • 136, 85 подземелье
    • Сообщение: Ah... Dendroid droppings...
  • Неистощимая Подвода Леса
    • 75, 87 подземелье
    • Сообщение: Ah... A magical cart supplying you with wood. Your quest would have been much easier if you had found it sooner. Well, perhaps you shouldn't complain about it. After all, you did
      Подробнее
  • Кольцо Жизненной Силы
    • 132, 68 подземелье
    • Сообщение: A groups of ten disgusting creatures are guarding an item
  • Арбалетчик
    • 136, 82 подземелье
    • Сообщение: These Archers are guarding a workshop. You ask for permission to use it, but apparently these primitive beings only communicate through their arrows. The arrow that just missed your
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  • Дерево
    • 126, 74 подземелье
    • Сообщение: {Woody was here.} {Wood} is still here.
  • Руда
    • 132, 72 подземелье
    • Сообщение: A bit of ore is found and your people rejoice. Perhaps you can finally afford to buy that dwelling everyone is demanding.
  • Знак
    • 78, 109 подземелье
    • Сообщение: Imp Cache ahead. Travelers are welcome. Feel free to rob us as we are so wealthy that we can afford to share it with you. Come inside!
  • Событие
    • 77, 109 подземелье
    • Сообщение: How RUDE of them. They ask you to come inside and then try to prevent you from doing so. You'll never trust a Maltese Imp again!
  • Хоббит
    • 89, 94 подземелье
    • Сообщение: Victor Coyot Urban must have done something to these Halflings. They're pretty pissed off. They scream for revenge and attack the first group of humans arriving in their village.
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  • Мумия
    • 100, 102 подземелье
    • Сообщение: The mummies that guard this portal do not hesitate to attack you.
  • Золото
    • 117, 97 подземелье
    • Сообщение: Hey! Someone has taken the heart away from Timothy Duncan's Goldheart map. All that is left now is Gold!
  • Магог
    • 117, 111 подземелье
    • Сообщение: A mixed group of Gogs and Magogs have taken control of the former home of a nobleman. The Gogs are willing yo join you, although you'll first have to defeat the Magogs. By doing so,
      Подробнее
  • Адское отродье
    • 85, 61 подземелье
    • Сообщение: We spit at your lousy fighting skills, warrior. But that we spit at you doesn't make us SPit lords.
  • Фея
    • 60, 40 подземелье
    • Сообщение: Sprites are guarding the key.
  • Маленькая фея
    • 59, 42 подземелье
    • Сообщение: Somewhat hostile Pixies. Will they attack you?
  • Маленькая фея
    • 57, 40 подземелье
    • Сообщение: Somewhat hostile Pixies. Will they attack you?
  • Скелет-воин
    • 117, 85 подземелье
    • Сообщение: Klonk-klonk-klonk. The army of skeletons is on the move, apparently straight towards you and your troops.
  • Ифрит
    • 141, 90 подземелье
    • Сообщение: Proceed with caution. Many crusaders and some other creatures are hidden nearby.
  • Фанатик
    • 50, 38 подземелье
    • Сообщение: A group of 25 Zealots guard Mgarr Harbour.
  • Знак
    • 47, 35 подземелье
    • Сообщение: Santa Cilja Tower
  • Лорд вампиров
    • 120, 76 подземелье
    • Сообщение: The prison is guarded although the number of guards is pathetic compared to the amount of undead you have already faced.
  • Дерево
    • 93, 109 подземелье
    • Сообщение: Badly needed wood lies here. The guardians won't be able to stop you, as they are mere peasants, and you can count them without having to use more than your hands. Do you want to
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  • Оплот
    • 76, 53 подземелье
    • Имя: Mellieha
    • Имя: Mellieha festa
    • Сообщение: Yet another Festa today. This time its the people of Mellieha. Instead of working they are moving through the city in procession. Might cost you a bit of money, but at least they
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  • Дерево
    • 85, 65 подземелье
    • Сообщение: There's a couple of trees here that might add to your wood supply. Unfortunately, a band of pixies are trying to prevent your men from cutting down the trees. These is around 10 pixies,
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  • Событие
    • 106, 94 подземелье
    • Сообщение: Before you is a garrison with a strange mix of creatures, all of which seem to be flying creatures. Perhaps you're getting closer to the airport?
  • Драг. камни
    • 116, 60 подземелье
    • Сообщение: A number of trolls are carrying some gems, most likely stolen from some honorable citizen. If you feel like taking the gems from the nine foul-smelling creatures, then do so. You
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  • Лич
    • 123, 78 подземелье
    • Сообщение: A large number of dead and deadly spellcasters are guarding the entrance to Tarxien. Having been dead for quite a while has allowed them to practice casting spells in this area, while
      Подробнее
  • Знак
    • 102, 102 подземелье
    • Сообщение: Kennels of Mqabba
  • Событие
    • 113, 68 подземелье
    • Сообщение: Lots of people are moving in and out of Valletta's city gate. Valletta is the capital of Malta as well as the center for commerce. It was constructed in the aftermath of the Great
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  • Событие
    • 76, 54 подземелье
    • Сообщение: At the top of a cliff lies the town of Mellieha. A small church is located on the highest point in the city, and from the church one should be able to see anything within several
      Подробнее
  • Знак
    • 77, 54 подземелье
    • Сообщение: {Mellieha}
  • Знак
    • 45, 30 подземелье
    • Сообщение: Kenuna Tower
  • Событие
    • 35, 31 подземелье
    • Сообщение: Victoria, also known as Rabat, is Gozo's capital. North of the city lies the ancient citadel - Il-Kastelle - a small town by itself, guarded by a large wall. The Citadel was reinforced
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  • Событие
    • 104, 61 подземелье
    • Сообщение: This is Sliema, the largest city in Malta. Valletta can be seen to the east across Sliema Creek and Marsamxett Harbour. Birkirkara can be found some kilometres to the southwest, while
      Подробнее
  • Знак
    • 112, 60 подземелье
    • Сообщение: Dragut point. This was where the pirate Dragut fell when he and his men were assisting the Turks in an attempt to conquer Malta.
  • Знак
    • 34, 40 подземелье
    • Сообщение: The Mage of Sannat.
  • Башня
    • 97, 72 подземелье
    • Имя: Birkirkara
    • Имя: Artifact Merchant
    • Сообщение: With a bit of assistance from your treasury, a traveller has set up a shop in Birkirkara. He is selling all kinds of valuable artifacts.
    • Имя: AI Boost, day 30
    • Имя: Festa of Birkirkara
    • Сообщение: The festa of St. Helena takes place in Birkirkara. At least the citizens are kind enough to celebrate it during the weekend, so you don't really lose any resources. This particular
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  • Знак
    • 102, 69 подземелье
    • Сообщение: University of Malta
  • Зелёный дракон
    • 101, 69 подземелье
    • Сообщение: Once this university was a place of learning for the children of the upper classes. Unfortunately, someone used the university to study dark magic. No one took any notice of it, but
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  • Событие
    • 124, 71 подземелье
    • Сообщение: Cospicua (or Bormla as it is called by the locals) is one of the Three Cities, the others being Vittoriosa (Birgu) and Senglea (L'Isla). It was in this area that the knights established
      Подробнее
  • Событие
    • 127, 106 подземелье
    • Сообщение: To the east lies Birzebbuga (the towns name means well of the olives) with its enormous harbour, Freeport. Most ships are merely fishing vessels, but other and larger types of boats
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  • Знак
    • 107, 69 подземелье
    • Сообщение: Pietа Creek
  • Событие
    • 134, 72 подземелье
    • Сообщение: The quiet village of Marsascala lies ahead. Marsacala was originally a Sicilian fishing community (Marsascala translates as Sicilian harbour). Nowadays, it's more of a holiday resort
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  • Голубка Удачи
    • 129, 71 подземелье
    • Сообщение: Luck is what you will get if you take this Artifact. Luck is also what you will need to take it. 5 of the guardians are royal while the rest are ordinary birds. The rest are three
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  • Событие
    • 108, 75 подземелье
    • Сообщение: The city of Hamrun lies ahead of you. It is a city with many shops, and also a rather attractive city. The gardens of Floriana are just north of here. You can also see Il-Blata l-Bajda,
      Подробнее
  • Архангел
    • 63, 54 подземелье
    • Сообщение: Seven Archangels - one for each deadly sin - guard the entrance to Paradise Bay. To reach the Portal of Glory, and perhaps hire some angels for your own army, you will have to defeat
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  • Маленькая фея
    • 57, 43 подземелье
    • Сообщение: Somewhat friendly pixies. Will they join you?
  • Маленькая фея
    • 60, 45 подземелье
    • Сообщение: Somewhat friendly pixies. Will they join you?
  • Золото
    • 123, 74 подземелье
    • Сообщение: A small amount of gold. It was hidden, but you managed to find it anyway. You aren't completely hopeless, general!
  • Золото
    • 97, 69 подземелье
    • Сообщение: A small amount of gold. It was hidden, but you managed to find it anyway. You aren't completely hopeless, general!
  • Золото
    • 108, 78 подземелье
    • Сообщение: A small amount of gold. It was hidden, but you managed to find it anyway. You aren't completely hopeless, general!
  • Дерево
    • 96, 110 подземелье
    • Сообщение: Well, I guess I can't prevent you from finding treasures, no matter how well I hide them... *sigh*
  • Дерево
    • 91, 66 подземелье
    • Сообщение: Well, I guess I can't prevent you from finding treasures, no matter how well I hide them... *sigh*
  • Дерево
    • 109, 78 подземелье
    • Сообщение: Well, I guess I can't prevent you from finding treasures, no matter how well I hide them... *sigh*
  • Дерево
    • 130, 72 подземелье
    • Сообщение: Well, I guess I can't prevent you from finding treasures, no matter how well I hide them... *sigh*
  • Руда
    • 92, 66 подземелье
    • Сообщение: Hidden, but not well enough to prevent a smart general like you from finding it...
  • Руда
    • 128, 96 подземелье
    • Сообщение: Hidden, but not well enough to prevent a smart general like you from finding it...
  • Руда
    • 106, 77 подземелье
    • Сообщение: Hidden, but not well enough to prevent a smart general like you from finding it...
  • Руда
    • 135, 73 подземелье
    • Сообщение: Hidden, but not well enough to prevent a smart general like you from finding it...
  • Костяной Дракон
    • 121, 80 подземелье
    • Сообщение: These dragons are as deadly as they are dead. Well, almost...
  • Дракон-Привидение
    • 119, 78 подземелье
    • Сообщение: More than 30 Ghost Dragons swoop down upon you.
  • Рыцарь смерти
    • 123, 80 подземелье
    • Сообщение: If they weren't dead already, you'd make sure that these cursed knights ended up as dead meat! Well, dread meat would possibly also be an appropriate description...
