Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
Years ago, the lands of Avalon were laying in blood, after a terrible fight between the dark ones and the paladins. Now the kingdoms managed to recover their losses and after adopting the erathian tehniques the war has started once more. Only one alliance will survive!
Герои 3 - карта Good vs Evil II
28/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Good vs Evil II | 0.12МБ | h3m |
Слухи
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It is said that deep in the undeground, the biggest Black Market in the region, still operates...
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Some say that the two major universities control most of the artifacts of Avalon
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It seems that major changes occured in Avalon since the first war (Heroes 2 - Good vs Evil '97). This time the centaurs are fighting against the warlocks... The griffins love the knights now... Jesus!
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I've heard that there are 9 major prisons in these lands. And it seems they're all well guarded, but the prisoners are more powerful than you can imagine (one of them has 50 faerie dragons!)
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It seems that everyone starts with two artifacts in their kingdom. But the quality of the artifacts sucks. Maybe these artifacts can be valued in another way...Hmmmm?!?!
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The grail is near the Oldest Book of the World
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There are 4 dragons utopia, that survived the last war in Avalon.
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Hey look at this email - {[email protected]} - I will send my comments about the map there. Maybe you should do that too...
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Hey, have you played 'Good vs Evil I'? I've heard that it was pretty cool... but not as cool as 'Good vs Evil II'!
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Should you trust the warnings given at the entrance of every underground land?
События
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Intro - to be cmpltd{MAPMAKER'S NOTES} GOOD vs.. EVIL II ************************* {(foreword)} *********************** Copyright 17th of May, 2003 Author: Lt Hunter (Christian C); This is version .................... {1.7}; Send me your comments at {[email protected]} or send me a PM at the 3DO Community (the username is the same) All rights reserved to me and to the 3DO Company; Give this map to anyone you'd like, but please don't try to make money from it... This map was finished after two months of hard work. I was inspired by a Heroes 2 map, called {Good vs Evil '97}. The creators of the Heroes 2 map are {Vinc & CKZ}. This map is an excellent allied, multiplayer or even adventure map. Consider it however you'd like, but I hope you'll enjoy it. Please read the *txt file attached to this map, before starting the map. Otherwise you might get stucked on some sections of the map or you will not have access to some vital areas. You will find some hints there {;)} Have fun and don't forget to send me your comments All the heroes you'll meet here (except the ones with 'King' in their names) are members from the {3DO Community}. Visit us at {www.3do.comcommunity} {(sorry about any spelling or grammatical mistake...)} {To all 3DO Community Members - Have fun guys!}
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All starsYears ago, the land of Avalon was shaken by a terrible war, between the knight-sorceresses-wizards alliance and the evil alliance, that was composed from barbarians, necromancers and warlocks. After years of war, the evil ones were finally driven out of Avalon, once and for all, or at least that's what the good guys thought...
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Intro2The necromancers and the warlocks were banished far, far away from Avalon, into the continent of Jadame. But not even there, the evil ones were not satisfied with their position. Plans of returning to Avalon were made and the insurrection was prepared for more than 10 years. The barbarians were considered traitors, as they agreed to make peace with the knights in exchange of some land inside Avalon. now they were another target for the evil ones. But the warlocks and the necromancers were not satisfied, at all. After completing their preparations for the insurrection, they started their war plan and a sizeable undead army was massing at the frontiers with Avalon. The holy alliance was able to resist the attack and with the help of the barbarians they banished the evil forces once again.
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intro3For the evil ones, it was clear. They were needing a strong ally. Warlocks went to Nighon, to meet the Warlock's Council from Antagarich. There, they received the support of some overlords that promised to aid them in their evil quest. And so it was that this time the warlocks were more prepared than before. The necromancers requested aid from the Necromancer's Guild, in Deyja. Their request was accepted and they were back into business. But , surprisingly, another ally showed up, just before the assault :the Kreegans. Kreegans were 'hurt' after their many losses in Erathia and they decided to turn their attention to this Avalon kingdom. The offer was just too tempting for them. The only problem was, that they would have to wait a little while, until their base was ready for operating...
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intro 4The evil troops attacked the barbarians, first. Their villages were burned and transformed into necropolises. The few survivors retreated north, near the knights' kingdom. Now, the three evil powers are settled and their conquest can begin!
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InfernoYour forces have arrived this morning, safely. The base of operations is completely empty. Not a single building. You will have to start everything from scratch. The imp crucible will be ready in three days
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GoodWhat a 'surprise'! All of the sudden, evil forces have been spotted in the southern part of Avalon. They have to be stopped once and for all, especially in these grave moments. Act wisely, for the evil ones will not give you a second chance!
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Rampart - 1The land you are now standing on, belonged to the old sorceresses, that once ruled this part of Avalon, because of their beauty and because of their love for nature. Then, the war with the evil forces came. The good alliance suffered many casualties, many sorceresses died in those battles and many of the forest lords tried to take control over the falling Forest Kingdom. No sorceress opposed and the land was shared between its lords. There was no longer a united kingdom anymore. All the sprites abandoned the kingdom and the only few that remained seemed to be evil sprites, that roam here even today, but only to make tricks on poor travelers. There were 10 factions, within the Forest Kingdom. All of the lords were rivals and they did not offered any support to each other. Maybe this also helped the evil forces to invade once more Avalon. But, after the last attack from the necromancers, a ranger came from the Holy Knights Order, from the east. He said that he can lead any army under his command and he will always win with the help of units selected by him. The first victories were astonishing. No one believed that the power of guerilla forces can be so efficient. This ranger, Ector started a true revolution within the ex Forest Kingdom. All of the lords united once more under one banner and with the help of Ector and his magnificent skills, they prepared for war like never before. Two new classes emerged, which later became the rulers of the kingdom,: the rangers (the real fighters, commanders of the armies) and the druids (a few sorceresses and some mages that decided to continue practicing magic for the saint of the forest).
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Knights' introFor centuries, the knights were the true rulers of Avalon and the other nations were just trying to achieve at least a small part from the knights' glory. But the recent cataclysm destroyed almost every single part of the once glorious fields of Reteagu. By some mysterious reasons, the vegetation from these fields vanished, like the sand vanishes in the blow of the wind. Some say this is evil work, others say the climate in this part of Avalon is changing drastically. Now peasants call this region {'The Reteagu Desert'}. The new king, Blazen is supposed to bring new hope to his people and to end the conflict in their favor. But who can resist such a powerful enemy?
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Dungeon-introductionYou are the new overlord that has the command of the warlock army in Avalon. Soon reinforcements from Nighon will help you make this war an easy problem to take care off.
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Necro1Finally after many years, the true starters of this great war can prove their strength. Many years the necromancers were humiliated and their creatures were considered weaker than the living, but now it is the payback time. After their last defeat. The necromancers seeked aid from the guild in Deyja, home of the true necromancers. Here they received help and lots of undead. They marched in Avalon a couple of months ago and they defeated the barbarians, almost whipping them out! The few that survived retreated near the Blazen's kingdom of knights. The fallen ogres and orcs were transformed into skeletons and the necromancers' losses were nearly 0. With this new army the necromancers are ready to invade and spread terror once again in Avalon. You were elected by the leader of the necromancers, Anubis, to be the chief advisor and to command the undead generals on the battlefield.
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Tower1The war has started once more, to your displeasure. King Gerald has decided to refugee with his minions far away in the Dezboaz desert, where he could start recruiting a small army to counter-attack the warlocks that invaded from the north. The Dezboaz desert is not a normal desert. It is called 'desert' because of its huge amounts of snow, which can kill those who are new to these hostile lands. Here in the Dezboaz desert used to live the old necromancers, which were driven away during the first war in Avalon. Now mostly genies and the mysterious nagas live here. So far genies proved to be very friendly to the wizards and some of them proved to be more than normal genies. Because of their skills and magical powers genies were recruited as alchemists or wizards that now follow their masters with dedication. The only problem so far are those nagas, that are attacking caravans and settlements near the mountains or even near the sea.
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Inferno1Your arrival in Avalon was not an easy one, especially if you consider the fact that from the beginning you were assaulted by knights from the north. Your victory was well appreciated by Blintz, the leader of the kreegans, but almost all you army was slain. Plus you began to construct a landing base and it seems that it is harder then you've thought! The good news is that no one shall bother you anymore and you will have plenty of time to evolve and transform your initial base into a real HQ, from where to attack the weakened enemies of yours. Although they call themselves allies, you know that something fishy is going on. Since when you devils get along very well with necromancers? Is it possibly that they are planning to attack you after the enemies are finally defeated?
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Dungeon2Soon after your arrival on this island, the first thing to do was banishing the wizards that inhabited. You are not used to such wizards and most of all to these warlocks that give you orders. Their way of life is very different than the one you used to have back in Erathia, during the invasion there. Most of the warlocks here refuse to accept the new overlord class, that has arrived from Nighon. They consider them some sort of barbarians that lack in magic skills. It seems that anything that has no magic abilities is considered worthless by warlocks. The leader of the warlocks is Lady Sonya. She will be the one giving the commands here, but you are the chief advisor (and you are an overlord) and along with the other advisors you must find better strategies in order to help the so called 'queen'. Your advisors are good friends of yours mostly, but there are some advisors that are from lady Sony, which are good friends of her.
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Dungeon problems1The first bad impression for you happened this morning. How could you be so stupid not to see what sort of stupid 'creatures' are these warlocks. They only relied on their pathetic minotaurs and their Black Dragons to protect them. Soon the supplies of troglodytes brought from Nighon will run out, and then what? There is no troglodyte dwelling in the area. What are you going to do?
