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Герои 3 - карта Four Heroes

28/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Four Heroes
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
The Demon King Hawlott is trying to destroy the entire world. (I know it's cliche', but keep reading) Four heroes, each unknown to each other, possessing different skills and backgrounds, are going to put a stop to Hawlott's attempts. To do this, they must get to the demon's castle and kill him.

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Four Heroes

Слухи

  • Thalakos
    It's said that the entire population of Thalakos township is undead!
  • Valegsa
    The city of Valegsa in the north has fallen under attack, according to my sources.
  • Temple of Hell
    The Temples of Hell are behind all the demon appearances. They work for Hawlott, so they have to do it.
  • Undead
    Raising the dead in horrible rituals is beginning to be practiced by the Temple of Hell. Hope I never have to see anything like that!
  • Holy Groves
    There are four Holy Groves in the world; the north, south, east, and west ones. A seer lives in each that can help one who is in desperate for such for help.
  • Hiewt
    Did you hear that demons entered the village of Hielwt in the North by coming up from the ground?
  • Battles
    There are terrible battles going on all over the world now against the demons. They are being fought on bloodied, defiled ground and the demons always seem to be more numerous.
  • Myrando
    'Ware the people of Myrando. They are always bloodthirsty.
  • Lohd
    The folk of Lohd are in the middle of recovering from a horrible battle.

События

  • Background
    Long ago, there was a terrible war between man and the forces of evil, led by Hawlott the demon. Now, it seems that Hawlott has finally gained enough power to try again to dominate man. However, this time he is hoarding magical energies and causing terrible things to happen all over the world.
  • Background cont'd
    Now, four people, totally unknown to the others are going to try and put a stop to Hawlott and his evil ways. They are a noble warrior, who has a mysterious past with the demon, a priest who is busy due to the chaos Hawlott is causing, an Elementalist who wishes to save the earth in pain, and...
  • Background cont'd
    ...an oblivious gambler, who had no desire whatsoever in getting involved in this war. They will have to work together with their different skills and powers to stop Hawlott, who is at his castle, but they must be victorious.
  • Reminder
    Just remember that each character doesn't NEED creatures to live. The Elementalist can use magic to win battles, the gambler can use a few creatures with lots of morale and luck, for example. Also, taverns abound, but only use the given heroes, as the storyline revolves around them.

Объекты

  • Замок
    • 9, 12 подземелье
    • Название: Valegsa
  • Рейнджер
    • 14, 17 подземелье
    • Название: Ganix
  • Замок
    • 96, 14 подземелье
    • Название: Lowsalf
  • Рыцарь
    • 96, 15 подземелье
    • Название: Tulim
  • Всадник
    • 94, 9 подземелье
    • Сообщение: If you are leaving to find greater glory, please take me with you.
  • Всадник
    • 96, 10 подземелье
    • Сообщение: I too, wish to join you on your glorious quest.
  • Мечник
    • 87, 12 подземелье
    • Сообщение: This advanced student really knows his stuff. I ask you to take me with you so that I may learn his skill.
  • Крестоносец
    • 88, 12 подземелье
    • Сообщение: This scrub here is an easy challenge. So would be your quest, if you took me along with you.
  • Друид
    • 13, 95 подземелье
    • Название: Kalimandia
  • Клерик
    • 96, 95 подземелье
    • Название: Ribaon
  • Событие
    • 95, 95 подземелье
    • Сообщение: Riboan is a priest, and busy due to the demon Hawlott. Her last attempt to save a man's life through surgery had failed, and she must find others in need of her help. As she leaves the General's Graveyard, a voice in her head tells her to gather her strength and leave the dale as soon as possible.
  • Событие
    • 13, 94 подземелье
    • Сообщение: Kalimandia is a powerful sorceress, excuse me, Elementalist. She prefers that title because she uses only those magics that come from the elements. After meditating for a while, she feels the earth cry out in pain like it has been killed. She jumps up and knows that she must find out what casued it.
  • Событие
    • 13, 17 подземелье
    • Сообщение: Ganix is a gambler by trade. His family has a long history of gambling, and it usually leads to their demise. However, Ganix has been extremely lucky in all his gamblings and is now very wealthy. He is forced to leave a tavern from a long night of gambling because of a sudden rush of bloodied men.
  • Событие
    • 96, 16 подземелье
    • Сообщение: Tulim is a brave and noble warrior who despises magic of all kinds, except that which gives a soldier himself a particular advantage in battle. So now, with the Demon King Hawlott on the rampage, Tulim will have to use both magic and men. This is his chance to save the world and gain glory.
  • Замок
    • 97, 90 подземелье
    • Название: Decoress
  • Событие
    • 10, 16 подземелье
    • Сообщение: Ganix learns from a passer-by that the bloodied men were actually soldiers retreating from a terrible battle and are in need of food and shelter. He informs Ganix that there is always a party, and therefore a chance to gamble, at the castle. He decides to stop by there as soon as possible.
  • Событие
    • 9, 13 подземелье
    • Сообщение: A guard at the gate informs Ganix that there are no festivities currently going on, what with the battered soldiers and all. However, he is free to enter the castle just as long as he does not stir up too much trouble. Perhaps the mage guild? the guard suggests. That sounds interesting...
  • Указатель
    • 91, 15 подземелье
    • Сообщение: Now entering the Training Grounds. These men are eager and willing to fight. Expect only the best!!
  • Событие
    • 90, 15 подземелье
    • Сообщение: Tulim knows that he is going to have to recruit every man possible to fight this war, and here is the place to find men good for the cause.
  • Событие
    • 13, 92 подземелье
    • Сообщение: Spread out before Kalimandia are several shrines that weren't here when she entered her sacred place. She figures that the elements must want her to stop the pain the earth felt, and are helping her along her way.
  • Событие
    • 94, 95 подземелье
    • Сообщение: Riboan rushes to do what the voice tells her to do, but then stops, wondering at her actions. She is needed here, but the voice sounded quite demanding, and almost godly. Always strong in her faith, Riboan decides to get to the castle to do any last minute healings, and then leave like she was told.
  • Событие
    • 98, 92 подземелье
    • Сообщение: This grove belongs to the scholars of Knowledge and Power. The god-like voice says something to Riboan again; These men are willing to help you before you leave. If you choose their help, make haste about it, and leave the dale immedietly.
  • Указатель
    • 101, 84 подземелье
    • Сообщение: Now entering/leaving Holy Dale
  • Событие
    • 92, 99 подземелье
    • Сообщение: A shiver runs up Riboan's spine as she rides by the dumping ground of those bodies who were not important enough to bury decently. Riboan's troops sense death also, and become slightly afraid.
  • Событие
    • 101, 103 подземелье
    • Сообщение: A sigh escapes Riboan's lips as she rides by the beach where she spent so much time as a child. But then the bandits came and the beach and the forest around the dale became quite unsafe for travel. Riboan mutters a prayer to get her and her troops through the forest safely.
  • Событие
    • 106, 96 подземелье
    • Сообщение: A group of haggard but dangerous looking men jump out from the surrounding trees. Hand over the mon- one begins, but takes a second look at you and falls down to one knee. We beg forgiveness and ask you to take us with you. We were told in our dreams to give you help.
  • Событие
    • 104, 88 подземелье
    • Сообщение: Ambush! You hope that those marksmen make good on their promise of help.
  • Событие
    • 101, 85 подземелье
    • Сообщение: Riboan has made it out of the forest safely! A great cheer rises up from her troops.
  • Событие
    • 14, 81 подземелье
    • Сообщение: As Kalimandia leaves the woods, she finds herself surrounded by a mob of angry men and women shouting Heretic! and Kill the witch!. Suddenly, some men with mean looking weapons approaches her. No time to explain myself, she thinks, and looses her first spell upon the men.
  • Событие
    • 14, 80 подземелье
    • Сообщение: Kalimandia takes a menacing step towards the rest of the mob, who have now fallen silent at the sight of such magic. As one, the mob gasps and steps back a step. Kalimandia holds a hand out and calls lightning down from the sky before the mob. They turn tail and run away from her.
  • Событие
    • 18, 80 подземелье
    • Сообщение: As she enters the clearing, Kali takes a moment of silence to recognize the greatest wizard who ever lived. His name was Solmyr. He had taught Kali in the ways of Air magic, and as his dying act, gave back to the earth what he had taken. A well placed here gives magic to the drinker.
  • Событие
    • 21, 82 подземелье
    • Сообщение: As Kali approaches the grave, the ground shakes and a crack opens at the far side of the plains. Kali watches in horror as demons crawl out and begin to defile the very land they touch. In a wave of anger, Kali charges across the plains to intercept the creatures.
  • Событие
    • 23, 83 подземелье
    • Сообщение: The ground shakes and a giant crack opens to the south. Kali turns and watches in horror as demon after demon crawls out, defiling the very land they touch. Furious, Kali charges to meet them unleashing a spell as she does.
  • Событие
    • 23, 81 подземелье
    • Сообщение: The ground shakes and a giant crack opens to the south. Kali turns and watches in horror as demon after demon crawls out, defiling the very land they touch. Furious, Kali charges to meet them unleashing a spell as she does.
  • Событие
    • 7, 80 подземелье
    • Сообщение: This is the township whose people accused Kali of being a heretic and witch. It is deserted at the moment, all the people are still hiding in the surrounding forest.
  • Событие
    • 4, 84 подземелье
    • Сообщение: Now here's a sight to behold. A mage tower, right here in the town that had sent out the message that they didn't like magic. Something fishy is going on here...But in the meantime, maybe these mages will help you.
