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Герои 3 - карта Gimme My Magic Arrow

28/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Gimme My Magic Arrow
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
In times of the great human-elfish war, Aine decides to show the world what can be done with a little bit of magic. Unfortunately many nice spells are missing from her magic guilds, and she visits the Dragon Riders, hoping to learn some of their wisdom. Things don't turn out so easy...

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Gimme My Magic Arrow

События

  • day1 - intro
    In times of the great human-elfish war, Aine the Genie decides to show the world what can be done with a little bit of magic. Unfortunately many nice spell scrolls are missing from her magic guilds.
  • day1b - intro
    So she pays a visit to the infamous Dragon Riders' tribe, hoping she can convince them to share some of their magic expertise with her. Well, the Dragon Riders aren't friendly at all.
  • day1c - intro
    They won't exchange spells. Actually they would rather sacrifice her to their bloodthirsty god - the Great Troglo. There is only one problem.
  • day1d - intro
    They don't have a knife with them. So they leave some guards and go for the knife, telling Aine to wait. They'll be back in a few days. Aine curses them and decides to escape.
  • day1 - resources
    By the way, Aine's sister Octavia spent all the resources on entertainment.
  • day 2 - decision
    No deal with the Dragon Riders then, Aine thinks. Suddenly she feels nostalgic and wants to be back home. She decides to return afterwards with more troops and revenge the humiliation.
  • day4 - way back
    Unfortunately Aine doesn't remember the way how she reached the Dragon Riders homeland in the first place. She'll have to figure out the way back on her own.
  • day5 - ally help
    Red sends you some ore.
  • day8 - revelation
    Tonight an ancient wizard spoke to Aine in her sleep. There are many fractions in these lands who are afraid of you, should you gain access to forbidden magic books, he said. Therefore they have sent many wild and ugly beasts to slow down your way home.
  • day8b - revelation
    The wizard continues, You need new skills and more troops to get back. As a start you could try to persuade some magi near the Small Swamp Lake to join you.
  • day8c - revelation
    As the apparition begins to fade away, Aine asks him, Who are you? Well, that's no secret, the wizard replies. I'm your greatgrandfather Schloss's spirit. And I must say I strongly disapproved of your father's second marriage. She was literally a demon. Good thing you killed her.
  • day 25 - elves and humans
    Now that you are well on your way, you ask one of your genies why the elves and humans are warring anyway. I mean, aren't elves a peace-loving people?
  • day25b - elves and humans
    They're fighting on religious grounds, the genies explain. You see the humans stole the elves' holy fetish and wouldn't give it back.They both believe it to bring enormous luck to anyone who happens to own it.
  • day25c - humans and elves
    As the elves were finally running out of luck they felt they had no other option than to attack the humans. It's a good thing you don't believe in anything much and can destroy both parties just for the fun of it, a mage adds.
  • day30 - elven fetish
    Still thinking about the elves's fetish, Aine can't help to wonder, But surely the elves should have retrieved it by now. Why do they keep on fighting?
  • day30b - elven fetish
    Ah, there's a funny thing about that, a mage says. The elves found the fetish long ago. The humans put it on their altar. However, it has got stuck to it, so that the elves can't take it with them. They're solution is to conquer the whole land of the humans. Or lose everything.
  • day46 - swamp queen
    A new threat has arisen. Due to the intoxication caused by swamp gases, the Swamp Queen has declared war on Aine. Good thing she left golems to guard the border.
  • day47 - Aine's mission
    Settle the elfish-human dispute, get spells from the Dragon Riders and now show the Swamp Queen where she belongs (in the swamp, that is) - so much to do and so little time to do it in. This thought makes Aine strangely light-hearted.
  • day58 - problem and solution
    The greatgrandfather's ghost makes another appearance. Remember my words - the Swamp Queen is a cause of problems, but it is also the solution. Could you be more specific, please? Aine asks.
  • day58b - problem and solution
    Actually I can't, greatgrandfather Schloss's ghost answers. That's the way we dead folks speak. All I can say she's got something for you but you'll find out later. If ever. And the ghost disappears before Aine can question it further.
  • day75 - good spells
    Schloss again. Have you ever wondered where all the good spells got? he asks and blinks his eyes. Of course I have! Where? Instead of answering, greatgrandfather's ghost fades away.
  • day76 - magic tomes
    All of a sudden, Schloss is back. Sorry about yesterday. There was a magnetic storm and connection was really bad, he appologizes. Now where were we? You were going to tell me what happened to all the good spells. Ah, I remember. Schloss bursts into a fit of coughing.
