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Герои 3 - карта Day of the Destroyer

29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Day of the Destroyer
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
Day of the Destroyer - Might and Magic VIII Regnan pirates are blockading Jadame. The world is threatened by a cataclysm caused by a person called Destroyer. The factions on the continent are restless. Are you ready to unite them and to find the solution to prevent the inevitable disaster?

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Day of the Destroyer0.07МБh3m

Day of the Destroyer

Слухи

  • Author
    This map is created by Robert Lakatos.
  • Respect
    This map is dedicated to Mr. Jon Van Caneghem, the Heroes Team and all Might and Magic fans. - The Author.
  • Conflux Key
    The Escaton's Crystal in Ravenshore is attuned to the elemental forces, only those will pass, who are so attuned. A Conflux Key will simulate this attunement, but it needs the four elemental components called Elemental Hearts to be created. The components are on the elemental planes.
  • Elemental Gateways
    The gateways that lead to the four elemental planes may be found at the Ironsand Desert (Fire), Ravage Roaming (Water), Murmurwoods (Air) and the Dagger Wound Island (Earth).
  • Regnan Outpost
    The Regnans have established an Outpost south of the Dagger Wound Island. It serves surely to enhance their raids or to prepare their assault to Ravenshore.
  • Underwater
    The Regnan Outpost near the Dagger Wound Island is continuosly supplied, but ships are never seen around it. Strange.
  • Redreaver
    Deftclaw Redreaver, the leader of the Dragons of Garrote Gorge may be a great support for the Alliance.
  • Quixote
    Charles Quixote, the leader of the Dragon Hunters of Garrote Gorge may help the Alliance.
  • Elemental Lords
    The four elemental lords are imprisoned. Each of them has a power to control its own plane. It is necessary to free them for restoring the balance.
  • Ultimate
    Each elemental lord has a special power (artifact). Their combination will result an ultimate power, that will destroy the Escaton's Crystal, that attempts to destroy the world. But, the elemental lords are imprisoned...
  • Prisons
    The Elemental Lords are imprisoned in the Plane between Planes. The Escaton's Crystal in the town square of Ravenshore is the gateway to reach this place.
  • Prison keys
    The keys of the Elemental Lords' Prisons are hold by Escaton, the Destroyer. His palace can be found in the centre of the Plane between Planes. Perhaps there is some way to ensure him to give away those keys.
  • Escaton
    Escaton, the Destroyer was sent by his masters to a mission to destroy all worlds, that are infested with Kreegans. Meantime, Queen Catherine Ironfist succeded to rid of the Kreegans, but the Destroyer is unable to abort his mission. The task is now in the hands of the inhabitants of this world!
  • Riddles
    Escaton will give a chance to save the world, but it is important to answer his riddles first.