  • Событие
    • 0, 86 подземелье
    • Сообщение: What's this? Maybe the woods go deeper here then Kali originallly thought.
  • Алебардщик
    • 1, 90 подземелье
    • Сообщение: Halt! In the name of Hawlott, I order you to stop. Turn back or die! Retreating has never been a hobby of Kali's, so she charges right in.
  • Событие
    • 0, 91 подземелье
    • Сообщение: Now why would they put guards up in such a strange place. And that name, Hawlott, where have I heard it before? Kali thinks, pushing on through the forest.
  • Событие
    • 0, 96 подземелье
    • Сообщение: The road ahead is paved with bones of humans. Kali gets the shivers just thinking about it. But she is also infuriated; who is doing this?
  • Событие
    • 3, 100 подземелье
    • Сообщение: As Kali walks toward the end of the bone paved road, the skeletons at the end stand up suddenly and lunge at Kali and her troops.
  • Указатель
    • 7, 102 подземелье
    • Сообщение: Temple of Hell Acolytes and Priests only! A curse on anyone not of this temple who enters!
  • Указатель
    • 15, 17 подземелье
    • Сообщение: West and North - Castle Valegsa East - Rest of Village
  • Событие
    • 91, 91 подземелье
    • Сообщение: This is the Sacred Grove of the east, and Riboan spends much time here. She figures that a little meditation can't be too bad for her.
  • Событие
    • 92, 20 подземелье
    • Сообщение: As Tulim clears the mountain pass, the earth begins to tremble. Fearing an analanche, he rushes forward to avoid any rocks. He is forced to stop short as a giant crevasse opens up in front of him and demons crawl out. They take one look at him and charge with anger in their eyes.
  • Событие
    • 91, 21 подземелье
    • Сообщение: As Tulim clears the bodies off of the road, he begins to think. One of the demons said Hawlott. So he really is behind this. Soon, brother, soon.
  • Указатель
    • 95, 27 подземелье
    • Сообщение: Now entering Hiewt
  • Событие
    • 95, 26 подземелье
    • Сообщение: Tulim enters the small village of Hiewt to find people running about screaming and bleeding. Several buildings have caught fire and some have already burned to the ground. My God, Tulim thinks, those demons came here, too. He rallies his troops to save the village.
  • Алебардщик
    • 100, 24 подземелье
    • Сообщение: Oh thank God you're here, the soldiers pant. There were too many of them to stop, and they did surprise us. Take us with you so that we may cleanse our village.
  • Событие
    • 98, 23 подземелье
    • Сообщение: There is a crash to Tulim's right. He looks and sees several people run from a house screaming in terror. Shortly behind them, a horned demon runs out. Tulim quickly slays the demon. An older man approaches Tulim. Thank you. He says. Now save the village. He hands Tulim something.
  • Событие
    • 100, 23 подземелье
    • Сообщение: Tulim approaches the seer's hut with caution. There are several fires around it, but the hut itself it untouched. Come in, a voice says from within, I can help you find what you're looking for. Tulim douses the surrounding fires and then approaches the hut.
  • Событие
    • 101, 23 подземелье
    • Сообщение: Tulim wonders how the old man could know what he is looking for. But then he remembers. The seer had once been a captive of Hawlott's in the demon's castle. Perhaps the information will be helpful later.
  • Событие
    • 105, 30 подземелье
    • Сообщение: Having cleared the village of demons, Tulim and his men feel much better about their abilities as warriors and the obvious weakness of the demons. The men's spirits are lifted.
  • Событие
    • 104, 3 подземелье
    • Сообщение: The seer steps out of his hut for a moment. Welcome, he says to Tulim, I know I have an offer you can't refuse. That is, if you have the strength to take want I want from someone close to you. He then disappears back into the hut, leaving Tulim to wonder what to do.
  • Событие
    • 100, 1 подземелье
    • Сообщение: Tulim clears the woods to find himself in a place of legend
  • Дендроид воин
    • 86, 3 подземелье
    • Сообщение: We are sorry to say this, but we cannot allow you to pass. We were called upon to protect these woods with the demons running about. Should you decide to force your way through, there will be much more to worry about than just us.
  • Событие
    • 92, 1 подземелье
    • Сообщение: Tulim walks through the woods, admiring their beauty. Suddenly, a low, booming voice echoes around Tulim. You destroyed the Dendroids, but you will NOT defeat us.
  • Событие
    • 96, 2 подземелье
    • Сообщение: Tulim wonders what could be back here that is so important to guard with Dendroids and Elementals. Surely it must be something worth getting to.
  • Событие
    • 81, 15 подземелье
    • Сообщение: Tulim contemplates whether or not going up this way is such a hot idea. The forest folk live here and they never liked the humans. Only the mountains have kept them away from the castle and the town for so long. Maybe they will help in Tulim's quest.
  • Событие
    • 80, 10 подземелье
    • Сообщение: Ambush! It seems the forest fold still have an animosity towards the humans.
  • Событие
    • 80, 9 подземелье
    • Сообщение: The forest lord, an elf of considerable age, even for an elf, approaches Tulim. What is it you want? Tulim explains his quest to the Lord. I see, well, I will rally my troops for your cause and the forest is yours to explore. However, do NOT go east, for it is a sacred place where even I can't go
  • Событие
    • 28, 16 подземелье
    • Сообщение: This path leads to the shipyard and to Ganix's ship. I've had enough of this stuff, he thinks. Time to get out of here.
  • Событие
    • 2, 11 подземелье
    • Сообщение: As Ganix heads north through the forest, he meets another band of bloodied warriors. Good day, sirrah! one of them hails. I would not venture this trail, unless it is death you seek. We had to leave a few men behind, but we will live to fight another day. Good luck and Godspeed!
  • Событие
    • 5, 6 подземелье
    • Сообщение: Ganix stops after fording the river to wash up, when he sees one of the left behind warriors, half-dead, on the ground. The man sees Ganix and says quickly
  • Событие
    • 10, 5 подземелье
    • Сообщение: As Ganix wanders out of the forest, he is taken aback by the scene before him. The ground is defiled, and there are dead bodies everywhere. Demons prowl the battlefield, eating flesh, and occaisionally each other. Ganix is unsure whether or not to do anything within is power to stop the demons.
  • Черт
    • 15, 6 подземелье
    • Сообщение: These are the creatures that the swordsmen were fighting. Ganix has never seen anything like them in his entire life. He has a feeling that he will see more of strange things like these before his life is over. But in the meantime, the swordsmen are anxious to do battle with them.
  • Демон
    • 20, 6 подземелье
    • Сообщение: These demons are eating at the body of a fallen soldier. How disgusting! Ganix thinks and lets his army go to work on them.
  • Мечник
    • 14, 6 подземелье
    • Сообщение: We stayed behind to cover for our retreating fellows. Take us with you, and help us kill the demons that are left, I beg of you.
  • Событие
    • 31, 8 подземелье
    • Сообщение: Ganix emerges from the forest trail to find that his, indeed all of, the ships are burning, and sinking into the harbor. Oh, DUNG! Ganix curses aloud. It seems that Ganix will have to find another way off of the island.
  • Событие
    • 32, 6 подземелье
    • Сообщение: Upon closer inspection of the ships, Ganix sees demons and other hellspawn running around the decks of the burning ships. While he is caught in gross fascination, a group of demons attacks him from behind.
  • Событие
    • 9, 1 подземелье
    • Сообщение: Ganix manages to cross the river without further incident. However, he is left wondering why those creatures, water elementals according to the unicorns, were guarding this way, especially when he meant no harm.
  • Событие
    • 8, 3 подземелье
    • Сообщение: As Ganix approaches the river, he hears a watery voice say Back, or prepare to be killed by forces yet unimaginable by your mortal mind. Ganix decides that his day can't get much worse, so he moves forward. As he does, strange creatures emerge from the water and attack.
  • Указатель
    • 2, 2 подземелье
    • Сообщение: Temple of Hell 'Ware the curse that will strike any not of this temple Priests, Acolytes, and Demons only!
  • Событие
    • 1, 2 подземелье
    • Сообщение: Temple of Hell, eh? Ganix wonders to himself. I'm not the hero type, but since no one else can do anything about these people, at least I think these people are the problem, it looks like it's up to me!
  • Событие
    • 78, 18 подземелье
    • Сообщение: Here Tulim has to make a choice as to where to go. He can go south to the Universtiy town of Varhadru or he can go to north and investigate the rumors of a Temple of Hell. Either way, he is sure to find a clue as to the location of Hawlott's castle.
  • Событие
    • 74, 16 подземелье
    • Сообщение: The Forest Lord comes before Tulim again. My Liege, it is rumored that an evil Temple of Hell is up in a small clearing to the north. I happen to know that they are responsible for summoning demons in this area. Taking them out would not be a bad decision.
  • Событие
    • 72, 14 подземелье
    • Сообщение: Now here's something you don't see everyday; It seems there is a river of lava flowing from the entrance of the Temple of Hell. It flows to the west where it disappears into the forest. Already it has burned up many trees, and there is no telling how long it will take to burn down the forest totally
  • Событие
    • 76, 21 подземелье
    • Сообщение: To the south lies the university town of Vardhadru. It is chock full of things to learn, skills to master, and magic to behold. For once, Tulim might want to use such magic. This war will need more than just might and men.
  • Событие
    • 76, 23 подземелье
    • Сообщение: As Tulim enters the town, he is approached by an old man.Greetings, my Lord. Welcome to Vadhardru. The town has gone through many changes since your last visit. Allow me to acompany you so that I may point out these changes to you. Go anywhere you wish, I will follow.