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  • Событие
    • 108, 100 подземелье
    • Сообщение: Stepping through the portal you expected to see the Angelic Alliance. Instead you find yourself back on the main island. This tiny valley contains nothing except the portal's exit.
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  • Феникс
    • 80, 57 подземелье
    • Сообщение: This could be a terrible mistake. These creatures are much too fast in your opinion. Not to mention much too hostile.
  • Знак
    • 79, 55 подземелье
    • Сообщение: The Cartographer of St. Paul's Bay
  • Клевер Удачи
    • 127, 104 подземелье
    • Сообщение: Passing through a field you discover a Clover of Fortune. You could barely see it because of all these cows. Seems you might have to get rid of them so they won't step on the Clover
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  • Замок
    • 89, 91 подземелье
    • Имя: Rabat/Mdina
    • Имя: St. Joseph Day
    • Сообщение: It's St. Joseph's Day and Rabat and Mdina celebrate their Festa.
  • Драг. камни
    • 113, 81 подземелье
    • Сообщение: A number of gems, but they are heavily guarded. The razor-sharp claws of three behemoths is a terrifying sight from a distance. Do you want to take an even closer look at these claws?
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  • Горгона
    • 72, 61 подземелье
    • Сообщение: Mooh I say! Mooh! Ain't that right Moohi? Mooh There Mooh see, errr.... There you see. Moooooh! Either you are out of your mind or these Gorgons think they are talking cows. You
      Подробнее
  • Султан ифритов
    • 72, 59 подземелье
    • Сообщение: Efreet and efreet sultans live in a lake of fire, located within a small grove. The sultans attack you on sight, while the efreet stay out of the fight.
  • Скелет-воин
    • 126, 79 подземелье
    • Сообщение: The sounds of a skeleton army warns you of its presence long before you can see it. You'll do your best to ensure that every single one of these poor souls is put to rest.
      Подробнее
  • Вампир
    • 117, 77 подземелье
    • Сообщение: Vampires seem to be very concerned with the possibility that you might dare to enter the caverns below Tarxien. You wonder what they could be trying to protect.
  • Тюрьма
    • 120, 75 подземелье
    • Имя: C. Busuttil
    • Биография: Two years ago, Carmel Busuttil was sent out to find the reason for some strange events in Tarxien and found that the city had fallen to the undead. Unfortunately he was caught by
      Подробнее
  • Чёрный дракон
    • 129, 113 подземелье
    • Сообщение: You can't help but notice that the hut is no ordinary hut. Well, the Black Dragons could have told you that, if they weren't so damned busy trying to kill you.
  • Золото
    • 127, 93 подземелье
    • Сообщение: A small amount of gold. It was hidden, but you managed to find it anyway. You aren't completely hopeless, general!
  • Страж прохода
    • 134, 92 подземелье
    • Сообщение: A cave is hidden behind some trees. Sadly there seems to be no way to enter the cave. Suddenly, a voice speaks
  • Страж прохода
    • 94, 64 подземелье
    • Сообщение: Do you really need to enter this area?
  • Наколенники из Драконьей Кости
    • 92, 64 подземелье
    • Сообщение: As you are passing through the landscapes of northern Malta you pass a man and a woman. Something is obviously going on, so you make a M-hrm sound. The man stumbles to his feet and
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  • Событие
    • 95, 63 подземелье
    • Сообщение: That was the Hellstorm Helmet. Have you found the other two artifacts yet?
  • Золото
    • 106, 89 подземелье
    • Сообщение: One thousand gold pieces for you.
  • Страж прохода
    • 110, 84 подземелье
    • Сообщение: Do you really need to enter this area?
  • Событие
    • 111, 84 подземелье
    • Сообщение: The Sphere of Permanence belongs to you now. What about the helmet and vial?
  • Страж прохода
    • 129, 63 подземелье
    • Сообщение: Do you really need to enter this area?
  • Событие
    • 128, 62 подземелье
    • Сообщение: The Vial of Dragon Blood is yours, and you're one step closer to being able to get your reinforcements.
  • Событие
    • 129, 100 подземелье
    • Сообщение: The small town of Marsaxlokk (Xlokk is southeast and Marsa harbour, so Marsaxlokk means southeastern harbour) may seem insignificant if you look at its population. However, a great
      Подробнее
  • Событие
    • 107, 88 подземелье
    • Сообщение: Searching this area proved to be a great idea. A few resources were hidden here.
  • Событие
    • 82, 57 подземелье
    • Сообщение: Searching this area proved to be a great idea. A few resources were hidden here.
  • Событие
    • 139, 73 подземелье
    • Сообщение: Searching this area proved to be a great idea. A few resources were hidden here.
  • Событие
    • 113, 113 подземелье
    • Сообщение: Searching this area proved to be a great idea. A few resources were hidden here.
  • Ртуть
    • 114, 111 подземелье
    • Сообщение: A bit of mercury to aid your construction plans.
  • Некрополис
    • 123, 77 подземелье
    • Имя: Tarxien
  • Руда
    • 83, 62 подземелье
    • Сообщение: A small amount of ore for you.
  • Знак
    • 83, 79 подземелье
    • Сообщение: Skorba Temple
  • Знак
    • 62, 52 подземелье
    • Сообщение: Marfa Point and Paradise Bay
  • Адская гончая
    • 103, 103 подземелье
    • Сообщение: A group of hell hounds have somehow managed to get away from the kennels. If you could tame these beasts, they would no doubt be of great value to your army. However, you must defeat
      Подробнее
  • Случайный монстр 1
    • 114, 101 подземелье
    • Сообщение: We don't like trespassers!
  • Дерево
    • 127, 91 подземелье
    • Сообщение: OOPS. This small amount of wood is actually guarded! Defeating around two dozen pikemen just to get such a ridicolous amount of wood seems absurd. At least it won't take too much
      Подробнее
  • Событие
    • 89, 93 подземелье
    • Сообщение: When approaching the city walls, the gates open and a group of champions move out of the city and into formation, apparently preparing to welcome you. Their leader, who is wearing
      Подробнее
  • Знак
    • 93, 103 подземелье
    • Сообщение: Verdala Palace
  • Дерево
    • 94, 103 подземелье
    • Сообщение: Woody was here, but he lost his y. You pick up the remains.
  • Событие
    • 95, 103 подземелье
    • Сообщение: Verdala Palace stands here, a castle which has previously found use as summer residence of the Grandmasters. It has been out of use for a couple of years, though, and some say that
      Подробнее
  • Событие
    • 94, 87 подземелье
    • Сообщение: Markets are held all around Malta. Some of the larger market are held every week, and as the big markets are held on different days, it's possible to make a good deal in Valletta
      Подробнее
  • Событие
    • 113, 86 подземелье
    • Сообщение: Realism note
  • Знак
    • 91, 79 подземелье
    • Сообщение: Mosta Dome. Church of St. Mary.
  • Событие
    • 90, 80 подземелье
    • Сообщение: Mosta is a city in central Malta. Its church is among the largest round churches in Europe, and Mosta Dome can be seen from almost any point in Malta. Mosta is cut into two parts
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  • Знак
    • 88, 87 подземелье
    • Сообщение: Chadwick Lakes.
  • Событие
    • 92, 90 подземелье
    • Сообщение: On your right, you can see Mdina Glass Works. Sadly, it too has been affected by the war, and at this time the workers are producing war machines instead of glass.
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  • Событие
    • 86, 91 подземелье
    • Сообщение: The Romans were in Malta, although some time has passed since. Here you can see some typical roman tombs and catacombs.
  • Событие
    • 102, 110 подземелье
    • Сообщение: The event describing Zurrieq is just east of here, if you haven't already checked it.
  • Океанская бутыль
    • 134, 103 подземелье
    • Сообщение: Turk troops will be annihilated if they should decide to attack us. You have been warned. Signed Jean de la Valette
  • Замок
    • 113, 67 подземелье
    • Имя: Valletta
    • Посещение Рыцарь: Имя
    • Биография: Kristian Laferla is the leader of Valletta's armed forces. Shocked to see old friends in Cospicua and Sliema wage war on the Capital he has decided that the only way to unite Malta
      Подробнее
    • Имя: Festa
    • Сообщение: Today it's time for the Festa of Valletta. Everyone is busy celebrating so you aren't earning much today. At least every other Maltese town has it's own festa, so hopefully your rivals
      Подробнее
    • Имя: AI only bonus
    • Сообщение: Added to compensate from the AI's inability to realize that St. Elmo Lighthouse is guarded.
    • Имя: Day 25
    • Сообщение: AI only bonus
    • Имя: Party
    • Сообщение: With your success, Valletta is once again becoming the center of all important things in Malta. Several knights as well as some of the most important locals decide to arrange a party
      Подробнее
    • Имя: Valletta Festa, Turkey
    • Сообщение: The pathetic, stinking, lousy, not to mention (&/&#!!! and ¤&%#¤¤! citizens of the once glorious capital of Valletta have succumbed to the plague known as the Festa. Lots
      Подробнее
    • Имя: Dwellings free for AI
    • Имя: Sliema
    • Сообщение: Valletta has been under your control for quite a while. Even though you have moved the administrative headquarters of Malta to Sliema, Valletta is still an impressive city. Now, a
      Подробнее
    • Имя: Valletta Festa, Cospicua, Sliema
    • Сообщение: The citizens of Valletta carry out their extravagant Festa over the weekend. You let them enjoy the event, but are determined that the next Festa in the new Capital, your home town,
      Подробнее
    • Имя: Riots
    • Сообщение: Some Valletta citizens have gathered in public places protesting against your rulership, and against the fact that Sliema is becoming the new capital of Malta. Sadly, your troops
      Подробнее
  • Событие
    • 66, 50 подземелье
    • Сообщение: Ahead lies Cirkewwa, from where you can sail either to the small island of Comino, or the somewhat larger island of Gozo.
  • Событие
    • 103, 110 подземелье
    • Сообщение: Not far from the idyllic Blue Lagoon lies the town of Zurrieq. The city has a few limestone pits, Barrieri, which provide building materials for buildings all over Malta. Zurrieq
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  • Знак
    • 80, 98 подземелье
    • Сообщение: Fiddien Bridge
  • Событие
    • 70, 83 подземелье
    • Сообщение: What's that ahead? A skeleton? Yes it is. What's that behind you? Around 1000 skeletons in an ambush? Yes it is.
  • Событие
    • 70, 96 подземелье
    • Сообщение: You just had to run into the ambush didn't you? Well, you asked for it...
  • Событие
    • 80, 85 подземелье
    • Сообщение: It's a bird! It's a plane! No, it's........ . . . . . . . . . . Nothing - Except for a magical well of course.
  • Событие
    • 83, 87 подземелье
    • Сообщение: Ta' Hagrat Temple. It has now been taken over by dead spirits. Perhaps it's about time the temple is liberated.
