Heroes of Might and Magic 3: The Restoration of Erathia
Ещё называют
Герои меча и магии 3: Возрождение Эрафии
Вышла на платформах
PC
Разработчик
New World Computing
Жанр
Strategy
Дата выхода
1999-03-01
The world has nearly been completely destroyed by centuries of war. You will have to stop the wars now! Of course, with victory for you, and your people. This will be done by bringing the Armageddon's Blade to a town, known as the Magic Mist.
Have you heard of the two great alchemists who lives here? They can make an elixir so strong, that it easily could tip the power balance in your favour.
Oblisks
If you want to find the grail, you must search underground.
Dungeon
In order to reach the overlords' subterrenean kingdom, you must visit the black border guard tent.
Azure Dragons
Rumours speek of azure dragons living in deep under the surface!
Enchanters
Did you know that the guildmaster of the enchanters' guild recently died?
Rust Dragons
There is breed of rust dragons under the necromancers' land, They have recently begun to leave their lairs, and are now terrorizing the surface.
Key to Victory
He who control what is beyond doom, also controls what is before...
Spell power contra Might
A hero with a relativity small army, and a high spell power and a hiigh knowledge, facing an opponent with a small army, and low spell power, but perhaps a high attack and defence, shall win!
Might contra spell Power
A hero with a very large army, and a very high attack and defence skill, facing a large army lead by a hero with a low attack and defence skill, but a high spell power and knowledge, shall win.
Fucking Peasants
The Peasant Law: A good peasant is a dead peasant
Fucking Peasants2
The Peasant Law: A good peasant is a skeletonized peasant! (Necromancers' Version)
Magic Mist
If you search for the city of Magic Mist, enter the whirlpool!
Vampire's Notice
A vampire once said: I couldn't live without blood.
Scenario Notice
Made by I.C.Z.
Advertisement
Ingredients needed: Mad warlock seeks stupid adventurer, who would sacrifice everything to get silly ingredients. The warlock can be found close to the large barbarian island, in the west side of the map.
Tome of Air Magic
A few years ago, a goat ATE the tome of air magic!!!!!!!!!!
Warning
Beware of Death's Pandora Box!
Advise
You'll get nowhere without the pendant of negativity and the pendant of courage.
Объекты
Некрополь
92, 123 подземелье
Название:
Ghost Wind
Некрополь
122, 130 подземелье
Название:
Death's Eye
Некрополь
83, 100 подземелье
Название:
Spectre's Hall
Крепость
58, 140 подземелье
Название:
Seapost
Крепость
7, 136 подземелье
Название:
Ancient Jerk
Цитадель
29, 59 подземелье
Название:
Fort Mountain
Цитадель
43, 68 подземелье
Название:
Ferocious
Замок
96, 31 подземелье
Название:
Everquest
Замок
100, 47 подземелье
Название:
Fort Securia
Бастион
104, 77 подземелье
Название:
Evergreen
Бастион
129, 50 подземелье
Название:
Wonderpark
Замок
132, 75 подземелье
Название:
Brickcamp
Инферно
12, 42 подземелье
Название:
Scorch
Инферно
6, 15 подземелье
Название:
Demon's Gate
Цитадель
77, 50 подземелье
Название:
Vicious
Колония
51, 30 подземелье
Название:
Null
Колония
67, 28 подземелье
Название:
Void
Башня
86, 9 подземелье
Название:
Highsky
Цитадель
55, 79 подземелье
Название:
Scar
Некрополь
115, 101 подземелье
Название:
Necromantica
Некрополь
139, 100 подземелье
Название:
Dreadnia
Мечник
49, 122 подземелье
Сообщение:
We'll guard the valley of harmony with our lives!
Указатель
53, 122 подземелье
Сообщение:
Valley of Harmony. - Necromancers are not allowed to pass.
Хижина предсказателя
46, 121 подземелье
Сообщение:
Rust Dragons have infested the gold mine, not too far from here, please free us from this plague. - If you do so, I'll give you the pendant of courage.
Событие
43, 123 подземелье
Сообщение:
A large number of peasants are running towards your ranks with their forks lowered. They are all yelling Kill the necromancers!!!.
Крепость
23, 95 подземелье
Название:
Malaania
Событие
10, 95 подземелье
Сообщение:
After defeating the rust dragons, you find some surviving gorgons, trying to hide themself in the heavy vegations surrounding their home.