  • Событие
    • 79, 28 подземелье
    • Сообщение: This little section of town is required to be visited by every citizen at least once in their lives. They gain magical strength and a blessing from whatever god they worship. Everyone is also required to know the spell Dispel, so that magic may never be used unwillingly against them.
  • Событие
    • 76, 33 подземелье
    • Сообщение: And here it is, the university that the town went up around. Don't ask me what you can learn there now, for every couple of years they change the subjects. It's not cheap, but I suggest learning a skill that you could use in this war. Like Sorcery or Air Magic, the mage suggests.
  • Событие
    • 70, 32 подземелье
    • Сообщение: For sure the second most popular building in the town, it's the Library of Enlightenment, the mage explains. If deemed worthy by the Librarian, one can study there for free, and learn much.
  • Событие
    • 68, 26 подземелье
    • Сообщение: I'm sure you remember this school of magic. Your brother went here- The mage stops short. I'm sorry, he mutters. I forgot for a moment. Tulim simply nods and says, It's the truth, and there's no denying it.
  • Событие
    • 75, 29 подземелье
    • Сообщение: I sure you can see that patch of darkness over the woods there. It is the town's weakest defense, but prehaps the most effective. It clouds the vision of any enemies to the town, the old man states, gesturing over to the woods.
  • Событие
    • 71, 27 подземелье
    • Сообщение: This old building used to be my house actually, but now the people that live here, charming family really, build and sell war machines for those such as yourself, the old mage says with a trace of sorrow.
  • Событие
    • 71, 24 подземелье
    • Сообщение: The old mage points to the massive school on the side of the road. This school is nothing new to you, I'm sure. I believe that you trained here? Tulim nods. Now that this war is going on, they train everyone, even if they've trained here before for a price of 1000 gold.
  • Событие
    • 78, 26 подземелье
    • Сообщение: If this town has a bad part, it is here. And it isn't even really that bad. But sometimes fights break out in the tavern, and the members of the Thieve's Guild can be quite intimidating. But it is an informative place to go. Tulim thinks that it just might be that.
  • Событие
    • 81, 33 подземелье
    • Сообщение: As Tulim leaves, he asks the mage if there is anything else he should have before leaving. Yes, the old mage says, there is. I will touch your head, and you will be infused with a spell that you WILL use at least once on your quest. Now lower your head, and let me give it to you.
  • Событие
    • 53, 6 подземелье
    • Сообщение: Ganix finds himself on the beach of the very ocean he wished to cross. Thank the gods! he shouts to the water. Now that I'm on the mainland, maybe I can find out more about this war that is going on, he thinks to himself and rallies his troops.
  • Событие
    • 86, 37 подземелье
    • Сообщение: As Tulim clears the gates to the town, he sees a horrible scene laid out before him. The ground is defiled, cracks pepper the ground, and lava flows freely from the mountains. But there are no demons. Indeed, Tulim has come across a volcanic field, something he's never seen before.
  • Событие
    • 105, 34 подземелье
    • Сообщение: Tulim rounds the bend to see the most terrible thing he has ever seen. Fire covers the earth, and lava flows freely from the mountains. But what he doesn't see are demons. For indeed, he is looking at a volcanic field, something that he has never seen, but was caused by Hawlott no doubt.
  • Событие
    • 88, 37 подземелье
    • Сообщение: This is the strangest thing I've ever seen, Tulim thinks. There's no doubt that my brother caused this, but what is it's purpose? Surely nothing can live in this fire.
  • Событие
    • 89, 37 подземелье
    • Сообщение: As if reading his thoughts, the old mage approaches Tulim and says,It is as I feared. Hawlott has opened a portal to the Elemental Plane of Fire and brought some of it here. Watch for efreeti, for they thrive in such places as this.
  • Событие
    • 103, 35 подземелье
    • Сообщение: A swordsman steps forth to offer an explanation to this chaos. Sir, prehaps this is a portion of the Plane of Fire, a whole world that looks like this. If memory serves, efreeti thrive on that plane, and probably here, too. Tulim takes this in, hands the man some gold for his info, and pushes on.
  • Ифрит
    • 97, 37 подземелье
    • Сообщение: Die!
  • Ифрит
    • 94, 34 подземелье
    • Сообщение: BURN!!
  • Ифрит
    • 100, 36 подземелье
    • Сообщение: We were sent by Hawlott to destroy you!
  • Султан ифритов
    • 95, 41 подземелье
    • Сообщение: You will not leave this place. We will make sure of that!
  • Ифрит
    • 91, 32 подземелье
    • Сообщение: What? We don't have anything...
  • Событие
    • 25, 96 подземелье
    • Сообщение: Before Kali is something that she hasn't seen in a very long time, snow. But the surrounding trees aren't covered in it, and the air is too warm for it. It's magical then, Kali thinks. Surely this is the work of Hawlott. But where does he draw his power to create snow, when he is of fire?
  • Событие
    • 25, 98 подземелье
    • Сообщение: After only a moment of walking through the snow, realization dawns on Kali. No, he can't. But how? The Elemental Plane of Air? It can't be. No one can open a portal that powerful or large. I need to find help if I'm going to put a stop to this demon Hawlott.
  • Джинн
    • 18, 101 подземелье
    • Сообщение: We will blow you away!
  • Джинн
    • 21, 106 подземелье
    • Сообщение: Proceed no further, unless you wish to be killed.
  • Джинн
    • 31, 102 подземелье
    • Сообщение: Hawlott will destroy you, even if you destroy us.
  • Джинн
    • 30, 107 подземелье
    • Сообщение: Go back before it is too late. Armageddon is upon us, and all humans will die!
  • Джинн
    • 15, 103 подземелье
    • Сообщение: DIE!!
  • Джинн
    • 23, 101 подземелье
    • Сообщение: Genies! Kali thinks, as her troops engage the above named creatures. Of course! They live on the Elemental Plane of Air, and came with this piece of it. No doubt they work for the Demon King.
  • Владыка джиннов
    • 25, 104 подземелье
    • Сообщение: This crypt belongs to Azure, the first Lord of Air. You may not enter, unless we deem you worthy. Let us think about it. .......................................... Okay, we've decided.
  • Ифрит
    • 95, 37 подземелье
    • Сообщение: Prepare to burn!
  • Событие
    • 38, 94 подземелье
    • Сообщение: Kali has entered the Sacred Grove of the South. Here lives a seer who may grant her help in the material or mental form. Right now, Kali wants only one thing
  • Событие
    • 40, 97 подземелье
    • Сообщение: As if expecting her, the seer, on old wizened man, steps out of the trees in front of Kali. Greetings, m'lady. I am here to grant you knowledge that you will need in your quest. Let us make our way to my house, and I can tell you what you need to know. Kali gratefully accepts the offer.
  • Событие
    • 41, 98 подземелье
    • Сообщение: To give you the most wanted answer, there are others that will fight with you against Hawlott. Three others, in fact. I cannot reveal their identities to you, but one of them will hate you for what you are, and another will love you for who you are. The last will see you as a valuable ally....
  • Событие
    • 41, 99 подземелье
    • Сообщение: The demons you have fought are only the first, and they will get worse the closer you get to Hawlott's castle. When you get there, however, you will be in for a surprise, as their numbers will decrease once you are in the castle....
  • Событие
    • 42, 100 подземелье
    • Сообщение: Now, I have told you more than I should have, and my brothers around the world will hate me for it, but if Hawlott wins this war, it won't matter anyway. Come to my house, and I will make you an offer you can't refuse. The old man then disappears back into the trees.
  • Событие
    • 46, 99 подземелье
    • Сообщение: The seer comes out of his hut and warns Kali
  • Архимаг
    • 48, 94 подземелье
    • Сообщение: Hello Kali. Yes I know your name, my father is the seer you just met. I wish to go with you on your journey.But I should tell you this. Beyond these mountains is the Exile Zone. A place where no one has ever gone and lived. Hawlott has access to it, but no one knows where or how. We should find out
  • Монах
    • 49, 107 подземелье
    • Сообщение: If you take me with you, I will offer something very useful.
  • Фанатик
    • 50, 107 подземелье
    • Сообщение: Greetings. We are here to meditate and learn the ways of the earth. Take us with you. My pupil has an artifact you might want to have.
  • Волшебный свиток
    • 48, 107 подземелье
    • Сообщение: Finally! The scroll of Chain Lightning, the only spell that Kali didn't learn from her mentor Solmyr before he died.
  • Событие
    • 33, 84 подземелье
    • Сообщение: Here we go again, Kali thinks to herself when she sees what lies before her. Demons crawl and run around the clearing, burning trees and even eating each other. As one, they all look at her and charge. Kali's army intercepts the first wave in the blink of an eye.
  • Событие
    • 33, 85 подземелье
    • Сообщение: Kali takes one step on the defiled ground, and she feels herself go faint. My magic! she gasps. The very ground has stolen my magic! Looks like it's up to my men to fight the rest of the demons.
  • Бес
    • 39, 87 подземелье
    • Сообщение: No, you can't have this!
  • Указатель
    • 54, 11 подземелье
    • Сообщение: North- Temple of Hell back entrance South- Lowlands and Thalakos Township
  • Событие
    • 52, 13 подземелье
    • Сообщение: The stench of decay and rotting vegetation wafts up from down the beach. Ganix gags and is forced to take a step back. I didn't think the lowlands would have this strong of a stench! he thinks. Maybe someone in Thalakos can explain why they smell so bad.