  • Знак
    • 26, 38 подземелье
    • Сообщение: Xlendi Inn
  • Знак
    • 20, 33 подземелье
    • Сообщение: Fungus Rock and the Azure Window to the west, Qawra Tower north
  • Знак
    • 131, 74 подземелье
    • Сообщение: Zabbar Crystal
  • Знак
    • 85, 69 подземелье
    • Сообщение: Naxxar Golden Pavillion
  • Знак
    • 98, 57 подземелье
    • Сообщение: St. George's Barracks
  • Событие
    • 90, 113 подземелье
    • Сообщение: Southwest Malta has a very limited population. The region is dominated by hills, and the soil is even less fertile here than in the rest of Malta. Only a few minor villages and isolated
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  • Знак
    • 80, 103 подземелье
    • Сообщение: Dingli Cliffs. The highest point in Malta.
  • Событие
    • 116, 65 подземелье
    • Сообщение: This gate marks the entrance to the starshaped Fort St. Elmo on the tip of the Sceberras Peninsula. Built several years before Valletta, it was an essential fortress during the great
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  • Бес
    • 116, 62 подземелье
    • Сообщение: A small group of imps are leaving the Lighthouse, well actually running away from it. The expression on their faces can only be fear, although you have no idea what could have scared
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  • Тролль
    • 109, 80 подземелье
    • Сообщение: These trolls are trying to torture the unfortunate alchemist
  • Событие
    • 129, 82 подземелье
    • Сообщение: You wonder how this fellow was killed. There's no undead nearby, so what could possibly have caused his death? You wanna know? You REALLY wanna know? Okay, I'll tell you what killed
      Подробнее
  • Событие
    • 130, 83 подземелье
    • Сообщение: Woohoo! The Dendroids had a secret treasure trove. And now all of this treasure belongs to you!
  • Событие
    • 136, 106 подземелье
    • Сообщение: A tiny treasure is hidden here. Not much, but it's still something.
  • Событие
    • 96, 53 подземелье
    • Сообщение: Jenn has hidden some treasure at this otherwise deserted spot. Since there are no guardians, you just pick it up.
  • Событие
    • 100, 92 подземелье
    • Сообщение: A tiny treasure is hidden here. Not much, but it's still something.
  • Событие
    • 125, 62 подземелье
    • Сообщение: A tiny treasure is hidden here. Not much, but it's still something.
  • Древнее чудище
    • 110, 113 подземелье
    • Сообщение: Ancient Behemoth have protected the tent for ages. However, you really have to talk to the Keymaster. The Behemoth aren't going to let you in without a fight, so you may as well get
      Подробнее
  • Благородный эльф
    • 130, 67 подземелье
    • Сообщение: A trio of Grand Elves from the pro-forest movement insist that you should forget about producing wood. They are right about the low number of trees in Malta, but you {really} need
      Подробнее
  • Лесной эльф
    • 122, 67 подземелье
    • Сообщение: A handful of elves try to ambush you, but they are themselves surprised. Surprised to see that you are not alone, that is. They hesitate for a couple of seconds, but eventually start
      Подробнее
  • Чародей
    • 77, 70 подземелье
    • Сообщение: Enchanters are chanting. Or are they enchanting? Never mind. You'd better defend yourself or they will turn you into a pig and the rest of your army into hungry wolves...
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  • Событие
    • 47, 30 подземелье
    • Сообщение: Nadur is Gozo's second-largest town. There is not much to see in the town itself, but it will be important to capture Nadur anyway, in order to gain control of Gozo. Nadur is placed
      Подробнее
  • Событие
    • 98, 106 подземелье
    • Сообщение: AH! A small forest is up ahead. Must be Buskett Gardens, which is apparently the only forest around here. Actually, it's so small that it barely deserves to be categorized as a forest.
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  • Событие
    • 99, 107 подземелье
    • Сообщение: Oh no! It's a hole! Several of your men in light armor passed over it, but when you arrived in your not quite so light armor, you fell into it. As if it wasn't uncomfortable enough
      Подробнее
  • Событие
    • 97, 106 подземелье
    • Сообщение: And so, a hero sent forth from Valletta arrived at Buskett Gardens. You are aware that Buskett Gardens is the only forest in the islands, and sadly it seems the Turks have already
      Подробнее
  • Событие
    • 95, 106 подземелье
    • Сообщение: The islands have already suffered much damage during this conflict, but at least Buskett Gardens is intact. Except that the invading turks seem to have cut down a number of trees
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  • Событие
    • 96, 106 подземелье
    • Сообщение: Well... You should have known Buskett Gardens would be used as a secret hideout. It's the only remaining forest in Malta and it is only just large enough to be categorized as a forest.
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  • Хижина провидца
    • 123, 106 подземелье
    • Сообщение: A small shop has been set up near the road. The shopkeeper comes out to greet you. Welcome my friend. I'm Sciortino, merchant and apprentice in the art of magic. I haven't got too
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  • Знак
    • 95, 112 подземелье
    • Сообщение: Prehistoric Temple.
  • Событие
    • 98, 113 подземелье
    • Сообщение: Near the graveyard, you find the undertaker. He is appears to be in a terrible state, and sets out into a scream when you come closer. He explains to you that his name is Garth, and
      Подробнее
  • Событие
    • 97, 73 подземелье
    • Сообщение: The town of Birkirkara is dominated by a tall belltower. Looking at it you wonder how the obviously pretty huge bell manages to stay in place. That thing must be extremely heavy.
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  • Событие
    • 47, 32 подземелье
    • Сообщение: Oops. A group of Gozo Rebels almost caught you in an ambush. At least your troops weren't surprised as they had hoped, but you'll still have to fight the Rebel forces.
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  • Событие
    • 46, 32 подземелье
    • Сообщение: A large army was stationed between Victoria and Nadur. After spotting your army, they decided to try and intercept you. You aren't planning on letting the Rebels stay in control on
      Подробнее
  • Знак
    • 26, 16 подземелье
    • Сообщение: Gordan Lighthouse
  • Страж прохода
    • 108, 91 подземелье
    • Сообщение: And where do you think you are going? Sure you can visit the Library and be allowed to purchase artifacts, but first you must make sure Carmel Busuttil is saved. He is imprisoned
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  • Событие
    • 107, 91 подземелье
    • Сообщение: Oh one more thing. We only wanted to see the cloak so we'd know he was okay. You can have it back.
  • Знак
    • 43, 20 подземелье
    • Сообщение: Ramla Bay and Calypso's Cave
  • Знак
    • 26, 26 подземелье
    • Сообщение: Cart Ruts event
  • Событие
    • 107, 110 подземелье
    • Сообщение: Boost for AI.
  • Событие
    • 99, 101 подземелье
    • Сообщение: Boost for AI.
  • Событие
    • 94, 74 подземелье
    • Сообщение: Boost for AI.
  • Событие
    • 97, 59 подземелье
    • Сообщение: Boost for AI.
  • Событие
    • 112, 73 подземелье
    • Сообщение: Boost for AI.
  • Событие
    • 110, 76 подземелье
    • Сообщение: Boost for AI.
  • Событие
    • 127, 73 подземелье
    • Сообщение: Boost for AI.
  • Событие
    • 136, 84 подземелье
    • Сообщение: Boost for AI.
  • Событие
    • 124, 103 подземелье
    • Сообщение: Boost for AI.
  • Событие
    • 26, 24 подземелье
    • Сообщение: Gharb is a town in western/northwestern Gozo (Gharb actually means west). It is widely known for its beautiful church, the Church of the Visitation, which has an elegant curved facade
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  • Событие
    • 25, 26 подземелье
    • Сообщение: Both in Malta and Gozo, there's several places where you can see the cart ruts, sets of deep tracks which originate from the distant past, possibly the Bronze Age. Nothing can be
      Подробнее
  • Великий Гноллий Кистень
    • 111, 73 подземелье
    • Сообщение: The Greater Gnoll and his troops (more than 100 gnolls!) are not going to let you take this artifact from them without a fight.
  • Арбалетчик
    • 115, 71 подземелье
    • Сообщение: A small group of archers are guarding this creature dwelling. You try to talk them into letting you pass, but they are not interested in doing so. Instead they use you and your troops
      Подробнее
  • Событие
    • 83, 115 подземелье
    • Сообщение: The single survivor of a shipwreck tries to warn you but it's too late. The monsters that sunk his ship are already trying to do the same to your ship. You must fight them.
      Подробнее
  • Событие
    • 62, 15 подземелье
    • Сообщение: This is impressive. A group of magicians have managed to erect a tower in the ocean! They must possess superior magical abilities to be able to do such a thing. Perhaps they would
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  • Троглодит
    • 108, 106 подземелье
    • Сообщение: You wonder why these Troglodytes are swarming around an abandoned mine. Perhaps is contains something of value?
  • Крестоносец
    • 119, 104 подземелье
    • Сообщение: A groups of Crusaders are guarding this mine. Stop right there. We represent the pacifist movement, and are guarding this mine from all of you warcrazy fools You ask them why they
      Подробнее
  • Событие
    • 27, 38 подземелье
    • Сообщение: Xlendi is a small fishing village in southwestern Gozo. In modern days, it has been turned into a tourist resort, not least thanks to its proximity to a pleasant beach and good opportunities
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  • Королева наг
    • 44, 43 подземелье
    • Сообщение: Thousands of Nagas are guarding the bay.
  • Нага
    • 42, 43 подземелье
    • Сообщение: Thousands of Nagas are guarding the bay.
  • Знак
    • 44, 25 подземелье
    • Сообщение: Ggantija Temples
  • Событие
    • 46, 25 подземелье
    • Сообщение: Ggantija? Doesn't that sound a bit like giant or even gargantuan? It certainly does, and that's not so strange since the temples were named after the giants that simply must have
      Подробнее
  • Знак
    • 41, 25 подземелье
    • Сообщение: Ta' Kola Windmill
  • Знак
    • 53, 27 подземелье
    • Сообщение: Qala Windmill
  • Знак
    • 41, 37 подземелье
    • Сообщение: Xewkija event one square east
  • Событие
    • 42, 37 подземелье
    • Сообщение: Although represented by something as ridicolous as a Griffin Tower on my map, Xewkija Dome - or the Rotunda as it is also known - is a must-see for visitors in Gozo. It is dedicated
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  • Знак
    • 24, 20 подземелье
    • Сообщение: St. Dimitri Church
  • Знак
    • 38, 17 подземелье
    • Сообщение: Marsalforn
  • Событие
    • 130, 102 подземелье
    • Сообщение: After plundering a small temple, you find a learning stone granting you additional wisdom. However, it appears you also got affected by some sort of curse. (This event will be repeated
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  • Маленькая фея
    • 61, 43 подземелье
    • Сообщение: Somewhat hostile Pixies. Will they attack you?