События

  • Jadame
    A disaster happened in Ravenshore, on the continent of Jadame. One night a curious strange man appeared and using incredible powerful energies summoned a crystal to the town square. His name was Escaton, but the people called him only 'Destroyer'. This act caused a disruption on the four elemental planes and gateways have been opened from these planes to our realm.
  • Earth Gate
    The Gateway to the Plane of the Earth has been opened on the southeastern part of the continent, near the Dagger Wound Island causing earthquakes and volcanic activity. The bridges, that connected the small islands with each other have been destroyed by the meteor shards. This disaster destroyed most of your resources too.
  • Air Gate
    The Gateway to the Plane of Air opened in the northwestern part, in Murmurwoods. The storm, that arrived destroyed many woods and animals in the forest.
  • Water Gate
    The Gateway to the Plane of Water opened in the southwestern part, in Ravage Roaming. The flood, that appeared filled up the minotaur's underground stronghold, Balthazar Lair. Maybe some of them are still alive.
  • Fire Gate
    The Gateway to the Plane of Fire opened in the northeastern part, in the Ironsand Desert causing a huge Fire Lake, destroying many buildings and killing many trolls, who lived there, in the village of Rust.
  • Intro
    All the four elemental lords have been captured and with their disappearance the elemental planes were lost control. The factions on Jadame were became restless and there was no-one, who has the skill to get the command and unite them. After all, the pirates of Regna made a blockade, preventing the inhabitants to get any aid from another parts of the world. There is only one way to save the world, and this task lies on your shoulders.
  • Bridges
    You should travel to Ravenshore northwest of here to see, what is the situation. But after that the eruption destroyed the bridges, there is no way to approach the boat dock by foot. By the rumors, there are ancient teleporters, that allow you to reach the Abandoned Temple. Through its underground passage you may go to the docks and set sails to Ravenshore.
  • Regnans
    You may encounter Regnan assaults time to time. They do not really know anything about the disaster, and they are not interested. They just want to plunder and rule, so it would be the best to get rid of them... But now, they are too powerful.
  • Merchants
    By the rumors, the Merchant House of Alvar in Ravenshore has got some information about the disasters and the Regnan activity. They wish to blackmail the wererat smugglers to let them use their fast boats.
  • Blackmail
    If it is true, the Merchant House of Alvar succeded to blackmail the wererat smugglers, so the sea travels are possible from Ravenshore. Now, they wish to notify Alvar about the happenings.
  • Council
    The Council of Alvar got the news and the council members decided to initiate some countermeasures.
  • Letter
    You got a letter from the Alvarian Council. The plan is to unite the factions of Jadame to put an end to the Regnan activity and to find the reason as the solution of the cataclysm. They ask you to work on this case.
  • Outpost
    Scouts reported, that the Regnans established an outpost south from the Dagger Wound Island. This base probably serves their further assaults. Interesting, that no ships were seen around, but it has always supplies.
  • Ironfists
    There is a chance to have another ally of the case. Roland and Catherine Ironfist are near the Jadamian shores, and they will immediately join, when the Regnan blockade will be broken.
  • Xanthor
    Xanthor, the advisor of the Ironfists says, that the Crystal placed by the Destroyer in the town square of Ravenshore will destroy the world. But it acts also as a gateway to another realm of existance - the Plane between Planes -, where the Destroyer has his base.
  • Xanthor (cont)
    Xanthor says too, that the crystal calls forth the elemental forces into this realm and draws them to it. When these forces meet in the crystal, the world will be destroyed in cataclysm. To prevent this, someone must use the crystal as a gateway to reach the Destroyer and either convince him to end his mission, or eliminate him.
  • Xanthor (cont2)
    The crystal is attuned to the elemental forces, it will only pass through those, who are themselves so attuned. It is possible to create a key, that will simulate attunement, but this act requires a pure elemental components. Such components exist on the elemental planes, they are called elemental hearts. Having all four of them will make possible the creation of the Conflux Key, that will open the Crystal Gateway.
  • Lords
    There are some rumors about that the four elemental lords are imprisoned on the Plane between Planes. Each of them has a powerful artifact, their combination will lead to an ultimate power, that will allow to simply destroy the Escaton's Crystal and put an end to the danger. But first, they must be free...

Герои

Tempus, Sim.Templar, B.Stormlance, L.Stormlance, Dyson Leland, Verish, Fr. Talimere, Maylander, R. Oscleton, Blackthorne, J Thelbourne, A. Stellare, Derv.Chevron, A. Veritas, Infaustus, H. Deverbero, E. Lamentia, Mercutura, Dev. Arcanus, K. Memoria, Vetrinus, Ithilgore, Arius, Flamdring, Thanys, Rionel, Ulbrecht, O.Snapfinger, Stanley, V. Sandwind, Thistlebone, T.Understone, Gralkor, Pyrannaste, Shalwend, Acwalander, Nelix Uriel, Brimstone, Duroth Array