  • Событие
    • 56, 17 подземелье
    • Сообщение: Ganix is greeted by a young woman of about 23. Good day, mi'lord. Word was sent of your coming, and I was told to meet, greet, and show you around. That is, if you so desire, she adds hastily and nervously. Just walk around, and I will show you important things and answer questions.
  • Событие
    • 57, 17 подземелье
    • Сообщение: First off, the young maid begins, this is a mining town. All the men work in the ore pits day in and day out. We do it for that demon Hawlott. He pays us for it, and protects us from invaders, but it's still horrible. Slowly, he drains power from the land and causes the lowlands to come closer.
  • Событие
    • 59, 15 подземелье
    • Сообщение: This here is the old rally flag from back when our town rose up against Hawlott. We lost miserably, but those who died did so proudly. They say that you gain a warriors spirit and determination if you stand under it, but I don't know for sure.
  • Событие
    • 61, 13 подземелье
    • Сообщение: This here's the tavern. In back is our fountain of youth, or at least was before it started pumping in the brackish waters of the swamp. So, no one is allowed there anymore. The thieves guild there is still running, but barely. We are stuck here, so there's no one to thieve from.
  • Событие
    • 61, 16 подземелье
    • Сообщение: As Ganix looks around, he notices that the town is mostly empty. Sure, there are the men at the mines, but there is nobody shopping, or even taking a casual stroll. So, this is what the war will, and has here, do to the world. This is so wrong. I must put a stop to it, he thinks.
  • Событие
    • 64, 19 подземелье
    • Сообщение: Here it is, the not so famous ore pit. The men are busy down there right now, so maybe we should leave them alone, the young woman says restlessly. She seems quite desperate to leave. Now.
  • Событие
    • 63, 20 подземелье
    • Сообщение: As Ganix makes his way towards the tent by the woodside, he hears the woman scream and run away, back toward the village. Ganix whips around to see undead monsters of all kinds creeping over the edge of the ore pit! So that's this town's secret. Hawlott made all men zombies! How horrid!
  • Событие
    • 63, 21 подземелье
    • Сообщение: An old man in a blue robe steps out of the tent and motions frantically for Ganix to come forward. Hurry, take the key inside, and get out of this town as soon as you can. Hawlott has turned all the men into zombies, endlessly working zombies. Good luck and see you later. The old man disappears.
  • Указатель
    • 59, 9 подземелье
    • Сообщение: Entering the Holy Grove of the West
  • Событие
    • 60, 7 подземелье
    • Сообщение: As Ganix nears the Grove, and voice booms around him. Only the worthy may enter here, and that is something you are not!
  • Событие
    • 60, 5 подземелье
    • Сообщение: Welcome, my son, an old woman says to Ganix. Relax, you are in my home now. I feel you worthy, even if my guards do not. I have some things to tell you about your quest, and who you will meet. I also have a wonderful offer for you. Come this way.
  • Событие
    • 60, 4 подземелье
    • Сообщение: You will soon meet others who wish to destroy Hawlott as you do. I cannot tell you anything about them, however. Sorry. Anyway, you Ganix were given the gift of wit, and you can survive on llittle more than that. Remember to use it to your advantage always. It will save your life over and over.
  • Событие
    • 60, 3 подземелье
    • Сообщение: Now, come to my house. I want you to get me something that will greatly reward you if you bring it to me. However, it is very dear to the person it belongs to. You will find it hard to get what I ask for, but don't feel obligated to bring it to me. It is your choice.
  • Событие
    • 28, 81 подземелье
    • Сообщение: Kali comes out of the grave area to find the most horrible battle she has ever seen taking place. Demons are mercilessly attacking an army of humans, and they in turn are hacking back at the demons. However, from just a quick glance, the demons seem to be winning. Kali decides to intervene.
  • Стрелок
    • 32, 75 подземелье
    • Сообщение: Please help us! These creatures are too much for us!
  • Копейщик
    • 37, 76 подземелье
    • Сообщение: Finally, reinforcements!
  • Монах
    • 41, 78 подземелье
    • Сообщение: The Gods preserve us! We don't stand a chance.
  • Копейщик
    • 33, 79 подземелье
    • Сообщение: Aaaahh! We must regroup! Help us, please!
  • Крестоносец
    • 45, 76 подземелье
    • Сообщение: Thank you for all of your help. You'd never know it, but there was once a prosperous town here, instead of this mess. Our wives and children escaped to the city of Lohd to the north. We wish to accompany you, if you are planning to go after Hawlott. Thank you very much mi'lady.
  • Стрелок
    • 36, 74 подземелье
    • Сообщение: We don't stand a chance. What were we thinking?
  • Дьявол
    • 44, 76 подземелье
    • Сообщение: Kali sees the devils, and it becomes apparent that this attack was planned towards something, and not quite random, for devils only appear when THEY feel they can win.
  • Мечник
    • 37, 79 подземелье
    • Сообщение: Give me a minute and I'll be right with you, the swordsmen say, but Kali knows that in a minute, maybe less, they won't be there.
  • Всадник
    • 40, 74 подземелье
    • Сообщение: Let us join you so that we may avenge our fathers and brothers.
  • Событие
    • 35, 81 подземелье
    • Сообщение: The swordsman explains that Hawlott the Demon King is the cause of all of the demons, and the pain that the earth is feeling. He also explains that in order to stop Hawlott, one must go into the castle and find their way to him. Kali swears on the spot to stop Hawlott, by herself if necessary
  • Указатель
    • 38, 69 подземелье
    • Сообщение: Township of Lohd
  • Событие
    • 39, 69 подземелье
    • Сообщение: As Kali's army approaches the refugee camps, the soldiers realize it is their families and leave for a moment. They come back a moment later and the commander says, Our families are going to be fine, thank you for bringing us here, and we would be honored if you let us stay with you.
  • Событие
    • 44, 66 подземелье
    • Сообщение: The town is mostly empty because everyone is attending the refugees. Looks like it will be easy for Kali to find what she needs and leave.
  • Событие
    • 52, 72 подземелье
    • Сообщение: The lighthouse here makes no sense. There is only a river here, not an ocean! But wait, there is an inscription on the wall here. Kali deciphers it quickly and finds that the light from the lighthouse is the product of overloaded magic. Kali touches the wall, and is infused with a spell.
  • Событие
    • 49, 73 подземелье
    • Сообщение: An old wizard comes out of the School of Magic and says to Kali, You are free to study here, but let me give you a spell you might need. I feel that something bad is going to happen soon, and you need more protection than earthly possible. Take it with my graditutde.
  • Событие
    • 45, 61 подземелье
    • Сообщение: The guard from the tower yells down to Kali, I know of your purpose, but for the sake of the people, please get clearance from the keymaster in the desert. Thank you!
  • Указатель
    • 36, 61 подземелье
    • Сообщение: Entering the Great Desert Don't litter and be careful
  • Событие
    • 35, 61 подземелье
    • Сообщение: Sand stretches out before Kali in all directions. There was apparently once a road winding through it, but it is now mostly covered in sand. Kali hopes that the keymaster is still out there somewhere.
  • Событие
    • 8, 63 подземелье
    • Сообщение: Kali is taken aback at what lies before her. What used to be a city is half-buried in sand, and undead prowl the dunes. Wow, thinks Kali. There used to be a prosperous city out here, I wonder what happened to it? Unless Hawlott had something to do with it...
  • Событие
    • 15, 57 подземелье
    • Сообщение: Kali suddenly feels as if though she has forgotten something, the heat really is getting to her.
  • Событие
    • 20, 70 подземелье
    • Сообщение: The heat is beginning to get to Kali and her troops. Morale lowers as they realize it will be awhile before they get out of this desert.
  • Событие
    • 8, 67 подземелье
    • Сообщение: Kali finally sees the keymaster's tent! But he is one step ahead of her; he's waiting with the key in his hands. Greetings, Kali. Time is short, so my message will be the same. Take this key and charm to soothe the heat. Now get going, and I will see you again soon.
  • Событие
    • 57, 23 подземелье
    • Сообщение: The Lowlands begin just to the south of here. But Ganix still doesn't know why it has such an awful stench, what with the young woman running off and all. But Ganix is sure he will find out soon.
  • Владыка бездны
    • 53, 43 подземелье
    • Сообщение: Don't press your luck, the Pit Lords say to Ganix. I have plenty to spare, he growls back.
  • Демон
    • 52, 43 подземелье
    • Сообщение: These demons were once human, but the Pit Lords have changed them.
  • Фанатик
    • 59, 28 подземелье
    • Сообщение: Oh no, you will not spoil this ritual.
  • Фанатик
    • 59, 34 подземелье
    • Сообщение: Darn it! I'm almost done, too!
  • Монах
    • 55, 39 подземелье
    • Сообщение: No! I must succeed here to be a priest.
  • Фанатик
    • 49, 44 подземелье
    • Сообщение: I'm finished here, you're too late! My purpose has been fulfilled!
  • Лич
    • 58, 29 подземелье
    • Сообщение: Don't....want to....fight...but must.
  • Черный рыцарь
    • 58, 34 подземелье
    • Сообщение: Sorry...about this.
  • Скелет воин
    • 56, 39 подземелье
    • Сообщение: We must....listen....to....Hawlott.
  • Золотой голем
    • 44, 44 подземелье
    • Сообщение: Back, Hellspawn! the golems shout. But I'm not- Ganix begins, but the golems are upon him.
  • Архимаг
    • 42, 45 подземелье
    • Сообщение: Aaaaaaaahhh! the mage yells Don't do that! Who are you? Ganix asks. I'm the sole survivor of the battle that took place here a few hours ago. I melted down all my metal to create those golems. Sorry about that. But let me join you, I know many things and will help your spellcasting.