Боевой цеп гнолла
17, 126 подземелье
Сообщение:
You come around a large gnoll village. The gnolls are gathered around their leader, a strong looking gnoll with an enormous flail. The gnolls notice you, and they challeng you to fight them and their leader. Do you accept the challenge?
Событие
31, 139 подземелье
Сообщение:
Half buried in the swamp is an old royal carriage that appears to have been here for some time. You search it and find that there is a small amount of gold and jewels still inside. Obviously whatever thieves robbed it failed to capture the treasures they sought.
Событие
31, 77 подземелье
Сообщение:
Hiding in the rocks are several ruffians. Some of whom wish to join you. The rest are out to get you, no matter the cost.
Событие
68, 126 подземелье
Сообщение:
A older elf sunning himself by the shore is found by you. You beat him within an inch of his life . . . just because he is in your way. Isn't evil fun?
Событие
18, 52 подземелье
Сообщение:
Hiding at the base of a mountain is a small hut where a hermit lives. He offers to teach you something about life if you just leave him alone.
Событие
67, 113 подземелье
Сообщение:
An old man comes up to you begging your help. His family was kidnapped and dragged underground by troglodytes. You laugh in his face and walk away as he drops to his knees, sobbing uncontrollably.
Событие
65, 140 подземелье
Сообщение:
One of your watchmen spots an axe man cutting down trees on your land. Your guards attack him. Leaving all of his possessions behind, allthough he manages to get away.
Событие
72, 48 подземелье
Сообщение:
Ambush! A pack of wolf raiders feel that you're invading their territory.
Инферно
28, 6 подземелье
Название:
Gore
Событие
1, 15 подземелье
Сообщение:
A group of religious people are standing i front of the alter, saying something about they are desendents of an ancient cult, protecting this unholy site of evil. Not really interested in their history (and in a hell of a bad mood), you decide to sacrifice them all at the alter, earning a bit of experience.
Башня
138, 5 подземелье
Название:
Knowledge Nest
Событие
88, 24 подземелье
Сообщение:
You encounter a shepherd and his flock. He begs you not to harm his sheeps, but you feed your troops, disregarding his pleas for mercy. Once you have fed your men, you have him impaled as after dinner entertainment.
Бастион
118, 19 подземелье
Название:
Harmondale
Событие
84, 6 подземелье
Сообщение:
Buried in the snow are several small shiny objects.
Событие
124, 74 подземелье
Сообщение:
Ambush! The rogues are everywhere, you'll have to fight them!
Тюрьма
124, 62 подземелье
Название:
Tarzan
Биография:
You proberly know this fellas' history...
Событие
135, 14 подземелье
Сообщение:
Buried half in the ground is a small statue. Touching it brings you a funny feeling. Suddenly your mind is clearer.
Событие
108, 49 подземелье
Сообщение:
You encounter an old, frail man. Normally this would be a very uninteresting encounter, but this is a special case! He wears a beautifull necklace.- You must have it! So you walk over to him, and push him out of balance. Laughing you reach out for the his necklace, then the man turns his face against you. You take a step backwards in fe... surprise, when you see that his eyes are glowing with a yellow flame! Suddenly his figure evapourates, and before you stands a very aggrivated faerie dragon. It makes a strange spell that summons a small pack of weak creatures, before it attacks you!
Событие
143, 82 подземелье
Сообщение:
You encounter a frail old man. You fell sorry for him, when you see how hard it takes on him just to walk, so you give a handfull gold, wondering how his ended up out here. He accepts your gift, and teaches you some advanced spells in return.
Событие
86, 105 подземелье
Сообщение:
You see a smoke rising nearby, couriously you go to investigate, yourself. You find a lovely little house with a sign outside
Событие
92, 143 подземелье
Сообщение:
A large ship is comming directly at you, it carries a black flag with a skull and two crossed bones. Pirates!
Событие
67, 13 подземелье
Сообщение:
A large ship is comming directly at you, it carries a black flag with a skull and two crossed bones. Pirates!
Событие
19, 95 подземелье
Сообщение:
You save an old man from being eaten by a fierce bassilisk. Grateful the old man rewards you.
Хижина предсказателя
36, 105 подземелье
Сообщение:
Someone has stolen the Ladybird of Luck from me while I was sleeping, if you will retrieve the item for me, I will teach you the spell of Prayer.