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Rampart 2This morning you were invited to assist at a meeting between the druid faction and the remaining sorceresses. It seems that these two factions never get along. In the older days, druids were forced to obey the sorceresses, but now the tide is in their favor. At the meeting the atmosphere got a little too tensed and you had to stop the meeting, before the druids would start throwing with ice bolts and the sorceresses would counter attack with fire balls. It seems that they will always be rivals, but you can't do anything, without upsetting the other. So you decided that both factions would pay a tax every month to you, until they would stop fighting among themselves (this idea is gonna boost your gold, for a while...)
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Knights' problemsSince you came to serve king Blazen, the ruler of Reteagu, you've heard rumors that were giving you no chance against this last invasion, which caused the cataclysm. It seems that these 'bad rumors', demoralized most of the troops and today a normal crusader is only the half it used to be, years ago. Now they don't fight against evil and undead, they fight against anything, like mercenaries, without beeing interested about their honor, only about their gold coins. Some crusaders were caught beeing drunk on the battlefield! King Blazen is still trying to make a move, to encourage his men and he would be grateful, if you'd help him.
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Tower2You arrived here from Enroth, at king Gerald's request who wants you to control and lead to victory the wizards' army. You will have many advisors and they should prove very useful during this dangerous war. The elves and the knights are miles away from here and you'll have to sail a lot until you'll reach them. That is gonna be one hell of a challenge. Not to mention that the weather here is more freezing than you've thought.
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DUngeon Minoand HarpiesНазвание:
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Rampart 2- centaurs1After the defeat of the evil forces in the last war, centaurs, that once served the warlocks with loyalty, were banished by their old masters (and maybe their creators...). They were sighted in the forest several times, but no one considered them as a threat. But yesterday, a centaur ran into the city like a crazy horse. People got scared and they started to throw rocks at him. Feeling in danger, the centaur attacked back, with his spear and he injured an elven peasant. In just a few minutes an arrow of the city's militia executed him. What caused that centaur to leave his shelter in the woods and to enter the city, where he knows he is not welcomed?
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K Problems2As if crusaders were not enough... Today you watched a tournament for pikemen, where the best pikemen in the land were testing their skills. You were shocked... Even veteran pikemen were fighting like girls! Yeah, like girls. They can't hit a dummy from 2 meters! They barely pick up their spears from the ground and they move slower than a turtle. The new generations of pikemen are indeed weak... What is happening with the old famous knights?
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Rampart CouncilThe first week of war is about to end. People are wondering what will be the end of this conflict... At King Ector's proposal, you decide to gather all your best advisors. After several discussions, you finally come up with a war plan that could save the kingdom.
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Knight's CouncilThe elder knights asked the king for a council to decide how to solve the problems of the kingdom. You call out all of your best advisors to start making a scheme of how they can help you and the kingdom.
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Rampart - EleonoraAs soon as the council ends, Eleonor Raven decides to quickly prepare a blacksmith (in case you haven't built up one)
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d CouncilYou gathered all your advisors for a council session This is gonna be very important as it will decide the destiny of this war.
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Necro CouncilThe first council of the necromancers. Now each advisor will receive different tasks or will volunteer to do something for the saint of the guild.
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Tower CouncilToday you had the chance to meet your advisors. 16 advisors filled the large room. They all seem pretty honest and courageous. They don't seem to give up very easily in front of the enemy. That's good. Now along with king Gerald you decide to make some tasks for every advisor especially those who command war troops.
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Beholders are comingAfter the arrival of the first troglodyte tribe, you quickly order some breeds of the fines beholders from Nighon.
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Griffins for knights...Maybe you've noticed that hordes of griffins can be seen in the animal markets, through out Avalon. Merchants started training these wild beasts, after the Warlock Empire has fallen. It seems that they are fierce creatures, which need only a couple of seeds to fight till death for you! You've sent some of your men to bring you a beast, for examination. It was indeed a great surprise to see one of the greatest enemies beeing tamed by a couple of merchants.. Why no one thought about this back then? The thing that matters is that even the king believed that these griffins can be used, since even the Erathian Court adopted them. They might prove useful..... Workers have started working on suitable nests and breeding grounds in the city for these birds.
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Tower GeniesAt first genies were uncertain whether to join or not to join the fight. They accepted to command some of your army but they never said something about involving with troops of their own in the war. In Enroth you remember that genies were very tough opponents and they were not that friendly like here. After many considerations you decided that an altar for genies must be built. Maybe they will prove useful after all.
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boat{Rumor:} If you wanna get out of your island, you can either use a 'summon boat' spell, either you use the boat that can be found somewhere near your shore.
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Necro2As you can see vampires have grown in power lately. They are much more respected since the old days and now they command more troops than ever. Even humans that practice the dark arts are allowed to lead an undead army, if they can that is....
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Monks for knightsPeople in the city have started valuing more and more God's power. You don't know if this is good or bad... but what can be bad in worshiping God? Suddenly monks became more and more popular among simple folks. Advisors for king Blazen believe that this is the time to promote monks as war units, like in Erathia. Maybe their involvement in the war can rise up people's morale. King Blazen is also thinking at this possibility and he even started consulting with the new class in town: the clerics.
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Altar doneThe Altar of Wishes - that's how it is called. The new recruiting center for a new unit in your ranks - the genies!!! The first three genies volunteered and all you have to do is pay them well to fight for you.
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Beholders arrivedSome weird scientists arrived thorugh the tunnel that takes to nighon with 7 beholders. They say they are the best specimen they got. You quickly call Bahamut to take care of these fragile, but powerful creatures. Along with these beholders several medusas were seen. Maybe you should build a chapel for them. It's true that warlocks always considered medusas enemies, but now the situation has changed. And they will have to accept building a shelter for these great warriors
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Rampart Dwarves-As in the recent wars, dwarves volunteered to fight for the forest and to protect it till the end. These valuable allies must be favored like the elves, to make sure they won't leave and will keep fighting, no matter what happens during the war. The dwarven king Harold IV is very pleased that he's got the chance to offer his men some 'entertainment'. Some troops of dwarves were sent to remind you of their support.
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Titan's RendevouzTitan's Rendevouz, Devil's Lair, Phoenix Valley and Behemoth Mountain - these are places that hold some of the greatest relics in the world. At leasts that's what your scouts tell you...
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Necro3Last night you decided to make a raid beyond the enemy's defense lines. But not even yuor exeperimented vampires and wraiths couldn't hold on for much time. What's going on? It seems that Bone Dragons are needed.
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17The genies in Avalon are really poor fighters, or at least that's what you've noticed. They are very different from the ones in Enroth. They seem to lack in fighting skills. But some say the Masters among genies can be useful spellcasters. You must find that out.
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Cannes GenieLast night something very strange happened. . After another incursion in the mountains of Nagabaz, one of your regiments spotted an incredible citadel filled with nagas all over. Because they discovered this secret hiding place, the nagas decided that it was finally the time to remove this 'inconvenient' thing (that's you) from their mountains. Soon legions and legions of nagas attacked your city after a quick dealing with the small regiment of yours. In a few moments the walls of the city were almost crushed and the serpent women prepared their entrance in the castle. King Gerald was preparing to flee from the city, but then suddenly, from the crow an old genie appeared and he wished to speak with the king. He was quickly taken to the king were he offered a proposal to king Gerald. He said that he could save the city, if he would become a general in the wizards' army. The king accepted (although a little confused). The genie exited the city and he disappeared in the naga crowd. Soon all the nagas retreated (but why???). This genie is really strange.
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Mystic lands anyone?It is said that there are 6 mystic lands in the underground, which might prove very useful!
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Good news for knightsYour campaign of rising the troops' morale is working good so far. Although most of the swordsmen and crusaders are still laying mediocrity, cavaliers and champions proved more accurate than ever before. One cavalier humiliated you this afternoon, in a jousting competition. Although it is a shame for you, you are very pleased that some troops are still competent for the great task ahead. Maybe the odds are turning in your favor once again. But still there is much to be done, before a good war plan will be prepared
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Knights' PRO3You came up with a pretty genius plan... Or maybe not so genius... Each crusader in the land will loose all his lands and all his fortune if he does not apply to the new requirements. They will all be tested and they will have to do pretty good, if they don't wanna leave this kingdom a little faster then they thought...
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Deungeon explainsNow that most of your glorious creatures are available for recruiting you start thinking or better sid meditating. You are in the middle of a foreign land, with some notorious warlocks, that sustain they can fill Nighon's stockpiles with huge amounts of sulfur if they receive assistance. Plus this warlocks say they have two more allies, the Necromancer's Guild from Avalon and the kreegans. Nighon is not in very good relationships with the kreegans, after the first invasion in Erathia. Some minor conflicts lead to the splitting of the two sides. Now you'll have to support those foul creatures. But your enemies always managed to win these confrontations. These warlocks that consider themselves great mages seem to be more weak than you've thought. Maybe the overlords' elders in Nighon were right: this is only a waste of time, heroes and resources.
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DEATH KNIGHTSAll the advisors gathered and they voted for training a new and deadly unit, a unit fast enough to save the liches that shoot from behind.. SO it was that the council decided that black knights should be trained as soon as possible. But who could train such malefic undead? Then Yuber offered, a simple human an ex-barbarian more precise.
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HalberdsAn erathian diplomat offered to solve the 'pikeman' problem, bringing to you the solution offered by Erathia. Instead of using a simple spear, erathian pikemen use halberds with which they fight more accurate and they don't need too much precision. This new type of pikemen is called 'halberds'. You decided that King Blazen should see this...
