Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
The kingdoms most fabled treasure was stolen! Diablo has taken the Sword of Judgement. You must go to the underworld and get it back to Avalon.
Герои 3 - карта Gate to Purgatory
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Название | Вес | Расширение |
Gate to Purgatory | 0.06МБ | h3m |
Слухи
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I've heard that the leader of Hell himself has the sword.
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The leader of Purgatory is Diablo. He has two brothers, Israfil and Baal.
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Israfil. The brother of Diablo. Very power hungry. Rumors say he and Diablo don't get along.
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Avoid green teleporters.
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Baal. The second brother of Diablo. It is said he spends most of his time raising the dead than protecting his castle.
События
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Stolen Property!The minions of Hell have stolen the one artifact that has kept order and peace for several hundred years. The Sword of Judgement. You must retrieve it from the underworld and return it rightfully to Avalon.
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Keys to VictoryEach of your adversaries has one key to the gate of Hell. You must invade their land and get each one to reach the underworld.
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TaxesYour weekly tribute arrives from the tax collector.
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Old MonkAn old Monk comes to you one night and says he might have some useful info about Diablo. He says he can research weakness or any advantages for you but he will need money. You give him 5000 gold and he says he will get back to you in a month.
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The Monk ReturnsOne month to the date, the Monk returns with some info on Diablo. Diablo is extremely adept with Fire magic. He has every spell known that pertains to fire. He has two brothers, Israfil and Baal. I don't know anything about Baal but Israfil is much like Diablo.
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Monk ContinuedIsrafil has every Earth spell that exists. He is a master of Necromancy and the black arts. His magic is extremely strong and is and expert with the Earth family. I will return next month with more information.
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Deal With The DevilAfter a month, the Monk returns with some useful information. Apparently, Diablo and Israfil don't get along. So much in fact, that Israfil tried to overthrow Diablo and was imprisoned for it. Perhaps if you can release Israfil, you can get him to help you.
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About BaalThe Monk returns once again with new info. Diablo's second brother, Baal, is an adept Necromancer. The old texts say that he can use Water magic extremely well, and commands a large Dungeon army. Deafeating him will be difficult. This is all the information I could find, so I will not return.
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Annual Games Around the CornerIn a week form now, the local games are about to begin. Warriors are practicing all over the island so they can qualify for the events. You decide to register yourself for the games. Your army admires your courage and spirits are up.
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Practice Makes PerfectSince so many people have registered in your Castle, the court will have to pick the best suited for the job. You decide that you will practice every day so that you are picked.
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Let the Games Begin!The local competitions have begun in Colliseums across the island. Every Castle has entered warriors to compete. Your Castle has chosen you to enter. You are unsure if you will be able to win but, your people have cofidence in you. You will use a mixture of magic and swordplay to win.
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You Are the Winner!After several hours of fighting and spellcasting, you are declared the winner. The word spreads quiclky and you get your fifteen minutes of fame. The owners of the Arena give you your prize money and you accept it gracefully.
Объекты
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Бастион
- 90, 95 подземелье
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Название: Avalon
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Посещение Друид: Название
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Название: Preparation
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Сообщение: The dwarves have been building for the war. Several structures are built in your honor.
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Название: More Structures
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Сообщение: Several more buildings have been built for the upcoming war.
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Название: War is Rough
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Сообщение: You will need all the help you can get, so your loyal workers build more.
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Название: The work continues
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Сообщение: You revel in the ability of your workers. More structures!
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Название: Final Preparations
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Сообщение: At last your workers have completed production. Your castle structures are finished. It will cost you though.
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Название: Tributes
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Сообщение: Your kingdom realizes the cost of this righteous quest. Tributes from all the land are collected to help your good cause. You will recieve more in one month.
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Крепость
- 22, 83 подземелье
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Посещение Зверолов: Название
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Название: stuff
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Башня
- 80, 43 подземелье
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Посещение Алхимик: Название
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Название: stuff
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Цитадель
- 60, 7 подземелье
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Посещение Варвар: Название
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Название: money
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Дьявол
- 53, 54 подземелье
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Сообщение: You have come a long way, but your journey ends here. You will not see the underworld.
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Событие
- 53, 56 подземелье
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Сообщение: As you enter the small valley, the screeching of the rocs fills your ears. You look ahead and see a terrifying monster. It looks like you will have to beat him to get to the underworld.
