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Герои 3 - карта Forbidden Valley

28/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Forbidden Valley
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
Centuries ago the evil lich Ahltax-Drur was sealed within an enchanted valley, and his vile influence imprisoned for all eternity... or so they thought. Now, the Strongholds that had been sworn to protect the Seals have been corrupted, and seek to free the foul creature.

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Forbidden Valley

Слухи

  • grayson
    The knight Sir Grayson lead the army that sealed the Lich's valley. He was betrayed and murdered during the war by his best friend.
  • grayson 2
    Sir Grayson was said to have been entombed in a secret cave beneath the earth, along with his sword and several holy relics.
  • seals
    You will need to find both Keymaster's Tents to pass the Seals that protect the Forbidden Valley.
  • angels
    It is said that a group of angels aided in the war against Ahltax-Drur. Perhaps they will be wiling to assist you now.
  • Astariel
    Legend has it that the mighty Archangel Astariel was appointed to guard the passege to the Lich's land. He will test anyone who attempts to enter the valley.
  • scholar
    I heard that my old professor, Apollus, vanished during an expedition in the underground.
  • fallen Knight
    Sir Grayson's best friend Sir Daven betrayed and murdered him during the war. Daven was later cursed to live eternally in a sealed underground chamber for his treachery.

События

  • intro
    It has been centuries since the evil lich Ahltax-Drur was sealed away by the Archangel Astariel. You never truly believed the tales, but after the news you recieved today, you have begun to take the matter a bit more seriously....
  • intro2
    Rumors have been spreading that the two Strongholds, Darant and Forteginiea, which had been founded for the sole purpose of defending the passage to the Forbidden Valley, now seek to break the Seals and free the lich. Further accounts mention seeing undead among their ranks....
  • intro3
    Now, to make matters worse, your power-hungry neighbor believes you are in league with the rogue Strongholds, and has used this crisis as an opportunity to invade your realm. It's time to put an end to this madness.
  • ultimatum
    A messenger from the neighboring kingdom arrives with a decree from his lord, accusing you of practicing black magic and using it to corrupt the Strongholds. Furthermore, they have formally declared war on your kingdom.
  • response
    Outraged by the accusations, you send a reply to your neighbor that cannot be repeated here. Suffice it to say that it is suffixed with the phrase ...and the horse you rode in on.
  • scout
    One of your scouts returns with news: We have confirmed that the sacred Strongholds have indeed turned against us. I myself have encountered troops from Darant, and have witnessed the undead horrors they command.
  • scout2
    Both cities have allied against us, my leige, and are now seeking the Keymaster's Tents. We must stop them before they open the Seals!
  • advice
    Since you had never given much thought to the old legends, you decide to seek counsel on the matter. You send out for the scholar Apollus, the foremost expert on the legend of Ahltax-Drur.
  • missing scholar
    A few of your men escort a young scholar to you. My lord, I am Terrance, student of Apollus. I regret to inform you that my master vanished on a recent archaeological expedition. I will attempt to be of service to you in his stead.
  • lich's power
    The valley that Ahltax-Drur was sealed in was a place of natural enchantment, thought to be resistant to the lich's corruptive influence. My master believed that his power continued to grow, despite this enchantment. It would seem that he was correct.
  • power2
    There has been evidence that the Seals themselves have begun to weaken. This must be why the Sacred Strongholds have turned to evil. However, this could mean that, even without aid, Ahltax-Drur will eventually free himself.
  • destroy him
    My lord, defeating the Strongholds will not be enough! If our land is to be safe, you must enter the Forbidden Valley and confront Ahltax-Drur. The lich must be destroyed before his power grows beyond what any mortal can withstand! I will remain with you in order to guide you further on this quest.
  • a thought
    Terrance comes to you with something that just occured to him. My lord, I believe that the Strongholds may be serving the lich in a way they hadn't intended. They believe they will be granted immense power for freeing him, but Ahltax-Drur's contempt for life is too great for this to be true.
  • thought2
    I believe he is simply luring them to him, so that he may destroy them and take their souls. If he absorbs enough energy from the living, he may aquire the power he needs to break his imprisonment and wreak havoc on this world. You must confront him before this happens.
  • judgement
    The scholar Terrance offers a further piece of advice. Legend states the the Archangel Astariel will pass judgement upon any who wish to pass the gate to the lich's valley. Considering recent events, I would not take this tale lightly.