  • Событие
    • 84, 79 подземелье
    • Сообщение: Just north of the small village of Zebbieh you find the remains of the stone-age village Skorba. It is supposed to date back to 3500 BC, and contains a temple. Like most of the older
      Подробнее
  • Хижина провидца
    • 82, 81 подземелье
    • Сообщение: I am the seer of Zebbieh. What can I do to help you? Oh, you want me to bless you in your quest. Well, with all the sins you've commited so far in your quest, I guess you will be
      Подробнее
  • Знак
    • 96, 86 подземелье
    • Сообщение: Markets of Ta'Qali If you can't find it here, you can't find it anywhere!
  • Событие
    • 48, 38 подземелье
    • Сообщение: Mgarr is the primary harbour of Gozo. In fact, Mgarr means safe harbour. Approaching the city from the seaside, one can hardly avoid gasping at the amazing sight og Mgarr. The colourful
      Подробнее
  • Знак
    • 45, 39 подземелье
    • Сообщение: Ghajnsielem
  • Знак
    • 39, 24 подземелье
    • Сообщение: Welcome to the city of Xaghra
  • Событие
    • 62, 43 подземелье
    • Сообщение: Comino is the smallest of the three inhabited islands in Malta. It only has a handful of permanent residents. The beautiful Blue Lagoon lies on the western side of the island, between
      Подробнее
  • Событие
    • 23, 31 подземелье
    • Сообщение: You arrive at San Lawrenz (or in English
  • Знак
    • 22, 31 подземелье
    • Сообщение: San Lawrenz event one east.
  • Страж прохода
    • 38, 20 подземелье
    • Сообщение: Hey there! The Cornocupia Hotel is closed. You can't enter. At least not until things become more peaceful in the Maltese islands. We could also allow entrance if you have the Inexhaustible
      Подробнее
  • Рог изобилия
    • 37, 20 подземелье
    • Сообщение: This is the Cornucopia Hotel (yep, such a thing exists in Malta!). However, since you're not supposed to run around with a hotel in your inventory, try leaving it here. The guardians
      Подробнее
  • Событие
    • 35, 18 подземелье
    • Сообщение: Zebbug is a village with a small population, but it covers quite a bit of ground for such a small village. It covers two hills, ta' Abram and iz-Zebbug, which are joined together
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  • Знак
    • 35, 19 подземелье
    • Сообщение: Zebbug event one north
  • Руда
    • 97, 102 подземелье
    • Сообщение: This pile of ore should really be put to use. Make sure it is used for something good. If you don't, I'll send a group of Black Dragons after you!
  • Дерево
    • 137, 100 подземелье
    • Сообщение: The mages ask you what you need and you scream out WOOOOD!. So they give you a unit of wood and throw the Tome of Fire Magic into the ocean....
  • Золото
    • 123, 64 подземелье
    • Сообщение: Gold! GOOOOLD! And it's all mine! Sorry now I guess it's your gold...
  • Золото
    • 86, 99 подземелье
    • Сообщение: The Endless Purse of Gold was here.
  • Событие
    • 121, 105 подземелье
    • Сообщение: My, what have they done? The Turks seem to have completely reshaped the fishing village of Marsaxlokk into a Fire Department - or rather a fire-creating department! Devillish creatures
      Подробнее
  • Знак
    • 120, 83 подземелье
    • Сообщение: Church of St. Mary
  • Руда
    • 89, 74 подземелье
    • Сообщение: To be ore not to be...
  • Дерево
    • 86, 72 подземелье
    • Сообщение: Woo-hooo-od! Only a single unit, but still useful.
  • Дерево
    • 87, 70 подземелье
    • Сообщение: Who {wood} throw this kind of litter on the ground? You'd better pick it up.
  • Страж прохода
    • 28, 18 подземелье
    • Сообщение: A gate has been constructed in the narrow passage towards the beach. Ahead you can see a huge army lead by a hero who originates from Birkirkara, but decided to join the Gozo rebels
      Подробнее
  • Архидьявол
    • 36, 16 подземелье
    • Сообщение: So you arrived. I thank you for my freedom, and will now reveal a secret to you. Do you recall the events in the early days of your quest? You sent scouts off to Valletta and Cospicua.
      Подробнее
  • Страж прохода
    • 37, 17 подземелье
    • Сообщение: This imprisoned Archdevil doesn't want to talk to anyone except Ernest Barry.
  • Событие
    • 88, 79 подземелье
    • Сообщение: Mosta is a city in central Malta. Its church is among the largest round churches in Europe, and Mosta Dome can be seen from almost any point in Malta. Mosta is cut into two parts
      Подробнее
  • Руда
    • 93, 54 подземелье
    • Сообщение: I bet Jenn would have given you this ore for free. However, I am not that generous. Now hand over all of your gold or I will send you to Sliema!!! What are you saying? You've already
      Подробнее
  • Страж прохода
    • 94, 52 подземелье
    • Сообщение: The gatekeeper addresses you
  • Событие
    • 85, 75 подземелье
    • Сообщение: You spot something half-buried in the dirt ground. After examining the item, you realize that it is an artifact. Not very powerful, but perhaps it can be used for something?
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  • Маг
    • 136, 67 подземелье
    • Сообщение: A group of mages are doing their best to ensure that the secret location of the Grail remains secret. Therefore you must fight them to gain access to the obelisk.
      Подробнее
  • Страж прохода
    • 135, 66 подземелье
    • Сообщение: The mages address you
  • Событие
    • 137, 76 подземелье
    • Сообщение: I have a combination of good and bad news for you. The good news is that the Surcoat of Counterpoise has been located. The bad news is that it is guarded by the former Grandmaster
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  • Страж прохода
    • 114, 64 подземелье
    • Сообщение: An obelisk is located in a garden within the city of Valletta. However, access to the garden has been blocked by a magical force field. To break down this force field, you need to
      Подробнее
  • Событие
    • 104, 80 подземелье
    • Сообщение: Timothy Duncan (aka Corribus) left a small artifact for you on this spot. Since Corribus is an Alchemist it's hardly surprising that he couldn't use it. At first glance, you don't
      Подробнее
  • Знак
    • 105, 85 подземелье
    • Сообщение: Qormi Training Grounds Qormi event one east
  • Событие
    • 106, 85 подземелье
    • Сообщение: Qormi (pronounced Orr-mi) is located a bit south of Hamrun. Although it's not true for every inhabitant of this town, it is said that the people of Qormi only work until noon. Although
      Подробнее
  • Событие
    • 36, 31 подземелье
    • Сообщение: A group of Gozo Rebels attack you.
  • Событие
    • 53, 44 подземелье
    • Сообщение: This Island is not inhabited but you find a small cave. It appears that is was once the hideout for a pirate. He is long gone, but obviously didn't take his all of his treasure with
      Подробнее
  • Событие
    • 70, 52 подземелье
    • Сообщение: From the hill on which the town of Mellieha is located, it is downhill until Mellieha Bay, but here the terrain starts rising again. At least the ferry is supposed to be located on
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  • Знак
    • 69, 57 подземелье
    • Сообщение: Popeye Village. People from all around the world come here, and you may be able to recruit some of them.
  • Знак
    • 69, 59 подземелье
    • Сообщение: Ghajn Znuber Tower and Anchor Bay
  • Элементаль воды
    • 53, 39 подземелье
    • Сообщение: A large group of water elementals are doing their best to ensure that travellers are unable to get in and out of Mgarr's Harbour.
  • Элементаль воды
    • 55, 37 подземелье
    • Сообщение: A large group of water elementals are doing their best to ensure that travellers are unable to get in and out of Mgarr's Harbour.
  • Знак
    • 5, 141 подземелье
    • Сообщение: Event one step east
  • Событие
    • 6, 141 подземелье
    • Сообщение: This island appears to be guarded by various types of creatures, including lots of dragons. There doesn't appear to be any way to land a boat at the island, but that would probably
      Подробнее
  • Руда
    • 97, 110 подземелье
    • Сообщение: Megadeath noticed a bit of ore lying on the ground near Tarxien. Since you are supposed to benefit from it, he brought it here. On the other hand, he didn't want you to locate it
      Подробнее
  • Минотавр
    • 94, 84 подземелье
    • Сообщение: Screams from the crowds (and occasionally the participants) can be heard in the TaґQali Arena. However, the three guards at the entrance insist that you pay them a fortune in gold
      Подробнее
  • Крестьянин
    • 136, 107 подземелье
    • Сообщение: A local worker is passing through the main street of the village of Kalafrana. Suddenly, out of the blue, a flaming arrow strikes down near him. Now he knows why the village is so
      Подробнее
  • Знак
    • 86, 51 подземелье
    • Сообщение: Qawra
  • Копейщик
    • 77, 82 подземелье
    • Сообщение: The Zamitello Palace used to be visible from the surrounding villages. However now it is hidden from view by various types of vegetation. Apparently the entire site of the palace
      Подробнее
  • Фанатик
    • 73, 46 подземелье
    • Сообщение: Hello there and welcome. On my right you have no doubt noticed White Tower which guards the northern entrance to the South Comino Channel. My dear friend Anthaliax lives in the tower,
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  • Гном
    • 83, 56 подземелье
    • Сообщение: As your army is taking control of St. Paulґs Bay, you run into a small figure. The dwarf is apparently mad at you for invading the town. You cannot just come along and invade our
      Подробнее
  • Архангел
    • 64, 16 подземелье
    • Сообщение: Can you believe it, I'm walking on water And I'm high off the ground. Must be some mystique that weaves it. I'd never have thought of this power I've found. One glance is all
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  • Знак
    • 18, 106 подземелье
    • Сообщение: Sandy Volcano
  • Огр
    • 75, 103 подземелье
    • Сообщение: Hello there strangers. We three ogers want to join your army. Now what is this all about? And what is an oger? You try to point out to the ogres that they are ogres, not ogers.
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  • Событие
    • 101, 79 подземелье
    • Сообщение: Something was hidden here. Now it is hidden in your pocket.
  • Событие
    • 82, 72 подземелье
    • Сообщение: You are searching through this wilderness region when you step on something and fall over. The tiny ring must be magical to have caused you to lose your balance, or perhaps you have
      Подробнее
  • Событие
    • 139, 78 подземелье
    • Сообщение: It's not *my* precious, so you can keep it if you like.
  • Событие
    • 124, 111 подземелье
    • Сообщение: One of your men spots a peculiar stone on the beach, and soon a group of your soldiers are gathered around it. The blue and crimson stone seems to be shining, although the light from
      Подробнее
  • Хижина провидца
    • 115, 101 подземелье
    • Сообщение: I'm searching for the four lost Rings of Life. So if you bring me the Ring of Life, the Ring of Life, the Ring of Life and the Ring of Life, you would be well rewarded.
