Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
You start with no castle, but you and your opponent will end up near one of six possible castles (three possible castles for blue and three different castles for green). Get those scouts out early, but beware - you can be attacked from several different direction. Map by Re-Animator/Allen Russell
Герои 3 - карта Luck of the Draw (SoD)
26/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Luck of the Draw (SoD) | 0.03МБ | h3m |
Объекты
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Снайпер
- 2, 38 подземелье
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Сообщение: You come across some men merrily engaging in an archery contest. Unfortunately they've chosen you to be their next bulls-eye.
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Событие
- 49, 48 подземелье
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Сообщение: As you wander through the flowers you feel your spirits lift.
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Событие
- 40, 36 подземелье
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Сообщение: Didn't see the sign, huh? Not too observant are you? Maybe you need to Learn to be more Eagle-eyed. Well too bad you didn't see this coming.
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Знак
- 40, 37 подземелье
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Сообщение: Please note that the Library is closed to the general public.
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Знак
- 31, 41 подземелье
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Сообщение: Closed for the season.
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Неиссякаемый Мешок Золота
- 0, 63 подземелье
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Сообщение: Gonna teach you to dance boy!
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Неиссякаемый Мешок Золота
- 69, 62 подземелье
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Сообщение: Come get some!
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Океанская бутыль
- 52, 2 подземелье
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Сообщение: There are some trolls being tortured by some harpy hags in the underworld. The location is hidden but known to be near the Sirens.
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Знак
- 38, 30 подземелье
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Сообщение: Make War not Love!
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Золото
- 28, 43 подземелье
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Сообщение: Il y a beaucoup des monsters ici.
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Золото
- 4, 30 подземелье
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Сообщение: You stumble across a wood chopping contest. You see dwarves, minotaurs, and orcs among others. Do you wish to try and steal the prize money?
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Золото
- 15, 35 подземелье
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Сообщение: You come across a pile of gold guarded by a motley assortment of creatures. You can see vampire lords, gargoyles, and griffins among other monsters. They look fairly tough, but you think with a decent sized army you could take them. Do you wish to fight?
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Золото
- 47, 0 подземелье
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Сообщение: You stumble across a day at the races! There are many contestants here - centaurs, nomads, champions, and even some dread knights. A fair sized army and a bit of magic could probable take these guys - Do you want to steal the prize money?
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Золото
- 38, 13 подземелье
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Сообщение: Welcome to the 4th Annual Erathian Dog Fanciers Society Regional Semi-Finals! Competing today will be our entries from the Stronghold and Inferno philosophies. Do you wish to enter (fight)?
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Золото
- 68, 45 подземелье
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Сообщение: You see a bunch of wild monsters competing in a best of the best tournament. You see wyverns, manticores, minotaurs, and a few behemoths. A large army could probably take them out. Do you wish to attack?
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Золото
- 63, 49 подземелье
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Сообщение: You come across some women comparing notes on some poor bloke named Allen. Slay these foul demons before they live to date others.
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Золото
- 32, 61 подземелье
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Сообщение: Some quick buggers are coming right for you. There are a couple of phoenixes, dragon flies, and a few others. Do you wish to stay and fight?
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Золото
- 39, 70 подземелье
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Сообщение: There's a mixed bag of monsters just standing around looking for trouble. It's time to get groovy. Do you wish to fight?
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Страж прохода
- 38, 25 подземелье
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Сообщение: Beyond our gates lies a wizard working on the ability to confer great resistance to magic upon heroes. He needs to study the magic resistance properties of dwarves, unicorns, and a certain type of dragon to complete his research. If you can bring us 4 dwarves, 4 battle dwarves, 1 unicorn, 1 war unicorn, and ,finally, a crystal dragon, we will let you pass.
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Событие
- 39, 25 подземелье
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Сообщение: A great wizard has discovered the secrets of resisting even the most power ful of magics. He has decided to teach you some of what he knows and to give you some artifacts he no longer needs
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Плащ Бесконечных Кристаллов
- 66, 48 подземелье
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Сообщение: You come across several Behemoths watching intently as crystals come pouring out of the cloak. Do you wish to attack them?
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Случайный город
- 69, 6 суша
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Имя: Computer Grail
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Сообщение: Time for the Computer to get another boost
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Имя: Day 21 daily gold bonus begins
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Вор
- 30, 41 суша
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Сообщение: Perhaps you would permit me to join you?
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Вор
- 35, 41 суша
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Сообщение: Perhaps you would permit me to join you?
