Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
Free the land of Haranroth from the evil that festers. Go on. You know you want to.
Герои 3 - карта Dark Times
29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Dark Times | 0.04МБ | h3m |
Слухи
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To the North West is the Great Pine Forest. I haven't been there since the monsters came, but I remember it was beautiful.
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To the north east is the Oaken Forest.
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I remember when the Elves would come from the forests to the north east. They were such jolly folk.
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The Elves of the north east forest used to come to our aid in times of need. We haven't seen them since the evil came though.
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I had a Dwarven friend from Muddypools mining town, to the south east. Wonder what happened to him.
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Buissness hasn't been the same here since the ale quaffing Dwarfs from Muddypools stopped coming.
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When the rice trade boomed, there were many more people in here.
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To the east are the paddy fields where we used to grow the rice. Now it is a home for the undead. It almost makes me want to cry.
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I doubt there's much rice growing in the paddy fields to the east now.
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Be sure to visit the Magi when you are in the Great Pine Forest.
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There was a village to the east, but it was taken over by a cruel Barbarian lord and fortified into a terrifying stronghold.
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If you visit Beachy Place, be sure to drop by Jim's Surf Shop, he's a great chap.
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To the south west is Beachy Place, which was Haranroth's only tourist attraction. The beach was lovely. No-one's been since the monsters though.
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For a relaxing time, try Beachy Place in the south west... and stop by Jim's Surf Shop!
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The greatest evil sprang up in the far north western mountains. The demons made fire burst through the ground and created volcanoes with evil magic.
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Every day the evil forces gather more and more troops.
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I heard there's a magical box guarded by 180 golems lying in one of the two forests, to the north east or north west. How strange!
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Have you heard the tale of Athernon the Destroyer, ruler of Haranroth many centuroes ago? Well, I suppose you have.
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A few years ago, a man named Gustav left with a handful of men from Hirfell, to search for the resting place of Athernon the Destroyer. I wonder how he got on?
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'Tis said that Dark Hole is hidden by a cloud of darkness. In these dark times I could believe anything.
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The road that used to run to the north west is now blocked up so the evil cannot escape. I'd visit the blockade if I were you.
События
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3FeedНазвание:
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2Feed0
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ThanksWe cannot thank you enough for helping us. The evil erupted a few years ago in the far north west mountains. The evil then spread to all around Haranroth. If you can take control of Dark Hole, the Inferno in the north west, the evil should stop. Please hurry
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PaddyTo the east are the paddy fields, now infested with the undead. They were our main source of income and now we are growing poor.
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HumbltonHumblton, the village to the east was taken over by a Barbarian raider, shortly after the evil came. We have not heard from there in ages. I believe we are trapped by evil all around!
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DwarfsWe used to trade with the Dwarfs from the mining town of Muddywaters, to the south east. Contact was broken when the evil came. It makes us so sad.
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ElvesBefore the evil came we were friendly with the Elves of the north eastern forest. They promised to help us in when we were in trouble. But we have not seen them since the evil came. Have they deserted us?
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BeachyStrange though it may seem, tourists used to come to this area to visit Beachy Place, an area of beautiful beach to the south west. No-one has been there since the evil came though, as travelling is too dangerous.
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PineTo the north west is the beautiful Great Pine Forest, an area of unspoilt beauty. Well it was before the evil. I wonder what is happening there now.
Объекты
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Замок
- 53, 47 подземелье
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Название: Hirfell
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Инферно
- 8, 8 подземелье
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Название: Dark Hole
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Событие
- 21, 22 подземелье
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Сообщение: A man comes up to you. Ah. Are you the ones prophesised to rid Haranroth of the evil? Well this path has been blocked up for safety, no one can let you past. You must find another way in. The Keymaster should be able to help you.
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Событие
- 21, 19 подземелье
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Сообщение: Indeed the way is blocked. Look here is a note saying that the path must never be re-opened while the evil still lurks. There is also a box. It opens and gadzooks! There is a precious artifact inside.