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Событие
- 92, 59 подземелье
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Сообщение: You enter the valley and notice a awful stench coming from in here. You look around and notice zombies everywhere! They seem to have come from the underworld. It looks like they gathered here because they are attracted to the magical power of this land.
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Указатель
- 87, 88 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 87, 83 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 69, 102 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 79, 59 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 76, 62 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 31, 52 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 46, 75 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 7, 57 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Случайный малый артефакт
- 100, 57 подземелье
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Сообщение: You see something glowing in the hands of one of the stone statues. You carefully walk toward it, making sure not to crush any flowers, and take it out. It appears to be...
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Случайный великий артефакт
- 103, 58 подземелье
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Сообщение: You see an artifact lying in one of the flower beds. It is surrounded by several stone statues. As you go to pick it up, you see a note. It says TO ANYONE READING THIS, THE STATUES ARE NOT MERE DECORATIONS! THEY WILL PROTECT THE TREASURE! Will you take it anyway?
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Случайный малый артефакт
- 104, 56 подземелье
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Сообщение: As you are enjoying the sights and scents of the garden, a gleam catches your eye. You look in one of the flowerbeds and find...
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Указатель
- 66, 31 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 82, 47 подземелье
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Сообщение: Now entering, --Silk Mountains--
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Указатель
- 85, 55 подземелье
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Сообщение: --Silk Mountains-- North --Magic Valley-- East --Holy Land-- South
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Указатель
- 93, 56 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 90, 12 подземелье
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Сообщение: Now entering, --Silk Mountains--
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Указатель
- 88, 11 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 90, 15 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Событие
- 73, 26 подземелье
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Сообщение: This is the area of the Silk Mountains. Snow covers them year round because of a powerful spell a wizard cast centuries ago. Legends say he was angered by the old king and cast it upon the land as a curse. In actuallity, the snow on the mountains reflect the sun, and give them a silky look.
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Событие
- 81, 30 подземелье
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Сообщение: This is the area of the Silk Mountains. Snow covers them year round because of a powerful spell a wizard cast centuries ago. Legends say he was angered by the old king and cast it upon the land as a curse. In actuallity, the snow on the mountains reflect the sun, and give them a silky look.
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Указатель
- 23, 15 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 45, 102 подземелье
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Сообщение: --Holy Land-- East --Moss Wetlands-- West --Noble Flats-- North
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Указатель
- 31, 95 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Событие
- 95, 34 подземелье
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Сообщение: You see a warrior near the entrance to the arena. He claims that he was kicked out of the arena for cheating. It seems that whenever he came close to losing, he would have his goons shoot the enemy. You tell him that he deserved to be kicked out. Enraged by your remark, he and his men attack.
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Событие
- 98, 40 подземелье
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Сообщение: This grassy area seems to be very windy. The nearby coast has tides which cause much of this wind. Many windmills were constructed to capitalize on this weather pattern.
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Событие
- 67, 31 подземелье
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Сообщение: This appears to be the tomb of an old war hero. His last wish was to be buried in this forest clearing. He wanted to rest in the spot where he met his wife. Desecrating his tomb could be a bad idea. People say his ghost roams the forest, making sure no one enters.
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Событие
- 68, 32 подземелье
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Сообщение: Ignoring the folktales, you enter the clearing. Suddenly, a ghost appears in the shape of a man wearing armor. Before you can move, he and about sixty more ghosts swarm you and attack.
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Событие
- 71, 45 подземелье
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Сообщение: Old folk tales tell that this lake is filled with holy water. It is said that this water can heal spontaneously. Remembering this fact, you decide to take some water for yourself, in case something evil decides to have its way with you.
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Событие
- 75, 99 подземелье
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Сообщение: You see an elf bathing in the fountain. You know that this fountain has special properties which can rejuvenate the body and mind. You decide that you and your men will rest here for a while.
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Событие
- 50, 100 подземелье
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Сообщение: This area is where the three rivers meet. Many people gather here for religious rituals. The rivers of the land are all connected and filled with many different kinds of life. It is said that throwing money is good luck. You decide it is worth a shot.
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Событие
- 37, 100 подземелье
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Сообщение: A man with a strange crystal ball says that he can show you strengths and weaknesses of your enemies. Come on in, and look into my crystal ball. Before you sit, the man says you will need to pay a small fee.