  • day76b - magic tomes
    I used to smoke too much, he speaks after the fit is over. Well, the elves have them. So they'll win the humans easily? Not exactly. You see, they were so afraid their spell books would fall into the hands of someone like you.
  • day76c - magic tomes
    Therefore they hired some dragons to guard their books. That's like legions of them. Now, the elves' problem is that they forgot the password and the dragons won't let anyone have the books without the password.
  • day76d - magic tomes
    Greatgrandfather continues after a short pause, You needn't go back to the Dragon Riders after all. All you have to do, is fight those dragons and take the books. This, of course is impossible. But can be done. I think. And he starts coughing again, waving his hand faintly as he disappears.
  • day98 - hermit hint
    Hi! someone shouts in your ear. It's that Schloss fellow again. I've done some investigating. The Dragon Riders don't have Armageddon. It's of no use to go back there if that's what you want. So what do I do? Aine wonders.
  • day98b - hermit hint
    Well, seems the elves have the only copy of Armageddon. But as I said it's impossible to take it from them. Unless... Unless what? Unless you are ready to do the impossible. It's actually unbelievably easy.
  • day98c - hermit hint
    You find your greatgrandfather's way of talking extremely annoying and you tell him so. Alright, it's easy if you got the right things. The swamp hermit may have one of them to begin with. And the ghost goes up in a puff of smoke.
  • day98d - hermit hint
    You shake your head in confusion. Swamp hermit? Never heard of him.
  • day100 - Aine's question
    Aine writes a letter to Octavia asking if she has heard of a swamp hermit.
  • day103 - Octavia's reply
    Aine receives Octavias reply. Yes, I've met him. Name's Bron. He's my neighbour. Do you want me to stop by? I could do it for you although I rather wouldn't. He's a nice fellow but a bit too shy. I wouldn't want to scare him off.
  • day130 - priest hint
    There is a roar of thunder and a majestic figure shows up in a puff of smoke. What wantest thou, o miserable mortal, that thou summonth me forth, the figure bellows. Er, I didn't summon anybody, Aine replies. Thou lyest. Did thou not rub thy lamp?! And the figure begins to cough.
  • day130b - priest hint
    As the smoke clears away, Aine recognizes the speaker. Did I scare you? greatgrandfather asks. Not a bit. I'm getting rusty, Schloss says sadly. Anyway, I've got some news about the elves' treasure. Seems that the high priest of the Dragon Riders has something that might help you get it.
  • 130c - priest hint
    So you'll have to go back there anyway. Greatgrandfather looks around him, waves his hands causing some smoke to rise and then says, Alright, I'll go now and practise some more.
  • day132 - octavia's letter
    A letter from Octavia. Dear sister, do you happen to know who's this pathetic fellow who comes in a cloud of smoke, speaks bad English and coughs a lot? Kept bothering me the whole day yesterday. Your, Octavia. Makes Aine smile.
  • day 180 - Am I proud?
    Aine's greatgrandfather walks up to Aine. Am I proud of you? Do you want me to be honest? Well, no, definitely not! If it was me, I would have destroyed the whole world with Armageddon. I am disappointed in you. Good-bye. This is the last Aine heard from her greatgrandfather.
  • day180b - Am I happy?
    Suits me! Aine thinks. For the first time she is really happy that her greatgrandfather is dead. He has annoyed me enough!
  • day182 - apology
    I'm sorry about the other day. It's Aine's greatgrandfather Schloss, standing right behind her. I may have been too harsh. You are quite alright. And your sister too. Although I meant it what I said about Armageddon. And he flies away before Aine can tell him to do so please.

Объекты

  • Книга магии Воздуха
    • 1, 98 подземелье
    • Сообщение: There's the book! And the rest of the traitors.
  • Кентавр
    • 8, 98 подземелье
    • Сообщение: Well well well! This pass is the only way out of here and we bet you haven't got the keymasters' permission to go through, the centaurs laugh at you.
  • Бес
    • 33, 98 подземелье
    • Сообщение: Fiona's shipbuilders agree to sail away with Octavia. Now that their mistress is dead...
  • Маг
    • 97, 40 подземелье
    • Сообщение: Aine, is that you!? the arch mage calls out. No, it can't be you. Noone returns from the lands of the Dragon Riders. You must be an impostor. Fellow magi, attack!
  • Событие
    • 97, 39 подземелье
    • Сообщение: Lying on the ground, the mage moans, It IS you, Aine! I recognized you by the way you cursed us. Well, in this case let us come with you!