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Указатель
- 55, 57 подземелье
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Сообщение: The Southern Road
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Указатель
- 57, 54 подземелье
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Сообщение: Haranroth
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Событие
- 53, 48 подземелье
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Сообщение: You look like a mighty hero! Please help us, for a few years ago a great evil sprang up in the North West of our land, Haranroth. Slowly it infests everywhere. Please help us! The people's plight saddens you and you vow to help them.
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Клерик
- 55, 71 подземелье
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Название: Praallis
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Вампир
- 64, 49 подземелье
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Сообщение: The Vampires laugh as you approach. Begone, foolish mortal for we will devour your eternal souls. Not to nice you think to yourself as you charge.
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Указатель
- 61, 59 подземелье
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Сообщение: Welcome to Muddywaters - Dwarven Mining Town
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Событие
- 64, 64 подземелье
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Сообщение: Dwarven mining town? Looks deserted now.
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Событие
- 62, 68 подземелье
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Сообщение: A tired old Dwarf begs at your feet for a gold piece. He tells you that evil pushed the Dwarfs of Muddyrivers from their mines and now they are so poor they will do anything for money. Saddened, you throw him a coin.
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Событие
- 66, 60 подземелье
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Сообщение: Heaped up by an old, dead tree are a few Dwarven skeletons. You shake your head sadly - this doesn't bode well.
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Указатель
- 65, 48 подземелье
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Сообщение: Haranroth paddy fields
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Событие
- 69, 45 подземелье
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Сообщение: This is the paddy fields? This evil sickens me. I swear, Haranroth, that I will free you from your plight!
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Цитадель
- 23, 55 подземелье
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Название: Humblton
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Указатель
- 26, 57 подземелье
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Сообщение: Welcome to Humblton
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Указатель
- 13, 58 подземелье
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Сообщение: Beachy Place Tourists! Stop by Jim's Surf Shop for the best deals in town!
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Событие
- 7, 65 подземелье
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Сообщение: You wonder where Jim's Surf Shop is and why it would be so far from the beach. Then you realise that the sea has receeded as no-one has tended to the shores. Then you notice a body up ahead. Jim?
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Указатель
- 10, 65 подземелье
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Сообщение: Jim's Surf Shop - right next to the beach - Everyone welcome!
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Событие
- 7, 64 подземелье
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Сообщение: You slowly walk over to the skeleton, wondering if it will be Jim. Then you notice an unshaven man sitting by the way, holding a wooden board. It is Jim. He tells you when people were here everyday enjoying the surf. Now they have gone. He begs you hurry in your quest, and decides to help you along.
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Архимаг
- 66, 5 подземелье
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Сообщение: To enter the Magic Garden you must first prove yourself worthy. En guard!
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Событие
- 59, 11 подземелье
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Сообщение: Soon after you enter the forest, Elves drop from the trees and demand you leave. So you are the traitors, who hide while the evil grows! You reply. The Elves pause then return to the trees and you continue.
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Событие
- 59, 10 подземелье
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Сообщение: A grand looking Elf coes to greet you and says, I know we hide, but what else can we do? For we are scant few against the demon hordes. To show you we are not traitors we will let you into our forest, including the Magical Garden, the only magical ground left in Haranroth.
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Событие
- 55, 67 подземелье
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Сообщение: Ah! You think to yourself. This road must lead to Haranroth. There I will be able to rest and feed before the long journey ahead. Haranroth has always been a pleasant land.
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Событие
- 55, 63 подземелье
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Сообщение: If you remember rightly the citizens of Haranroth were on friendly terms with Elves in the North East and Dwarfs in the South East. You wonder if the friendship is still secure.
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Событие
- 55, 65 подземелье
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Сообщение: You can remember Haranroth from your travels many years past. You are sure the road was in better condition then.
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Событие
- 56, 59 подземелье
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Сообщение: You shake your head. Haranroth was free of evil when you were here. But that was so long ago... could evil have returned?
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Событие
- 56, 60 подземелье
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Сообщение: As you pass next to a large mountain crag you hear a shouting. Looking round you are suddenly under attack from a horde of goblins!
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Лента посла
- 49, 22 подземелье
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Сообщение: The sash is rather dirty... it's probably been here for a long time.