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Событие
- 39, 75 подземелье
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Сообщение: There is a strange smell in this area. As you march a little further, you realize this is a hydra pond. Powerful creatures, but oblivious to their own stenches.
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Событие
- 101, 26 подземелье
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Сообщение: As you approach the school, a monk exits and askes you a question. Are you here to learn more about spellcasting? You tell him yes and he teaches much about the art of spellcasting. You have learned much form this man. You thank him as you enter the school to learn more.
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Событие
- 64, 81 подземелье
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Сообщение: While walking through the valley, you see a large mountain with several caves in it. Dragons are poping in and out of these caves. It seems to be a large nesting ground for the green dragons. They don't like visitors, so getting any closer wouldn't be very smart.
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Событие
- 63, 81 подземелье
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Сообщение: Deciding you're going to be brave, you approach the network of caves. Suddenly, one of the dragons notices you and lets out a deafening screech. Dragons start pouring out of the caverns and then two more. They are gold and appear to be the parents. They attack your army with rage.
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Событие
- 93, 19 подземелье
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Сообщение: These sanctuaries are respected by all. If you decide to take refuge here, no one can get you. One of the priests walks up to you and askes, Have you seen my hidden flower garden? It is located near the magic valley. Be sure not to steal anything, because the statues have a mind of their own.
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Событие
- 87, 55 подземелье
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Сообщение: This area looks like a forest fire was here not too long ago. Many of the trees were burnt bare, and the ground is covered with soot.
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Событие
- 81, 36 подземелье
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Сообщение: You appraoch the temple and hear loud clasps of thunder and lightning is flashing through the air. It seems the Titans are practicing their skills. One of them says you will have to fight them if you want to enter the temple.
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Событие
- 80, 36 подземелье
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Сообщение: You tell them that you wish to fight. One of them says, Good! It's been a while since we have been able to have a real fight!
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Событие
- 70, 74 подземелье
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Сообщение: As you are walking through the valley, a group of bandits appear. The leader says Give us all your money or we will kill you and your small army. Knowing that the rest of your army is hidden in the trees nearby, you summon them. The thieves try to get away, but you need to teach them a lesson.
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Указатель
- 50, 18 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 50, 21 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 63, 73 подземелье
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Сообщение: Erathian University
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Указатель
- 47, 30 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Чемпион
- 55, 36 подземелье
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Сообщение: Generations of knowledge lie in this library. Only can the strong of body and mind may enter.
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Указатель
- 53, 12 подземелье
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Сообщение: --Warrior's Isthmus-- South --Noble Flats-- Southwest --Craggy Canyon-- West
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Указатель
- 57, 36 подземелье
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Сообщение: --Noble Flats-- West --Silk Mountains-- East
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Указатель
- 48, 18 подземелье
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Сообщение: Now entering, --Noble Flats--
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Указатель
- 7, 52 подземелье
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Сообщение: Now entering, --Noble Flats--
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Указатель
- 8, 55 подземелье
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Сообщение: Now entering --Moss Wetlands--
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Указатель
- 31, 56 подземелье
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Сообщение: Now entering --Moss Wetlands--
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Указатель
- 33, 56 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 46, 71 подземелье
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Сообщение: Now entering --Moss Wetlands--
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Указатель
- 24, 91 подземелье
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Сообщение: Now entering --Moss Wetlands--
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Указатель
- 23, 89 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 71, 106 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 72, 105 подземелье
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Сообщение: Now entering, --Holy Land Avalon--
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Указатель
- 85, 88 подземелье
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Сообщение: Now entering, --Holy Land Avalon--
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Указатель
- 91, 60 подземелье
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Сообщение: Now entering --Magic Valley--
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Указатель
- 64, 30 подземелье
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Сообщение: Now entering, --Silk Mountains--
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Указатель
- 63, 35 подземелье
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Сообщение: Now entering, --Warrior's Isthmus--
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Указатель
- 47, 35 подземелье
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Сообщение: Now entering, --Warrior's Isthmus--
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Указатель
- 45, 30 подземелье
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Сообщение: Now entering, --Noble Flats--
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Указатель
- 43, 13 подземелье
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Сообщение: Now entering, --Craggy Canyon--
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Крестоносец
- 52, 33 подземелье
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Сообщение: As you approach the crusaders, one of them says, Only those worthy may compete in these arenas. Defeat us and you may pass.