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Rampart 3 e o mWell, well, well. It is time to collect some dope from the two 'heated' factions. This way they will learn that a civil war is not welcomed, at least not yet...
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Black MarketRumors say that a large Black Market is located somewhere in the underground. The market gatheres merchants from all over Avalon, who are acting illegaly. but what's legal in this harsh times? Maybe you should take a look, since some more rumors say that some sort of dragon made artifacts are located there...
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Knights - Monk's prayersThe master monks seem pretty agitated today. They seem to run from building to building, examing something and from time to time they bend to their knees and start making some curious prayers. What has gone into their heads? Are they planning to leave the fight?
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Lt Hunter&MelantheTravelers from all over the world ventured here in Avalon, in search of glory and fame, after the arrival of the kreegans and their allies. It is said that a druid and her elemental friend were caught by some mighty dragons in the air island. Some say that the druid, called Melanthe was put to sleep by the dragon's masters, for she was using more than 50 faerie dragons...
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K - Mon'ks DreamsNow you find out what that monk mess was really about. Actually one of the Master Monks had a dream 5 days ago, that at the first Sun Eclipse the clouds above Avalon will change, evil will scream and God's power will help the knights. But you can't understand pretty much from this weird dream... What are they talking about?
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UngoIt's hard to believe it, but the famous general Ungo felt in another trap, prepared by some dragon lords. The general's army is incredibly big and his skills are just too useful!
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K-What???You are surpirsed to find out that the next Sun Eclipse is expected within 5 days or less. But what will happen then? What were the monks talking about? Is it a prophecy? None of king Blazen's advisors know the truth. And no monk wants to tell the truth. The master of the monks, Paulus refused to give any explanation on this saying that it is pure confidential.
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Ritcher1 & FNordHearing about Melanthe's faith, two mages joined the fight and tried to rescue her. But, ionically, the mages were caught by Melanthe's beloved faerie dragons. It seems that the overlords controlling this dragons is much more powerful then first expected.
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Rampart collection2Well, well, well The two factions are still fighting. Last month, a druid was killed by a magical land mine and several sorceressess were injured by an unknown meteor, that had fallen from the sky.
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FInal collection (Rampart)Seeing that you are not joking, the druids decided it was time to stop the conflict once and for all. They allowed sorceresses to join the druid class and become druids. This was not such a good idea. You've liked it, but this was an offense for the sorceresses, who decided that you are a druid fanatic. This must not be allowed! You awarded all sorceresses in the forest with the title 'not wanted', which means that they'll have to leave the old forest once and for all.
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BESYour scouts tried to solve this mystery of the dragon lord. But it seems that one of the best known dragon lords is also caught by some spell. So who's causing this disturbance and this strange behaviour from the dragons?
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Druidz onlyFinally, after all this days of war, some good news arrive. It seems that most of the sorceresses have immigrated to the Dezboaz Desert, where they will serve the wizards. It's their choice. This does not affect you or your people. Now in the Forest kingdom there is only one class that is allowed to start magical rituals - the druids. The fact that they've declared themselves protectors of the forest is enough to make you award them with the finest food and drinks and with some gold, to make sure they are loyal to you.
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SorceressesBanished from the 'Forest of Avalon', sorceresses seem to prefer the Dezboaz Desert and decided to move here permanently. They also agreed to pay a small fee to symbolize thei dedication to the elemental magic.
Герои
Arvon,
Gwenwyfar,
ZzdJ,
Ryder,
Kargaleth,
Toddius,
Znyping,
Grey Pilgrim,
Mag,
Dжsthai,
Ribannah,
Paulus,
Aseved,
Dark Cloud,
Fander,
Klaravoyia,
Rocklyn,
King Ector,
Liney,
Derzis,
Elijah,
Xephrena,
Morgana Klop,
Viesis,
Pysco Falcon,
Eleonora,
Vortex,
Melanthe,
Sprite,
Tigerangelz,
Equinox,
Fitz,
Katherina,
Zend,
Campaigner,
Steven,
Bethel,
Hooloovoo,
Saruman,
Alavarorbust,
Hera,
Ice3,
Lord Slayer,
Fnord,
King Gerald,
Big Blue,
Charissa,
Memphis,
Discordia,
Jolly Joker,
Andromeda,
69fish,
Jezabel,
Bunicutza,
Daelius,
Balrog,
Lathimar,
Zabina,
Vmxa,
Marza,
Hell Breath,
Horath,
Grim,
Lord Chaos,
Blakut,
Riand,
Yuber,
Hannibal,
Methos Wicca,
Evenshade,
Gardylo,
St. Gird,
Anubis,
Shadow,
ReMuS,
Gman,
NegativeZero,
Ethric,
Spindel,
Tocnoa,
Delcor,
Bahamut,
Mordred,
BlasterDRP,
Selby,
Rhodan,
Valaukar,
Jaguar,
Netsurfar,
Black Falcon,
Amidala,
Souron,
Lady Sonya,
Myrddraal,
Commando,
Fahtrim,
Ritcher1,
Ungo,
Cattleman,
Lt Hunter,
Arturchix,
Sheila,
kit0,
Elven Ranger,
Major Mylar,
Blackjack,
King Blazen,
BES,
Blintz Array
Объекты
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Бастион
- 28, 26 подземелье
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Название: Brownston
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Топор кентавра
- 3, 5 подземелье
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Сообщение: Take care of this axe! It's your key to a seer! And it's one of the two artifacts you'll be finding on this lands!
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Доспехи из окаменевшего древа
- 76, 4 подземелье
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Сообщение: This breastplate is priceless! take good care of it!
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Шлем белого единорога
- 28, 27 подземелье
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Сообщение: Another artifact! The helm of the unicorn... Now you have both the Centaur's axe and the helm of the Alabaster Unicorn. Take good care of both!
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Безмолвный глаз дракона
- 75, 26 подземелье
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Сообщение: Take good care of this one!
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Событие
- 28, 28 подземелье
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Сообщение: On the shore there should be a boat. if not, then it means that some enemy of yours must of summon it... try to find another way to get yourself a boat, since your rampart can't build a shipyard.
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Хижина предсказателя
- 72, 0 подземелье
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Сообщение: You're new to this lands, my friend. You must seek out knowledge and prove yourself worthy of taking what I have.
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Событие
- 76, 31 подземелье
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Сообщение: On the shore there should be a boat. if not - tough luck - fin another way to get yourself a boat (e.g. 'Summon boat')
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Кулон святости
- 113, 29 подземелье
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Сообщение: Take care of this artifact- is priceless!
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Древесина
- 129, 5 подземелье
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Сообщение: Wood is sparse here!
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Разбойник
- 141, 30 подземелье
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Сообщение: This thieves were stealing from the ancient pyramid! You must stop them!
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Событие
- 132, 25 подземелье
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Сообщение: Seeing how many palm trees are near the coliseum, you quickly send some troops to gather some wood. Probably no one will notice... Then again, it seems that the coliseum guards are furious and they don't seem to enjoy the tree choppers.
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Инферно
- 141, 138 подземелье
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Название: Middlegate
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Сообщение: The imp crucible and the hall of sims are built.
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Название: Council
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Сообщение: The demoniacs' council is in session! Imoportant things will be discussed with your advisors.
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Название: ANdromeda
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Сообщение: Andromeda is ready to share some of her fortune with you.
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Название: 69fish
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Сообщение: After the council, 69fish began his massive gog recruiting campaign. More gogs should be available for recruiting when least expected!
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Название: Gogz
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Сообщение: 69fish's gogs are here.
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Название: Charissa
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Сообщение: Vharissa has started trianing more and more hell hounds. Soon she will be able to help you in recruiting more and more hounds.
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Название: Charissa
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Сообщение: Charissa's hounds are here.
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Название: Discordia
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Сообщение: Discordia's dream is finally accomplished. Last night she managed to convince the biggest demon clan in the world to join your struggle. Soon you will be receiving re-inforcements.
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Название: Discord
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Сообщение: Discrodia's demons arrived...
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Название: Bunica
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Сообщение: Bunicutza's pit fiends are growing with each passing day. In this rythm, you'll be receiving some fresh troops very soon.
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Название: Bunica12
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Сообщение: Bunicutza's pit fiends are here...
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Название: Memphis
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Сообщение: Memphis' efreets are more than willing to help you. Therefor you will receive a constant help from them as soon as possible.
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Название: Memphis
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Сообщение: Memphis is here with his efreets...
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Название: Mage
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Сообщение: You wake up this morning and to your surprise you see a huge mage guild in your city. You quickly go to the building and you see a sign
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Инферно
- 115, 112 подземелье
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Название: Westfork
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Шлем Хаоса
- 141, 139 подземелье
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Сообщение: Take care of this helm! You'll need it alot!!!
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Башня
- 83, 117 подземелье
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Название: Yorksford
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Событие
- 110, 125 подземелье
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Сообщение: There should be a boat up ahead. If not - tough luck. Try something else
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Кольцо дипломата
- 73, 141 подземелье
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Сообщение: A shinny ring... But precious. Maybe it does not boost up your skills or power, BUt it will prove useful - you'll know when!
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Хижина предсказателя
- 127, 133 подземелье
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Сообщение: You will be wondering what do I have for you? Well come back later, when you're a little more experienced. You'll like the prize....
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Древесина
- 83, 142 подземелье
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Сообщение: It's freezing out here. Even the wood is freezed. It won't be of any help
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Указатель
- 86, 127 подземелье
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Сообщение: Nagabaz. (h he he - read 'The Tale of The Naga Queens' at the 3do community and you'll understand)
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Некрополь
- 3, 140 подземелье
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Название: Roc Haven
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Название: Knights
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Сообщение: The death knights are ready to fight for you!