  • Крепость
    • 81, 103 подземелье
    • Название: ElParadiso
  • Копейщик
    • 63, 106 подземелье
    • Сообщение: I guess we could always serve a beautiful lady, right, boys? a pikeman says.
  • Огрова дубина разрушения
    • 70, 101 подземелье
    • Сообщение: The trees seem to have hidden an artifact. Unfortunately they have hidden some guards as well.
  • Событие
    • 84, 27 подземелье
    • Сообщение: You are too few, the scholar says in a puzzling way. Let me teach you how to be more.
  • Рыцарь
    • 104, 104 подземелье
    • Название: The Warden
  • Событие
    • 106, 102 подземелье
    • Сообщение: A mage approaches Aine and says, The land beyond the gate belongs to the humans. They are not much of a threat to you, except for one secret weapon. They will try to blind you. You may protect yourself against it, you may let them do so, if you wish to learn the spell. It's up to you.
  • Водный элементал
    • 23, 81 подземелье
    • Сообщение: Why, you don't seem to have any respect for numbers!
  • Водный элементал
    • 26, 87 подземелье
    • Сообщение: We are sailing, we are sailing, these weird creatures sing. It's so beautiful that it would be a shame to kill them. With a heavy heart, Aine commands her companions to attack.
  • Событие
    • 34, 98 подземелье
    • Сообщение: Because of all the evil things Octavia suffered from her stepmother, she sets out to find a new home for herself. A place where she can do whatever she wants to. She swears never to come back here.
  • Инферно
    • 22, 95 подземелье
    • Название: marketplace
    • Сообщение: Servants at your late stepmother's place suddenly come to the idea that they could produce some mercury to keep them entertained.
    • Название: townportal
    • Сообщение: A travelling scholar visits your late stepmother's place and tries to teach the servants a spell. As the servants don't seem intelligent enough to grasp its deeper meaning, the scholar leaves a copy of this spell in the magic guild and wanders on. It's a pity you can't go back there.
  • Крепость
    • 58, 61 подземелье
    • Название: Mud Palace
    • Посещение Ведьма: Название
    • Название: hardstart
  • Ящик Пандоры
    • 107, 96 подземелье
    • Сообщение: This box contains the possessions of the Cyclops King and a prisoner.
  • Событие
    • 1, 106 подземелье
    • Сообщение: Ahead you can see your guards - 20 gargoyles who travelled with you.
  • Событие
    • 2, 106 подземелье
    • Сообщение: Yes, gargoyles are unreliable indeed. They will betray you at the first possibility.
  • Событие
    • 22, 100 подземелье
    • Сообщение: And there's your mother Fiona! Well, your stepmother... Your EVIL stepmother. And isn't Octavia in that prison?
  • Событие
    • 23, 104 подземелье
    • Сообщение: You free your sister who is very thankful to you for killing the evil stepmother. She locked me up so that I couldn't go to the elves's nightclub, she explains. Well, I'm not gonna ask her opinion again!
  • Событие
    • 29, 105 подземелье
    • Сообщение: Aine, the seer shouts from the window. I know you love your magic book more than anything. But I will give you something immensely valuable for it.
  • Событие
    • 39, 98 подземелье
    • Сообщение: The keymaster listens to Octavia's plans and nods. Yes, there is a perfect place for you to go. But the road there is full of dangers. You are not a teenager any more and should try to be more diplomatic.
  • Событие
    • 37, 97 подземелье
    • Сообщение: The weird keymaster in his floating tent. Octavia loved him very much and often used to swim to his tent as a child. She decides to step in to say good-bye to her childhood friend.
  • Событие
    • 33, 93 подземелье
    • Сообщение: This is the way to the elves' nightclub. The evil stepmother sealed it off to keep Octavia away from there.
  • Событие
    • 27, 92 подземелье
    • Сообщение: Aine feels that this is her way to go and bids farewell to Octavia. They agree to keep in touch.
  • Событие
    • 24, 83 подземелье
    • Сообщение: 200 water elementals to avenge the death of their three kins. Aine better stay away from them until she's sure she knows how to deal with their anger.
  • Событие
    • 100, 39 подземелье
    • Сообщение: The keymaster tells Aine that a wild witch inhabits the other bank of the lake. You could learn a few spells from her, my eagle-eyed friend, he adds.
  • Событие
    • 89, 51 подземелье
    • Сообщение: Have you killed the witch yet? the keymaster asks. We are so afraid of her. Two of my friends are hiding from her somewhere in the north.