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Событие
- 35, 33 подземелье
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Сообщение: Isn't this where the Great Pine Forest used to be? But now it's... it's... This is terrible! It looks like the whole place has been scorched!
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Клевер Фортуны
- 44, 63 подземелье
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Сообщение: A Clover... here... in the wastelands? It can only be magical!
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Событие
- 26, 30 подземелье
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Сообщение: A young man comes to greet you. Hurry you must meet my father, the Magi, what he tells you will be invaluable. I have been ordered to take you.
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Событие
- 21, 36 подземелье
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Сообщение: We are entering the cursed ground. Keep staright ahead. Please do not stray from where I tell you. Evil lurks everywhere.
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Событие
- 11, 40 подземелье
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Сообщение: Soon you will come to a single tree in a clearing. Take the long way round, the shortest route isn't always the best!
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Событие
- 8, 39 подземелье
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Сообщение: Suddenly the skies darken. The young man told you not to take this route. You look up and realise why the skys are darkening, hundreds of pairs of evil wings are coming in for the attack!
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Событие
- 14, 38 подземелье
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Сообщение: Above you notice many flocks of birds circling.
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Событие
- 16, 31 подземелье
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Сообщение: You realise you should have heeded the young man's advice as you are ambushed by the forcess of evil, who seem to erupt fro everywhere.
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Событие
- 13, 36 подземелье
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Сообщение: Why didn't you listen to the young man? You are suddenly under attack!
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Событие
- 14, 42 подземелье
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Сообщение: You don't think you'll get into any trouble just by taking this chest...
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Событие
- 23, 32 подземелье
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Сообщение: You may wish to stop here to prepare yourself for the dangers ahead. Of course if you follow my instructions you will not meet any dangers.
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Событие
- 23, 34 подземелье
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Сообщение: I suppose you are puzzled as to what happened here. This used to be the Great Pine Forest. However when the evil came the mountains in the north west erupted evil fire, which set the whole forest alight. The evil influence meant the forest is cursed to stay like this, and be inhabited by darkness.
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Событие
- 19, 38 подземелье
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Сообщение: The young man told you not to go this way, but it seems alright.
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Амулет некроманта
- 19, 40 подземелье
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Сообщение: As you reach for the amulet, the bones in the cursed place begin to arange themselves into the for of horrific bone dragons. Do you want to stay and fight?
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Событие
- 16, 37 подземелье
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Сообщение: Go left here.
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Событие
- 17, 37 подземелье
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Сообщение: This particular area, where my father lives, was heavily cursed by evil, as you can see. My father uses his magical skills to try and restore the cursed ground but he is getting older and his power is not good enough.
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Событие
- 7, 37 подземелье
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Сообщение: Phew, we have survived. When you return go back the way I tell you but for now see my father up ahead. Your troops are hartened to have survived such an evil place.
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Событие
- 4, 34 подземелье
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Сообщение: Father! Father! The young man shouts to call his father out of his house. The prophesised is here. Please, help yourself to the artifacts that my father has left for you.
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Башмаки левитации
- 3, 32 подземелье
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Сообщение: Well it looks like these Boots of Levitation are for you... so you take them for yourself.
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Ожерелье небесного блаженства
- 3, 33 подземелье
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Сообщение: Well, no-one seems to mind so you take the Celestial Necklace of Bliss for yourself.
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Событие
- 11, 31 подземелье
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Сообщение: Will you never learn?
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Событие
- 38, 3 подземелье
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Сообщение: A group of shifty looking men come towards you and you prepare your weapons. However rather than attack they are amazed at how you managed to infiltrate their hidden lair. They are thieves, but will not rob anyone who could have managed to get here.
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Событие
- 14, 39 подземелье
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Сообщение: Right.
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Ящик Пандоры
- 49, 26 подземелье
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Сообщение: What's this box lying here? Could it be Pandora's box? What wonder and what evil does it conatin?
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Указатель
- 6, 35 подземелье
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Сообщение: Magi's Hut ahead
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Событие
- 9, 48 подземелье
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Сообщение: You don't remember this place before...