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Название: Detah promise
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Сообщение: Yuber and Major Mylar are more than happy with the new 'knights' that started to train in your necropolis. They said they can handle these evil warriors and they can summon even more of them at least once a month.
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Название: Evil
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Сообщение: Evil warriors were recruited by Yuber and Major Mylar
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Название: Hanni
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Сообщение: Hannibal Barca and Negative Zero have found out about a way to bring more and more skeletons to your service...
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Название: Methos
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Сообщение: Methos Wicca grants you a little from his vast fortune he gathered during his ex-life...
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Название: ETHRIC
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Сообщение: Ethric, the father of necromancy is the richest necromancer that ever existed. Now he plans to help you a little in your quest.
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Название: GMAN
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Сообщение: Gman has built the second level of the Mage Guild to help his kingdom.
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Сообщение: Preparations for the construction of the third level of the Mage Guild are made. Shadow and Gardylo are working on this project even now, with their team of workers (skeletons).
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Название: PROJO JIOJO
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Сообщение: The third level is up. But lots of resources were not needed so immediately Anubis, St.Gird and ReMuS begin to recruit more skeletons for building the last two levels. The project should finsih within ten days.
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Сообщение: Because of the harsh environment the construction of the Mage Guild has been delayed. Possibly it will be finished within the next 5 days.
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Сообщение: The Mage Guild is finally completed. Your evil necromancers can now unleash the powerful dark magic that is being held within this guild.
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Название: Evenshade
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Сообщение: Evenshade's skeletons are growing up fast. his hordes are spread through out the lands. no he thinks he can gather some more for you, from time to time
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Название: Eveskeleton
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Сообщение: Evenshade sends his minions to help you...
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Название: Zombie
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Сообщение: Grim is very pleased with the new land for harvesting zombies. After some considerations he started to believe that he can bring more zombies to you.
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Название: Zombies
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Сообщение: Zombies sent by grim arrive...
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Название: Riand and his ghosts
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Сообщение: You see how easy Riand can summon wraith and wights. You decide to reward the fellow a little bit. Seeing hoe generous you are, Riand offers to bring extra wights to the castle.
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Название: Ghosts!!!1
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Сообщение: Riand's ghosts arrive.
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Название: Lord Chaos
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Сообщение: Lord CHaos' vampires are more than an effective weapon against all that is good and shinny. More vampires will be recruited soon.
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Название: Vampirelli
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Сообщение: Vampires from Lord Chaos arrive...
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Название: Blakut
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Сообщение: Blakut, the famous lich is also willing to help you with additional troops. Only that his favorite troops are the mighty liches that will spread terror among weak and especially slow enemies.
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Название: Liches
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Сообщение: Liches from Blakut arrive
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Событие
- 73, 113 подземелье
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Сообщение: There should be a boat somewhere near. If not - tough luck. Try something else (e.g. 'Summon Boat' at Expert level)
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Шлем-череп
- 3, 141 подземелье
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Сообщение: A simple skull? No! It's 'priceless' - DON'T dump it!
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Амулет некроманта
- 22, 116 подземелье
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Сообщение: This is a treasure! Do not waste it! (although you won't be able to make that fancy armor, but what the hell?)
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Указатель
- 4, 81 подземелье
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Сообщение: Can you be so bold as to defeat those guards?
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Случайный город
- 11, 89 подземелье
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Название: Lakeshire
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Указатель
- 21, 90 подземелье
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Сообщение: Devil's Lair
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Событие
- 53, 94 подземелье
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Сообщение: FInally a good shipyard....
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Случайный город
- 48, 92 подземелье
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Название: Blacksford
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Гром титана
- 101, 96 подземелье
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Сообщение: Well, the best part is about to come...
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Указатель
- 101, 90 подземелье
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Сообщение: Titan's Rendevouz Stay away!
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Хижина предсказателя
- 106, 84 подземелье
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Сообщение: Who is it? Oh, come in traveller. You must be exhausted, no? Well, I can treat you a little bit. {The beautiful women moves toward you. At one point you get the feeling that she wants to kiss you.} Who are you? you ask. Oh, dear. You don't know me? I am Lucida, the faerie. Banished from my native kingdom, I have became a witch, here in these pathetic swamps.. I will have to live for the rest of my life trying to find someone that shall love me and shall take me out of here. Actually - you're the only one that managed to survive my enchantment. How did you do that? You look confused and try to give an answer, but you can't. Anyway you feel UNlucky, cause the beautiful faerie didn't kiss you. But you know that a kiss from a faerie will make you fell in love wit her... I am a simple traveller, through these swamps and I was wondering if you can help me to win this war I am carrying with my ancient enemies. Well, dear. You will have to help me first.... Bring me this necklace - it's extremly important to me and I shall help you, my friend
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Крепость
- 113, 94 подземелье
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Название: Burton
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Крепость
- 141, 89 подземелье
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Название: Troy
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Колония
- 3, 59 подземелье
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Название: Lombard
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Ангельский союз
- 17, 43 подземелье
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Сообщение: Ahhh - the Angelic Alliance! Must fight for it....
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Указатель
- 17, 49 подземелье
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Сообщение: The Phoenix Valley
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Земной элементал
- 32, 55 подземелье
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Сообщение: We are hunter's brothers! You must pass over us to use this armory!
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Колония
- 48, 48 подземелье
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Название: Sansobar
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Указатель
- 102, 51 подземелье
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Сообщение: Behemoth's Mountain
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Статуя Легионера
- 102, 45 подземелье
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Сообщение: How come these guys wanted this thing? Oh well - GET 'EM!
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Цитадель
- 111, 47 подземелье
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Название: Fenton
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Цитадель
- 141, 49 подземелье
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Название: Timberhill
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Сфера небесного свода
- 66, 66 подземелье
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Сообщение: This can be useful 'But' (there's always a but) - air elementals keep it safetly
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Сфера тверди земной
- 66, 72 подземелье
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Сообщение: Eart elementals, sent by Hunter guard this precious artifact
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Указатель
- 63, 67 подземелье
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Сообщение: Welcome to the Air-Earth University Today - Free artifacts
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Ящик Пандоры
- 67, 69 подземелье
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Сообщение: This is the box that contains lvl1-2 air-earth spells - wanna open it? (tough guards...)
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Ящик Пандоры
- 73, 69 подземелье
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Сообщение: lvl 1-2 water-fire spells (tough guards)
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Сфера проливного дождя
- 74, 66 подземелье
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Сообщение: Water elementals guard this artifact
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Сфера буйного пламени
- 74, 72 подземелье
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Сообщение: Fire elementals guard this artifact
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Указатель
- 78, 66 подземелье
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Сообщение: The Water-Fire University Today! - Free artifacts
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Волшебная сфера маны
- 74, 70 подземелье
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Сообщение: Missing part 2
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Ящик Пандоры
- 64, 68 подземелье
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Сообщение: Uhhhh, A box!
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Ящик Пандоры
- 75, 72 подземелье
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Сообщение: Uhhhh, A box!
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Хижина предсказателя
- 141, 11 подземелье
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Сообщение: Greatings, my old friend. I am an old sailor, who just retired, but I was one of the best sailors in the world and I think I can help you become one, as well... First you must rpove to me that you can survive in this wilderness.
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Талисман маны
- 74, 71 подземелье
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Сообщение: Missing part 3
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Страж задания
- 28, 93 подземелье
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Сообщение: Only the Scales of Greater Basilik can break down the enchantment.
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Страж задания
- 5, 46 подземелье
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Сообщение: Only 15 Gold Dragons can break this wall
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Лазурный дракон
- 5, 45 подземелье
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Сообщение: Roar, Roar!
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Бутылка
- 75, 77 подземелье
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Сообщение: Don't go in there!!
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Глиф доблести
- 140, 4 подземелье
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Сообщение: Take care of this artifact - is priceless!
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Страж задания
- 118, 56 подземелье
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Сообщение: The enemy beyond is very dangerous. The guards eye you dubiously, but agree to let you by when you have achieved the experience level 25.
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Клинок Армагеддона
- 21, 95 подземелье
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Сообщение: You thought it would be that easy to get this devastating weapon? Well, it's not!
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Древесина
- 117, 4 подземелье
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Сообщение: Wood!
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Событие
- 18, 139 подземелье
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Сообщение: A hole... You thought you should take a look, no? Good for you- Your curiosity is rewarded! { I bet you thought you'd find somethin' nice!}
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Замок
- 140, 3 подземелье
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Название: Chandler
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Название: Griffins
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Сообщение: Finally the first breeding zone for griffins! People are so proud and they even start considering girffins as their only hope against the ferocious demons and warlocks that are threatening the land once more!
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Название: Monks
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Сообщение: After only one day, the two sides (clerics and knights) agreed to start using monks as fighters in the war, considering them as a possible source of rising the men's morale. The monastery in the city is now a training facility for all initiates, who want to fight in this great war.
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Название: Halberdz
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Сообщение: Finally the guardhous has been upgraded. The king approved the new fighting tehnique and he is more than glad to welcome another good fighting unit among his ranks.
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Название: Angelz
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Сообщение: The prophecy of the monks is true. It seems that lots of mysterious clouds gathered above Avalon and angels, yes real angels, fly around them with swords, which means they are ready for some sort of battle. You were shocked when you've found out that they are fighting with you!