  • Событие
    • 87, 40 подземелье
    • Сообщение: I seem to be lost in this jungle, Aine thinks to herself. Is there anybody here!
  • Событие
    • 92, 33 подземелье
    • Сообщение: I know your facination for fire and water, the scholar says. But earth deserves no less attention.
  • Событие
    • 105, 93 подземелье
    • Сообщение: This garrison has survived even the humans' attacks. Are you sure you are strong enough to take it? a mage warns Aine.
  • Событие
    • 89, 79 подземелье
    • Сообщение: The man on the shore is Jeddite, a spy sent to the Dragon Rider's by the Swamp Queen to steal powerful spells. He was caught though and sentenced to this prison island for eternity. You see, every time he dies, he is ressurrected again, a mage explains. He is like 15000 years old.
  • Событие
    • 90, 78 подземелье
    • Сообщение: Wow! He must be tired of life by now! You bet! says Jeddite, overhearing Aine's last remark.
  • Указатель
    • 94, 93 подземелье
    • Сообщение: Monks Who Study The Stars (Cheap horoscopes)
  • Событие
    • 55, 101 подземелье
    • Сообщение: These gremlins were bold indeed. I wonder what made them so courageous? And what were they guarding? Octavia thinks to herself. Then she notices something shining in the grass.
  • Мастер гремлин
    • 56, 100 подземелье
    • Сообщение: We are the Guardians! We can't let you pass!
  • Бес
    • 53, 106 подземелье
    • Сообщение: Octavia doesn't actually like the company of imps. They are ugly, stupid and don't have any muscles at all. Demons are more to her liking.
  • Событие
    • 86, 103 подземелье
    • Сообщение: This wasn't good at all. These swamp freaks, they have no taste. And where's the bloke I met there? Ran away? O men! Broghild what's-his-name? Octavia complains the next morning.
  • Событие
    • 72, 44 подземелье
    • Сообщение: This is a beatiful place, Octavia sighs. Loads of handsome fellows too.
  • Событие
    • 15, 79 подземелье
    • Сообщение: You send a letter to Octavia. Dear sister, please see the blue keymaster. There are some men here, blocking my way home. Aine
  • Событие
    • 14, 79 подземелье
    • Сообщение: Octavia replies, Dear Aine, visiting the blue keymaster is a bit dangerous. Eh, what the hell! Octavia
  • Событие
    • 2, 1 подземелье
    • Сообщение: Finally! Home sweet home!
  • Событие
    • 51, 16 подземелье
    • Сообщение: Aine's standing at the border of the humans' land. It is said that two seers live in this country who possess the key to her final victory. Find them!
  • Событие
    • 9, 9 подземелье
    • Сообщение: Surprisingly enough the inhabitants of Aine's father's towers behave aggressively towards her. They must have bought the Swamp Queen's propaganda.
  • Событие
    • 27, 9 подземелье
    • Сообщение: Warmth emanates from the ground and melts the snow in this curious place. You have the strange feeling that the warm-tempered Octavia must be somewhere near.
  • Событие
    • 46, 10 подземелье
    • Сообщение: Ah, this is the second most beautiful place after home I have seen so far, Aine sighs. Octavia would surely think it's a bit girlish, though.
  • Событие
    • 50, 8 подземелье
    • Сообщение: Approaching the scholars Aine prays they could teach her some serious spells like Meteor Shower or Chain Lightning. Even a simple Ice Bolt would save the day.
  • Событие
    • 50, 7 подземелье
    • Сообщение: You mean those things you throw on your enemies' head? the scholar asks. Precisely! Oh, I don't know anything about that. I am inclined towards the might approach myself, the scholar explains. Aine feels slightly disappointed but she's getting used to it.
  • Указатель
    • 57, 19 подземелье
    • Сообщение: Botanical Gardens Feel free to look around.
  • Событие
    • 60, 44 подземелье
    • Сообщение: Around the corner the tomb of the Swamp King can be seen. He must have been twice as ugly as his wife, so there's no need to take a closer look.
  • Событие
    • 74, 4 подземелье
    • Сообщение: The seer is happy to see Aine. Those humans, bah! They can't help me. I need the Hourglass of Evil Hour. As far as I know, it was last seen in the Great Underground Desert. Maybe your sister could send it over. A question comes to Aine's mind.
  • Событие
    • 75, 3 подземелье
    • Сообщение: How do you know about my sister? We, seers, know everything, the seer answers shortly. But may I ask what do you need the hourglass for? No you may not!