Объекты

  • Крепость
    • 109, 96 подземелье
    • Название: Dagger Wound
  • Страж задания
    • 110, 97 подземелье
    • Сообщение: The teleporter is not functioning now. It should be fixed. Go through the set of teleporters to the island, where is the Abandoned Temple. There is an underground passage, that leads to the other side of this teleporter. You have to reach it to fix.
  • Событие
    • 121, 88 подземелье
    • Сообщение: Just go through the gate to the other side to fix the teleporter!
  • Разбойник
    • 100, 100 подземелье
    • Сообщение: Regnan pirates!
  • Замок
    • 56, 117 подземелье
    • Название: Regna
    • Посещение Варвар: Название
    • Название: Piracy
    • Сообщение: Our pirates collected the Imperial taxes.
  • Указатель
    • 108, 99 подземелье
    • Сообщение: Village Blood Drop
  • Указатель
    • 111, 114 подземелье
    • Сообщение: Uplifted Library
  • Указатель
    • 52, 117 подземелье
    • Сообщение: Harecksburg
  • Маг
    • 50, 115 подземелье
    • Сообщение: We join.
  • Архимаг
    • 50, 118 подземелье
    • Сообщение: We join.
  • Замок
    • 72, 71 подземелье
    • Название: Ravenshore
  • Хижина предсказателя
    • 71, 63 подземелье
    • Сообщение: Xanthor
  • Указатель
    • 67, 66 подземелье
    • Сообщение: Merchant House of Alvar
  • Указатель
    • 81, 72 подземелье
    • Сообщение: Bounty Hunter's Guild
  • Указатель
    • 76, 72 подземелье
    • Сообщение: The Adventurer's Inn
  • Указатель
    • 117, 96 подземелье
    • Сообщение: The Adventurer's Inn
  • Некрополь
    • 133, 63 подземелье
    • Название: Shadowspire
  • Указатель
    • 134, 64 подземелье
    • Сообщение: Necromancer's Guild
  • Указатель
    • 18, 43 подземелье
    • Сообщение: Dragon Cave
  • Указатель
    • 17, 90 подземелье
    • Сообщение: Ravage Roaming
  • Волшебный свиток
    • 74, 60 подземелье
    • Сообщение: The Adept Guild of Elements provides you with the useful Water Walk spell scroll.
  • Указатель
    • 14, 60 подземелье
    • Сообщение: Dragon Hunter's Camp
  • Черный дракон
    • 4, 59 подземелье
    • Сообщение: Dragon Hunter Pets
  • Указатель
    • 61, 102 подземелье
    • Сообщение: Old Loeb's Cave
  • Указатель
    • 133, 48 подземелье
    • Сообщение: Yaardrake's Cave
  • Указатель
    • 109, 66 подземелье
    • Сообщение: Twilight, Shadowspire
  • Указатель
    • 125, 2 подземелье
    • Сообщение: Chain of Fire
  • Крестоносец
    • 4, 55 подземелье
    • Сообщение: Whistlebone's Band
  • Указатель
    • 95, 88 подземелье
    • Сообщение: Abandoned Temple
  • Указатель
    • 73, 1 подземелье
    • Сообщение: Bounty Hunter's Guild
  • Бастион
    • 80, 2 подземелье
    • Название: Alvar
  • Указатель
    • 38, 58 подземелье
    • Сообщение: Chapel of Eep
  • Указатель
    • 86, 49 подземелье
    • Сообщение: Tomb of Lord Brinne
  • Указатель
    • 118, 10 подземелье
    • Сообщение: Rust, Ironsand Desert
  • Указатель
    • 108, 20 подземелье
    • Сообщение: Ironsand Desert
  • Указатель
    • 114, 0 подземелье
    • Сообщение: Ilsingore's Cave
  • Указатель
    • 27, 43 подземелье
    • Сообщение: Grand Temple of Eep
  • Боевой единорог
    • 16, 15 подземелье
    • Сообщение: Unicorn King
  • Указатель
    • 7, 71 подземелье
    • Сообщение: Barbarian Zog's Fortress
  • Указатель
    • 69, 63 подземелье
    • Сообщение: Xanthor's Residence
  • Указатель
    • 109, 23 подземелье
    • Сообщение: Troll Tomb
  • Указатель
    • 142, 29 подземелье
    • Сообщение: Cyclops Larder
  • Указатель
    • 5, 48 подземелье
    • Сообщение: Naga Vault
  • Указатель
    • 131, 54 подземелье
    • Сообщение: Vampire Crypt
  • Указатель
    • 119, 55 подземелье
    • Сообщение: Mad Necromancer's Lab
  • Указатель
    • 9, 24 подземелье
    • Сообщение: Temple of the Sun
  • Указатель
    • 13, 68 подземелье
    • Сообщение: The Crypt of Korbu
  • Указатель
    • 133, 2 подземелье
    • Сообщение: Chain of Fire
  • Указатель
    • 107, 112 подземелье
    • Сообщение: Pirate Outpost
  • Волшебный свиток