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  • Кольцо Жизненной Силы
    • 109, 82 подземелье
    • Сообщение: What if Haart was one of us Just a knight like one of us Just a bit dead, yes of cours' Trying to leave his life behind Just tryin' to leave his life behind Two of them are guarding
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  • Темница
    • 63, 121 суша
    • Имя: Kardinal Keep
    • Имя: Day 157
    • Сообщение: Kardinal Keep is becoming a popular holiday resort for the more resourceful Maltese citizens. With visitors to the keep, it is becoming a real source of income for you, so you order
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  • Страж прохода
    • 99, 45 суша
    • Сообщение: To leave the tribute caverns you must bring me the Rib Cage. It can be found nearby.
  • Доспехи из Ребер
    • 82, 58 суша
    • Сообщение: A minor artifact, but it will be of great value to you.
  • Страж прохода
    • 70, 27 суша
    • Сообщение: Only a hero from Valletta is allowed to open this gate.
  • Страж прохода
    • 77, 27 суша
    • Сообщение: Only a hero from Sliema is allowed to open this gate
  • Золотой дракон
    • 41, 107 суша
    • Сообщение: Getting to the sacred artifact will not be easy. Who knows how many monsters are waiting behind the guard post. But for now, the ones on the outside ensure that you don't have time
      Подробнее
  • Золотой дракон
    • 59, 107 суша
    • Сообщение: Getting to the sacred artifact will not be easy. Who knows how many monsters are waiting behind the guard post. But for now, the ones on the outside ensure that you don't have time
      Подробнее
  • Золотой дракон
    • 66, 107 суша
    • Сообщение: Getting to the sacred artifact will not be easy. Who knows how many monsters are waiting behind the guard post. But for now, the ones on the outside ensure that you don't have time
      Подробнее
  • Золотой дракон
    • 82, 107 суша
    • Сообщение: Getting to the sacred artifact will not be easy. Who knows how many monsters are waiting behind the guard post. But for now, the ones on the outside ensure that you don't have time
      Подробнее
  • Красный дракон
    • 42, 105 суша
    • Сообщение: As you had feared, getting past the guard was not sufficient to get to the Angelic Alliance. These creatures are but the first of a number of guardians between the two guard posts.
      Подробнее
  • Красный дракон
    • 57, 105 суша
    • Сообщение: As you had feared, getting past the guard was not sufficient to get to the Angelic Alliance. These creatures are but the first of a number of guardians between the two guard posts.
      Подробнее
  • Красный дракон
    • 81, 105 суша
    • Сообщение: As you had feared, getting past the guard was not sufficient to get to the Angelic Alliance. These creatures are but the first of a number of guardians between the two guard posts.
      Подробнее
  • Ржавый дракон
    • 43, 104 суша
    • Сообщение: At least the number of dragons attacking you is smaller this time. These seem to be more dangerous, though.
  • Ржавый дракон
    • 56, 104 суша
    • Сообщение: At least the number of dragons attacking you is smaller this time. These seem to be more dangerous, though.
  • Ржавый дракон
    • 80, 104 суша
    • Сообщение: At least the number of dragons attacking you is smaller this time. These seem to be more dangerous, though.
  • Страж прохода
    • 78, 102 суша
    • Сообщение: Only Turkish heroes are admitted through this gate,
  • Страж прохода
    • 70, 102 суша
    • Сообщение: Cospicua has produced many a great hero. Would you be one of those?
  • Страж прохода
    • 53, 102 суша
    • Сообщение: A hero from Valletta is the only one who can open this gate. Would that happen to be you?
  • Страж прохода
    • 46, 102 суша
    • Сообщение: Only a hero from Sliema can bypass this gate.
  • Лазурный дракон
    • 45, 102 суша
    • Сообщение: This seems to be the last of them, but these dragons are also terrifying enough to send shivers down your spine.
  • Лазурный дракон
    • 79, 102 суша
    • Сообщение: This seems to be the last of them, but these dragons are also terrifying enough to send shivers down your spine.
  • Энергетический элементаль
    • 82, 28 суша
    • Сообщение: Elements of pure energy attempt to prevent you from reaching the Keymaster's Tent.
  • Энергетический элементаль
    • 66, 27 суша
    • Сообщение: Elements of pure energy attempt to prevent you from reaching the Keymaster's Tent.
  • Тролль
    • 62, 135 суша
    • Сообщение: Trolls welcome you to the underground. Well, perhaps one could say that they make sure that you know how un-welcome you are.
  • Сказочный дракон
    • 63, 115 суша
    • Сообщение: A handful of Faerie Dragons are flying around a glowing door. Strangers, you have no right to disturb us. We have made a dragon realm out of these catacombs, and although you can
      Подробнее
  • Событие
    • 63, 122 суша
    • Сообщение: This keep belonged to a Kardinal long ago, but it appears that the undead have been able to take control of it. You once heard someone talking about this place, and by freeing his
      Подробнее
  • Случайный ресурс
    • 45, 109 суша
    • Сообщение: My good friend and fellow Soccer Fanatic, Mark Muscat, helped me with valuable information on Gozo cities, and also with a couple of other things. This resource stack is his. If you
      Подробнее
  • Золото
    • 74, 110 суша
    • Сообщение: Friendships can't be measured in gold, but I'm pleased to say that although I can normally only talk to Antoine Busuttil and Chris Attard with thousands of kilometres between us,
      Подробнее
  • Случайный ресурс
    • 67, 112 суша
    • Сообщение: Stranger (Reuben Caruana) gave me a couple of suggestions for city descriptions, as well as suggestions for female hero names. Here's a random resource dedicated to him.
      Подробнее
  • Случайный ресурс
    • 69, 108 суша
    • Сообщение: This pile of resources was donated by Jenn. She was my first tester, and I must say I am ashamed of the map's state back then. It has really developed a lot since then. She helped
      Подробнее
  • Случайный ресурс
    • 69, 117 суша
    • Сообщение: I once managed to beat Covenant in a game of Heroes 3. That is one of the victories I have which I consider to have been won against a better opponent. Covenant is a very skilled
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  • Ртуть
    • 44, 114 суша
    • Сообщение: Mercury? Isn't that needed to construct the Upgraded Wyvern Nest? I think so. Victor Coyot Urban helped me test this map, and since he has been arguing on the Quill (Heroes mailing
      Подробнее
  • Красный дракон
    • 50, 103 суша
    • Сообщение: Red Dragons are guarding some very valuable artifacts.
  • Стальной голем
    • 75, 109 суша
    • Сообщение: Fnord was around earlier with a group of Golems. However, he suddenly got an idea for a new spell and used Town Portal, completely forgetting about the Golems he left behind. Now
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  • Стальной голем
    • 49, 107 суша
    • Сообщение: Animated statues attack you when you approach the Mercenary Camp. If you are displeased with the numbers, please ask Fnord the Wizard to take a break from all of his Golem experiments.
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  • Событие
    • 73, 31 суша
    • Сообщение: A strange figure is guarding a monolith further down the corridor. You can't help but wonder what she is doing here. Talking to her would probably be fruitless, as the witch and her
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  • Событие
    • 73, 53 суша
    • Сообщение: As you slay the last of the elementals, the walls start moving, revealing hundreds of Earth Elementals.
  • Красный дракон
    • 75, 103 суша
    • Сообщение: A large groups of Dragons are guarding a number of artifacts.
  • Неиссякаемый Мешок Золота
    • 74, 103 суша
    • Сообщение: This artifact is guarded by a large, but mixed, group of dragons. You should not try taking it until you have defeated the red dragons. If you can beat them, you should stand a good
      Подробнее
  • Страж прохода
    • 44, 103 суша
    • Сообщение: A strange barrier of energy blocks your way. Experimenting a bit, you discover that it is weakened when your troops touch it. You could probably take most of your army through if
      Подробнее
  • Лазурный дракон
    • 54, 102 суша
    • Сообщение: This seems to be the last of them, but these dragons are also terrifying enough to send shivers down your spine.
  • Лазурный дракон
    • 69, 103 суша
    • Сообщение: This seems to be the last of them, but these dragons are also terrifying enough to send shivers down your spine.
  • Ржавый дракон
    • 68, 105 суша
    • Сообщение: At least the number of dragons attacking you is smaller this time. These seem to be more dangerous, though.
  • Красный дракон
    • 67, 105 суша
    • Сообщение: As you had feared, getting past the guard was not sufficient to get to the Angelic Alliance. These creatures are but the first of a number of guardians between the two guard posts.
      Подробнее
  • Страж прохода
    • 68, 104 суша
    • Сообщение: A strange barrier of energy blocks your way. Experimenting a bit, you discover that it is weakened when your troops touch it. You could probably take most of your army through if
      Подробнее
  • Страж прохода
    • 80, 103 суша
    • Сообщение: A strange barrier of energy blocks your way. Experimenting a bit, you discover that it is weakened when your troops touch it. You could probably take most of your army through if
      Подробнее
  • Страж прохода
    • 55, 103 суша
    • Сообщение: A strange barrier of energy blocks your way. Experimenting a bit, you discover that it is weakened when your troops touch it. You could probably take most of your army through if
      Подробнее
  • Ангел
    • 138, 139 суша
    • Сообщение: The Angelic Alliance is yours by right. Take me with you and it will belong to you.
  • Страж прохода
    • 127, 120 суша
    • Сообщение: A female voice can be heard although you cannot see whoever it is that is talking to you. You have proved to be a brilliant warrior. Now there is but one quest for you to complete
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  • Брелок Ясновидения
    • 124, 120 суша
    • Сообщение: The voice speaks again
  • Страж прохода
    • 112, 112 суша
    • Сообщение: The pendant of second sight will open the door to ONE of these caverns.
  • Страж прохода
    • 107, 120 суша
    • Сообщение: The pendant of second sight will open the door to ONE of these caverns.
  • Страж прохода
    • 113, 127 суша
    • Сообщение: The pendant of second sight will open the door to ONE of these caverns.
  • Событие
    • 122, 64 суша
    • Сообщение: What on earth is this place? Certainly can't be Malta with all that snow.
  • Событие
    • 111, 111 суша
    • Сообщение: The curse is activated as you enter the cavern. Thousands of dragons appear from out of nowhere and attack you.
  • Событие
    • 112, 128 суша
    • Сообщение: The curse is activated as you enter the cavern. Thousands of dragons appear from out of nowhere and attack you.
  • Ангел
    • 104, 120 суша
    • Сообщение: You made a wise choice. I must ask you to do one more thing before you leave the cavern. You must decapitate me and take my head to the Watcher. If you haven't found him yet, he is
      Подробнее
  • Страж прохода
    • 136, 128 суша
    • Сообщение: This gate is heavily guarded. One of the angel guardians approaches you
  • Страж прохода
    • 131, 120 суша
    • Сообщение: Only a knight carrying the red banner can enter through this gate.