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Событие
- 53, 33 подземелье
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Сообщение: These are the colliseums. Spectators and warriors alike all come here annually to compete in the events. It would be a good idea to practice for the upcoming events.
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Указатель
- 22, 19 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Указатель
- 20, 18 подземелье
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Сообщение: Now entering, --Noble Flats--
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Событие
- 103, 54 подземелье
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Сообщение: You enter an alcove filled with beautiful flowers everywhere. This is not natural. It is obvious someone has taken great care of this place. You are careful not to step on any of the flowers as you enter the garden.
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Указатель
- 6, 50 подземелье
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Сообщение: The garrison is manned at all times. Do not enter! --The Royal Court--
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Замок
- 10, 33 подземелье
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Посещение Рыцарь: Название
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Название: resources
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Случайный великий артефакт
- 25, 27 подземелье
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Сообщение: Get lost! This is ours! Dont even try taking it! You Think these people have stolen the artifact fro, your castle. Maybe they should be taught a lesson.
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Указатель
- 33, 53 подземелье
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Сообщение: Now entering --Noble Flats--
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Событие
- 97, 80 подземелье
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Сообщение: A man with a strange crystal ball says that he can show you strengths and weaknesses of your enemies. Come on in, and look into my crystal ball. Before you sit, the man says you will need to pay a small fee.
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Событие
- 31, 69 подземелье
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Сообщение: A man with a strange crystal ball says that he can show you strengths and weaknesses of your enemies. Come on in, and look into my crystal ball. Before you sit, the man says you will need to pay a small fee.
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Событие
- 105, 48 подземелье
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Сообщение: A man with a strange crystal ball says that he can show you strengths and weaknesses of your enemies. Come on in, and look into my crystal ball. Before you sit, the man says you will need to pay a small fee.
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Событие
- 73, 4 подземелье
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Сообщение: A man with a strange crystal ball says that he can show you strengths and weaknesses of your enemies. Come on in, and look into my crystal ball. Before you sit, the man says you will need to pay a small fee.
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Событие
- 34, 48 подземелье
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Сообщение: A man with a strange crystal ball says that he can show you strengths and weaknesses of your enemies. Come on in, and look into my crystal ball. Before you sit, the man says you will need to pay a small fee.
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Указатель
- 66, 55 суша
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Сообщение: Now entering, --Lake of the Dead--
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Могучий лич
- 69, 55 суша
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Сообщение: Where do you think you're going?
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Событие
- 85, 50 суша
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Сообщение: As you reach the shore, a masive amount of skeletons, wraiths and zombies overrun your ship.
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Призрачный дракон
- 82, 50 суша
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Сообщение: You'll wish you'd never set foot here.
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Привидение
- 76, 55 суша
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Сообщение: The wraiths attack without hesitation.
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Подземелье
- 48, 49 суша
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Название: Bloodrock
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Инферно
- 29, 41 суша
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Название: Purgatory
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Посещение Еретик: Название
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Титан
- 23, 93 суша
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Сообщение: DONT TOUCH THIS RELIC!
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Указатель
- 33, 88 суша
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Сообщение: Dont even go near the prisoner inside.
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Архангел
- 29, 101 суша
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Сообщение: Thank you for freeing us, we will come with you and give you this.
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Некрополь
- 101, 99 суша
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Название: Evil Gate
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Гидра хаоса
- 72, 28 суша
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Сообщение: Many Hydras block your path, but you need to get to that tent behind them.
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Тюрьма
- 87, 49 суша
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Название: Israfil
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Меч адского пламени
- 25, 71 суша
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Сообщение: As you begin to approach the sword, You hear a voice saying that you must fight for the weapon. Will you?
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Владыка бездны
- 73, 89 суша
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Сообщение: You approach the Pit Lords and one begins to speak. This is the right way, but you will not pass us without a fight.
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Рогатый демон
- 57, 101 суша
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Сообщение: You see a very large group of Horned demons sulking about the area. They all look very hungry, like theve been starved to make them more ferocious,
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Лич
- 40, 89 суша
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Сообщение: AHHHHH..... MORE CADAVERS FOR OUR EXPERIMENTS!
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Скелет воин
- 31, 85 суша
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Сообщение: GET LOST! THERE'S NOBODY IN HERE!
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Скелет воин
- 22, 79 суша
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Сообщение: NO KEY FOR YOU!