Хижина предсказателя
120, 123 подземелье
Сообщение:
I am trainer of warriormages, I would love to train another, before I pass away, it might be you, but certain skills must be in order first.
Архидьявол
74, 81 подземелье
Сообщение:
- And the devil says
Событие
93, 93 подземелье
Сообщение:
There's a very unfriendly inhappitant on this island...
Хижина предсказателя
142, 141 подземелье
Сообщение:
Welcome to the enchanters' guild. We need a new leader, and that might be you. But you must free our friends first! They are trapped somewhere underground. Guarded by rust dragons. I believe it is in a cavarn, a little way down the subterrenean flood. Kill the dragons, and you are most certainly worthy as guildmaster.
Хижина предсказателя
141, 6 подземелье
Сообщение:
You enter a very dark and eerie room, acidic and noxious smells reaches your nostrils, and you feel that you must leave the room immidiately. But then suddenly a dark figure appears before you. Welcome to my laboratory, stranger. The mystic figure says. I am a researcher who needs some very rare ingredients, to make a special mixture. I need a pair of medusa eyes, the brain of a sprite, the scales of a rust dragons, a pulverised mummy and the horn of a casual unicorn. If you bring me these, I will reward you with a drink of my power-elixir!
Хижина предсказателя
36, 82 подземелье
Сообщение:
You enter a quiet room, and find a depressed warlock sitting on a chair, starring at you. You feell a little uncomfortable when you approach him. Then suddenly he just starts to speek
Событие
55, 31 подземелье
Сообщение:
A strange sigt comes to you. Before you are the lavaflood, suddenly the lava burst into the air, and you hear a voice in your head
Событие
40, 3 подземелье
Сообщение:
You approaches the border of the devilish territory. Then a terribly sight meets you and your men, thousands of human, elven and even goblin heads, impaled on sticks spread around in the area. The stench is absolutely horribly. Nothing to say that your army's moral is ruined.
Хижина предсказателя
128, 34 подземелье
Сообщение:
I have a grave matter that I need you, to attend to. - Hobgoblins are threatening to destroy the village of Harmondale, not that I care, but Harmondale is of monetary interest for me. So please wipe those hobgoblins out, and fast! - Remember I have plen... a few spare money.
Событие
94, 11 подземелье
Сообщение:
You accidently step on an ancient magical runestone, created long ago by mediocre skilled wizards. The stones porpose is to energize the victim and seriously damage his/hers mental and physically abilities. But fortunately this stone was not properly made, and malfunctions in your favour. Intead of damaging your brain, it strengthens it!
Некрополь
141, 138 суша
Название:
Vault of Death
Некрополь
127, 141 суша
Название:
Cursed Tomb
Некрополь
82, 140 суша
Название:
Agonia
Крепость
27, 136 суша
Название:
Sunken Keep
Башня
103, 10 суша
Название:
Atlantis
Подземелье
102, 63 суша
Название:
Nightmare City
Подземелье
66, 69 суша
Название:
Hall of Horror
Инферно
17, 6 суша
Название:
Fireflood
Троглодит
77, 67 суша
Сообщение:
Wait! We are not hostile, and we would like to join your grandsire. - Remember to take our brethren with you, they are still within our warren.
Событие
88, 66 суша
Сообщение:
Troglodytes greets you outside their warren. The leader approaches you and says My men and I want to join your army. - We also want you to know that it is very dangerous to go any further; the harpies ahead are quite hostile, and their claws can tear your army into pieces!
Безмолвный глаз дракона
99, 65 суша
Сообщение:
Spying on a large group of harpies, you discover that one of them carries a ring, decorated with a fine dragon eye. Would you like to attack the harpies?
Подземелье
42, 88 суша
Название:
Lost Hope
Подземелье
93, 95 суша
Название:
Lair of Evil
Неиссякаемое кольцо серы
108, 129 суша
Сообщение:
You find the Eversmoking ring of Sulfur just after defeating the rust dragons. It lies on a pile of sulfur, and is covered in a smelling cloud of sulfur
Страж задания
113, 129 суша
Сообщение:
The land pass this tower belongs to the rust dragons, and so it has been for a thousand year. Frail and weak heroes are not allowed to pass. Only those who has achieved an experience level of 18 may pass, this is for others safety!