  • Событие
    • 57, 27 подземелье
    • Сообщение: Ganix gasps in horror at what he sees before him. A high priest of Hawlott is resurrecting a fallen human mage in the from of a lich. Indeed, all over this place priests are doing the same to pikeman, calvary, etc. So that's what stinks so much! Ganix says, holding his nose.
  • Событие
    • 45, 50 подземелье
    • Сообщение: Halt there, the guard at the top of the tower yells. You need clearance from the keymaster in Thalakos to pass through here.
  • Событие
    • 61, 43 подземелье
    • Сообщение: What a find! These sandals once belonged to a miracle worker by the name of Micheal. Shoes just don't come nicer than this, not even Birkenstocks.
  • Событие
    • 97, 45 подземелье
    • Сообщение: A man steps out of the temple, and Tulim recognizes him as his childhood friend Elgins. What's up, old friend? Tulim shouts, dismounting his horse and embracing his old friend. Elgins returns the embrace and says simply, We need to talk. Tulim nods and says, Of course. Let's take a walk.
  • Событие
    • 97, 47 подземелье
    • Сообщение: I know you never wanted to talk about it before, but you need to tell me about your history with your brother. The information you hold may indeed save this world. Please, for yourself, me, and everyone close to you, enlighten me. Tulim nods and begins to tell his tale...
  • Событие
    • 97, 48 подземелье
    • Сообщение: ...Hawlott and I grew up together at Lowsalf until we turned 15 and had to choose might or magic as our future. I chose might, he magic. At the School of Magic in Varhadru, there was a Heretic who chose to dement Hawlott. He taught my poor brother evil magic that slowly changed his tri-self...
  • Событие
    • 97, 49 подземелье
    • Сообщение: ...his mind, body, and spirit in other words. When we came home to see our parents two years later, he was greatly changed. He locked himself in his room, researching spells and such. After a week of this madness, my father went to Hawlott's room and told him to get out...
  • Событие
    • 97, 50 подземелье
    • Сообщение: ...Hawlott did, in the worst way. His room exploded in a firery inferno, and spread out to the rest of the second floor of our house. My father died instantly, my mother was burned badly and died two days later. Hawlott realized what he had done, and tried to make amends, but I wouldn't let him...
  • Событие
    • 97, 51 подземелье
    • Сообщение: ...He got angry with me, and ran off. A few years ago when he finally became a demon, he tried dominating the world through force, and that attempt failed. So now he has gained more power and is trying again, and so far he's succeeding. That's all I can tell you, for that's all I know.
  • Событие
    • 97, 52 подземелье
    • Сообщение: Thank you my friend for listening to me, I really needed to say those words. Elgins nods silently. I should warn you, he says at last. a battle took place up ahead a few hours ago. The demon's target was the keymaster's tent, as to keep you out of Hawlott's realm. I hope it still stands. Bye.
  • Алмазный голем
    • 100, 53 подземелье
    • Сообщение: Stay back! No one may enter here, unless you are an Elementalist.
  • Событие
    • 101, 53 подземелье
    • Сообщение: It seems that some wizard has set up this grove to produce elementals to help man in the war against Hawlott. As much as he hates magic, Tulim decides that maybe these creatures might not be such a bad addition to his army.
  • Событие
    • 98, 54 подземелье
    • Сообщение: Tulim is relieved to see that the keymaster's tent still stands. But then the keymaster is there before him. Welcome. I must flee shortly, so here is the key and my promise that I will see you again real soon in a less urgent situation. Goodbye.
  • Событие
    • 94, 53 подземелье
    • Сообщение: Before Tulim is the most horrible battle ever seen.The humans have a huge army, but the demons have seemed to match them man for man. However, there are no bodies on the ground.Rather, they have been brought back as zombies or liches, or even demons. Tulim decides to intervene on the human's behalf.
  • Мечник
    • 85, 50 подземелье
    • Сообщение: Let me join you so that I may kill these monsters with a good sword protecting my back.
  • Алебардщик
    • 86, 53 подземелье
    • Сообщение: We're finished. The hellspawn have won.
  • Лучник
    • 83, 51 подземелье
    • Сообщение: Backup, finally! Help me here will 'ya?
  • Крестоносец
    • 84, 44 подземелье
    • Сообщение: All will fall under my blade!!
  • Алебардщик
    • 85, 47 подземелье
    • Сообщение: They've surrounded me. HELP!
  • Всадник
    • 80, 48 подземелье
    • Сообщение: Good day mi'lord! Lovely day for a battle isn't it?
  • Монах
    • 78, 50 подземелье
    • Сообщение: Most of us perished fighting these creatures ten to one odds.
  • Фанатик
    • 80, 53 подземелье
    • Сообщение: I will join you so that I may increase my holy strengths to smite these demons.
  • Лучник
    • 76, 48 подземелье
    • Сообщение: Yaaahh! What to do, oh what to do?
  • Крестоносец
    • 81, 41 подземелье
    • Сообщение: Save us, please!
  • Стрелок
    • 76, 39 подземелье
    • Сообщение: I think we have the upper hand....
  • Мечник
    • 73, 40 подземелье
    • Сообщение: These demons are just too much for me.
  • Лучник
    • 72, 42 подземелье
    • Сообщение: AAAHH! Imp attack!
  • Всадник
    • 73, 43 подземелье
    • Сообщение: These familiars came expectiong magic to feed upon.
  • Алебардщик
    • 73, 45 подземелье
    • Сообщение: I fighting the remains of my own brother
  • Маг
    • 80, 44 подземелье
    • Сообщение: ....We will guard this place with our lives until we meet someworthy of our help. You seem like such a person...
  • Маг
    • 78, 42 подземелье
    • Сообщение: ....If you are worthy, we shall join you in your quest to destroy Hawlott. And even if YOU don't want our help...
  • Маг
    • 75, 44 подземелье
    • Сообщение: ...Take us with you anyway, as there are those you will meet who will want our help.
  • Маг
    • 78, 46 подземелье
    • Сообщение: A great archmage stood here but moments ago. He gave his life to purify the ground and obliberate the three dozen devils surrounding him...
  • Событие
    • 68, 47 подземелье
    • Сообщение: Glad to see you've arrived safely, a guard from atop the tower yells down. Nice army, too. I know you have clearance from the keymaster, so I will let you through.
  • Событие
    • 70, 47 подземелье
    • Сообщение: Tulim looks back at the battlefield with a heavy heart. War was supposed to be glorious, not desperate and so destructive. Hawlott must be stopped, he thinks, and makes his way to the gate guarding Hawlott's realm.
  • Инферно
    • 56, 55 подземелье
    • Название: Ember Rain
  • Событие
    • 23, 93 подземелье
    • Сообщение: Kali comes across the remains of an elven warrior. He was apparently killed by the blast of a gog's fireball. Poor guy, didn't stand a chance. Oh, well, might as well search him, Kali thinks and searches the body. The search is fruitful.
  • Событие
    • 100, 83 подземелье
    • Сообщение: However, the joy is short-lived as Riboan and her troops find that the woods continue, which is something Riboan didn't know. But then, Riboan has never left the Dale. Oh well, hopefully the rest of the woods aren't as robber-filled as this area.
  • Указатель
    • 77, 71 подземелье
    • Сообщение: Dowrl Township
  • Случайный ресурс
    • 74, 85 подземелье
    • Сообщение: Riboan finds the caravan's cargo. Most of it is still intact, luckily.
  • Указатель
    • 70, 99 подземелье
    • Сообщение: Now Entering Myrando
  • Событие
    • 94, 74 подземелье
    • Сообщение: Riboan hears a noise off to her left. She looks that way only to look back into the hungry maw of a green dragon!
  • Событие
    • 89, 73 подземелье
    • Сообщение: Ambush! So, the woods aren't so safe anymore...
  • Событие
    • 102, 75 подземелье
    • Сообщение: Ambush! Looks like the woods ARE unsafe after all. Oh well, Riboan thinks, and motions for her army to charge the bandits.
  • Событие
    • 98, 69 подземелье
    • Сообщение: As Riboan and her troops march through the woods, ever alert, the god-like voice returns in Riboan's head. Take heed, child. The spirits of the dead have been summoned against you by Hawlott. I will help you as best I can. Riboan feels holy power flow through her.
  • Событие
    • 95, 64 подземелье
    • Сообщение: A figure steps from the woods in front of Riboan. Hello, it says in a tired voice that is neither male nor female. I have waited long so that I could talk with you about Hawlott. Walk with me and I will tell you all that you will need to know about him and his past.
  • Событие
    • 95, 63 подземелье
    • Сообщение: I cannot tell you too much about his history, but I can tell you that he was once human with a family, a church, and friends. But something went awry at his magic school that turned him into a demon. He killed his family and ran off to gather his strength.
  • Событие
    • 95, 62 подземелье
    • Сообщение: You know about his attempt years ago when he tried to take over the world, I'm sure. But he failed because he used physical force. Now he is hoarding magical powers and opening portals to other planes as well as the underworld. In time he will use his magic to cause the Apocalypse.
  • Событие
    • 95, 61 подземелье
    • Сообщение: I now leave you with two things
  • Событие
    • 78, 73 подземелье
    • Сообщение: Riboan enters the village with the few survivors of the horrible battle that just occured. The women and children are tending to those that had fallen already before Riboan arrived, so she helps as best she can. Those healed agree to help her.
  • Событие
    • 74, 75 подземелье
    • Сообщение: An edlerly elf approaches Riboan and says to her, This tree is the embodiment of our ancestor's spirits. By talking to it, one can learn much. Feel free to talk to it. However, you should be warned that sometimes it requests payment for it's knowledge, especially from outsiders.