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Ящик Пандоры
- 0, 71 суша
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Сообщение: You come across a large box amongst all of the smoke. There is one word written upon it - Exodus
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Хижина провидца
- 39, 2 суша
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Сообщение: Long ago, powerful wizards were able to create magical artifacts, but time has caused us to forget how to make new items. I would like to learn these techniques myself, but I need one of these artifacts first to see how it was done. If you could bring me the Clover of Fortune you would be well rewarded.
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Страж прохода
- 62, 71 суша
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Сообщение: A crazy old necromancer occupies this tower. He says he will let you pass if you bring him 7 mummies.
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Страж прохода
- 71, 65 суша
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Сообщение: A powerful necromancer owns this tower. He refuses to let you pass unless you bring him a bone dragon, 3 liches, and 4 vampires.
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Событие
- 45, 37 суша
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Сообщение: You come across some harpy hags keeping some partially eaten trolls as prisoners. Disgusted by the unending agony these trolls must endure you vow to free them no matter what the cost.
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Событие
- 14, 41 суша
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Сообщение: You stumble across an unholy ceremony honoring some dark god. It doesn't look like they're gonna let this go without punishment
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Страж прохода
- 23, 38 суша
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Сообщение: A mercenary troop occupies this tower. They say their favorite torture subject has escaped and they can't catch him. If you bring him back (or maybe some of his friends) they'll let you pass. They say Tom is probably nearby as he's trying to escape the island but they don't think he has yet.
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Крестьянин
- 31, 35 суша
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Сообщение: Please help me! I've been tortured for ages and have finally escaped! I need you to help me get off the island and you look like a decent sort - so may i join you?
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Тюрьма
- 13, 29 суша
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Имя: Lord British
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Биография: Having discovered that Mondain and Minax were not destroyed lo those many years ago, Lord British set out to find and finally destroy these two. Unfortunately he found himself in a land with creatures more powerful than any he had encountered before and was once again imprisoned. Now he must serve his debt of honor to any who rescue him before he can continue his quest.
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Тюрьма
- 50, 43 суша
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Имя: Minax
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Биография: At what seemed like her final defeat, Minax managed one last spell to hurl her through time and space. She knows not where or when she is, but she knows that she will conquer this land and then return to destroy the hated Lord British.
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Тюрьма
- 57, 19 суша
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Имя: Slay-Mondain
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Биография: Brought back to life through the combination of his skull with the bones of Lord Slayer, Mondain now seeks to dominate this new land. When that is accomplished he will turn his attention to destroying Lord British and all he holds dear (and after that maybe he'll hook up with Minax again)
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Клевер Удачи
- 49, 16 суша
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Сообщение: Growing amongst all these mushrooms is the largest four-leaf clover you have ever seen. You see many Pixies and Sprites watching your every move very carefully - as if they sense your intentions. What do you care - you're not gonna let a bunch of Faeries intimidate you.
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Событие
- 10, 8 суша
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Сообщение: An old woman teaches you in the ways of combat.
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Событие
- 38, 71 суша
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Сообщение: An old man teaches you in the ancient ways of combat
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Знак
- 33, 49 суша
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Сообщение: The Arena - ghouls and grave robbers will be penalized
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Знак
- 34, 12 суша
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Сообщение: Frosted Lucky Charms - They're magic-cally delicious!
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Событие
- 24, 39 суша
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Сообщение: Apparently Tom has escaped again and he's looking to get revenge on those who betrayed him. Looks like he's got some friends with him this time.
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Золото
- 5, 59 суша
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Сообщение: I'm tired of making these messages - do you want to fight a mixed group of monsters? There're a lot but a decent sized army can take them.
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Золото
- 0, 33 суша
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Сообщение: You come across a bunch of golems, angels, and thunderbirds. Do you wish to challenge them?
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Событие
- 63, 71 суша
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Сообщение: You feel a slight chill as you pass by
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Событие
- 71, 64 суша
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Сообщение: A powerful Necromancer finds you worthy of learning the dark arts of Necromancy. She teaches you some of what she knows and leaves you with some gifts to help you in your new profession.
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Страж прохода
- 39, 71 суша
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Сообщение: The guards here say they will only let those who fly the green flag pass.
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Страж прохода
- 42, 4 суша
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Сообщение: Beyond our guard lies an alchemist who knows a secret way to produce crystal dragons cheaper than most - give us 6 Diamond Golems (required for his process) and we will let you pass.
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Событие
- 41, 4 суша
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Сообщение: Here is your Crystal Dragon - don't lose it as I won't make you any more till i get a patent on this process
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Страж прохода
- 43, 4 суша
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Сообщение: A powerful Alchemist owns this tower. His servants refuses to let you pass unless you bring them an Everflowing Crystal Cloak to replace the one they lost. There may be a few in the land - there is at least one in some rocky ground on the surface.
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