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Указатель
- 60, 13 подземелье
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Сообщение: Territory of the Elves - No tresspassing
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Событие
- 56, 55 подземелье
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Сообщение: You see the main town, Hirfell, ahead. You remember the area was a large rice growing community, which it sold for a nice profit. Its citizens weren't rich but they had enough to see themselves happy, as everyone was employed in the large scale rice growing.
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Щит львиной храбрости
- 39, 8 подземелье
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Сообщение: The thieves tell you that this prized possession is guarded by 150 Wyverns from the mountains. The thieves were not powerful enough to defeat them and so this amazing prize has sat here in full view to the thieves for ages. If you defeat the Wyverns you can take it. Do you want to fight?
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Земной элементал
- 22, 48 подземелье
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Сообщение: THANK YOU FOR FREEING US. WE HELP YOU.
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Ангел
- 37, 23 подземелье
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Сообщение: We are the ones who imprison the guardians of earth. Now we will crush you too.
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Боевой гном
- 62, 70 подземелье
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Сообщение: We were imprisoned here by evil forces, forced to watch the lands decay around us while those monsters guarded us. Well now you have freed us and we wish to join you, so that we may avenge what has been done to us.
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Событие
- 66, 4 подземелье
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Сообщение: You suddenly feel quite enlightened coming here...
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Событие
- 38, 36 подземелье
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Сообщение: You are the one who will save us? Asks a man by the wayside. Well I suppose I should help you. Visit the blockade to the north west and open the box you find there.
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Событие
- 56, 16 подземелье
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Сообщение: Going underground? Mind your step.
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Бутылка
- 1, 70 подземелье
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Сообщение: How did you get here? Well no matter how please e-mail [email protected] and tell him what you think of this level.
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Событие
- 4, 30 подземелье
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Сообщение: The Magi greets you. I must tell you that evil lurks even where you cannot see. Underground is the domain of a terrible Overlord! You will have to pass through before you can get to Dark Hole. Come here and I will show you.
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Событие
- 18, 46 подземелье
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Сообщение: You wish to know the secrets of the Earthern Hole?
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Указатель
- 13, 46 подземелье
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Сообщение: Earthen Hole
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Событие
- 10, 22 подземелье
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Сообщение: This is it. You've finally made it. Deep breath. Here goes.
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Событие
- 12, 22 подземелье
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Сообщение: Now you've got this far you'd better win... for Haranroth!
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Одержимый
- 9, 10 подземелье
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Название: D'Fiel
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Событие
- 8, 9 подземелье
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Сообщение: This is it now... the final assault... time to avenge the people... for Haranroth!
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Подземелье
- 26, 36 суша
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Название: Sulphurous
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Указатель
- 8, 22 суша
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Сообщение: Northen Mts.
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Указатель
- 66, 49 суша
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Сообщение: Mr Mathew Magellon's Marvelous Map Making... shop
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Указатель
- 55, 59 суша
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Сообщение: Go away!
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Указатель
- 67, 11 суша
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Сообщение: Place of Elements
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Событие
- 66, 33 суша
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Сообщение: Crudely scrathched on the rock by the side of the way is the message
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Указатель
- 68, 29 суша
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Сообщение: SHUV OFF OR ELS!
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Указатель
- 64, 35 суша
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Сообщение: DONT COME DOWN ERE, OR DIE!
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Указатель
- 66, 32 суша
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Сообщение: GET LOSST!!
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Бутылка
- 66, 63 суша
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Сообщение: The Underground Sea
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Событие
- 51, 41 суша
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Сообщение: No boat - how will you get across?
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Указатель
- 8, 49 суша
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Сообщение: To the fianl resting place of Athernon the Destroyer
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Скелет воин
- 8, 65 суша
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Сообщение: These must be the Skeleton Warriors who will eternally guard Athernon's resting place and the Shackles of War. Perhaps you shouldn't do this but... CHARGE!!
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Событие
- 8, 51 суша
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Сообщение: As you ride through the skull lined tunnel you remind yourself of the legend of Athernon the Destroyer. Could this really be his resting place?