  • Событие
    • 72, 77 подземелье
    • Сообщение: Riboan sees off the side of the road a small shrine dedicated to magic. One of the acolytes approaches Riboan. Feel free to rest here and expand your mind. The Star Axis here keeps the anti-magic barrier up around the town, so one can also gain great power here.
  • Событие
    • 78, 76 подземелье
    • Сообщение: Riboan is making towards the well when she hears the voice of children behind her. She turns to find a group of children mingling with her troops. Their spirits are lifted by their presence.
  • Событие
    • 76, 80 подземелье
    • Сообщение: It turns out the acolyte wasn't lying. The garrison here is enchanted with an anti-magic spell, and an advanced one at that. But that is not what catches Riboan's attention. What does is the cries of pain coming from the other side. Without waiting another minute, Riboan races through the gate.
  • Событие
    • 76, 83 подземелье
    • Сообщение: Riboan is too late. Layed out before her are the burning remains of a caravan that was full of cargo. Running around it are strange demons with fireballs in their hands. Seeing no one else around, Riboan charges in to get rid of these horrid creatures.
  • Указатель
    • 64, 93 подземелье
    • Сообщение: North- Hawlott's Realm and Temple of Hell Mages and Berserker Warriors only!
  • Событие
    • 64, 100 подземелье
    • Сообщение: Hey you, a man of mddle-age calls to Riboan from the Arena's massive gates. Yeah you. Wanna participate in a fight here. It's great for experience and recognition. How 'bout it?
  • Событие
    • 60, 100 подземелье
    • Сообщение: Riboan catches two mages casting spell after spell, but they always cast the same spell, over and over. After a quick interrogation, the mages reveal that THEY are what cause the people here to love battle so. Threats of violence get them to give their magic to Riboan and never use it again.
  • Событие
    • 67, 99 подземелье
    • Сообщение: Through the trees is the famous Arena of Myrando. This town is known for it's love of battle, and it sounds as if the entire town is at the Arena right now watching the games. It should be easy for Riboan to get what she needs here and leave.
  • Событие
    • 65, 102 подземелье
    • Сообщение: An old man in tattered brown robes comes out of the tent and looks directly at Riboan. Quickly my dear, quickly. Take this key. It will allow you access to Hawlott's Realm. I would explain more, but I can't due to my time here. Take this and go, I will see you later, I promise.
  • Событие
    • 65, 92 подземелье
    • Сообщение: Here begins the final stretch to Hawlott's Realm. However, Riboan can't help forget the sign that said there was a Temple of Hell ahead, whatever that is. But it can't be good, and is worthy of investigation.
  • Событие
    • 67, 84 подземелье
    • Сообщение: To the west beyond the mountains is the legendary Exile Zone, from which no one ever escapes from. Hawlott created this place recently with his magic. It is said that the magic there distorts reality to the point of unrecognition. Hopefully, Riboan won't have to experience it for herself.
  • Событие
    • 61, 72 подземелье
    • Сообщение: Noticing the sign to her left and the echoes of chanting from within the temple, Riboan mutters a spell of protection and goes forward carefully.
  • Указатель
    • 60, 73 подземелье
    • Сообщение: Temple of Hell A curse upon thee if thou aren't a member of this sect!
  • Событие
    • 56, 73 подземелье
    • Сообщение: Riboan finds herself looking out over a broad river. On the opposite bank through the fog, Riboan sees a lighthouse that every so often shoots out a bolt of energy. How unusual, she thinks, and moves out.
  • Событие
    • 69, 61 подземелье
    • Сообщение: Allo down there! a guard calls from the top of the gate. I know you have clearance, so please, continue on your way.
  • Событие
    • 67, 66 подземелье
    • Сообщение: Finally, Riboan can see the gate to Hawlott's Realm ahead! Looks like that old man's key will come in useful after all.
  • Событие
    • 102, 74 подземелье
    • Сообщение: A cleric at heart, Riboan cannot let the injured just lie there to die. So, she heals the any still living bandits. They get up and thank Riboan for her kindness. They offer to join her on her quest to be rid of the Demon King Hawlott, as he destroyed their village to the north.
  • Событие
    • 102, 64 подземелье
    • Сообщение: Riboan clears the forest to find herself in the Holy Grove of the East. It is said that those who go in are quite different when they come back out. But the seer that lives here may be able to help by giving Riboan information.
  • Событие
    • 102, 102 подземелье
    • Сообщение: Thank you, my child, the godly voice says to Riboan again. You made the right decision in leaving. I am granting upon you the task of getting to the Demon King's castle and stopping him at all costs. I realize you are yet young, but the fate of a world rests upon it. Good luck, you'll need it.
  • Событие
    • 82, 69 подземелье
    • Сообщение: The man wasn't lying. Before Riboan is the worst battle she has ever seen. Demons are crawling from the ground and attacking a small band of humans and elves, who are guarding an entrance to what appears to be a village. Riboan spurs her horse and charges into battle.
  • Указатель
    • 88, 66 подземелье
    • Сообщение: If coming from the bottom of the screen-- Turn around and find another way in for best results.
  • Событие
    • 75, 93 подземелье
    • Сообщение: The caravan guards were right. A battle is going on here between (surprise!) demons and humans. But in this case, the humans are kicking some major demon butt. They are fighting furiously without tiring. Wow, thinks Riboan. What makes them fight so hard like that?
  • Событие
    • 47, 50 подземелье
    • Сообщение: Fianally, Ganix has made it to Hawlott's Realm, and in one piece, too! That must be his castle yonder, he thinks, and spurs his horse foraward to finally do what should have been done long ago to prevent this in the first place.
  • Событие
    • 47, 60 подземелье
    • Сообщение: Kali steps through the gate onto a parren plain. Dust whips around her from a warm, dry breeze. Okay you demon, Kali says in spite. Hope you have enough peons to stop me and my magic.
  • Событие
    • 67, 59 подземелье
    • Сообщение: Riboan steps into the most desolate place she has ever been to. The field is strewn with rocks and a warm breeze that whips around dust. Here I am, Riboan thinks. Might as well fulfill my purpose and get this over with. She motions her troops forward and leads them towards the castle.
  • Событие
    • 66, 48 подземелье
    • Сообщение: Tulim rides through the gate to find himself in a landscape suited for Hawlott. Barren and desolate. It's so like him, Tulim thinks. Well, no time for emotion. He must be stopped and I will be the one to do it, alone if necessary.
  • Еретик
    • 56, 56 подземелье
    • Название: Hawlott??
  • Событие
    • 59, 52 подземелье
    • Сообщение: The four keymaster's appear before the four heroes. We told you we'd see you again, they say in unison. We are here to tell you something. The demon at the castle gate is not Hawlott. Hawlott himself is within the castle, so you will have to go inside to find him...
  • Событие
    • 58, 52 подземелье
    • Сообщение: ...You will need all four keys to get in, and once there, you will need a lot more than that to survive. We wish you luck in this final part of your quest. It will not be easy, but the reward will be great. Use everything you have, even each other and all your skills. We must leave now, GOOD LUCK!
  • Событие
    • 56, 57 подземелье
    • Сообщение: The Demon King Hawlott yells from the castle gate
  • Событие
    • 55, 62 подземелье
    • Сообщение: This appears to be the end of the river that both Kali and Riboan had seen earlier. But it appears to just end here. There's no lake, ocean or anything, but as soon as the water comes here, it disappears...
  • Событие
    • 56, 58 подземелье
    • Сообщение: This is the last road to Hawlott's castle. It has been a long and trying journey, but now that is all in the past. The future lies ahead. DEATH TO HAWLOTT!!
  • Событие
    • 47, 84 подземелье
    • Сообщение: So, this is the Exile Zone. It has the stench of decaying flesh and all life here is distorted beyond recognition. But the gate which you came here through is now closed. Hope the slaves were right in that there is another way out.
  • Событие
    • 62, 84 подземелье
    • Сообщение: Yes! A portal that leads out of here. And even if it doesn't, the joy that is now felt will be long remembered.
  • Мечник
    • 73, 97 подземелье
    • Сообщение: The swordsman have a fury in their eyes such that they cannot see clearly. They charge at Riboan after the demons are dead.
  • Монах
    • 77, 102 подземелье
    • Сообщение: The monks are throwing spell after spell at the demons, not even seeing what they are hitting. Riboan makes the mistake of getting in the way of their spells
  • Алебардщик
    • 81, 97 подземелье
    • Сообщение: The haldbediers are tearing into the hell hounds with such ferocity that Riboan is worried about the hounds.
  • Лучник
    • 76, 99 подземелье
    • Сообщение: These marksman are so blinded by bloodlust that they turn at Riboan and her troops and let arrows fly before they realize who it is.
  • Рогатый демон
    • 74, 97 подземелье
    • Сообщение: The demon's eyes are actually filled with fear at the sight of the swordsmen that are fighting them.
  • Черт
    • 78, 102 подземелье
    • Сообщение: The familiar's tactics are screwed due to their fear of the monks.
  • Владыка бездны
    • 83, 101 подземелье
    • Сообщение: The Pit Lords are fighting with a desperation that Riboan has never seen before. It worries her that the pikemen are so fierce.
  • Копейщик
    • 82, 101 подземелье
    • Сообщение: The pikemen are handling the pit lords pretty well. Riboan almost considers letting them handle the demons, but decides that the demons need her help more against such monsters
  • Фанатик
    • 84, 99 подземелье
    • Сообщение: Riboan finds a high priest casting a maintain spell, which maintains an enchantment upon someone. What are you doing? Riboan yells at him. Just maintaining their bloodlust enchantments, he replies calmly. STOP, you're destroying their minds! The priest tries to make a break for it.
