Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
Part 3
Герои 3 - карта Evil is Good, Part 3
26/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Evil is Good, Part 3 | 0.02МБ | h3m |
Объекты
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Замок
- 33, 45 подземелье
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Имя: Levee
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Зомби
- 10, 61 подземелье
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Сообщение: The accursed Necromancer has sent out troops to hunt you down. He is wise -- if you ruled the world, you'd never allow a powerful being to live without being enslaved to you -- or dead.
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Скелет-воин
- 17, 58 подземелье
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Сообщение: More Necromancer troops. He hasn't sent more powerful troops to kill you yet; his laziness may be his downfall.
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Событие
- 21, 56 подземелье
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Сообщение: A lith! Where does it lead, you wonder. No matter. Anywhere is better than the Necromancer's clutches. You realize that if you do not find a place to hide, you will eventually be destroyed.
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Событие
- 28, 65 подземелье
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Сообщение: You curse your fate. The lith did not take you far -- there are more troops ahead.
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Призрак
- 32, 64 подземелье
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Сообщение: You notice something -- these wraiths have prisoners! Yelling, you attack the undead creatures, hoping to liberate their thralls.
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Событие
- 33, 64 подземелье
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Сообщение: I thank thee, the magnificent devil says, The Necromancer has designs on attempting to create skeletons made from devils. You shudder. The Necromancer has gone too far.
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Чёрный рыцарь
- 38, 66 подземелье
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Сообщение: The undead horsemen say, Thy trek is finished. You may not pass, Lord Foul.
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Событие
- 63, 62 подземелье
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Сообщение: You see a town in the distance! Those perky wizards you destroyed over twenty years ago have survived here in the polar north! You'd admire their hardiness -- but you need their town.
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Событие
- 62, 64 подземелье
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Сообщение: Suddenly, you are beset -- not by undead or even tower troops -- but infernal creatures! You will have to kill them, but hopefully, you will leave enough alive to muster an army.
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Каменная горгулья
- 61, 66 подземелье
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Сообщение: The gargolyes howl, Foul demon! You destroyed us long ago -- now we shall take pleasure in destroying you!
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Каменный голем
- 69, 70 подземелье
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Сообщение: The iron golems say, The secret will not be yours! Begone!
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Событие
- 34, 46 подземелье
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Сообщение: Marigolds! Here? The town is deserted -- but you do see a shipyard. The scent of flowers is even stronger to the north.
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Событие
- 60, 68 подземелье
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Сообщение: There is the town -- it is defended, but not severely.
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Событие
- 42, 20 подземелье
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Сообщение: The undying stench of flowers is overpowering! How in the world can they survive here? The answer may lie below. There is a warmth from below. Can demons be hiding below?
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Замок
- 64, 43 суша
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Имя: Shangri-Daza
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Событие
- 38, 25 суша
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Сообщение: Dead trees. How disappointing. You expected ... You don't know what you expected, but something different.
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Троглодит
- 33, 21 суша
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Сообщение: Troglodytes! Natural cave dwellers, but you attack them. They remind you too much of the Overlord, King Minos, curse his name...
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Событие
- 23, 15 суша
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Сообщение: Suddenly, skeletons attack you! Has the Necromancer found you here? Will you die here, found by that traitor, anyway?
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Адский троглодит
- 24, 30 суша
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Сообщение: More troglodytes. This passage is littered with them.
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Событие
- 13, 24 суша
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Сообщение: You find some horned devils cowering in the corner. They immediately join you.
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Событие
- 19, 38 суша
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Сообщение: Flowers! Again! You can smell them. The odd thing is, they no longer stink like humans. There is a sweeter smell to them -- a smell like... hope.
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Событие
- 29, 41 суша
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Сообщение: Suddenly, you are attacked by strange faery-like creatures! You will not defile our home! they cry out.
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Событие
- 35, 44 суша
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Сообщение: It cannot be! Before you stretches a vast valley of lush greenery! Under the ground, under the north pole? Astonishing! Even more so -- there is a castle ahead.
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Маленькая фея
- 52, 49 суша
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Сообщение: Begone, infernal beasts!, the creatures demand.
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Фея
- 59, 45 суша
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Сообщение: These ... spritely creatures attack. You can see the castle before you. You feel you have finally come... home?
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Событие
- 60, 45 суша
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Сообщение: Suddenly, more sprites attack. You can see familiar forms behind them, tied up. Apparently, you're not the first infernal creature to flee down here.
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