    • 119, 68 подземелье
    • Сообщение: The Dark Guild of Twilight in Shadowspire provides you with the dreadful Armageddon spell scroll.
  • Волшебный свиток
    • 20, 22 подземелье
    • Сообщение: The Light Guild in Murmurwoods provides you with the excellent Prayer spell scroll.
  • Волшебный свиток
    • 82, 67 подземелье
    • Сообщение: The Master Guild of Spirit provides you with the supreme Resurrection spell scroll.
  • Волшебный свиток
    • 66, 9 подземелье
    • Сообщение: The Master Guild of Elements provides you with the supreme Lloyd's Beacon spell scroll.
  • Указатель
    • 42, 74 подземелье
    • Сообщение: Smuggler's Cove
  • Указатель
    • 78, 42 подземелье
    • Сообщение: Oracle
  • Хижина предсказателя
    • 77, 42 подземелье
    • Сообщение: My advice is
  • Указатель
    • 40, 48 подземелье
    • Сообщение: Dire Wolf Den
  • Указатель
    • 57, 12 подземелье
    • Сообщение: Ogre Fortress
  • Указатель
    • 86, 14 подземелье
    • Сообщение: Wasp Nest
  • Указатель
    • 73, 64 подземелье
    • Сообщение: Escaton's Crystal
  • Страж задания
    • 77, 64 подземелье
    • Сообщение: You cannot enter the Escaton's Crystal, until you haven't the key of elements. Speak with advisor Xanthor in the nearby hostel, he will help you.
  • Указатель
    • 31, 4 подземелье
    • Сообщение: Druid Circle
  • Указатель
    • 38, 105 подземелье
    • Сообщение: Abandoned Pirate Keep
  • Указатель
    • 57, 114 подземелье
    • Сообщение: Pirate Stronghold
  • Указатель
    • 2, 15 подземелье
    • Сообщение: Ancient Troll Home
  • Указатель
    • 117, 110 подземелье
    • Сообщение: Plane of Earth
  • Указатель
    • 139, 5 подземелье
    • Сообщение: Plane of Fire
  • Указатель
    • 13, 3 подземелье
    • Сообщение: Plane of Air
  • Указатель
    • 7, 77 подземелье
    • Сообщение: Church of Eep
  • Указатель
    • 1, 77 подземелье
    • Сообщение: Plane of Water
  • Случайная реликвия
    • 133, 60 подземелье
    • Сообщение: This relic is in the ownership of the Necromancer's Guild of Shadowspire. If you wish to have it, you must fight the guardians.
  • Случайная реликвия
    • 118, 54 подземелье
    • Сообщение: Relic is guarded by powerful undead creatures. Are you sure, you want to fight them?
  • Случайная реликвия
    • 4, 68 подземелье
    • Сообщение: Among the crates you've found this powerful item.
  • Случайная реликвия
    • 7, 20 подземелье
    • Сообщение: The item is in the ownership of the priests of the Temple of Sun in Murmurwoods. Will you fight them?
  • Кольцо мага
    • 62, 10 подземелье
    • Сообщение: Ring of Planes is guarded by Dark Dwarf hordes. Will you fight them?
  • Указатель
    • 16, 22 подземелье
    • Сообщение: Murmurwoods
  • Указатель
    • 88, 58 подземелье
    • Сообщение: Vault of Time
  • Страж задания
    • 89, 58 подземелье
    • Сообщение: This way is blocked. You have to go to the Murmurwoods, find and defeat the Unicorn King to pass.
  • Указатель
    • 64, 11 подземелье
    • Сообщение: Dark Dwarf Compound
  • Топор кентавра
    • 63, 12 подземелье
    • Сообщение: Axe of Balthazar is guarded by boulders. Do you want to acquire it?
  • Событие
    • 72, 68 подземелье
    • Сообщение: Entering the Merchant House of Alvar you found a parchment with some strange notes
  • Случайный великий артефакт
    • 10, 64 подземелье
    • Сообщение: The artifact is guarded by Crusaders. Fight them?
  • Подземелье
    • 4, 105 суша
    • Название: Balthazar Lair
  • Указатель
    • 92, 113 суша
    • Сообщение: Small Sub Pen
  • Указатель
    • 68, 118 суша
    • Сообщение: Small Sub Pen
  • Указатель
    • 53, 115 суша
    • Сообщение: Passage Under Regna
  • Указатель
    • 131, 23 суша
    • Сообщение: War Camp
  • Указатель
    • 68, 56 суша
    • Сообщение: Plane between Planes
  • Изобильная накидка кристаллов
    • 128, 115 суша
    • Сообщение: Heart of Earth
  • Бездонный сосуд ртути
    • 21, 116 суша
    • Сообщение: Heart of Water
  • Указатель
    • 9, 24 суша
    • Сообщение: Castle of Air