  • Событие
    • 76, 2 подземелье
    • Сообщение: Then the seer gets a bit fidgety and blushes. I need it to boil eggs, he explains quitely.
  • Событие
    • 59, 30 подземелье
    • Сообщение: As Aine comes to the mountain pass, she hears somebody calling. Can anyone bring me the spyglass! Hello, is anybody listening!.
  • Событие
    • 61, 32 подземелье
    • Сообщение: I need the spyglass to see how my sweetheart Octavia passes by on her way to her new home, the seer looking for the spyglass explains. Aine is slightly amused by this. But she's already there.
  • Событие
    • 62, 32 подземелье
    • Сообщение: The seer is slightly taken aback but then brightens up. Anyway, do you have the spyglass? Maybe she'll have visitors.
  • Событие
    • 37, 27 подземелье
    • Сообщение: Aine lowers her head in memory of the brave golems who gave their life trying to stop the Swamp Queen. Poor mechanisms!
  • Событие
    • 37, 28 подземелье
    • Сообщение: Oh, er, seems the golems are still alive and holding the enemy back.
  • Событие
    • 104, 25 подземелье
    • Сообщение: Near the castle you see a funny building. Could it be a temple of some kind? Could the small bird-shaped figure be the holy fetish of the elven people?
  • Событие
    • 95, 27 подземелье
    • Сообщение: When nobody is looking you slip the holy fetish in your pocket and leave in a haste. Hope this will bring you luck.
  • Событие
    • 48, 86 подземелье
    • Сообщение: This must be the elves' sacred altar, the place where the fetish was stolen from. Curiously enough some joker must have put his old socks on the altar to replace the missing artifact. Oh, these socks are so dirty, they stand up!
  • Событие
    • 19, 44 подземелье
    • Сообщение: This is a typical elf's idea of entertainment - watching a half-naked, mushroom-intoxicated faerie floating around in a shameless way. Disgusting!
  • Событие
    • 57, 56 подземелье
    • Сообщение: You wish you were vaccinated against malaria...
  • Событие
    • 72, 36 подземелье
    • Сообщение: Octavia finds the landscape here so pleasant, she knows her new home must be somewhere near.
  • Событие
    • 2, 67 подземелье
    • Сообщение: These holes were made by the elfish god Edgar when he heard about the injustice his protйgйs had suffered. Actually he tried to destroy the castle with giant rocks, but missed.
  • Событие
    • 0, 79 подземелье
    • Сообщение: Could it be they teach Frost Ring or Fireball in this shrine?
  • Событие
    • 76, 93 подземелье
    • Сообщение: One of the best libraries in the world. They don't have any fairy tales though.
  • Событие
    • 92, 15 подземелье
    • Сообщение: Enchanted penninsula. Nothing spectacular out there.
  • Событие
    • 105, 42 подземелье
    • Сообщение: This is the portal the elves built in order to reach the human lands.
  • Каменная горгулья
    • 4, 106 подземелье
    • Сообщение: Stop! We serve our new masters faithfully. May-be they'll let us ride the dragons one day.
  • Золотой лук
    • 5, 102 подземелье
    • Сообщение: This is your bow. Two trecherous magi and their minions stole and hid it here when they saw the Dragon Riders coming.
  • Событие
    • 8, 107 подземелье
    • Сообщение: What could a piece of my fatherland's map be doing here? Aine wonders. Are the Dragon Riders really planning an invasion?
  • Событие
    • 19, 98 подземелье
    • Сообщение: Cheerfully she calls her name but there's no reply. Where can she be? And why do her mother's servants seem to be hostile towards her?
  • Событие
    • 18, 98 подземелье
    • Сообщение: Dimension door has always been one of Aine's favourites! This time it brought her to a place that she knows well. This is where her sister Octavia lives.
  • Дендроид страж
    • 71, 103 подземелье
    • Сообщение: This is our treehouse. Find your own!
  • Событие
    • 71, 104 подземелье
    • Сообщение: Ogres! a pikeman shouts and starts trembling. Where? asks Octavia. I see nobody?
  • Огненный элементал
    • 95, 74 подземелье
    • Сообщение: Nobody's home, the burning fellows say and blink at each other.
  • Событие
    • 92, 75 подземелье
    • Сообщение: Mmm, hot water! Finally I can have some tea.
  • Архимаг
    • 5, 4 подземелье
    • Сообщение: Hello, Aine! We're glad to see you! Unluckily we have some bad news. While you were away, the Swamp Queen grew ambitious and is planning to attack your lands. So far our garrison has been able to fend off her attacks. However, her scout managed to sneak past them and is demoralizing your people.