  • Мечник
    • 85, 83 подземелье
    • Сообщение: Greetings. We are on our way to the Hill Fort yonder. We hope to find another way to be good warriors without the use of enchantments like out fellows use. If you would pay for our training, we will join you instead of staying with our own army.
  • Событие
    • 35, 26 подземелье
    • Сообщение: Hawlott sits a few feet ahead. Please come forward if you think yourself worthy to fight and then defeat me. But be warned that the Apocalypse spell has been loosed upon the world, and so even if you beat me, the world will be changed before your very eyes. Come forward, if you dare.
  • Событие
    • 36, 27 подземелье
    • Сообщение: So, you see, we will all die whether or not you fight me. Of course, I will still relish destroying you, so it wouldn't hurt to fight me. At least, I wouldn't hurt myself. You on the other hand would be FUBAR. Do you feel lucky, punk?
  • Указатель
    • 37, 28 подземелье
    • Сообщение: E-mail me if you have questions or comments on this map to this address
  • Указатель
    • 8, 27 подземелье
    • Сообщение: This is my copyright message. This is an original map by me, Brad Feller. Please do not pass it off as your own, without giving me credit first. Thanx
  • Копейщик
    • 80, 70 подземелье
    • Сообщение: Help us please! These demons are too much for us.
  • Алебардщик
    • 76, 70 подземелье
    • Сообщение: There's no way we can win against this force of demons.
  • Мечник
    • 78, 69 подземелье
    • Сообщение: DIE DEMONS, DIE!!!!!!!!!
  • Высокий эльф
    • 77, 70 подземелье
    • Сообщение: 'Ho there! Mind giving us a hand?
  • Алебардщик
    • 78, 86 подземелье
    • Сообщение: Thank God you've come. We were headed south to deliver this cargo, but the demons came out of the woods and attacked us! There is a battle going on to the south upon ground so cursed that no magic, not even that of a god can work there. Let's go help our fellow man.
  • Указатель
    • 46, 85 подземелье
    • Сообщение: Welcome to the Exile Zone Maximum form stability
  • Скелет воин
    • 58, 90 подземелье
    • Сообщение: We too were once noble warriors. Like our comrades, we ask that you kill us so that you may grow stronger.
  • Ходячий мертвец
    • 47, 90 подземелье
    • Сообщение: We were once human, but died and the magic of this place brought us back to life in this undead form. Please, please kill us so that we may be put out of our misery.
  • Привидение
    • 51, 81 подземелье
    • Сообщение: We were once mages who served the city of Vardhadru. We were captured and sent here during Hawlott's last attempt at dominating the world. We died and were brought back to life as undead. Put us out of our misery, we beg of you.
  • Могучий горгон
    • 57, 84 подземелье
    • Сообщение: Baaaaa! Baa-Baa!
  • Виверна
    • 56, 88 подземелье
    • Сообщение: If you take us to our families in the prison under Hawlott's castle, we will go with you, the wyverns say in a deep, gentle voice.
  • Гидра хаоса
    • 56, 80 подземелье
    • Сообщение: Each head on the hydra speaks at once. We were once seven brothers sent here as food for the creatures that live here. We huddled together on the first night, and when we awoke, this was our form. Take us with you so that we may have our revenge upon Hawlott.
  • Летучий змий
    • 53, 85 подземелье
    • Сообщение: These Dragon Flies have feathers on them! One lets out a screech, revealing that they were one griffins.
  • Великий василиск
    • 48, 88 подземелье
    • Сообщение: Bow-wow? Ruff ruff?
  • Гнолл мародер
    • 54, 90 подземелье
    • Сообщение: We will help you. We've been here for only twelve hours, and our form has changed. We still have sanity enough to know you came here by choice.
  • Летучий змей
    • 61, 87 подземелье
    • Сообщение: Do-Re-Mi-Fa-So-La-Ti-Do! Eeek! Oh, have you come to take us home? We miss our mommies and daddies.
  • Виверна-монарх
    • 61, 84 подземелье
    • Сообщение: Once one enters the Exile Zone, that person may not leave, under any circumstances, lest we are dead.
  • Гнолл мародер
    • 49, 85 подземелье
    • Сообщение: We were once slaves of Hawlott. But we've been here too long without food, so you're it!!
  • Событие
    • 27, 3 подземелье
    • Сообщение: Ganix meets a band of bloodied soldiers almost dragging themselves along the ground. They tell him of the horrors of the battle they just barely escaped from and how some swordsmen covered their retreat. Ganix just nods solmenly and rides on, too shocked to say anything.
  • Событие
    • 19, 65 подземелье
    • Сообщение: Kali suddenly feels as if though she has forgotten something, the heat really is getting to her.
  • Событие
    • 32, 62 подземелье
    • Сообщение: It's so hot here! Kali can't remember the last time she was this hot. Hopefully there will be no long term effects...
  • Событие
    • 103, 64 подземелье
    • Сообщение: The seer approaches Riboan. Greetings. My time is short here, but I must tell you this. There are others who hate Hawlott as much as you and are working to get at him. If you want my help, bring me an artifact that belongs to one of these people. You will be rewarded well if you do.
  • Инферно
    • 40, 27 подземелье
    • Название: Sanctuary
  • Одержимый
    • 40, 28 подземелье
    • Название: Hawlott
  • Событие
    • 62, 16 подземелье
    • Сообщение: This here is the general of the army that rose up against Hawlott a few years back. We honored him buy putting him in this tomb, but it will soon sink into the swamp.
  • Событие
    • 1, 103 суша
    • Сообщение: Kali recoils as the promised curse strikes her fully. She is left dizzy and not real sure of what happened.
  • Событие
    • 3, 107 суша
    • Сообщение: Kali hears chanting echoing from deeper within the temple. She forces herself to push forward.
  • Событие
    • 5, 102 суша
    • Сообщение: Being as quiet as possible, Kali watches the real heretics as they go through their unholy ritual. Kali wasn't big on religion, and she worshipped only the earth, but she still had a great hate for demons. She motions her army forward.
  • Событие
    • 7, 102 суша
    • Сообщение: As Kali rushes forward, one of the high priests looks up and shouts, You are too late! Already our Lord's demons are defiling the land, as they will defile you!
  • Событие
    • 8, 102 суша
    • Сообщение: Very well, the high priest mumbles,We will kill you ourselves!
  • Событие
    • 12, 103 суша
    • Сообщение: Kali has found a cache of treasure and a one-use charm that has the opposite effect of the curse!
  • Волшебный свиток
    • 66, 33 суша
    • Сообщение: The treasure in this room is a treasure indeed. Implosion, the strongest Earth magic spell known is written on this scroll. When given to someone who is adept in Earth magic, Implosion can become the deadliest force in that person's army.
  • Ящик Пандоры
    • 61, 33 суша
    • Сообщение: When the box is opened, all hell breaks loose. Hope you came prepared! the box seems to say.
  • Шлем небесного просветления
    • 69, 33 суша
    • Сообщение: This Helm is the most powerful known artifact to man. The wearer becomes nigh invincible, with no drawbacks. Going after that black key finally paid off, didn't it?
  • Событие
    • 0, 2 суша
    • Сообщение: As Ganix enters the temple, he hears strange echoing chants coming from deeper within. But before he has time to think more, he feels the curse that he was told to avoid hit him full. He is knocked back and lands on the floor. Left dizzy and tired, he hopes nothing bad happened.
  • Событие
    • 4, 0 суша
    • Сообщение: As he rounds the corner, Ganix sees several people in robes around a pit of fire, chanting something about the glory of Hawlott and what he will do to the world. At the only time in his life he is at a loss for words, Ganix shouts Hey, stupid! and rushes forward.
  • Событие
    • 7, 0 суша
    • Сообщение: As Ganix closes in on the people in robes, they all stop chanting. The one who appears to be a high priest looks up with glowing eyes and shouts, Mighty Hawlott, summon forth thy demons to smite thine enemy. The ground shakes and a group of demons appears before Ganix and his army.
  • Монах
    • 11, 1 суша
    • Сообщение: Don't make us fight you, please.
  • Монах
    • 10, 2 суша
    • Сообщение: DIE Pondscum!!!
  • Монах
    • 11, 3 суша
    • Сообщение: EEEEK!! Don't scare us like that!
  • Фанатик
    • 12, 2 суша
    • Сообщение: You may beat me, but you will never defeat Hawlott!
  • Событие
    • 9, 0 суша
    • Сообщение: The priest and acolytes had resumed chanting during the battle with the demons. Now they look up again and the priest says,Too late, our work is done. The demons are here on earth. Our purpose has been fulfilled, but we will still fight to the death. Bring it on!
  • Событие
    • 14, 2 суша
    • Сообщение: It seems that not only was the priest supposed to summon demons, but it seems that he was supposed to guard this passage, which leads deeper and deeper underground. With no where else to go, Ganix decides to follow the tunnel to its end. I'm becoming a real hero, aren't I? he asks to the darkness.
  • Событие
    • 78, 10 суша
    • Сообщение: The air in the temple is extremely hot and it is hard to breathe. Tulim sees lava flows all around him pouring out the exit. Echoing from deep within, he can hear screams of pain and anguish.
  • Событие
    • 74, 3 суша
    • Сообщение: Stretching off to the west is a long tunnel of which the end cannot be seen. There will be time to explore it later. Right now, the screams coming from the east must be investigated.