  • Страж прохода
    • 131, 119 суша
    • Сообщение: Only a knight carrying the tan banner can enter through this gate.
  • Страж прохода
    • 131, 121 суша
    • Сообщение: Only a knight carrying the blue banner can enter through this gate.
  • Страж прохода
    • 138, 115 суша
    • Сообщение: A small shrine lies within a fiery field. You can sense activity inside the shrine, but there appears to be no way into the small field except through this gate. And it is guarded
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  • Архидьявол
    • 140, 114 суша
    • Сообщение: Hello young friend! We share your dream of ruling Malta and would like to join you. By the way, some of our friends are hiding to the east. Make sure you talk to them before you leave.
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  • Событие
    • 142, 114 суша
    • Сообщение: A legion of Archdevils suddently surrounds you. So you have come, just like the prophecy told us you would. A huge battle is ahead of us, and we must follow you and ensure that you
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  • Знак
    • 117, 118 суша
    • Сообщение: Three roads, but only one will lead to triumph while the others lead to doom.
  • Событие
    • 63, 138 суша
    • Сообщение: A mystical garden lies near the entrance to the underground. In some areas, you can feel magical powers all around, while other areas appear to be completely magic-dead. A library
      Подробнее
  • Золото
    • 102, 119 суша
    • Сообщение: A voice booms
  • Золото
    • 103, 118 суша
    • Сообщение: A voice booms
  • Золото
    • 103, 119 суша
    • Сообщение: A voice booms
  • Золото
    • 102, 122 суша
    • Сообщение: A voice booms
  • Золото
    • 103, 122 суша
    • Сообщение: A voice booms
  • Золото
    • 104, 122 суша
    • Сообщение: A voice booms
  • Золото
    • 109, 106 суша
    • Сообщение: A voice booms
  • Золото
    • 110, 106 суша
    • Сообщение: A voice booms
  • Золото
    • 108, 108 суша
    • Сообщение: A voice booms
  • Золото
    • 111, 106 суша
    • Сообщение: A voice booms
  • Золото
    • 108, 109 суша
    • Сообщение: A voice booms
  • Золото
    • 112, 107 суша
    • Сообщение: A voice booms
  • Золото
    • 113, 108 суша
    • Сообщение: A voice booms
  • Золото
    • 112, 108 суша
    • Сообщение: A voice booms
  • Золото
    • 112, 109 суша
    • Сообщение: A voice booms
  • Золото
    • 107, 128 суша
    • Сообщение: A voice booms
  • Золото
    • 107, 132 суша
    • Сообщение: A voice booms
  • Золото
    • 108, 128 суша
    • Сообщение: A voice booms
  • Золото
    • 110, 134 суша
    • Сообщение: A voice booms
  • Золото
    • 109, 133 суша
    • Сообщение: A voice booms
  • Золото
    • 108, 133 суша
    • Сообщение: A voice booms
  • Золото
    • 113, 133 суша
    • Сообщение: A voice booms
  • Золото
    • 106, 131 суша
    • Сообщение: A voice booms
  • Золото
    • 107, 133 суша
    • Сообщение: A voice booms
  • Золото
    • 109, 127 суша
    • Сообщение: A voice booms
  • Золото
    • 107, 129 суша
    • Сообщение: A voice booms
  • Золото
    • 109, 128 суша
    • Сообщение: A voice booms
  • Событие
    • 122, 65 суша
    • Сообщение: Mapmakers note
  • Событие
    • 127, 98 суша
    • Сообщение: The region ahead of you is covered in darkness. Suddenly a rift opens and lava and fire starts flowing out of it illuminating the area. You can now see the armies on each side of
      Подробнее
  • Знак
    • 100, 12 суша
    • Сообщение: Map made in 2000 and 2001. Copyright by Martin B. Nielsen (Malta)
  • Знак
    • 104, 12 суша
    • Сообщение: Tunnel (closed).
  • Знак
    • 95, 13 суша
    • Сообщение: Mapmaker
  • Элементалист
    • 94, 13 суша
    • Имя: Malta
    • Биография: Malta chose his nickname to honour a small nation that he liked. Although generally very peaceful, he has been known to engage in discussions, including some rather heated ones. He
      Подробнее
  • Случайный монстр 6
    • 91, 28 суша
    • Сообщение: Not only is there no road in this area, but as you step out of the lith, you are immediately attacked by yet another group of monsters.
  • Событие
    • 135, 131 суша
    • Сообщение: After entering this area you can't help but wonder if this is a part of heaven itself. You still can't see the Angelic Alliance, but you can feel it's presence nearby.
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  • Страж прохода
    • 138, 126 суша
    • Сообщение: Only Pyrrhan or one of his allies can enter through this gate.
  • Событие
    • 138, 141 суша
    • Сообщение: Only a few steps remain before you can claim rulership of Malta and secure your place in history.
  • Знак
    • 100, 15 суша
    • Сообщение: Partially collapsed bridge.
  • Могущественный лич
    • 2, 45 суша
    • Сообщение: An idol by the road is taking part in a ritual or perhaps some kind of experiment with dark magic. As the liches notice you, they start chanting, obviously trying to use powerful
      Подробнее
  • Кавалерист
    • 6, 53 суша
    • Сообщение: The leader of this large group of cavaliers addresses you
  • Случайный монстр
    • 2, 33 суша
    • Сообщение: A group of monsters controlled by the Faerie Dragons assault you.
  • Случайный большой артефакт
    • 12, 41 суша
    • Сообщение: These Faerie Dragons collect the strangest things.
  • Гидра
    • 21, 31 суша
    • Сообщение: At least 20 dozen hydras are living here. You need to get rid of them before you can approach the Hydra Pond.
  • Золото
    • 22, 34 суша
    • Сообщение: Several of the faerie dragons pets are wandering about here, and they don't look too friendly.
  • Случайный большой артефакт
    • 20, 37 суша
    • Сообщение: A major artifact, but how valuable is it to you?
  • Страж прохода
    • 41, 26 суша
    • Сообщение: Only a Turkish hero is allowed to open this gate.
  • Энергетический элементаль
    • 37, 29 суша
    • Сообщение: Elements of pure energy attempt to prevent you from reaching the Keymaster's Tent.
  • Страж прохода
    • 38, 28 суша
    • Сообщение: Only a hero from Cospicua is allowed to open this gate.
  • Король циклопов
    • 24, 32 суша
    • Сообщение: We train these pets real good! We not like you hurting them!
  • Красный дракон
    • 25, 46 суша
    • Сообщение: And what about this guy? He looks a lot like Dran Draggore of Eye of the Beholder II, the Legend of Darkmoon.
  • Случайный монстр 6
    • 38, 39 суша
    • Сообщение: Battle after battle. Why these creatures keep on assaulting you is a mystery. At least there must be some reason why this area is so heavily guarded.
  • Энергетический элементаль
    • 41, 25 суша
    • Сообщение: Elements of pure energy attempt to prevent you from reaching the Keymaster's Tent.
  • Гидра хаоса
    • 23, 32 суша
    • Сообщение: ROOOAAAR !
  • Бехолдер
    • 25, 43 суша
    • Сообщение: Wasn't this guy the main character in Eye of the Beholder I?
  • Событие
    • 56, 28 суша
    • Сообщение: As you are passing the Tomb, you can suddenly see the Angelic Alliance to your right. However, as you reach for it, the item you have sought for so long vanishes. This was merely
      Подробнее
  • Сказочный дракон
    • 58, 33 суша
    • Сообщение: You have found the lair of the Faerie Dragons. Sadly, they are not willing to let you pass without a fight.
  • Щит Проклятых
    • 54, 37 суша
    • Сообщение: The faerie dragons were really hiding some powerful magical items. Nearby is small cage with a corpse in it. You also notice a piece of paper, so you break into the cage, and start
      Подробнее
  • Корона из Зубов Дракона
    • 54, 39 суша
    • Сообщение: Another magical item, although this time it's guarded by some of the faerie dragons' pets. There's almost a thousand minotaurs, and a few minotaur kings on guard. Are you going to
      Подробнее
  • Доспехи из Чешуи Дракона
    • 58, 40 суша
    • Сообщение: This armor made of dragon scale is guarded by a small group of Faerie Dragons. There's no more than 6 of them, so it should be an easy fight compared to what you've already gone through.
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  • Событие
    • 58, 56 суша
    • Сообщение: This region contains sereval volcanoes. The road seems safe, although this is definitely not a place you want to spend a lot of time in.
  • Огненный элементаль
    • 61, 58 суша
    • Сообщение: A river of lava flows under the road and out through a hole in the cavern. Several Fire Elementals seem to be relaxing in the river. They don't seem to be too eager to fight your
      Подробнее
  • Событие
    • 62, 58 суша
    • Сообщение: You try playing around with a home-made spell for controlling Fire Elementals, and now a group of Fire Elementals approach. Do you want them in your army?
  • Могучая горгона
    • 57, 51 суша
    • Сообщение: If it wasn't for the magical enchantments this area seems to be under, these deadly creatures would probably have destroyed every plant and every living creature around here. Those
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  • Событие
    • 49, 44 суша
    • Сообщение: The road ends here, but continues on the other side of a small river. There is no bridge, but you should be able to cross the river with ease.
  • Великий василиск
    • 28, 33 суша
    • Сообщение: You get the sense that someone here is saying The road endssss here, and sssso do you!
  • Адское отродье
    • 6, 26 суша
    • Сообщение: A horrifying sight meets you after the road turns. Several hundred Pit Lords are taking part in a ritual, where halflings are sacrificed. Unfortunately, you arrived too late to save
      Подробнее
  • Адское отродье
    • 75, 34 суша
    • Сообщение: What's a Pit L-ore-d doing here?
  • Сказочный дракон
    • 13, 40 суша
    • Сообщение: A single faerie dragon is here. It is flying above a huge chest which contains valuable artifacts. Take my treasure if you dare! The creature starts casting some destructive spell,
      Подробнее
  • Застывший Глаз Дракона
    • 13, 42 суша
    • Сообщение: A beautiful Dragon Eye ring.
  • Перчатки Всадника
    • 12, 40 суша
    • Сообщение: A nice set of gloves that will increase your mobility.
  • Огр-шаман
    • 6, 46 суша
    • Сообщение: They are slow, in every sense of the word, but they are certainly also very dangerous. The Ogre Magi have been looking forward to a fight, so you won't be able to negotiate with them.