  • Нескончаемое кольцо самоцветов
    • 8, 23 суша
    • Сообщение: Hear of Air is guarded by the guardians of the Castle of Air. If you defeat them, it is yours.
  • Указатель
    • 121, 15 суша
    • Сообщение: Castle of Fire
  • Неиссякаемое кольцо серы
    • 120, 14 суша
    • Сообщение: Heart of Fire is guarded by Fire Elementals of Castle of Fire. If you defeat them, it is yours.
  • Указатель
    • 83, 70 суша
    • Сообщение: Prison of the Air Lord
  • Указатель
    • 83, 90 суша
    • Сообщение: Prison of the Earth Lord
  • Чудище
    • 80, 87 суша
    • Сообщение: Plane Protectors attack.
  • Указатель
    • 76, 83 суша
    • Сообщение: Escaton's Palace
  • Чудище
    • 77, 82 суша
    • Сообщение: Plane Protectors attack.
  • Зловещий рыцарь
    • 80, 81 суша
    • Сообщение: Ether Champions attack.
  • Древнее чудище
    • 73, 81 суша
    • Сообщение: Plane Overlords attack.
  • Чудище
    • 77, 85 суша
    • Сообщение: Chaos Overlords attack.
  • Гидра
    • 75, 75 суша
    • Сообщение: Fear
  • Гидра хаоса
    • 73, 78 суша
    • Сообщение: Nightmare
  • Зловещий рыцарь
    • 82, 87 суша
    • Сообщение: Ether Champions attack.
  • Черный рыцарь
    • 82, 71 суша
    • Сообщение: Ether Knights attack.
  • Черный рыцарь
    • 64, 71 суша
    • Сообщение: Ether Knights attack.
  • Черный рыцарь
    • 65, 90 суша
    • Сообщение: Ether Knights attack.
  • Черный рыцарь
    • 82, 91 суша
    • Сообщение: Ether Knights attack.
  • Минотавр
    • 12, 110 суша
    • Сообщение: Thank you for saving us.
  • Королевский минотавров
    • 20, 105 суша
    • Сообщение: Thank you for saving us.
  • Случайная реликвия
    • 132, 22 суша
    • Сообщение: This relic is guarded by the inhabitants of the War Camp. Are you ready to fight for it?
  • Случайная реликвия
    • 7, 22 суша
    • Сообщение: This relic is guarded by Air guardians of the Castle of Air. Do you wish to fight them?
  • Случайная реликвия
    • 121, 14 суша
    • Сообщение: This relic is guarded by Fire Elementals of the Castle of Fire. Do you wish to fight them?
  • Случайная реликвия
    • 128, 1 суша
    • Сообщение: The guardians of the Chain of Fire guard this relic. Will you fight them?
  • Событие
    • 74, 64 суша
    • Сообщение: You have entered the Escaton's Crystal. The pink inner place is guarded by various Crystal creatures. The corridors should lead to another entrance.
  • Событие
    • 68, 57 суша
    • Сообщение: It seems, this is some kind of portal, that should lead to another Plane of Realm.
  • Событие
    • 75, 73 суша
    • Сообщение: It seems, you have arrived to the Plane between Planes. There are many terrible creatures everywhere
  • Указатель
    • 65, 89 суша
    • Сообщение: Prison of the Water Lord
  • Указатель
    • 63, 71 суша
    • Сообщение: Prison of the Fire Lord
  • Древнее чудище
    • 73, 85 суша
    • Сообщение: Plane Guardians attack.
  • Событие
    • 75, 84 суша
    • Сообщение: Reaching Escaton's throne room in his palace you had to answer to his riddles. You answered prison, inside, egg as you've found written on a parchment in the Merchant House of Alvar in Ravenshore. Then the Destroyer gave you a Ring of Keys, probably the keys will open the prisons of the Elemental Lords. If they will be free again, their combined power will destroy the Escaton's crystal and this way the world will be saved.
  • Событие
    • 125, 28 суша
    • Сообщение: The Plane of Fire.
  • Событие
    • 126, 134 суша
    • Сообщение: The Plane of Earth.
  • Событие
    • 11, 135 суша
    • Сообщение: The Plane of Water.
  • Событие
    • 12, 27 суша
    • Сообщение: The Plane of Air.
  • Событие
    • 95, 113 суша
    • Сообщение: Strange. Here is a small sub pen, that allowed the Regnans to reach their outpost by underwater ways. How did they acquire this technology?
  • Событие
    • 65, 118 суша
    • Сообщение: This way it is possible to reach the surface of the Island of Regna. Interesting.
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