  • Маг
    • 5, 6 подземелье
    • Сообщение: This fellow here is highly resistant to magic and he will laugh at your fire men. Luckily the seer has trained a few titans and he will gladly lend them to you.
  • Событие
    • 56, 63 подземелье
    • Сообщение: This place makes you sick. Who on earth would call such an ugly construction palace.
  • Зверолов
    • 8, 8 подземелье
    • Название: Goebbels
  • Событие
    • 26, 88 подземелье
    • Сообщение: This was a very noble deed indeed, someone moans in a weak voice. Our like will come after you - in legions! Looking at the pile of bodies, Aine notices that one of them is still alive. She puts it out of its suffering.
  • Событие
    • 63, 75 подземелье
    • Сообщение: I can't believe you did it!!! This surely calls for some celebration! Bring in the champagne!
  • Книга магии Земли
    • 64, 74 подземелье
    • Сообщение: Meteor Shower or Implosion - which is your favourite?
  • Книга магии Воздуха
    • 65, 74 подземелье
    • Сообщение: You can rule the world with Chain Lightning. Think of Zeus
  • Книга магии Воды
    • 65, 73 подземелье
    • Сообщение: With this book you can become the master of Ice Bolt.
  • Книга магии Огня
    • 65, 72 подземелье
    • Сообщение: Ok, you can have it - Armageddon and stuff.
  • Событие
    • 63, 77 подземелье
    • Сообщение: Storming this garrison would be sheer madness. Although I have to admit there is method in that madness.
  • Золотой дракон
    • 107, 80 подземелье
    • Сообщение: These dragons are in a good mood. Burn, motherf***er, burn! they sing.
  • Событие
    • 104, 83 подземелье
    • Сообщение: Funny, elves have sent dragons over to spy on humans.
  • Архангел
    • 19, 33 подземелье
    • Сообщение: Thou shalt not enter, for thou hath sinned, the angels warn you. Their mannerism is ridiculous indeed.
  • Событие
    • 60, 57 подземелье
    • Сообщение: Ah, the last tent. That's what the dragon riders are after!
  • Событие
    • 50, 53 подземелье
    • Сообщение: Through the trees you can see Merist. The trees whisper that she is the spy of the Dragon Rider's. What is she doing here?
  • Событие
    • 3, 106 подземелье
    • Сообщение: A quick inventory shows that Aine is still missing some troops, her bow and a magic book. And this dungeon is too heavily guarded for her.
  • Событие
    • 7, 105 подземелье
    • Сообщение: Oops! The priest is still here! Let's hope he didn't see Aine.
  • Событие
    • 2, 100 подземелье
    • Сообщение: Thank god, the priest is gone. That's a relief! Now let's steal some of their mercury.
  • Одержимый
    • 24, 104 подземелье
    • Название: Fiona
  • Демон бездны
    • 37, 84 подземелье
    • Сообщение: Now, what did Mummy say about the elves! Go back and do your math! the fiend begins. Then he realizes who he's talking to. Oh, you are going the other way. Well... And he tries to run away.
  • Событие
    • 60, 55 подземелье
    • Сообщение: I set the jungle on fire, greatgrandfather says proudly. With meteor shower. Can you teach me that? Aine begs. Of course not! How could I do that? I'm dead, remember?
  • Сандалии святого
    • 64, 47 подземелье
    • Сообщение: We are no saints, a goblin says. But we'll become one sooner or later. The wolf riders agree.
  • Событие
    • 95, 76 подземелье
    • Сообщение: Watch out, these elementals bite! the seer calls out. I summoned them to protect me against the warlock, but you know how they are. Once they get out there, they'll attack anything they see.
  • Событие
    • 40, 100 подземелье
    • Сообщение: Octavia gives a serious thought to the keymaster's words and decides to give her best at being nice to all creatures she meets on her way.
  • Событие
    • 41, 101 подземелье
    • Сообщение: That is not good enough! the weird keymaster shouts. Alright, I'll try even harder, Octavia mumbles.
  • Событие
    • 94, 50 подземелье
    • Сообщение: Another piece of the map. These things seem to be all over the place!
  • Событие
    • 17, 7 подземелье
    • Сообщение: Daughter! Help me! a voice calls out from the prison cell. Those evil swamp creatures locked me up. Set me free and I'll help you, although I'm old and weak. Or I'll just stay out of your way. Whichever you like. Meet Aine's father.
  • Событие
    • 66, 106 подземелье
    • Сообщение: The pikemen are gallant for sure. However, Octavia finds them somehow... too human!