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  • Лесной эльф
    • 44, 32 суша
    • Сообщение: A zillion elves attack you.... Well, maybe there's no more than a billion? Or a million perhaps? Actually, ten thousand elves might be closer to the real number. Okay, then let's
      Подробнее
  • Гнолл
    • 44, 39 суша
    • Сообщение: Several thousand Gnolls are apparently preparing for a battle. They don't seem hostile, so you decide to approach them and ask what they are up to. One of the gnolls, apparently their
      Подробнее
  • Событие
    • 4, 55 суша
    • Сообщение: This cavern contains lots of trees and other vegetation. There is something in the air too - some sort of tingling. It is most likely magic. The Faerie Dragons love playing with magical
      Подробнее
  • Событие
    • 100, 57 суша
    • Сообщение: So this is it. This monolith will take you out of the Faerie Dragons' caverns. You are getting closer to claiming the Angelic Alliance, although there might still be a few quests
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  • Случайный монстр 4
    • 87, 49 суша
    • Сообщение: What could this group of monsters be guarding?
  • Королевский грифон
    • 26, 24 суша
    • Сообщение: The faerie dragons have even managed to tame griffins.
  • Случайный монстр 4
    • 58, 55 суша
    • Сообщение: A road is ahead. And so is another annoying group of hostile monsters.
  • Элементаль земли
    • 73, 52 суша
    • Сообщение: A couple of Earth Elementals are blocking your way. This is going to be an extremely easy fight. You issue the order to attack the elementals
  • Единорог
    • 19, 36 суша
    • Сообщение: Unicorns are guarding a couple of treasures for the faerie dragons.
  • Событие
    • 99, 46 суша
    • Сообщение: Four groups of dragons are ahead. They seem determined to avenge the death of the faerie dragons.
  • Лазурный дракон
    • 99, 55 суша
    • Сообщение: And finally a few azure ones...
  • Ржавый дракон
    • 98, 53 суша
    • Сообщение: Not to mention rust dragons...
  • Красный дракон
    • 98, 51 суша
    • Сообщение: Red ones too!
  • Золотой дракон
    • 99, 49 суша
    • Сообщение: Gold Dragons...
  • Огненная птица
    • 94, 41 суша
    • Сообщение: This is one of two groups of firebirds living near the pillar of fire.
  • Огненная птица
    • 90, 41 суша
    • Сообщение: How appropriate that a group of firebirds should be guarding a Pillar of Fire.
  • Событие
    • 97, 41 суша
    • Сообщение: Suddenly a group of Faerie Dragons appear in front of you
  • Страж прохода
    • 123, 60 суша
    • Сообщение: A guard tower is blocking your access to the region beyond. One of the guards yell
  • Фолиант Магии Огня
    • 100, 56 суша
    • Сообщение: Hang on to this artifact. It's of utmost importance for your quest.
  • Событие
    • 24, 58 суша
    • Сообщение: How dare they ambush you like that? And you were really looking forward to visiting that magic well.
  • Мантикора
    • 58, 46 суша
    • Сообщение: Still more of the faerie dragons' pets. This time it's a group of manticores.
  • Скорпикора
    • 58, 48 суша
    • Сообщение: And next in line is a group of scorpicores.
  • Король минотавров
    • 56, 30 суша
    • Сообщение: Minotaurs are guarding the entrance to a peculiar forest village ahead.
  • Гарпия
    • 47, 39 суша
    • Сообщение: The pillar of fire streches way up in the air. You can't even see the top of it, and a huge number of harpies are clinging on. Things look safe. Your men start to advance... Suddenly,
      Подробнее
  • Событие
    • 45, 53 суша
    • Сообщение: A School of Magic can be found to the east. Behind it, you can see another one of those Magic Wells. Now you have to decide if you actually want to visit these locations.
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  • Виверн-монарх
    • 73, 36 суша
    • Сообщение: Wyvern Monarchs inhabit this part of the cavern. They don't take too kindly to your interrupting them...
  • Знак
    • 68, 30 суша
    • Сообщение: Winged Behemoth?
  • Знак
    • 65, 30 суша
    • Сообщение: What kind of weapon is that?
  • Горгона
    • 94, 31 суша
    • Сообщение: This group of Gorgons is staring at you!
  • Порождение зла
    • 87, 32 суша
    • Сообщение: Hello there. We are pit fiends, but we are definitely not your pit FRIENDS!
  • Медуза
    • 89, 39 суша
    • Сообщение: Medusa's are great artists. Few can create lifelike statues like them.
  • Ящик Пандоры
    • 63, 123 суша
    • Сообщение: Mapmaker's note
  • Гладиус Титана
    • 99, 40 суша
    • Сообщение: A black dragon stops you and says
  • Событие
    • 90, 29 суша
    • Сообщение: A peculiar sight meets you in this cavern. Apparently, it contains gardens, with plants you've never seen before. They are arranged in rows and tended by several gardeners, who seem
      Подробнее
  • Мумия
    • 47, 48 суша
    • Сообщение: Daddy is not around, but a group of mummies obviously believe they are able to take care of you...
  • Гнолл-мародер
    • 28, 29 суша
    • Сообщение: You picked the wrong time to disturb us. We are so pissed off! Hrmf! This fellow, Gageteer is his name, he was one of the few people that appreciated us and our Fortress friends.
      Подробнее
  • Событие
    • 123, 66 суша
    • Сообщение: Angels are watching you as you move through the snow. One speaks to you Welcome general! We know of your quest, and the Angelic Alliance is in our possession. However, to rule Malta,
      Подробнее
  • Инферно
    • 14, 137 суша
    • Имя: Turkish Base
  • Страж прохода
    • 18, 133 суша
    • Сообщение: An underground inferno lies to the southwest. However, only a hero carrying the orange banner will be able to open this gate.
  • Событие
    • 15, 138 суша
    • Сообщение: A few troops are guarding this town. However, they should be no match for your army.
  • Событие
    • 138, 140 суша
    • Сообщение: Thanks for playing my map. I hope you enjoyed it. Feel free to contact me and let me know what you thought of it. Those 5 minutes it would take you to send me a mail aren't really
      Подробнее
  • Событие
    • 125, 67 суша
    • Сообщение: As you are passing through this area, you can't help noticing a large number of angels which appear to be watching you. Although they represent the Christian faith, they appear to
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  • Событие
    • 131, 82 суша
    • Сообщение: A forest in Angel territory? Could it be that Holywood place?
  • Событие
    • 39, 32 суша
    • Сообщение: Ambush! That legion of Lizardmen you can see to the west was only part of the platoon that was set on guard here. At least the wandering monsters of Heroes don't wander around (yet),
      Подробнее
  • Событие
    • 39, 31 суша
    • Сообщение: See? I told you good luck and you wouldn't believe me. Oh, and if you are coming from the north, you won't know what I'm talking about...
  • Событие
    • 83, 55 суша
    • Сообщение: The farmer to the east asks you to watch your step. He is tending these strange crops, and they are rather fragile. Therefore, he doesn't like the thought of a huge army marching
      Подробнее
  • Событие
    • 84, 52 суша
    • Сообщение: What a strange kind of crop this farmer is tending. You consider sending your army across the field just to annoy him, but immediately agree with yourself that you and your army has
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  • Страж прохода
    • 63, 129 суша
    • Сообщение: Guard
  • Страж прохода
    • 138, 128 суша
    • Сообщение: You could try getting past the angels without completing the Watcher's quest, although it would be quite a tough fight. It will take some 3000 or so Archdevils to deal with them.
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  • Страж прохода
    • 137, 129 суша
    • Сообщение: Only Pyrrhan or one of his allies can enter through this gate.
  • Событие
    • 63, 130 суша
    • Сообщение: You are attacked by Heroes of Might and Magic..... What do I mean by that? Mages/Wizards are a HERO type and there's around fifty of those. Then we have 17 MIGHTy Gorgons. And finally
      Подробнее
  • Минотавр
    • 61, 123 суша
    • Сообщение: We no talk human. You talk to king if you want talk to minotaurs.
  • Король минотавров
    • 65, 123 суша
    • Сообщение: Hello human. We are the legendary Minotaur Kings. We can offer you a small amount of treasure if you defeat us in combat. Might not be a fortune, but in case you're interested, just
      Подробнее
  • Мантикора
    • 61, 124 суша
    • Сообщение: Okay, the lineup is
  • Скорпикора
    • 65, 124 суша
    • Сообщение: Wow! These Scorpicores are friendly. You can't communicate with them, but they seem very interested in joining you.
  • Бехолдер
    • 61, 126 суша
    • Сообщение: Eye wouldn't mind joining you.
  • Злой глаз
    • 65, 126 суша
    • Сообщение: Okay, there's an Evil Eye. Is there a Good Eye too, then?
  • Гарпия-ведьма
    • 65, 127 суша
    • Сообщение: Har Har Harmony!!! Oh, that was Hurriedin's line. If you haven't already talked to him, you should consider doing so. Sadly, this Har Har Harpy Hag decides to attack you just afterwards.
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  • Страж прохода
    • 126, 97 суша
    • Сообщение: Unlocking the gate to the Soul Prison requires nothing less than the Cloak of the Undead King.
  • Событие
    • 125, 97 суша
    • Сообщение: Mwhahahaha! Hurriedin is finally free! I shall now roam the world and strike fear into the hearts of my enemies again. Thanks for helping me achieve my freedom. I will join your cause.
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  • Событие
    • 131, 85 суша
    • Сообщение: Most likely, you won't be carrying that which you will be asked for in a moment. You might need to go back for it, but just use the one-way lith in the heart cavern to get back to
      Подробнее
  • Гарпия
    • 61, 127 суша
    • Сообщение: Hi there! We are the real Harpies. However, that fellow to the west is not a real harpy, but a cursed human. Could you please consider helping him out? We can't stand his wicked humor
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  • Хижина провидца
    • 130, 121 суша
    • Сообщение: This is the entrance to the Test of Wisdom. Only Maltese heroes will be allowed to go through the gates.
  • Гарпия
    • 59, 127 суша
    • Сообщение: Hi there! My name is Hurriedin. I was once a mighty necromancer, but I decided to play a game of dice with a group of Faerie Dragons, and sadly I lost. Now I have to spend 50 years
      Подробнее
  • Дендроид-солдат
    • 41, 30 суша
    • Сообщение: Twisted trees move in on you.
  • Событие
    • 128, 97 суша
    • Сообщение: Need a harpy?
  • Страж прохода
    • 133, 114 суша
    • Сообщение: To advance through this gate, you need the Sword of Hellfire.
  • Хижина провидца
    • 132, 85 суша
    • Сообщение: Hi there! I am Damiatis. You wouldn't happen to have run into a harpy claiming to be a Necromancer, would you? That's my friend Hurriedin. I can help lift his curse, and help him
      Подробнее
  • Случайный большой артефакт
    • 45, 58 суша
    • Сообщение: Was this artifact really worth it?
  • Случайный монстр 6
    • 46, 58 суша
    • Сообщение: Servants of the Faerie Dragons are guarding an artifact. They attack on sight, just like just about every other creature group you've run into in these caverns.