  • Событие
    • 79, 2 суша
    • Сообщение: Before Tulim is a scene of utter chaos. Demons are running around eating people in robes, who are in turn fighting back as best they can or runnning about screaming. Wow, a war of three factions in one room. Including me, Tulim thinks, and charges into the fray.
  • Монах
    • 84, 1 суша
    • Сообщение: Now that you're here, I will kill you!
  • Монах
    • 85, 3 суша
    • Сообщение: Oh devils below! What went wrong?! Save me, please.
  • Монах
    • 81, 2 суша
    • Сообщение: HEELLP! Please, save me!
  • Фанатик
    • 87, 5 суша
    • Сообщение: Thank you for saving me. We tried to summon more demons than we should have and the fire pit overloaded. Take me with you. I've done horrible things, and I seek to help set them right now. There is treasure if you will take me with you.
  • Демон бездны
    • 86, 5 суша
    • Сообщение: This is your punishment for going beyond your reach. Prepare to DIE!
  • Событие
    • 18, 2 суша
    • Сообщение: A stream runs through this passage. The noise of running water echoes off the walls, making the tunnel seem very deep and dark.
  • Событие
    • 46, 2 суша
    • Сообщение: At last, an end of the tunnel is in sight. Hopefully it leads out of here, and back to daylight.
  • Ящик Пандоры
    • 51, 7 суша
    • Сообщение: Half-way buried in the mud, Ganix sees a box with beautiful engravings on it. It emanates powerful magic. Maybe it has something to help in Ganix's journey.......or maybe not.
  • Событие
    • 52, 8 суша
    • Сообщение: Experimenting with his new found spells, Ganix finds that they are all simple but powerful cantrips that can be put to extrodinary use. To say the least, he is quite amazed. He's always been able to manipulate luck and morale of himself and others, but this is true magic!
  • Событие
    • 57, 72 суша
    • Сообщение: As soon as Riboan steps inside the temple, she is surounded by a bright flash of light and her protective shield dissolves. But she feels unaffected by any curse, and continues along her way.
  • Событие
    • 60, 75 суша
    • Сообщение: Suddenly, the echoing chants stop. The temole is now eerily quiet but for the rushing of hot lava.
  • Событие
    • 62, 73 суша
    • Сообщение: Riboan finds herself in a room that was full of people but a minute ago. Now it is empty but for the burning fire summoning pits. Where did everyone go? Riboan asks aloud.
  • Событие
    • 61, 70 суша
    • Сообщение: Standing in the middle of the pentegram, Riboan inadvertly activates it summoning forth a demon of huge proportions. Who dares distub my slumber? It asks. Riboan knows nothing of demon summonings, so she is forced to fight it.
  • Событие
    • 66, 72 суша
    • Сообщение: Riboan stumbles upon a hidden cach of treasure!
  • Башмаки полярности
    • 67, 76 суша
    • Сообщение: Riboan has found a pair of boots with an anti-magic enchantment on them. These will come in useful, she thinks, pulling them on.
  • Событие
    • 54, 60 суша
    • Сообщение: The castle sounds empty but for the sound of running water. After a quick look around, it is determined that the river leads down here to form a lake! But there's no Hawlott in sight...
  • Водный элементал
    • 65, 57 суша
    • Сообщение: You may not enter the Water Place. Only Hawlott and his minions may.
  • Событие
    • 66, 57 суша
    • Сообщение: It seems that those elementals were guarding a room filled with lakes and streams. I guess even demons get thirsty...
  • Событие
    • 69, 57 суша
    • Сообщение: Closer inspection of the water reveals that it is pulsing with magical energy! A small sip of it makes the drinker's veins fill with magic!
  • Черт
    • 59, 58 суша
    • Сообщение: Cannot a demon drink in peace?
  • Событие
    • 42, 48 суша
    • Сообщение: This appears to be Hawlott's own Temple of Hell. What a demon would want with a temple is beyond me, but here it is just the same. Several priests are guarding a strange artifact on an altar on the far side of the room.
  • Кулон внутреннего зрения
    • 37, 48 суша
    • Сообщение: This pendant has a still-living eyeball in a brass setting designed like a claw. Legend has it that the one who wears it can never go blind.
  • Кулон святости
    • 37, 49 суша
    • Сообщение: A holy pendant in a place such as this? Wow! But to a human, it has a little more usefulness than to a demon, such as Hawlott.
  • Огр-маг
    • 38, 49 суша
    • Сообщение: Begone from this sacred place. Or be smited by our magic and strength.
  • Событие
    • 52, 55 суша
    • Сообщение: The place is crawling with every type of demon but Hawlott himself. A Pit Fiend herds some imp slaves back to work, there are kennels to the right and Hawlott's throne lies dead ahead.
  • Демон бездны
    • 42, 62 суша
    • Сообщение: I should not tell you this, but there is nothing at the bottom of these stairs, so trying to get at them would waste of time. Honest.
  • Указатель
    • 57, 51 суша
    • Сообщение: The Kennels
  • Указатель
    • 92, 101 суша
    • Сообщение: Exile Room
  • Указатель
    • 98, 100 суша
    • Сообщение: Keymaster's Room Keymasters Only!!
  • Событие
    • 99, 101 суша
    • Сообщение: There are three keys here guarded by assorted demons. Each key will most likely open a different set of cells, so taking one or two wouldn't be a bad idea. After all, imprisoned folk always wish to help the hero in these type of games.
  • Магог
    • 64, 46 суша
    • Сообщение: These steps lead upstairs, but that is a place you will never see.
  • Указатель
    • 105, 84 суша
    • Сообщение: Welcom to the Dungeon. Have a nice stay, because you won't be going anywhere else for a long time.
  • Событие
    • 97, 95 суша
    • Сообщение: Moans of pain and anguish fill the dungeon. Sounds like the dungeon is filled to the brim with prisoners.
  • Могучий горгон
    • 69, 82 суша
    • Сообщение: Hungry, angry Gorgons mean real big trouble.
  • Виверна
    • 63, 86 суша
    • Сообщение: The wyverns say in a very gentle, deep voice, We were taken from our home in the swamp north of the castle. We wish to help you before they burn us up like they did the poor man in the White Cellblock.
  • Летучий змий
    • 63, 82 суша
    • Сообщение: We can helpsss in the fightss againssst Hawlott. Takesss usss with yousss.
  • Монах
    • 88, 82 суша
    • Сообщение: Thank you. Let me join you so that I may help you. I have been here for a while with my mates, other men like me turned slaves. We must find them. Try and free as many other prisoners as you can. They desire freedom, and will do anything to get it. Thank you.
  • Хобгоблин
    • 94, 86 суша
    • Сообщение: We's ahungry. Takin' us wit ya so we can eats. We wanna killin' everynbody.
  • Скелет
    • 75, 81 суша
    • Сообщение: We died long ago....we can't stop from....killing you....
  • Черт
    • 82, 86 суша
    • Сообщение: We tried to help humans in our last battle and were branded as traitors. We still want to help man in this war against Hawlott.
  • Монах
    • 85, 103 суша
    • Сообщение: Thank God, our liberators are here! We are slaves given the responsibility of keeping this gate open. We wouldn't suggenst going through it, as it leads to the Exile Zone. But we do know that there is a way out once there, but one must fight to find one's way there. We will go where you go.
  • Указатель
    • 72, 98 суша
    • Сообщение: Guard's Barracks
  • Указатель
    • 92, 47 суша
    • Сообщение: Second Floor
  • Рогатый демон
    • 92, 33 суша
    • Сообщение: This is as far as you go, hero!
  • Указатель
    • 92, 56 суша
    • Сообщение: Hawlott's Bedroom
  • Указатель
    • 100, 46 суша
    • Сообщение: Kitchens
  • Монах
    • 105, 48 суша
    • Сообщение: AAAHH!! Oh, it's you. We were kitchen slaves and were put on tonights menu. Thank you for rescuing us. We owe you much.
  • Магог
    • 104, 47 суша
    • Сообщение: These creatures must be the kitchen overseers.
  • Владыка бездны
    • 97, 43 суша
    • Сообщение: Move it you worthless slime!
  • Владыка бездны
    • 65, 26 суша
    • Сообщение: Only Hawlott may enter here!
  • Указатель
    • 61, 12 суша
    • Сообщение: Third Floor
  • Монах
    • 53, 33 суша
    • Сообщение: Thank you. Anybody who needs to be tortured in the worst way gets tossed in the fire pit where they burn for eternity. Everyone ever thrown in their is still alive and burning, take us with you so that we may escape from here.
  • Владыка бездны
    • 54, 33 суша
    • Сообщение: Into the fire pit with you, slave, the Pit Lords say to the, well, slaves. Intervention would be a wise idea, as the slaves could be a valuable ally.
  • Рогатый демон
    • 56, 28 суша
    • Сообщение: Only torturees allowed beyond this point. Except for you, we'll torture you ourselves.
  • Указатель
    • 64, 26 суша
    • Сообщение: Treasury
  • Рогатый демон
    • 82, 26 суша
    • Сообщение: No further, lest you release the power of Hawlott against yourself!!
  • Магог
    • 70, 21 суша
    • Сообщение: We will NOT fail in our task!
  • Магог
    • 59, 21 суша
    • Сообщение: NO! We must keep the Brimestone Clouds working.
  • Указатель
    • 22, 28 суша
    • Сообщение: Fourth Floor
  • Указатель
    • 8, 28 суша
    • Сообщение: Dragon Utopia 'Ware the high winds!
  • Указатель
    • 32, 29 суша
    • Сообщение: Hawlott's Sanctuary
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