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Скелет воин
- 4, 81 суша
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Сообщение: YOU CAN GO THIS WAY IF YOU WAN'T, WE INSIST.
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Скелет воин
- 7, 89 суша
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Сообщение: WHY AM WE STUCK WITH THIS STUPID GUARD DUTY? AHHH! WHERE DID YOU COME FROM!?
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Скелет воин
- 46, 69 суша
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Сообщение: THESE HALLS ARE FORBIDDEN TO ALL. BE GONE!
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Вампир
- 60, 57 суша
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Сообщение: Ahh, fresh blood.
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Скелет воин
- 101, 76 суша
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Сообщение: SAVE US FROM THIS ETERNAL DAMNATION!
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Скелет воин
- 99, 78 суша
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Сообщение: WE REPENT! WE WISH TO BE RELIEVED OF THIS SUFFERING! HELP US!
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Скелет воин
- 102, 79 суша
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Сообщение: MEPHISTO WILL PAY FOR THIS!
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Скелет воин
- 98, 78 суша
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Сообщение: ARE YOU THE ONE THAT WILL TAKE US TO THE AFTERLIFE?
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Ифрит
- 73, 105 суша
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Сообщение: Turn back you fool! This is the wrong way!
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Гог
- 6, 66 суша
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Сообщение: NOOOO! IT'S MINE! I STOLE IT FAIR AND SQUARE! GO AWAY!
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Черный рыцарь
- 85, 99 суша
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Сообщение: End of the line. I wont be beaten!
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Зловещий рыцарь
- 7, 99 суша
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Сообщение: Beyond this gate lies power beyond your comprehension. We have guarded it for centuries and no one will pass.
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Событие
- 91, 23 суша
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Сообщение: A unusual sense of foreboding looms in the area. You get the feeling that you shouldn't be here.
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Ящик Пандоры
- 88, 29 суша
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Сообщение: Amazed that you survived the onslaught of evil, you reach the box and see a message on it. It says overwhelming power will be yours, but it will cost you.
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Событие
- 88, 27 суша
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Сообщение: Ignoring your fear you cautiosly approach the box. Suddenly an ominous voice echoes through the cavern. NO ONE BELONGS HERE! TURN BACK MORTAL, IF YOU VALUE YOUR LIFE!
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Событие
- 88, 28 суша
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Сообщение: Once again the same voice booms through the cave, I WARNED YOU FOOLISH CREATURE! NOW YOU WILL DIE FOR YOUR CURIOSITY!
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Событие
- 95, 20 суша
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Сообщение: Noticing a piece of paper near the corpse, you pick it up and it reads as follows Unlimited power and knowledge can be yours, but at what cost?
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Костяной дракон
- 77, 50 суша
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Сообщение: It's beginning to look like this wont be easy.
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Огненный элементал
- 25, 34 суша
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Сообщение: Flame On!
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Указатель
- 49, 57 суша
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Сообщение: --Lake of the dead-- East --Purgatory-- West --Halls of Sin-- South
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Событие
- 88, 26 суша
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Сообщение: Pressing forward, you see up ahead a box with strange carvings on it. Sudden panic strickens your body.
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Скелет воин
- 19, 85 суша
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Сообщение: OH NO! RUN!
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Событие
- 4, 64 суша
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Сообщение: What's that gog doing?
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Сфера подавления
- 100, 16 суша
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Сообщение: This orb saps all the magic power from the user, so it would be a good idea to leave it here.
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Сфера подавления
- 100, 14 суша
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Сообщение: This orb saps all the magic power from the user, so it would be a good idea to leave it here.
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Сфера подавления
- 100, 12 суша
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Сообщение: This orb saps all the magic power from the user, so it would be a good idea to leave it here.
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Сфера подавления
- 101, 11 суша
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Сообщение: This orb saps all the magic power from the user, so it would be a good idea to leave it here.
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Сфера подавления
- 103, 11 суша
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Сообщение: This orb saps all the magic power from the user, so it would be a good idea to leave it here.
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Сфера подавления
- 105, 11 суша
-
Сообщение: This orb saps all the magic power from the user, so it would be a good idea to leave it here.
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Сфера подавления
- 106, 12 суша
-
Сообщение: This orb saps all the magic power from the user, so it would be a good idea to leave it here.