  • Событие
    • 76, 105 подземелье
    • Сообщение: Octavia suddenly spots a nightclub. Whoa! I never knew there was a club here. Let's check it out! There is nothing I like better after a hard day's fighting than a few drinks and relaxation.
  • Чернокнижник
    • 10, 102 подземелье
    • Название: The Priest
  • Подземелье
    • 5, 88 суша
    • Название: tavern
  • Земной элементал
    • 6, 73 суша
    • Сообщение: Did you by any chance happen to slay some of our watery friends? the earth elementals ask. Er, no, you reply, hoping this would satisfy the creatures. Good, the elementals say. Then we'll attack you for no reason.
  • Цитадель
    • 88, 101 суша
    • Название: Desert Rose
  • Щит неистового огра
    • 92, 103 суша
    • Сообщение: What's this? Octavia wonders. Can you play frisbee with it? Oh, I'd like to have it. Please, please, please! No, you can't have it, a roc says rudely.
  • Событие
    • 6, 71 суша
    • Сообщение: Hello, Aine, someone wispers from the mountains. This is the realm of Saurug, the battle mage. Stay away from him. Although he knows a good spell... Aine thanks the whisperer and invites him to join her. After a short pause a genie steps out from behind a rock.
  • Цитадель
    • 39, 69 суша
    • Название: Cyclopia
  • Цитадель
    • 81, 76 суша
    • Название: Ogrobia
  • Событие
    • 15, 63 суша
    • Сообщение: There's something that helps against those who like to hurt you from the distance, one of the magi gladly exclaims. But you wouldn't want Saurug to learn the trick, do you? I mean, we too enjoy staying at a safe distance.
  • Событие
    • 32, 54 суша
    • Сообщение: This keymaster doesn't say anything. He doesn't like talking to strangers. That's why he's hiding in the mountains.
  • Событие
    • 19, 54 суша
    • Сообщение: Are we bold enough? a genie says worriedly.
  • Событие
    • 24, 63 суша
    • Сообщение: A cup of ice tea to freshen you up.
  • Событие
    • 89, 106 суша
    • Сообщение: Oh, another nightclub! And this one's got outdoor pools. Well, I'm enjoying myself. I hope Aine's too.
  • Событие
    • 80, 31 суша
    • Сообщение: Look, a lake, Octavia exclaims. Let's go swimming! I'd rather take the boat, the elfreet says. I don't want my fire shield to get wet.
  • Событие
    • 68, 35 суша
    • Сообщение: Who's the big boss, living in that house? Octavia asks. O, that's Bron the Hermit, the demons explain. He won't harm you, if you don't go too near.
  • Событие
    • 65, 45 суша
    • Сообщение: Oops! I let Bron see the keymaster! Better warn Aine about it.
  • Событие
    • 67, 53 суша
    • Сообщение: Ah, this is a fine place to live! says Octavia. It's got absolutely everything. Finally I can have a place of my own. Freedom, here I come!
  • Указатель
    • 53, 52 суша
    • Сообщение: The Farm
  • Событие
    • 74, 51 суша
    • Сообщение: Hoping to stay out of the constant wars, Genies and their friends have populated the mountain range. They are scared and nervous and that's why they attack.
  • Событие
    • 60, 66 суша
    • Сообщение: Well, this is the Great Underground Desert, the demon continues, inhabited by nomads - or Barbarians as they prefer to call themselves. It is rumoured that this desert conceals a great treasure. But of course, it is most dangerous to go out there treasure-hunting without being properly prepared.
  • Событие
    • 61, 65 суша
    • Сообщение: I wonder what lies beyond this gate, Octavia says. What? Do you already want to leave from this glorious place? a demon asks in surprise.
  • Указатель
    • 38, 102 суша
    • Сообщение: The beach Staff is not responsible for shark-related accidents.
  • Событие
    • 44, 63 суша
    • Сообщение: I hope this nomad would go away. I can't think of a way I could beat him even with all the demons in the world.
  • Событие
    • 39, 61 суша
    • Сообщение: Some of the demons suddenly seem agitated. Are you sure it is wise to go down this way fully armed? I mean, noone knows where this monolith takes you. There might be no way back. For the first time in her life, Octavia takes someone's advice seriously.
  • Событие
    • 6, 100 суша
    • Сообщение: It's time to show the Dragon Riders who's the boss and collect some nice spells as a bonus.
  • Черный дракон
    • 7, 106 суша
    • Сообщение: Welcome, Mademoiselle! We are the holy dragons. Care for a ride?