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Название: before the council
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Сообщение: Many of your advisors are pretty 'sleepy' these days and they don't seem to bother helping you with anything. In fact only their fighting skills seem to be of any use. But today something really odd happened. The mysterious lizardman, Toddius decided to help the kingdom that welcomed him. Therefor Toddius has build for you the blacksmith. He also spares some of his money for you to buy a ballista from the blacksmith!
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Название: After
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Сообщение: Arvon, an old knight within these lands wants to help you with the building of the city. He quickly hires a team of workers which will have to construct stables for your horses. But because of the lack of wood the building will be ready only after 5 days... Being a honest and honorable knight, you offer to pay for he workers he hired.
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Название: Stables
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Сообщение: The stables are ready! Arvon has proven to be a good, dedicated knight!
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Название: Mage Guild
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Сообщение: Since when Grey Pilgrim and MissIamagirl get along so well? The two of them have been talking some mysterious subjects for days. What are they up to. It's certainly not something related to teology.
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Сообщение: This morning the Grey Pilgrim wakes you up. What is it you ask? It's ready master! Finally the clerics will be able to start meditate on their spells to save the kingdom. We managed to rais a two-leveled mage guild, but we ran out of resources so we had to halt the constructions for now. Happily you walk outside to see the new building. Maybe one day you will upgrade it.
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Название: Master'sbusiness
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Сообщение: Trying to find some new resources for the upgrading of the mage guild, you find Daesthai and Ribannah coming from the market with huge bags of resources. A huge smile appears on your face. The two of them stop to greet you and you decide to ask them for some help. What? Do you know how much we tried to get our hands on these resources? But what are you planning to do with them? You ask. Well, we were thinking of donating them to the Temple of Light, to get ourselves some more power from the zealots there. You don't need to do that! You can get all the power you want from our mage guild! All sort of spells! Yeah, but they ain't cool enough for us. We need something much more stronger. Then why don't you guys donate some of your resources to upgrade the mage guild? Without a word you grab one sack of resources and run with it. Daesthai tries to catch you, casting haste on himself but it's useless. In fact how dare they disobey their master?
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Сообщение: Dark Cloud and Aseved are thinking to help you with even more resources for you to build the final level of the mage guild. You quickly order your workers to start constructing the last two levels of the mage guild.
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Название: Mage Guild done.
-
Сообщение: Finally the Mage Guild is complete.
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Название: Gwenwyfar
-
Сообщение: Gwenwyfar promises to support your army with more archers every two weeks! She already started the recruiting campaign.
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Название: Archers
-
Сообщение: Gwenwyfar walks proudly with her new students.
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Название: ZZDJ
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Сообщение: In these hard times, ZzdJ comes up with another astonishing plan. He thinks he discovered a new way to breed griffins in a more efficient way. Maybe this scheme will work and he will be able to supply your army constantly
-
Название: Griphons
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Сообщение: Zzdj rides in with his griffins...
-
Сообщение: King Blazen and Major Mylar intend to bring up with a new recruiting plan as well as all the other generals. Using the beautiful Sheila, they might 'persuade' more men to become swordsmen or crusaders, why not?
-
Название: SW@
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Сообщение: New recruits arrive.
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Название: MONK
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Сообщение: Paulus' monks are ready to help you in your quest. They say that they can give you extra recruits every three weeks..
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Название: MONKS
-
Сообщение: Monks arrive to the recruiting room, directly from the monastery. Paulus feels proud once again.
-
Сообщение: Znyping thinks he can bring some new cavaliers in the court. But this is gonna be a hard work...
-
Название: Cavaliers+
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Сообщение: Cavaliers and champions recommended by Znyping arrive.
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Событие
- 115, 30 подземелье
-
Сообщение: Make sure your hero has advanced wisdom, before 'speaking' to the scholar over there... just an advice...
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Медаль чиновника
- 83, 118 подземелье
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Сообщение: This medal is NOT worthless! Keep it until the end! If the enemy gets it - you're toast!
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Событие
- 73, 142 подземелье
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Сообщение: You've heard ther is a scholar near the Tower settlement to the north that teahes Chain Lightning. You'd better be prepared for learning that spell!
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Событие
- 3, 142 подземелье
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Сообщение: You've heard there is a scholar near the necropolis in the north, that teaches all dark followers the Death ripple spell. Better be prepare with Basic Wisdom
-
Событие
- 26, 28 подземелье
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Сообщение: Wanna be a slayer? No problemo! Just make sure you have advanced wisdom, ok?
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Событие
- 76, 5 подземелье
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Сообщение: A trog appears from the bushes and says
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Хижина предсказателя
- 8, 1 подземелье
-
Сообщение: You're new to this lands, my friend. You must seek out knowledge and prove yourself worthy of taking what I have..
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Событие
- 22, 118 подземелье
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Сообщение: How can you get off this Island? Something tells you that your allies have the key...
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Хижина предсказателя
- 0, 114 подземелье
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Сообщение: Be level 10 and then return to my place to receive a part of the key to get out of the island. It seems that those tricky barbarians destroyed the shipyards after they fleed. And your shipyards are too hard to construct in this environment, no?
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Случайный ресурс
- 97, 97 подземелье
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Сообщение: It really was worthy landing on this piece of land, no?
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Случайный ресурс
- 58, 3 подземелье
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Сообщение: It really was worthy landing on this piece of land, no?
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Подземелье
- 75, 25 подземелье
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Название: Westfork
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Некрополь
- 22, 115 подземелье
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Название: Roscomon
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Событие
- 12, 118 подземелье
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Сообщение: Shhht! You hear something.... What could it be. It is from around.
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Событие
- 9, 116 подземелье
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Сообщение: Ahhh, a soul channel. All the energy taken from the dead runs through this channel. You decide to touch he channel.
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Событие
- 140, 5 подземелье
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Сообщение: Becasue of the unusual temperatures, the old grassy plains of Reteagu have transformed into a huge dried land, which people call it today 'The Reteagu Desert.
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Замок
- 113, 28 подземелье
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Название: Wittingham
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Башня
- 73, 140 подземелье
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Название: Sancaster
-
Название: Altar
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Сообщение: The Altar of Wishes is ready....
-
Название: Pgrade Altar
-
Сообщение: Feeling insulted by your words in the council, master genies decided to upgrade their altar and to prove their efficiency in your ranks.
-
Название: gagoyles
-
Сообщение: For too long our alchemists were trying to reanimate the old gargoyles used by the warlocks, but no one could. Instead they came up with a stone made gargoyle, with a smaller strength but pretty effective as a tank troop.
-
Название: NAGAAAAAASSSSSS!!!!!!!!!!!!!!!!!!!!! YEEEEEEEEEEEEEEEESSSSSSSSSSSS!
-
Сообщение: You thought you'll never see that weird genie again in your life, but this morning you managed to find him in the Altar of Wishes praying for something. You begin to question him about that promise he made. He looked straight in your eyes and said
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Название: EAH BABY NAGA!!!!
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Сообщение: You wake up after you had a strange dream. From you small mansion you watch the snowy houses. Everything is so cold here. But wait! You start to hear some strange noises like in your dream. Hmm noises of a rattle snake. Only serpents make this noise. Oh no! You see in the distant the biggest army of nagas you've ever seen. Legions and legions of nagas, as far as your eyes could see. You prepare your mages for attacking the monsters. But suddenly a naga warrior lifts the white flag, which means they come peacefully. Peacefully? But what do they want from you? What is their problem? Something bothers them? In front of the naga army that weird genie appears. He starts speaking
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Название: Campaigner
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Сообщение: Campaigner has decided to help you build your city a little bit. Your blacksmith is now working perfectly (if you haven't build it by now) and your aartifact market is in construction
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Название: CAMOP
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Сообщение: Campaigner has built the artifact market for you!!!!
-
Сообщение: Big Blue contributs to the wealth of your small kingdom
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Название: Zend
-
Сообщение: Zend decides to build a citadel for you!
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Название: Equinox
-
Сообщение: Equinox's Parapet is working better than ever before. He thinkshe can increase his gargoyle production a little bit to help you in your quest.
-
Название: Equinox(1)
-
Сообщение: Equinox send you his gargoyles. (fresh ones)
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Сообщение: Katherina, seeing that Equinox (her rival) is increasing the gargoyle production, decides that she can do that with her golem factory, as well.
-
Сообщение: Katherina's golems are ready....
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Название: LOrd
-
Сообщение: Lord Slayer is becoming more and more popular among magi. He thinks he can recruit additional ones.
-
Сообщение: Lord Slayer's magi arrive...
-
Название: Thane and Hooloovoo???
-
Сообщение: Fitz and Hooloovoo are truly the masters of genies. They are ready to recruit more and more of their fellow comrades.
-
Название: FITZ
-
Сообщение: Hooloovoo and Fitz present you GENIES...
-
Название: beautiful
-
Сообщение: Steven's nagas are growing in power with each passing day... More will come
-
Сообщение: Steve's Nagas are here!
-
Название: Bethel
-
Сообщение: Bethel's mercury factory is increasing production
-
Название: Mage Guild
-
Сообщение: After a hard work and lots of resources used, Kit0, Saruman, Hera and Alavarorbust have managed to build the ultimate mage guild for you. plus an additional library. From now on the strongest spells are available for you!
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Подземелье
- 76, 3 подземелье
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Название: Middlegate
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Название: Trogs
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Сообщение: In the misty morning , you hear some loud sounds in the underground. You've already began to get bored of these boring landscape and you kind of miss the places from home. The sounds you can hear seem pretty familiar. You notice that the few troglodyte males that still fight for you start to be agitated. Suddenly from an underground hole a green head appears. In the beginning you prepared yourself for an attack, but then you see the ever funny troglodytes. Males and females all gathered in tribes arrived from Nighon to support your cause.