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Сфера подавления
- 106, 14 суша
-
Сообщение: This orb saps all the magic power from the user, so it would be a good idea to leave it here.
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Сфера подавления
- 106, 16 суша
-
Сообщение: This orb saps all the magic power from the user, so it would be a good idea to leave it here.
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Сфера подавления
- 105, 17 суша
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Сообщение: This orb saps all the magic power from the user, so it would be a good idea to leave it here.
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Сфера подавления
- 103, 17 суша
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Сообщение: This orb saps all the magic power from the user, so it would be a good idea to leave it here.
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Событие
- 12, 22 суша
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Сообщение: This is the endless river you heard about as a kid. Many tales tell that it contains a maze of whirlpools which would swallow armies whole.
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Событие
- 63, 12 суша
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Сообщение: You've reached that maze of whirlpools that you heard about. Hopefully, you will be able to navigate it's treacherous waters safely.
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Монах
- 52, 55 суша
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Сообщение: As you exit the gate, you see a old hermit to your right. Welcome to the underworld. To the west lies Purgatory, but is blocked by border guard. You will need find the guard for the key. I will give you this item to help your journey. The Monk hands you his treasure and runs off into the dark.
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Событие
- 43, 72 суша
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Сообщение: These seem to be the halls of sin. The caverns twist and turn every direction. You can hear tormented screams and the sound of bones rattling. Hopefully, you won't become one of those screaming.
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Привидение
- 87, 50 суша
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Сообщение: You see a lone soul hovering near the prison. To your surprise, it begins speaking to you. The brother of Diablo, Israfil, is imprisoned in here because he betrayed Diablo to gain incredible power. If you let him free, he would probably help your cause.
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Событие
- 31, 46 суша
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Сообщение: As you enter, you see a large castle surrounded by many volcanoes. In the air are stormclouds filled with brimstone. They are randomly raining fire to the ground. The stench of sulfur fills your nose and you can't help but notice a very large statue of a demon with a pentagram on its chest.
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Событие
- 101, 100 суша
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Сообщение: This is the castle of Evil Gate, home to Israfil. Fortunatley for you, he has been banished by his own brother, Diablo for treason. Looks like it won't be much trouble taking this castle for yourself.
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Событие
- 13, 63 суша
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Сообщение: You a dark knight burning in the lava. You wonder if this is the knight Baldour, who has to spend eternity burning for betraying his lord for a little power.
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Крестоносец
- 22, 76 суша
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Сообщение: We have been torturrrrred fooooorrrrr sooooooo loooooonnng. WE THINK WE'RE GOING CRAZY!!!!!! AHHHHHH!!!, DEMONS!
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Событие
- 5, 77 суша
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Сообщение: A rather large amount of dragons blocks your path. Beating them can prove to be difficult so its best to just turn back.
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Указатель
- 4, 78 суша
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Сообщение: If you value your life, then under no circumstances should you enter this gate.
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Событие
- 101, 74 суша
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Сообщение: You turn the corner and see a cursed land filled with treasure. There are many bodies on the ground and some appear to be moving. You think this is where cursed souls are put as punishment for their sins.
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Событие
- 48, 50 суша
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Сообщение: This is Bloodrock, home to Baal. It looks like he is not home so you can take his castle without much problem.
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Событие
- 103, 95 суша
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Сообщение: Ugh. Its that smell again you noticed in the valley above ground. This seems to be where all the zombies came from, but are a lot more down here.
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Чернокнижник
- 91, 73 суша
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Название: Baal
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Скелет воин
- 49, 51 суша
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Сообщение: WE MUST NOT LET ANYOME TAKE THE MASTER'S CASTLE WHILE HE IS AWAY. OH CRAP! I SHOULDN'T HAVE SAID THAT OUT LOUD! OH CRAP! HERE COMES SOMEONE!
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Скелет
- 47, 51 суша
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Сообщение: FORGET YOU! WERE LEAVING!
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Событие
- 87, 76 суша
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Сообщение: You lookup ahead the road and see someone who seems to be rising a corpse from the dead. This must be Baal. If the monk was right about him, then this could be a tough fight.
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Событие
- 72, 54 суша
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Сообщение: As you set sail, the spirits of the dead rise and attack your army.
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Щит неистового огра
- 16, 56 суша
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Сообщение: You see a large encampment of orges and they seem to be guarding a shield. Do you wish to raid the camp to take the shield?
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