Событие
109, 129 суша
Сообщение:
You see a smoke in rising in the horizont, curious to see what it is, you hurry towards it. Not knowing anything about the six rust dragons who feed on the Smoking ring of Sulfur. They will, of course, do anything to defend their treasure.
Событие
97, 124 суша
Сообщение:
The tunnels down here are dark, cold and foggy. But everything turns out to be even worse than just so; a ghost ship is comming straigth at you . Confrontation is imminent!
Событие
84, 83 суша
Сообщение:
While touring your grounds you discover a cave in one the surrounding mountains of the river. You decide to explore. While inside you find several mutilated body parts lying about. The last thing you need is to become a sapiens-kabob. While running out of the cave you trip on something.
Бутылка
53, 123 суша
Сообщение:
Beware of hostile water elementals!
Колония
141, 76 суша
Название:
Illusionovia
Страж задания
7, 72 суша
Сообщение:
The guards will not let you pass unless you defeat the scorpicores to the east of here.
Древнее чудище
56, 108 суша
Сообщение:
These ancient creatures have lived here for millenias. They will not let anyone or anything disrupt their harmonic familylife.
Книга магии Земли
58, 102 суша
Сообщение:
You come across an ancient library, and you decide to take a look inside. Here you find a fantastic treasure, the Tome of Earth Magic! You cannot see any guards, however you find the library a very eerie place to stay. You have the feeling of being watched, and still there is nothing! This could be somekind of a trap. Do you still wish to take the book, or do you prefer to leave the place as fast as you can?
Бутылка
125, 87 суша
Сообщение:
Never before have I seen such a nasty creature as a gorgon. - Luckily there is rust dragons around so there should never be too many gorgons. (Phew!)
Хижина предсказателя
134, 77 суша
Сообщение:
I'm very afraid of the gorgons in the area, and I want some kind of bodyguard with me, before I depart from this horrible swamp! I think a rust dragon would give the gorgons a reason to keep away from me.
Событие
121, 72 суша
Сообщение:
Without any provocation a pack of gorgons storm towards you and your army, your men barely manage to prepare themselfs for the attack!
Событие
139, 79 суша
Сообщение:
Without any provocation a pack of gorgons storm towards you and your army, your men barely manage to prepare themselfs for the attack!
Событие
99, 108 суша
Сообщение:
The water elementals strike!
Указатель
137, 31 суша
Сообщение:
West
Событие
134, 31 суша
Сообщение:
The stench of sulfur is very strong right here. Maybe you should not go any further. Afterall this is a sign of devils...
Событие
131, 33 суша
Сообщение:
Bamph! Your troops are swallowed in a cloud of a noxious gas, this is the devils who are attacking you!
Страж задания
130, 33 суша
Сообщение:
A powerful sorcerer of the dark owns this tower. He refuses to let you pass unless you bring him the Orb of Tempestuous Fire.
Событие
129, 32 суша
Сообщение:
You enter the dark mages' complex. The black wizards immediately surrender, and agree to teach all what they know.
Ящик Пандоры
128, 33 суша
Сообщение:
A red box with an insignia, which you do not know what means (Looks like a warning sign). Do you want to open the box?
Событие
142, 19 суша
Сообщение:
Hidden in the lava are hostile fire elementals, when you come by this point, the elementals jump up and attack!
Событие
141, 13 суша
Сообщение:
Many creatures like heat, those you'll meet here!
Хижина предсказателя
133, 3 суша
Сообщение:
If you bring me the Sword of Hellfire, the Shield of the Damned and the Breastplate of Brimstone, I can forge you Armageddon's Blade, for free.
Колония
110, 37 суша
Название:
Paranature
Колония
95, 41 суша
Название:
Supernature
Колония
79, 32 суша
Название:
The Harbor
Тюрьма
111, 42 суша
Название:
Brainiac
Биография:
Brainiac was considered dangerous by the political powers in the world, and he was sent to an underground prison, where he could not do any damage.
Башня
65, 5 суша
Название:
Magic Mist
Название:
Magic Eruption
Сообщение:
The magical energies come to Magic Mist, bringing with the power of the supernatural.
Страж задания
54, 19 суша
Сообщение:
The wizard is admant. Without the Sphere of Permanence, none will pass. You should try to seek out the seer, who lives on an island in the center region of the surface.