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Сообщение: Beholders...
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Название: FIrst
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Сообщение: Only several days have passed since the first war council and the two great thieves Mordred and Myrddraal have decided to support you with 10000 gold from their 'trasury'.
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Название: Sonya
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Сообщение: Lady Sonya decided to help you with some of her jewelry once a month. It's not much, btu it is going to be useful.
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Сообщение: The second level of the mage guild was built by Amidala. that's a hard-working trog female. Thanks to her kind spirit you won't have to worry for one or two weeks about spells. Anyway you're an overlord and you don't like magic too much. Jaguar promised to build the next level in ten days from now.
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Название: Tocnoa
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Сообщение: Right after the council Tocnoa preapred a small blacksmith to start producing ballistas. He also prepared some gold for you to buy a ballista.
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Сообщение: The third level of the mage guild was built.
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Сообщение: This morning Black Falcon and Lord Valaukar were concerning about the 4th level of the mage guild . They said it's very important to haste things up, for they need more spells (warlocks...). Seeing that you can't afford to prepare the fourth level, they decide to build it using their funs.
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Название: Souron
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Сообщение: The 4th level is finished and now Souron says he will finish this master piece in ten more days from now.
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Название: basta!
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Сообщение: The final part of the mage guild is finished!
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Название: Rhodan
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Сообщение: Rhodan's tribe is willing to bring you more trogs once per week.
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Сообщение: Rhodan's trogs arrive
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Название: HARPY
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Сообщение: Spindel is the best harpy trainer in the land. Now she thinks she can convince more harpies to join your cause.
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Название: hey
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Сообщение: Spindel's harpies arrive...
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Название: hmmmm
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Сообщение: Bahamut's handling beholders very very well. He will prepare some special breeds just for you.
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Название: bah
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Сообщение: More beholders were born...thanx to Bahamut
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Название: DEd
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Сообщение: Delcor is the new leader of the minotaurs. Since their emancipation they never liked a single warlcok. But your leadership inspires them to join in high numbers!
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Название: dddddddddddddddd
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Сообщение: Delcor's minotaurs arrive..
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Название: mmmmmmm
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Сообщение: Selby thinks she can find some more mantciores for you.
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Название: ssssss
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Сообщение: Selby's 'lions' arrive..
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Название: Dragons
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Сообщение: Blackjack rides in, bringing Dragons!
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Название: More Dragons
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Сообщение: More of Blackjacks Dragons have arrived!
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Накидка отречения
- 115, 113 подземелье
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Сообщение: You'l need this thing - maybe you shouldn't wear it, but still - DON'T drop it or give it to any weak hero you have!!!
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Бастион
- 3, 4 подземелье
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Название: Woodhaven
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Название: Dwarves
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Сообщение: Dwarves enter the city...
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Название: centaurs!
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Сообщение: Two days have passed since the incident with that centaur. And this morning something really strange happened. When you woke up, you saw somewhere near the city's edges some strange huts, which looked like some sort of stables. Quickly you ask the guards what are those huts doing there and they seem surprised, cause they did not observe them. Approaching the hut, a band of white and brown centaurs bursts from the nearby bushes and they manage to capture you, menancing you with one of their spears. Their language is too old, so you don't understand what they want. The guards are unable to do anything, cause your life is at risk. Suddenly an old man approaches, saying that he can speak with the centaurs. After translating what the centaurs have just said, you understand that the centaurs want a place in the city and some food to maintain their children. And it seems they don't want this food for free... They are willing to fight for your army as mercenaries. This situation must be exploited. Centaurs used to be good archers, but now they seem to prefer their spears. And they are pretty good at this discipline, as your scouts say. They dwell in large numbers and loosing a regiment on the battlefield is not such a great 'pain' for your army. You accept their proposal and welcome any centaur in the city, although most of the peasant are revolted.
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Название: tent
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Сообщение: Eleonora's workers have a present or you
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Название: Decizii, decizii
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Сообщение: Uland already managed to build up the first level of the Mage Guild. You should wait for morgana Klop who promised to the Council that she will build the second level ( a little bit more expensice) within 1 week.
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Название: mage2
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Сообщение: As promised, Morgana quickly brought a team of elvish workers. The workers quickly started cleaning the first level of the Mage Guild and they Started constructing the second level. We hope it will be ready by tomorrow.
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Название: Mage2 done
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Сообщение: Finally you wake upi just to see the second level of the mage guild done! What a joy! It seems that these advisors of yours really mean it!
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Название: Mage3 -1
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Сообщение: Sprite, the mysterious ice elemental wanted to see you this morning. He presented you a plan of how it wants to finish the third level of the mage guild in just 10 days by now. It will not be pretty expensive for you... Well at least that's what he says...
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Название: Mage3
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Сообщение: Finally the third level of the mage guild is built!
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Название: Citadel
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Сообщение: Klaravoyja started building the citadel after the council meeting. And she really did a wonderful job... But she cannot finance the building of a castle...
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Сообщение: The fourth level of the mage guild is already being worked out. But who's paying the workers? Then you see Pysco Falcon fooling around with some coins. What are you doing, you ask? Oh, I am building the 4th level of our precious mage guild. And these are some of the gold from our treasury to pay the workers ^_^ This hero give you the creeps....
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Название: Mage4
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Сообщение: Every day since the day you spoke to Pysco Falcon you see this 4th level of the mage guild, which is still unfinished. You have to 'chat a little with him. When you enter his room you see Pysco Falcon doing some sort of spell on an innocent bug. Falcon! What in the name of **** is going at the construction site? Where' the 4th level of the mage guild? Oh! It ain't finished yet? Let me see! And Pysco Falcon makes his way to the window, pretending he does not know a thing about this thing. Pysco Falcon can you explain yourself? What happened to the kingdom's money? What did you spend them on? I don't know my lord. I gave the money to the workers... What could it happen? You leave the druid's room with anger and call out for a druid meeting.
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Название: 4 - The meeting
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Сообщение: After the meeting Vortex makes his way into your room. My lord, king Ector wants to find what happened with the 6000 gol coins spent on the mage guild. If you're not giving them back he can dismiss you. But have no fear I am willing to help. Grant me 6000 gold coins and I promise you that within ten days you'll have the 5th level of the mage guild done! This sounds a good idea. You grant Vortex the gold and all you hope is that he does not play tricks on you. Well he is funny looking, you can admit it...
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Сообщение: Finally, the 5th level of the mage guild. The mage guild is complete. It seems that these two elmentals you have in your kingdom are trustable hereo, devoted to their goal!
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Название: Rocklyn's dwarves
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Сообщение: Rocklyn the dwarf plans to recruit additional dwarves every two weeks. If she succeds you'll have no problems with dwarves for a while. The first recruits will be here next week. At least that's what Rocklyn hopes.
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Название: RDdwarves
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Сообщение: Rocklyn's dwarves arrive!
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Название: Derzis has a plan
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Сообщение: Derzis also plans to start an elf recruiting campaign. He hopes that elves will join in high numbers to help the kingdom. Every two weeks he will be supplying your army with new recruits.
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Название: Derzis
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Сообщение: Recruits from Derzis are here...
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Название: Tigrers! ROAR!
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Сообщение: Tigerangelz is also interested in helping the kingdom and since he is a good pegasi trainer he is willing to recruit some extra pegasi every three weeks.
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Название: tiger
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Сообщение: Tigerangelz send his pegasi to help...
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Название: ryland
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Сообщение: Ryland the dendroid friend, has decided that some more dendroids should join the fight. Therefor he searched and found a forest filled with dendroids and ents that are willing to join. Every three weeks they will arrive here at the castle.
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Название: Ryland's
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Сообщение: Ryland's dendroids slowly enter the castle...
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Название: Elijah
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Сообщение: Finally, Elijah decide to help too! He is ready to recruit unicorns for you each month!
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Название: Elijah
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Сообщение: Elijah's unicorns enter the city, being carried by some dwarves...
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Название: Xephrena
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Сообщение: Xephrena wishes to help a little too! Therefor she builds for you the magical pond and the Fountain of Fortune.
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Название: Xephrena2
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Сообщение: So many events... Xephrena has built an additional building in your city!
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Бутылка
- 2, 0 суша
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Сообщение: Boats for summoning ;o) Take em now! C'mon every body, Get your boat, get your boat! Stock is limited
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Указатель
- 67, 1 суша
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Сообщение: Welcome to the Underworld of Avalon. Miner's are not allowed!
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Событие
- 114, 12 суша
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Сообщение: You can't believe it! The Holy Land, the land of glory. Few managed to see this land. And it seems that they never left it. What secrets does it hold? What beauties does it posses? You can clearly hear in the distance strange voices. After looking a little better you see monks! Real monks, that seem to be speaking about some strange theological theories. You should approach them and have a little chat with them
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Ящик Пандоры
- 140, 13 суша
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Сообщение: The Holy Box! this Box contains two of the pieces that once formed the copy of the 'Angellic Alliance'. It may have been a copy, but it had the same powers. But first - defeat the devils that managed to sneek in this holy lands and separate this two pieces.
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Ящик Пандоры
- 141, 13 суша
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Сообщение: The Box of Light. IF you will fight it's guardians - you will receive ultimate power, but the guardians are too strong, even for a trained hero like you!
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Страж задания
- 87, 1 суша
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Сообщение: Are you courageous enough to take this artifact? No? Tough luck!