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Событие
- 8, 53 суша
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Сообщение: If you remember rightly Athernon the Destroyer was one of the most evil men in Earthian history. He was ruler of Haranroth, and he enforced his rule with an iron fist. That was hundreds of years ago.
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Событие
- 8, 63 суша
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Сообщение: Athernon had foreseen correctly, for he was mortally wounded in the battle. On his instructions the necromancers raised skeleton warriors from the many dead on the battlefield, with which to guard his final resting place. Athernon knew they would never stop guarding him.
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Событие
- 8, 55 суша
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Сообщение: Although Athernon was harsh he was not evil to the people of Haranroth. Indeed they worshipped him. Under him Haranroth prospered, for he removed all evil from the land with his mighty armies. Perhaps if he were here today things would be different.
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Событие
- 8, 57 суша
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Сообщение: Oftern Athernon would ride out to help destroy evil in neighbouring regions. He was indeed a mighty warrior, who knew not defeat. Through his life he killed many thousands.
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Событие
- 8, 59 суша
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Сообщение: His death count was so high because he carried a magical relic known as the Shackles of War. This relic meant his opponents could not retreat or surrender. This prevented any escape.
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Событие
- 8, 61 суша
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Сообщение: As he grew old he knew he was going to die, and decided to have the Shackles buried with him. However he needed something to guard the grave. He employed a cabal of Necromancers who accompanied him to a particularly bloody battle. It is said Athernon had forseen his own death there.
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Событие
- 8, 66 суша
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Сообщение: Your troops are loathe to disturb the resting place of Athernon. Moral sinks to an all time low.
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Событие
- 8, 67 суша
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Сообщение: It seems to grow darker as you reach for the Shackles of War. Your troops begin to fumble and walk heavily. It is as though you can feel the luck draining away.
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Оковы войны
- 8, 68 суша
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Сообщение: Here they are... the Shackles of War. You feel so humble in thier presence. Now you must conquer as Athernon did many centuries past.
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Указатель
- 32, 6 суша
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Сообщение: Here be Dragons!
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Событие
- 67, 13 суша
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Сообщение: By some cosmic allignment as you pass between the two Star Axis you feel energy flowing through you. You can barely contain the power! You feel new experience, knowledge and energy the likes of which you have never known before.
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Событие
- 59, 30 суша
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Сообщение: You find a fragment of Gustav's diary, in the same bad condition as the last. ...the thieves were helpful, but I couldn't claim the... secret entrance well hidden... if not for the magi I...
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Событие
- 67, 30 суша
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Сообщение: You find a fragment of Gustav's diary
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Событие
- 65, 43 суша
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Сообщение: You find a fragment of Gustav's diary
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Событие
- 57, 40 суша
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Сообщение: You find a fragment of Gustav's diary
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Событие
- 44, 40 суша
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Сообщение: You find a fragment of Gustav's diary
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Событие
- 40, 40 суша
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Сообщение: You find a fragment of Gustav's diary
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Событие
- 60, 36 суша
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Сообщение: You find a fragment of Gustav's diary, this one in better condition than the others
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Событие
- 55, 61 суша
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Сообщение: You find a fragment of Gustav's diary
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Событие
- 58, 27 суша
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Сообщение: You find a fragment of Gustav's diary
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Событие
- 58, 24 суша
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Сообщение: Seems pretty quiet so far...
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Событие
- 38, 3 суша
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Сообщение: You find a fragment of Gustav's diary
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Событие
- 45, 39 суша
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Сообщение: A piece of Gustav's diary blows form the wrecked ship. It says
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Бутылка
- 46, 68 суша
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Сообщение: I am Bottle. Hear me roar.
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Событие
- 38, 59 суша
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Сообщение: You find a fragment of Gustav's diary
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Событие
- 57, 16 суша
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Сообщение: You find a piece of paper on the cavern floor - apparnetly it is a fraction of the diary of a man known as Gustav, although much of the page is missing. What you can read says
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Событие
- 5, 34 суша
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Сообщение: Long have I stayed here studying my books. I have developed a new and powerful spell, and I will teach to you.
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Бутылка
- 52, 5 суша
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Сообщение: Hands up if you like bottles.
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