Золото
43, 46 суша
Сообщение:
The sign said to keep away from the gold, so it's probably cursed. Do you want to take it anyway?
Золото
45, 44 суша
Сообщение:
The sign said to keep away from the gold, so it's probably cursed. Do you want to take it anyway?
Хижина предсказателя
77, 46 суша
Сообщение:
Finally! Here, give the 50000 Gold to me, and I'll give you this in return. Don't ask, just take it!
Событие
140, 59 суша
Сообщение:
You encounter an old man in the svamps, he says
Сказочный дракон
89, 44 суша
Сообщение:
A pack of faerie dragons appear before you. They look at you for a moment, and suddenly one of them detonates a fireball in front of you, then they attack.
Указатель
70, 31 суша
Сообщение:
If you walk one step more... you die!
Событие
68, 32 суша
Сообщение:
You've not walked far from the signpost, before several dragons come towards you, They are not like anything you've ever seen
Лазурный дракон
64, 33 суша
Сообщение:
These dragons seems to be guarding the mountain cave nearby, strange.
Событие
64, 35 суша
Сообщение:
Fortune smiles upon you! You've just found a treasure chest filled with gold and gems!
Событие
103, 39 суша
Сообщение:
Before you looms a tornado of magical energy, it growing dramatically. Suddenly it explodes and forms a large group of magic elementals!
Ящик Пандоры
108, 40 суша
Сообщение:
Under a bush, lies a strange purple box, glittering in the sun when you hold it in your hand. It is quite small and unnoticeable. - You can try to open it, if you wish.
Ящик Пандоры
28, 62 суша
Сообщение:
You meet an old man dressed in a black cloak, and standing under a big grand tree. He gives you a sign to come over to him, and so you do. From here you can see that it is a LICH! Strange you didn't notice that before... The lich hands you a black box and says
Событие
118, 49 суша
Сообщение:
Suddenly a pack of hungry manticores attack you from their hiding place in the rocks nearby.
Указатель
33, 46 суша
Сообщение:
Beware of mummies! Keep away from the gold!
Золото
42, 44 суша
Сообщение:
The sign said to keep away from the gold, so it's probably cursed. Do you want to take it anyway?
Золото
45, 39 суша
Сообщение:
The sign said to keep away from the gold, so it's probably cursed. Do you want to take it anyway?
Золото
50, 42 суша
Сообщение:
The sign said to keep away from the gold, so it's probably cursed. Do you want to take it anyway?
Событие
36, 47 суша
Сообщение:
You have been cursed by the ancients!
Событие
47, 38 суша
Сообщение:
You have been cursed by the ancients!
Скорпикора
19, 74 суша
Сообщение:
These scorpicores have their lair right here, and they're causing a lot of trouble for the civilian population, when they seek to the surface for food. You'll do the land a great service by exterminating these creatures.
Случайный ресурс
18, 73 суша
Сообщение:
These resources are defended a pack of scorpicores, do you want to fight them?
Событие
42, 36 суша
Сообщение:
An evil laughter attracts your attention to a skull on the ground. Apperently the skull is possessed by some other demon. HA! You frail mortal just went into my trap, HAH! HAH! Soon my minions will have you reduced to a pile of ripped bones and ashes! HA! HA! With these words a group of efreets and hellish hounds appears out of nowhere and attacks!
Хижина предсказателя
11, 45 суша
Сообщение:
You must help me, good sir, an evil demon has stolen my skullhelm. That is a very dear object to me, an heirloom you see. I know the demon dwells somewhere east of here, in the ancient mummygrave, commanding several dark creatures, but I believe that with your obvious talents it wouldn't be any trouble, right? So please, good sir, drive the demon back to hell, then come see me again. If you want a reward I can channel enough necromantic energy through the helmet to create you 500 skeleton warriors!
Событие
53, 128 суша
Сообщение:
The water elementals strike!
Событие
68, 133 суша
Сообщение:
The water elementals strike!
Событие
92, 122 суша
Сообщение:
The water elementals strike!
Событие
121, 87 суша
Сообщение:
The water elementals strike!
Внимание!
Администрация сайта FatalGame следит за размещаемыми файлами, уважает и соблюдает авторские права. Если по каким-либо причинам произошло недоразумение и Ваши права нарушены – свяжитесь с нами, вопрос будет решен в кратчайший срок.