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Крестоносец
- 86, 1 суша
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Сообщение: I am Org, the dark crusader! If you search me, it means you want the holy pendant! I shall give it to no one that is unworthy! Kill him boys!!!
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Кулон жизни
- 88, 2 суша
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Сообщение: This is vital to you!
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Событие
- 127, 3 суша
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Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
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Событие
- 122, 3 суша
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Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
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Событие
- 120, 3 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
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Событие
- 118, 3 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
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Событие
- 119, 7 суша
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Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
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Событие
- 121, 7 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
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Событие
- 121, 10 суша
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Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
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Фанатик
- 116, 12 суша
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Сообщение: You quickly approach the monks. They seem to show little interest, seeing you. Greetings, you shout. One of the ignorant monks turns his look to you. Who are you and why are you disturbing us? on of the monks asks. I am a hero in search of glory and I've heard that these lands have incredible beauties and... treasures. The monks suddenly stop. Their looks turn towards you, all of the sudden. They seem to be surprised. Then, one of the monks replies
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Событие
- 115, 12 суша
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Сообщение: How dare you? Didn't you read the sign? This is only a small warning, compared to what can happen to you if you go any further!
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Событие
- 131, 3 суша
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Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
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Событие
- 135, 3 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Событие
- 139, 3 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Событие
- 141, 3 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Событие
- 139, 5 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Событие
- 140, 12 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Событие
- 139, 13 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Событие
- 139, 12 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Событие
- 141, 12 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
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Событие
- 132, 38 суша
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Сообщение: You were warned! Stay away from this place, unless you're a demoniac! This is only a small warning - don't go any further!
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Событие
- 132, 37 суша
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Сообщение: Approaching the garrison you can feel the burning from the land ahead. Ah, this fire... burns through your body. You must do something. Looking closer you notice some strange beings guarding the passage to the other world. Oh, well. You'll have to fight if you wanna get burned!
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Ящик Пандоры
- 142, 35 суша
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Сообщение: The Box of Fire . IF you will fight it's guardians - you will receive ultimate power, but the guardians are too strong, even for a trained hero like you!
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Ящик Пандоры
- 141, 35 суша
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Сообщение: This box contains the 'Armaggedon's Blade', or at least that's what it says on the box info txt. But it's heavily guarded!!!
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Событие
- 138, 25 суша
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Сообщение: You were warned! Now you shall become a part of these realm!
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Событие
- 134, 25 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 130, 25 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 126, 25 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 118, 25 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 116, 25 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 117, 30 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 119, 30 суша
-
Сообщение: You were warned! Now you shall become a part of these hell!
-
Событие
- 119, 28 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 117, 28 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 140, 35 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 140, 34 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 141, 34 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 142, 34 суша
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Сообщение: You were warned! Now you shall become a part of these realm!
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Событие
- 132, 87 суша
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Сообщение: Oh, no. A warlock Guard! This means you'll have to fight your way to Nighon in order to get to the other side! Staring at the garrison, you feel somethin' strange. When you look into your pocket you see the diplomat's ring. How did it get here?
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Событие
- 132, 88 суша
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Сообщение: So, you not trusting the might of the wizards? Very well. This is going to be a small lesson!
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Ящик Пандоры
- 142, 85 суша
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Сообщение: The Box of Air. IF you will fight it's guardians - you will receive ultimate power, but the guardians are too strong, even for a trained hero like you!
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Ящик Пандоры
- 141, 85 суша
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Сообщение: This box contains two pieces of the 'Angellic Alliance' copy. But they are heavily guarded!
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Событие
- 140, 85 суша
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Сообщение: Oh, boy - you asked for it!
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Событие
- 140, 84 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 141, 84 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 142, 84 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 138, 76 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 140, 76 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 133, 76 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 129, 76 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 125, 76 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 118, 76 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 116, 76 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 116, 80 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 118, 80 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 116, 83 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 118, 83 суша
-
Сообщение: Oh, boy - you asked for it!
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Страж задания
- 130, 126 суша
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Сообщение: Approaching the tower you hardly notice that the tower has a hole right in the middle. Looking closer, you come to the conclusion that you have to get something that fits exactly in that hole.
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Указатель
- 128, 127 суша
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Сообщение: The dungeon underground inhabitants are allowed. Anyone else - gets killed!
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Страж задания
- 132, 40 суша
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Сообщение: The powerful tower holds the screams of milions of people that have fallen under Lucifer's promises. Now their souls shall forever burn within this tower. The only way to destroy the tower is to use a hellish artifact...
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Событие
- 132, 39 суша
-
Сообщение: Maybe this is not such a good idea to go any further...
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Указатель
- 131, 41 суша
-
Сообщение: Pain and suffering... In one word - HELL Holy guys - not allowed!
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Страж задания
- 132, 90 суша
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Сообщение: Oh, what a beauty lies over this tower. But it seems that a mage is guarding this tower. When you try to speak to him he seems to disagree with you and laugh continously. He asks you to show him anything that will prove your diplomatic abilities, which any wizard should have.
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Событие
- 132, 89 суша
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Сообщение: Maybe this is not such a good idea to go any further...
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Указатель
- 130, 91 суша
-
Сообщение: {A snowy sign} Wizards are welcomed. Strangers are KILLED!
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Событие
- 113, 12 суша
-
Сообщение: Maybe this is not such a good idea to go any further...
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Событие
- 130, 123 суша
-
Сообщение: Oh, boy... Now you've done it. But this seems to be only the begining..
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Событие
- 129, 112 суша
-
Сообщение: The garrison is protected by the wizards from Avalon. Maybe you should search there for the key.
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Событие
- 137, 6 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Событие
- 133, 6 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Событие
- 132, 28 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 124, 28 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 136, 28 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 127, 79 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 136, 25 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 128, 28 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 120, 24 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 135, 76 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 123, 79 суша
-
Сообщение: Oh, boy - you asked for it!
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Ящик Пандоры
- 141, 110 суша
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Сообщение: Who isn't awared of the mighty dragon artifacts. It is said that inside this box, som of these magical and powerful artifacts are present. Who knows... rumors are rumors. Surprisingly, it seems that no dragon flies around the box. This is weird...
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Событие
- 140, 110 суша
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Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 140, 109 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 141, 109 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 142, 109 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 134, 100 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 137, 100 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 140, 100 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 130, 103 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 127, 100 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 123, 100 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 122, 103 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 117, 106 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 115, 106 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 115, 103 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 117, 103 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 116, 100 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 118, 100 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Ящик Пандоры
- 81, 126 суша
-
Сообщение: Mysterious mana draining channels are formed near the box. It seems that wraiths must of used this box to catch scavangers and tomb raiders. But you ain't no scavanger. Thus, after what some of your wise men said, it seems as if this box contains something much more precious then it first seems. But precious=danger
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Ящик Пандоры
- 82, 126 суша
-
Сообщение: The Box of Death. IF you will fight it's guardians - you will receive ultimate power, but the guardians are too strong, even for a trained hero like you!
-
Событие
- 82, 125 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 81, 125 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 80, 125 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 80, 126 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 80, 117 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 79, 114 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 81, 114 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 76, 117 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 72, 117 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 73, 114 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 69, 114 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 68, 117 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 64, 114 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 62, 114 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 61, 117 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 63, 117 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 61, 120 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 63, 120 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Событие
- 70, 129 суша
-
Сообщение: Wha'? Gold Dragons, guarding these tombs?
-
Страж задания
- 70, 134 суша
-
Сообщение: You stop to look at the rare tower. It does not seem familiar to you. you give him a few bumps. Nothing happens
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Событие
- 70, 133 суша
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Сообщение: After loosing the amulet, you get the feeling that you've lost something important for your quest, for your mission. In the same moment, one of your men sees the wraith flying away. It seems that it is trying to escape. You then take a bow and point it towards the wraith. But the wraith seems immune to phydical attack and does not seem to slow down. We're loosing her, one of your men shouts. Then one of your liches takes his magic staff and blows the wraith apart. After inspecting the wraith's remains you discover your lost amulet. Alright! You know this amulet is important, you just feel it...
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Указатель
- 68, 135 суша
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Сообщение: Enter the great tomb! Living are not allowed.
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Событие
- 130, 125 суша
-
Сообщение: Maybe this is not such a good idea to go any further...
-
Событие
- 70, 132 суша
-
Сообщение: Maybe this is not such a good idea to go any further...
-
Событие
- 70, 131 суша
-
Сообщение: Death feels in the air. And this is only the begining...
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Указатель
- 31, 138 суша
-
Сообщение: The ever green Clover Fields. No one, except faeries friends are allowed
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Событие
- 33, 136 суша
-
Сообщение: Maybe this is not such a good idea...
-
Событие
- 32, 133 суша
-
Сообщение: Oh, boy - dragons! And it is only the begining...
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Ящик Пандоры
- 42, 130 суша
-
Сообщение: The Box of Water. IF you will fight it's guardians - you will receive ultimate power, but the guardians are too strong, even for a trained hero like you!
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Ящик Пандоры
- 41, 130 суша
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Сообщение: This box contains two pieces of the Angellic Alliance. But what's with that bow?...
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Событие
- 42, 128 суша
-
Сообщение: You were warned!
-
Событие
- 41, 129 суша
-
Сообщение: You were warned!
-
Событие
- 42, 129 суша
-
Сообщение: You were warned!
-
Событие
- 23, 120 суша
-
Сообщение: You were warned!
-
Событие
- 20, 120 суша
-
Сообщение: You were warned!
-
Событие
- 21, 123 суша
-
Сообщение: You were warned!
-
Событие
- 19, 123 суша
-
Сообщение: You were warned!