Объекты

  • Цитадель
    • 8, 8 подземелье
    • Название: Darant
    • Название: resources
  • Некрополь
    • 64, 5 подземелье
    • Название: dragons
  • Цитадель
    • 16, 67 подземелье
    • Название: Forteginiea
    • Название: resources
  • Некромант
    • 64, 6 подземелье
    • Название: Ahltax-Drur
  • Указатель
    • 30, 41 подземелье
    • Сообщение: Road closed. Trespassers will be executed.
  • Золотой дракон
    • 57, 43 подземелье
    • Сообщение: At last! Someone has come to rescue us! Help us pick up our things, then get us out of here!
  • Кулон жизни
    • 3, 61 подземелье
    • Сообщение: It would appear that the man who wrote the sign was wrong about the pendant's powers. You pick it up, dust it off, and put it in your pack.
  • Указатель
    • 2, 59 подземелье
    • Сообщение: As long as I have this pendant, I cannot die! I will live here forever!
  • Событие
    • 50, 22 подземелье
    • Сообщение: Your first glimpse of the Forbidden Valley does not fill you with the visions of evil you have expected. Things seem quite peaceful, a sure sign of the enchantment here. But upon closer examintaion, you begin to see that the evil IS gaining ground here.
  • Архангел
    • 19, 50 подземелье
    • Сообщение: Only those of valor may gain the right to open the Seals! LEt us see what you are made of!
  • Архангел
    • 23, 8 подземелье
    • Сообщение: Halt! Do not disturb the Seals, for you shall doom us all!
  • Событие
    • 26, 19 суша
    • Сообщение: As you approach the monolith, the legendary Archangel Astariel appears before you in a flash of light. The evil contained herein must never be released! The forces of Heaven have decreed that any mortal who seeks entrance will be tested. Should you doubt your abilities, turn back now!!
  • Событие
    • 26, 18 суша
    • Сообщение: Only a True Hero will have the power to vanquish Ahltax-Drur. I, Astariel have been commanded by Heaven to test your worth, mortal. If you are indeed the True Hero, you shall succede. If you are not, than you shall be cast to the Abyss! A flash appears, and the Angelic Host is upon you!
  • Событие
    • 34, 52 суша
    • Сообщение: Are you ready to go for a ride?
  • Событие
    • 28, 36 суша
    • Сообщение: Maybe it's nothing.... but you could swear that it's getting hotter as you head down this passage.
  • Указатель
    • 28, 1 суша
    • Сообщение: Hear lies the great warrior, Sir Grayson.
  • Событие
    • 60, 8 суша
    • Сообщение: Well this certainly looks inviting....
  • Случайный монстр
    • 56, 27 суша
    • Сообщение: Wow! You're actually talking to me! I think I'll stick around.
  • Черный дракон
    • 4, 52 суша
    • Сообщение: How did you get back here? Oh, never mind. Just DIE!!!!
  • Меч правосудия
    • 29, 5 суша
    • Сообщение: An eerie voice seems to come from all around. Leave my sword be! Do you wish to respect the spirit's wishes?
  • Событие
    • 53, 50 суша
    • Сообщение: What a strange type of mushroom. After eating a few, you feel as if you are floating away to some far off place. Not quite realizing it, you distribute them to you troops.
  • Золотой дракон
    • 62, 64 суша
    • Сообщение: Please get us out of this maze!
  • Скелет
    • 13, 67 суша
    • Сообщение: This is what happens when you don't eat your vegetables!!!!!
  • Событие
    • 47, 60 суша
    • Сообщение: GOD BE PRAISED!!! You've no idea how long I've been held down here by those brutes. I am the scholar Apollus. Allow me to share some of what I know.
  • Событие
    • 2, 39 суша
    • Сообщение: The air is stale here. You can almost feel the evil drifting through these caves.
  • Событие
    • 33, 53 суша
    • Сообщение: Terrance stops you before reaching the Monolith, studies it for a moment and shakes his head. My lord, this is not the gate to the valley. I believe this to be the entrance to the Maze of Camtar. It may take considerable time to navigate. Proceeding is up to you, but let us not forget our quest!
  • Событие
    • 25, 21 суша
    • Сообщение: Terrance rides up next to you and speaks, Beyond that gate lies the Forbidden Valley. We must proceed with caution, and beware of Astariel's judgement!
  • Событие
    • 60, 5 суша
    • Сообщение: As you approach the city, Terrance offers a thought. I have heard that these Inferno cities posses a means to travel between them. We may be able to use this to return to our land should the need arise.
  • Событие
    • 41, 14 суша
    • Сообщение: The stench of death in this place is nearly overwhelming. Some of your troops seem to be hesitant to proceed. However, you see that the gate has sealed itself behind you. There is no turning back at this point.
  • Событие
    • 40, 13 суша
    • Сообщение: Astariel appears to you yet again. You are indeed the True Hero! Heaven shall guide you in this domain of evil.
  • Тюрьма
    • 36, 33 суша
    • Название: Sir Daven
  • Событие
    • 37, 33 суша
    • Сообщение: A voice is coming from inside the prison. Please! Release me! I have been trapped in here for centuries. Release me so that I might help to undo some of the trouble I have caused.
  • Событие
    • 17, 37 суша
    • Сообщение: The shadows seem to come alive in this passage. Soon, you are surrounded by an army of the Undead! Their grinning, fleshless faces seem to be mocking you. Steadying your mounts, you charge through the mass of souless horrors.
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