Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
It has come to this. It's time to rid the world of the Necromancer, once and for all!
Герои 3 - карта Evil is Good, Part 4
26/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Evil is Good, Part 4 | 0.03МБ | h3m |
Объекты
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Алмазный голем
- 31, 57 подземелье
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Сообщение: You had previously killed the mages who had protected the library. Unfortunately, one of your minions set off a guardian trap -- causing men made of diamond and crystal to drive your troops out!
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Огненный элементаль
- 52, 48 подземелье
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Сообщение: From the very lava of the Earth, come creatures of fire...
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Ожерелье Морского Проведения
- 14, 31 подземелье
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Сообщение: A gleaming necklace with a dolphin-shaped pendant beckons you -- suddenly, a group of dragons descend on you -- eager for blood! Lord Minos' stench is near -- it is a trap.
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Событие
- 59, 28 подземелье
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Сообщение: As you approach the Learning Stone, you stumble on the root of a tree. You fall to the ground, and come eye-to-eye with a gleaming piece of metal...
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Некромант
- 27, 47 подземелье
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Имя: General Zako
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Инферно
- 67, 50 подземелье
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Имя: Firebrand
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Имя: imps
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Сообщение: Some new troops have arrived at Firebrand, my liege. Not much as troops go, but we can use all the help we can get.
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Некрополис
- 27, 46 подземелье
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Имя: Boneyard
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Имя: Zombies
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Сообщение: Sir, we found an untouched graveyard a few miles away, and have brought the corpses back to Boneyard. I think they can be transmuted into loyal soldiers.
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Башня
- 25, 16 подземелье
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Имя: gems
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Сообщение: You find some more gems laying about in the tower town to the north.
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Элементаль земли
- 37, 52 подземелье
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Сообщение: Descending from the mountains, strange rocklike beings have taken residence...
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Событие
- 41, 18 подземелье
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Сообщение: You curse to yourself as your horse refuses to move any further. You begin to plot your way through the difficult snow, and discover you're finding you have a knack for finding shortcuts...
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Событие
- 67, 51 подземелье
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Сообщение: Ah, Firebrand! It yet stands, though controlled by the Necromancer. Winning this town will be an important step to claiming what is truly yours.
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Событие
- 41, 47 подземелье
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Сообщение: The Necromancer has captured this town and garrisoned it with his own foul forces, curse his name.
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Некромант
- 43, 22 подземелье
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Имя: Lt. Zizzyt
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Некромант
- 22, 9 подземелье
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Имя: Sargeant Kiz
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Темница
- 20, 42 суша
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Имя: Deephome
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Имя: build black dragons
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Сообщение: The Black Dragons can now be produced here
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Имя: black dragon
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Сообщение: A dragon from afar has offered its services to us, my liege. It awaits in Deephome.
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Некрополис
- 32, 31 суша
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Имя: Coldheart
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Имя: resources
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Сообщение: My liege, a few resources have been found near Coldheart. We have added it to our silos.
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Инферно
- 59, 3 суша
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Имя: Devil's Hope
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Имя: Familiars
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Сообщение: A group of imps and familiars arrive at Devil's Hope. Where they came from, no one knows. All they know is that someday, they hear that this is the holy place where devils and archdevils will command them soon, and perhaps, one day, the Diety of Fire shall return.
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Имя: The Devil building gets built here
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Сообщение: A Forsaken Palace appears in Devil's Hope! The legends were true! Can HE be far behind?
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Имя: Archdevils now
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Сообщение: The Palace has been expanded to accomodate your betheren -- Archdevils.
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Имя: The Diety returns
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Сообщение: The Sky opens up, and turns red! The Diety of Fire has turned to Earth! True power is now yours! Imps rejoice and flood the Land, celebrating!
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Некромант
- 20, 43 суша
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Имя: Necromancer
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Некромант
- 32, 32 суша
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Имя: Duchess Fyla
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Замок
- 2, 3 суша
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Имя: Shangri-Daza
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Рыцарь Смерти
- 42, 61 суша
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Имя: General Ixa
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Событие
- 42, 62 суша
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Сообщение: General Ixa is before you. She is not much of a general, but still -- defeating her will be your first act of rebellion -- and a sure way to let the Necromancer know you're coming.
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Событие
- 10, 5 суша
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Сообщение: The denizens of Shangri-Daza show you the portal back to the southern caves. This will take you back home, they say, It will remain open while you are with us -- to anyone, so be careful. You can pass freely back and forth, but so can others. Once you have defeated the Necromancer, Shangri-Daza will be closed off forever. Good luck.
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Событие
- 10, 16 суша
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Сообщение: The faery dragon's home is as silly as they are themselves. However, they are fierce fighters, and will be a fierce ally.
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Событие
- 22, 66 суша
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Сообщение: It is not surprising the Necromancer did not bother to rebuild his castle. Why bother, when Deephome yet stands?
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Событие
- 62, 5 суша
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Сообщение: There she is! However, the rumors were wrong. Yes, the town remains unallied with the Necromancer, but his troops yet garrison it. This will be a difficult liberation.
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Событие
- 58, 41 суша
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Сообщение: This does bring back memories. Ah, the old stomping grounds...
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Событие
- 66, 44 суша
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Сообщение: What has become of your old castle. First remade by the foul Overlord into a dungeon, and now stripped of its buildings. Fate is cruel, indeed.
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Событие
- 38, 29 суша
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Сообщение: There Duchess Fyla is -- guarding one of the more powerful Necromantic towns. She is hardly a Duchess, but she does have a strong position in the army of the undead. She will also be a pleasure to enslave.
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