  • Указатель
    • 92, 89 суша
    • Сообщение: Beach Bathe fearlessly! Sharks are kept out at all times.
  • Событие
    • 88, 102 суша
    • Сообщение: This place really rocks, Octavia says to herself. I think I'll stop here longer.
  • Событие
    • 42, 101 суша
    • Сообщение: I really want to go swimming, Octavia exclaims. I hope they lend towels and bathing suits here.
  • Событие
    • 84, 46 суша
    • Сообщение: Does Octavia really want to go? It's cold up there. And there will be no returning for months.
  • Событие
    • 13, 93 суша
    • Сообщение: In this little swamp grove, swordsmen are busy cutting wood for the Dragon Riders. They too came here to learn spells - and ended up as slaves. You hope you do better.
  • Гоблин
    • 44, 97 суша
    • Сообщение: So you have found the Great Treasure of the Unlucky goblins. Now surrender to me!
  • Часы недоброго часа
    • 43, 97 суша
    • Сообщение: Could this be the great hidden treasure of the desert? It seems worthless to me.
  • Цитадель
    • 42, 100 суша
    • Название: Resort
  • Цитадель
    • 95, 97 суша
    • Название: Behemothia
  • Троглодит
    • 8, 106 суша
    • Сообщение: Tremble, you pathetic mortal! Only I can ride the dragon!
  • Событие
    • 72, 60 суша
    • Сообщение: Octavia decides to share her joy with Aine and she writes a letter. Dear sister, believe it or not but I got my very own place. Now I can sleep till noon, listen to loud music whenever I want to and noone tells me what to do. I wish you could come over some day.
  • Событие
    • 72, 61 суша
    • Сообщение: Oh, and guess what! It's got a demon dwelling near it. You know my weakness for demons, I can never have enough of them. Looking forward to see you, Octavia.
  • Событие
    • 51, 50 суша
    • Сообщение: Look at all the animals grazing here! Octavia should know what to do.
  • Событие
    • 58, 68 суша
    • Сообщение: Which way to go? Octavia thinks worriedly. I don't want to end like this bloke. He seems to have made it to the gate, but then was unable to climb over it...
  • Событие
    • 67, 96 суша
    • Сообщение: The demons cheer as they spot an oasis in the distance. Octavia shakes her head sadly for she knows...
  • Событие
    • 20, 72 суша
    • Сообщение: A river cuts off Aine's way to the sand desert. She's not sure whether to be happy or sad about it.
  • Указатель
    • 64, 84 суша
    • Сообщение: Prisoner. Sentenced for breaking the Navigation Act. No freeing!
  • Событие
    • 18, 63 суша
    • Сообщение: Aine comes to the conclusion that there can be only one solution to the mystery of those obelisks. In times past, her forefathers must have owned these lands. She decides to restore her kingdom to its former splendour.
  • Событие
    • 84, 102 суша
    • Сообщение: Octavia writes, Dear Aine, is it me or is it men? None of them is there the next morning. I just want someone to be there to hold my hand. Is it so much to ask? Your, Octavia.
  • Крестоносец
    • 14, 90 суша
    • Сообщение: The crusaders are glad to see you. Chopping wood is much more boring than chopping heads, they say.
  • Владыка бездны
    • 15, 91 суша
    • Сообщение: Keep working, boys! Don't let the lady distract you.
  • Событие
    • 13, 85 суша
    • Сообщение: Worship me! the roadside Troglo fellow yells. And you will find mercy!
  • Владыка бездны
    • 14, 87 суша
    • Сообщение: Are you seeking for a job, miss? We might have something for you.
  • Указатель
    • 7, 73 суша
    • Сообщение: Boat-scuttling could be a wise idea.
  • Указатель
    • 43, 87 суша
    • Сообщение: Yes, I know someone would be happy to get hold of some of these items. But she won't.
  • Крестоносец
    • 15, 88 суша
    • Сообщение: This is hard work, the crusaders say. And it's bad for your health. I'd rather fight you.
  • Событие
    • 14, 93 суша
    • Сообщение: (If you can't see them, it's because they're having a lunch break.)
  • Событие
    • 27, 52 суша
    • Сообщение: If only these troglos were slower! It would be a pleasure to clean these mines.
  • Волшебный свиток
    • 18, 100 суша
    • Сообщение: Ah, there's something I could use. Now for these guardian dragons...
  • Бес
    • 50, 48 суша
    • Сообщение: We, imps, are the farmers here, massa.
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