-
Событие
- 19, 126 суша
-
Сообщение: You were warned!
-
Событие
- 21, 126 суша
-
Сообщение: You were warned!
-
Событие
- 28, 123 суша
-
Сообщение: You were warned!
-
Событие
- 30, 120 суша
-
Сообщение: You were warned!
-
Событие
- 32, 123 суша
-
Сообщение: You were warned!
-
Событие
- 34, 120 суша
-
Сообщение: You were warned!
-
Событие
- 36, 123 суша
-
Сообщение: You were warned!
-
Событие
- 40, 123 суша
-
Сообщение: You were warned!
-
Событие
- 39, 120 суша
-
Сообщение: You were warned!
-
Событие
- 42, 120 суша
-
Сообщение: You were warned!
-
Событие
- 32, 130 суша
-
Сообщение: You were warned!
-
Событие
- 70, 127 суша
-
Сообщение: You were warned! Now death shall embrace you!
-
Волшебный элементал
- 9, 48 суша
-
Сообщение: These things don't seem to agree with your presence here!
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Событие
- 43, 36 суша
-
Сообщение: What the...? Dead end?
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Страж задания
- 112, 12 суша
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Сообщение: Approaching this magical tower, you can easily observe that the power it contains will stop anything from passing through it. You have to be a powerful man or a have a powerful artifact to unlock the mighty tower. Quickly you call some of your wisest advisors. They agree with your opinion, but one of them observes two signs on the tower. One represents the Pendant of Life and the other the Pendant of Holiness. Rumors say that only clerics and knights have the knowledge about the location of this two pendants.
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Маг
- 72, 63 суша
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Сообщение: So you wanna use the oracle?
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Событие
- 40, 130 суша
-
Сообщение: You were warned!
-
Событие
- 40, 129 суша
-
Сообщение: You were warned!
-
Страж задания
- 36, 63 суша
-
Сообщение: See? That helm was useful, afterall...
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Снайпер
- 25, 63 суша
-
Сообщение: You want the real 'Bow of the Sharpshooter'?
-
Страж задания
- 38, 65 суша
-
Сообщение: See? That Glyph was useful, afterall...
-
Страж задания
- 38, 60 суша
-
Сообщение: It was useful, ha?
-
Страж задания
- 46, 60 суша
-
Сообщение: If you wanna go through - bring the Diplomat's Ring.
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Книга магии Земли
- 72, 64 суша
-
Сообщение: Everyone can see this relic, but few can take it! But make haste, cause someone might take it before you. Like at the auction
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Ледяной элементал
- 28, 11 суша
-
Сообщение: You stupid fool! If Sprite finds out - you're dead!
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Указатель
- 30, 10 суша
-
Сообщение: Underground whirlpool.. Please DO NOT USE IT!
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Указатель
- 75, 57 суша
-
Сообщение: To the Holy Lands. {hope you won't get exhausted on your way there
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Указатель
- 81, 59 суша
-
Сообщение: To Hell {hope you won't get exhausted on your way there
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Указатель
- 80, 66 суша
-
Сообщение: To the Cloudy Lands {hope you won't get exhausted on your way there
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Указатель
- 77, 69 суша
-
Сообщение: To the underworld Dungeon {hope you won't get exhausted on your way there
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Указатель
- 73, 69 суша
-
Сообщение: To the Catacombs {hope you won't get exhausted on your way there
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Указатель
- 67, 69 суша
-
Сообщение: To the evergreen Clover Fields {hope you won't get exhausted on your way there
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Архангел
- 31, 11 суша
-
Сообщение: We got somethin' you would DIE to have!
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Хижина предсказателя
- 78, 58 суша
-
Сообщение: You enter a small hut, filled up with a strange scent, which is similar to a red dragon's scent. After inspecting the place carefully, you discover an old lady sitting on an armchair and preparing some weird potion. After a few moments you discover that the lady uses blood, which she drops in a transparent liquid. The mixture set on fire. What are you lookin' at? Did you bring what I requested? No? You don't understand what's this all about, and you try to explain, but she doesn't let you. So, you're acting lazy again, ha? Why you dirty, stinky trog! And the lady takes a huge staff and hits you several times. Stop it! you shout, not wanting to do any harm to this insane lady. Should I stop? Should I stop after you've been acting like a lazybone again! You shall pay this time you stupid trog! I'm not a trog! you shout. I'm a traveler. A simple traveler! What? The lady stops and searches for her glasses. Indeed! Sorry for the welcome, 'traveller'. What can I do for you? I've heard that you're an ex-sorceress that used to have the 'Power of the Dragon Father'. Is that true? Well, it is, my dear. I used that artifact for many, many years and it allowed me to be one of the brightest leaders in my kingdom. But one day, a band of trogs stealed it from me and I had to hunt them down. But by the time, I recovered the artifact it was already broken apart. I only have one part of the once glorious artifact. I am willing to give it to you, but only if you bring me another part of the artifact, which is called the 'Quiet Eye of the Dragon'. Bring it to me and I'll give you the other part.
-
Книга магии Воды
- 9, 50 суша
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Сообщение: You sure you wanna take this awesome artifact? Ancients say it is guarded by a throng of blue dragons!
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Сфера уязвимости
- 9, 51 суша
-
Сообщение: Like father, like child
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Башмаки мертвеца
- 9, 49 суша
-
Сообщение: You sure you wanna take these boots? They're cursed, you know...
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Хижина предсказателя
- 38, 22 суша
-
Сообщение: Long ago, powerful wizards were able to create magical artifacts, but time has caused us to forget how to make new items. I would like to learn these techniques myself, but I need one of these artifacts first to see how it was done. If you could bring me, the Bird of Perception, you would be well rewarded.
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Хижина предсказателя
- 36, 26 суша
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Сообщение: Hey, you over ther! Yeah, you. I've got some fine looking bulls. Wanna look at them? Nice ha? They're yours for 23000 gold, and that's half of the normal price! What do you say?
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Хижина предсказателя
- 28, 26 суша
-
Сообщение: Hey, wanna learn a fancy spell? What do you say when you hear 'implosion'? ha?
-
Хижина предсказателя
- 26, 26 суша
-
Сообщение: Hey, psss. Over here! You want to get some cheap archangels? 20 at the price of 10? What do you say? Come one, they've been bothering me for weeks and I'm afraid that the authorities might catch me!
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Хижина предсказателя
- 22, 28 суша
-
Сообщение: Ok, we've created a new drug and we need some troops to test it. Can you help us???
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Указатель
- 54, 18 суша
-
Сообщение: To the Black Market
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Страж задания
- 39, 24 суша
-
Сообщение: Welcome to the {Black Market}. Here you will be able to do whatever business you'd like. Anything, since the authorities can't find us here! But, in order to be able to enter the market, you mus pay a small registering toll, plus a tax for each time you leave and enter the market. Do you accept?
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Событие
- 40, 24 суша
-
Сообщение: You must pay a small fee, to enter or exit the Market.
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Ящик Пандоры
- 22, 29 суша
-
Сообщение: Hmmm. Somebody must of droped this box. You wonder what it contains...
-
Указатель
- 38, 24 суша
-
Сообщение: Welcome - here's a list of prices 1. Treasures - 25000 gold or 20000 exp
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Указатель
- 37, 24 суша
-
Сообщение: 2.Minor Artifact - 35000 gold or 30000 exp 3. Major Artifact - 50000 gold or 45000 exp 4. Relics - 100000 gold or 100000 exp
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Указатель
- 111, 11 суша
-
Сообщение: If you're a pagan - DO NOT ENTER {(mapamaker- pagans are anyone except castle ;)}
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Событие
- 85, 1 суша
-
Сообщение: After battleing Org, you realize that he had no pendant! Where could the real pendant be? Where is it hidden? Something tells you that magic tower over there has something to do with it!
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Колдун
- 69, 64 суша
-
Сообщение: Feel free to use our libraries, but prove worthy to us !
-
Колдун
- 76, 64 суша
-
Сообщение: Feel free to use our libraries, but prove worthy to us !
-
Событие
- 72, 66 суша
-
Сообщение: A funny feeling rushes through your body. this is funny...
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Ящик Пандоры
- 142, 110 суша
-
Сообщение: The Box of Earth. IF you will fight it's guardians - you will receive ultimate power, but the guardians are too strong, even for a trained hero like you!
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Ледяной элементал
- 28, 10 суша
-
Сообщение: Don't we look strange? We have orders from the druid Sprite not to let anyone invade the underground. Only the true Sprite can pass...
-
Событие
- 42, 37 суша
-
Сообщение: Nope, it's not a dead end...
-
Событие
- 44, 37 суша
-
Сообщение: Nope is not a dead end...
-
Событие
- 44, 35 суша
-
Сообщение: Nope. it's not a dead end...
-
Событие
- 129, 6 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Событие
- 125, 6 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Событие
- 119, 10 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Событие
- 126, 103 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 125, 103 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 121, 103 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 131, 101 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 131, 100 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 129, 103 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 124, 100 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 128, 100 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 119, 106 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 126, 79 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 130, 79 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 129, 110 суша
-
Сообщение: Dragons are descending from the cavern's walls. This is and ambush - you were warned!
-
Событие
- 131, 79 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 132, 85 суша
-
Сообщение: Oh, boy - you asked for it!
-
Событие
- 132, 35 суша
-
Сообщение: You were warned! Now you shall become a part of these realm!
-
Событие
- 117, 12 суша
-
Сообщение: You dared to pass, although you were warned of what it could happen. Punishment awaits you!
-
Страж задания
- 33, 137 суша
-
Сообщение: What does this guard want?
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