  • Темница
    • 28, 92 суша
    • Имя: Castle Xoric
    • Имя: Medusas
    • Имя: Additional Structures
  • Оплот
    • 54, 129 суша
    • Имя: New Xaghra
  • Событие
    • 55, 130 суша
    • Сообщение: You have no idea how the Gozo Rebels managed to get down here, but you discover a small community here in the underground. Could they have gone down here while the various border
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  • Страж прохода
    • 40, 68 суша
    • Сообщение: A very weak wizard owns this tower. Even though he is rather wimpy, he has managed to set up a barrier preventing you from leaving this cavern through the lith. The only way to get
      Подробнее
  • Страж прохода
    • 18, 80 суша
    • Сообщение: You must sacrifice Armageddon's Blade and the Boots of Polarity if you want to get past this gate.
  • Темница
    • 19, 92 суша
    • Имя: Castle Roxci
    • Имя: Red Dragons
    • Имя: Additional Structures
  • Темница
    • 18, 70 суша
    • Имя: Castle Irxoc
    • Имя: Additional resources and Minotaurs
    • Имя: Additional Structures
  • Событие
    • 2, 41 суша
    • Сообщение: {Mapmakers note
  • Событие
    • 25, 102 суша
    • Сообщение: Ahead of you is a huge cavern with several Dungeons. You sense strong magical forces in the area, so perhaps you've located the Faerie Dragons?
  • Событие
    • 24, 101 суша
    • Сообщение: Yes, there's definitely Faerie Dragons in this area. You noticed several of the creatures flying around a tower in one of the Dungeons. It seems there's also many other troops stationed
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  • Событие
    • 25, 98 суша
    • Сообщение: This banner shows a Faerie Dragon surrounded by two Medusas.
  • Событие
    • 16, 87 суша
    • Сообщение: On this banner, a Faerie Dragon is accompanied by two Minotaurs. Kind of a luxury to have such strong creatures as bodyguards.
  • Событие
    • 16, 95 суша
    • Сообщение: The second banner contains yet another Faerie Dragon, although this Faerie Dragon is accopanied by two Red Dragons.
  • Событие
    • 42, 72 суша
    • Сообщение: The fourth and final banner shows a Faerie Dragon in company with two Beholders. You wonder how Faerie Dragons and Beholders would get along. Most likely a Faerie Dragon would prefer
      Подробнее
  • Событие
    • 34, 71 суша
    • Сообщение: The last of the four Dungeons is ahead of you behind a garrison. The troops garrisoned outside the city aren't exactly Dungeon creatures, but they are still willing to defend the
      Подробнее
  • Событие
    • 24, 71 суша
    • Сообщение: That is one strange city to the south. It has graveyard, marketplace, tavern, a witch, a university, a park, stables, a cartographer, and lots of other buildings. The only thing the
      Подробнее
  • Событие
    • 57, 131 суша
    • Сообщение: A Gozo town seems to lie ahead. Can this be true?
  • Событие
    • 24, 99 суша
    • Сообщение: Entering the gate required nothing more that using the key you found long ago in southern Malta. So now you are on your way to the Dungeon ahead of you. However, shortly after you
      Подробнее
  • Событие
    • 18, 76 суша
    • Сообщение: You are wandering through this peculiar passage towards yet another Dungeon.
  • Чародей
    • 57, 41 суша
    • Сообщение: I was held captive by the faerie dragons for ages. Thank you so much for freeing me. Mind if I join you? I'm a very experienced spellcaster.
  • Событие
    • 73, 56 суша
    • Сообщение: A small forest - or could it be a plantation - lies to the east. There's one of those legendary trees granting knowledge to visitors inside, but it doesn't seem like you can reach
      Подробнее
  • Событие
    • 73, 28 суша
    • Сообщение: To the west you can see a group of behemoth flying around! Perhaps they are the victims of magical experiments by the undead mage you can see behind them, wielding a weapon that you've
      Подробнее
  • Драг. камни
    • 72, 110 суша
    • Сообщение: I've played many enjoyable games in my career as a Heroes player. The most enjoyable I've ever had was against Fnord. I've also tested one (possibly two) of his maps, and he has likewise
      Подробнее
  • Золото
    • 43, 108 суша
    • Сообщение: Gageteer has a big mouth which often gets him into trouble. However, often he desires trouble - at least the discussions he takes part in have often led to him and his opponent in
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  • Сера
    • 58, 122 суша
    • Сообщение: CeeJee and Jaxe were only able to test the early phases. They still deserve a bit of credit for doing so, as I took part in those games, one as an opponent, one as a neutral observer
      Подробнее
  • Дерево
    • 54, 118 суша
    • Сообщение: Woody was one of the final testers. I ran into Woody in the Coliseum League on Astralwizard.com, and asked him if he would be interested in playtesting my map. I had to explain to
      Подробнее
  • Случайный ресурс
    • 66, 117 суша
    • Сообщение: Jim Benninger stopped by with a couple of resources earlier. Now they are in your possession. I wonder what you'll spend them on...
  • Случайный ресурс
    • 70, 105 суша
    • Сообщение: Chris Tiahrt left a few resources for you. Of course, since they have been given by Chris Tiarht, you have to solve several almost unsolveable riddles, as well as do numerous reloads
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  • Архангел
    • 60, 131 суша
    • Сообщение: 3 Archangels are guarding some structure ahead of you. They address you
  • Событие
    • 61, 131 суша
    • Сообщение: They kept their promise. After being defeated, the Archangels resurrect themselves (!) and wave goodbye.
  • Страж прохода
    • 25, 94 суша
    • Сообщение: Covenant suddenly appears before you and blocks your way. Since he is a very powerful hero, you don't really want to challenge him. Covenant speaks out (in English, although with
      Подробнее
  • Элементаль воды
    • 48, 42 суша
    • Сообщение: It seems Sir Whale has been fooling around in the ocean, scaring some water creatures so much that they are now on land. They seem scared of you too.
  • Ржавый дракон
    • 118, 119 суша
    • Сообщение: A rusty figure blocks your way, but it seems willing to let you pass without a fight. So it's up to you whether you want to continue to the quest or absolutely have to fight the Dragon
      Подробнее
  • Монах
    • 38, 68 суша
    • Сообщение: You spot a monk. When he spots you, he fumbles with his walking stick, and knocks himself to the ground. He gets up and speaks to you
  • Событие
    • 63, 126 суша
    • Сообщение: This cavern is full of resources which I've dedicated to the people that have helped me in the creation of this map. Check them out if you like, ignore them if you'd rather focus
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  • Случайный город
    • 42, 71 суша
    • Имя: Castle Orcix
    • Имя: Beholders
    • Имя: Additional Structures
  • Случайный ресурс
    • 57, 116 суша
    • Сообщение: Sir Whale did some pretty amazing tests. He proved that it was possible to win at Impossible difficulty even on my map. Wouldn't recommend it to anyone, but I was very amazed that
      Подробнее
  • Хижина провидца
    • 68, 130 суша
    • Сообщение: A seer welcomes you into his tiny hut. I have a special piece of information which I'm afraid is only of interest for Kristian Laferla. You wouldn't happen to know him, would you?
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  • Знак
    • 90, 76 суша
    • Сообщение: World Trade Center
  • Знак
    • 82, 81 суша
    • Сообщение: Pentagon
  • Знак
    • 86, 78 суша
    • Сообщение: Memorial cavern In memory of September 11th 2001 May Freedom and Love prevail in the end.
  • Хижина провидца
    • 76, 117 суша
    • Сообщение: What a peculiar hut. It's set into a tree, and it doesn't even have a door. You call out asking if anyone is inside, but there's no reply. Then you try sending an officer inside,
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  • Золото
    • 100, 122 суша
    • Сообщение: A voice booms
  • Золото
    • 101, 122 суша
    • Сообщение: A voice booms
  • Золото
    • 99, 120 суша
    • Сообщение: A voice booms
  • Золото
    • 99, 121 суша
    • Сообщение: A voice booms
  • Страж прохода
    • 140, 115 суша
    • Сообщение: Our cartographer is not really willing to let anyone inside except for Pyrrhan.
  • Рыцарь смерти
    • 73, 46 суша
    • Сообщение: A minor army of Jaxe's dread knights are blocking your way. There is only one thing you can do about it, and that is to fight them.
  • Кристаллы
    • 76, 114 суша
    • Сообщение: Steve Peters, aka MegaDeath beat me in an AW game and I took revenge by forcing him to test Malta. Nah... Seriously, he volunteered. He spotted lots of typos and gave me valuable
      Подробнее
  • Хижина провидца
    • 51, 115 суша
    • Сообщение: MegaDeath has set up a shop in this cavern. He welcomes you inside, and after you explain to him who you are, he reveals that he has a very special reason for being down here. Apparently,
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  • Событие
    • 133, 115 суша
    • Сообщение: {Mapmakers note
  • Событие
    • 133, 116 суша
    • Сообщение: You step into a beautiful valley. On both sides of this road are lines of trees, although the edge of the cavern is visible just behind the first line of trees on one side. Ahead,
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  • Случайный ресурс
    • 75, 121 суша
    • Сообщение: If you haven't run into Archer's Clones or his Tower earlier on, this should be the first time you run into his name on my map (except if you read the txt-file, although that is of
      Подробнее
  • Монах
    • 100, 42 суша
    • Сообщение: All kinds of knowledge is guarded well down here. You must fight your way past these darkness-worshipping monks if you want to visit the Tree of Knowledge.
  • Мастер-джинн
    • 12, 34 суша
    • Сообщение: A small group of aggressive Genies attack you.
  • Событие
    • 11, 33 суша
    • Сообщение: As the last Genie is forced back into his bottle, you are surprised by another group of monsters. Turning around, you see an army of Faerie Dragons. Fortunately they are no more than
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  • Тролль
    • 32, 57 суша
    • Сообщение: As soon as you have moved through the monolith you notice the terrible stench in this area. Because of that smell, the trolls' hope of ambushing you is dashed.
  • Тролль
    • 31, 54 суша
    • Сообщение: Another group of trolls decide to attack you.
  • Событие
    • 31, 55 суша
    • Сообщение: These trolls were much more powerful and as you prepare to move on, most of them rise again, having regenerated to full strength.
  • Событие
    • 33, 52 суша
    • Сообщение: Suddenly a wave of magic hits you. Where did it come from? You have no idea, but what you do have now is a lot of spellpoints.
  • Знак
    • 52, 116 суша
    • Сообщение: MegaDeathґs shop
  • Событие
    • 15, 37 суша
    • Сообщение: This is strange. Wandering monsters werenґt supposed to actually wander around until Heroes of Might and Magic IV. Yet, part of the army of Unicorns break loose and assault you as
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