Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
{Wogify Map} In the 1970s and 1980s, more than a thousand years before the time of the Hobbit, the North Kingdoms of the Dunedain finally came to an end. But what if history could be reversed? What if the last king, Arvedui, could have claimed Gondor and defeated the Witch-King?
Герои 3 - карта Chronicles of Middle-Earth-2VS
26/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Chronicles of Middle-Earth-2VS | 0.04МБ | h3m |
Объекты
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Башня
- 42, 38 подземелье
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Имя: Annuminas
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Имя: Annuminas
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Сообщение: The city of Annuminas is the ancient capital of Arthedain, and an important city from the days of great Arnor. It's white walls look out over the sparkling waters of Lake Evendim. However, the city is nearly abandoned of late, as its citizens either flee or are slain in the nearly constant battle.
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Некрополис
- 85, 19 подземелье
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Имя: Carn Dum
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Имя: Reinforcements
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Сообщение: Using his Sauron-granted powers, the Witch-King is able to summon the spirits of slain warriors to aid him in battle.
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Замок
- 97, 93 подземелье
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Имя: Minas Anor
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Имя: Reinforcements
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Цитадель
- 91, 54 подземелье
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Имя: Goblin Pass
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Имя: Reinforcements
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Оплот
- 69, 56 подземелье
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Имя: Rivendell
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Лесной эльф
- 10, 26 подземелье
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Сообщение: We recognize our allies in our fight!
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Знак
- 58, 38 подземелье
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Сообщение: Fornost Old Forest and Barrow Downs, South.
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Алхимик
- 42, 39 подземелье
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Имя: Arvedui
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Некромант
- 85, 20 подземелье
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Имя: Witch-King
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Следопыт
- 68, 57 подземелье
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Имя: Glorfindel
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Друид
- 70, 57 подземелье
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Имя: Elrond
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Варвар
- 92, 55 подземелье
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Имя: Shagrat
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Боевой маг
- 90, 55 подземелье
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Имя: Farahail
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Клирик
- 98, 94 подземелье
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Имя: Pelendur
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Рыцарь
- 96, 94 подземелье
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Имя: Earnil
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Знак
- 38, 39 подземелье
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Сообщение: Lake Evendim
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Океанская бутыль
- 8, 3 подземелье
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Сообщение: Be very careful of where you sail...There are some places you really, really don't want to go yet...
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Тюрьма
- 103, 49 подземелье
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Имя: Frumgar
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Клирик
- 39, 33 подземелье
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Имя: Baldaerion
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Ящик Пандоры
- 46, 71 подземелье
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Сообщение: As you open the box, a feeling of despair settles over you.
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Страж
- 56, 48 подземелье
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Сообщение: The icey cold fingers of the Barrow Wights stretch out to take you...
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Знак
- 62, 48 подземелье
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Сообщение: The Prancing Pony
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Знак
- 76, 82 подземелье
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Сообщение: Fangorn Forest
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Темница
- 62, 77 подземелье
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Имя: Isengard
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Оплот
- 96, 61 подземелье
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Имя: Lothlorien
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Знак
- 101, 62 подземелье
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Сообщение: Caras Galadon and the Lady of the Golden Wood await those who dare to enter the sacred eaves of Lothlorien.
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Джинн
- 44, 65 подземелье
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Сообщение: This magical spot of ground has blown open a hole into the realm of air magic. Peering inside, you catch a glimpse of the genie baths! In shock and embarrassment, the genies rush through to the normal world to combat you and your prying eyes!
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Событие
- 44, 46 подземелье
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Сообщение: You know this used to be the home of the hobbits, but as you pass through their land, you can see no sign of them. It's as if they no longer wish to participate in the events of this world...
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Знак
- 101, 91 подземелье
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Сообщение: The White Mountains (Ered Nimrais)
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Знак
- 18, 25 подземелье
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Сообщение: Ered Lindon, the Blue Mountains
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Знак
- 26, 52 подземелье
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Сообщение: Ered Lindon, the Blue Mountains
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Рыцарь
- 41, 98 подземелье
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Имя: Earnur
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Рыцарь
- 90, 14 подземелье
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Имя: Elenaerion
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Событие
- 76, 26 подземелье
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Сообщение: To the Northeast lie the barren lands of Angmar, realm of the Witch-King. The harsh voices of orcs and other fell creatures mingles with the cold voices of the dead.
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Событие
- 81, 60 подземелье
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Сообщение: After a treacherous hike in the dark, you find the entrance to the Dwarrowdelf. You have heard rumours that the dwarves have been fleeing from their ancient kingdom, but you are still surprised at how quiet and lonely the mines appear...
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Событие
- 69, 57 подземелье
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Сообщение: Looking into the green vale of Rivendell, you see the friendly lights and chimney smoke of the Last Homely House, the home of Elrond Half-elven.
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Событие
- 52, 53 подземелье
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Сообщение: The barrows of Tyrn Gorthad have been the sacred cemetaries of the Dunedain kings for centuries, but of late, evil spirits from Angmar have been haunting the fog-covered downs...
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Событие
- 54, 44 подземелье
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Сообщение: As you approach the golden leaves of the Old Forest, you feel sleepy and listless. The Old Man Willow seems to be beckoning you. Can you learn from the malicious king of trees, or will he trap you in with his spells of sleep?
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Событие
- 20, 25 подземелье
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Сообщение: The Blue mountains have been the home of the Dwarves since long before men came into these areas, but after the devastation of the War or Wrath, their population has been small and scattered. Most of them have fled to the Dwarrowdelf, or Khazad-dum.
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Событие
- 9, 26 подземелье
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Сообщение: Lindon, on the west of the Blue Mountains, is all that remains of the ancient land of Beleriand. Here still dwell some of the elves that once had their mighty kingdoms of Gondolin, Nargothrond and Doriath, clinging precariously to what remains of their land.
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Событие
- 5, 43 подземелье
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Сообщение: As you approach the Grey Havens, Cirdan, one of the oldest elves still living in Middle-Earth, greets you and bids you enter and learn the password that will give you access to the lands of your enemies.
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Событие
- 30, 55 подземелье
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Сообщение: The dwarves who live in Ered Luin have a long tradition of trading with the kingdoms of Eriador. As you approach them, you kiss a coin for good luck; maybe they will be willing to help you today.
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Событие
- 85, 46 подземелье
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Сообщение: To your east, in the crags of the Misty Mountains, you can see eagles gracefully circling the peaks.
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Событие
- 85, 32 подземелье
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Сообщение: Is that your imagination, or do you see some of the famed storm giants tossing their boulders amongst the storms that batte the peaks of the Misty Mountains?
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Событие
- 82, 69 подземелье
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Сообщение: To the west, high in the clouds that top the Misty Mountains, you can see giants tossing great stones about for sport...
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Событие
- 98, 64 подземелье
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Сообщение: As you enter the Golden Wood, a strange calmness descends on you. There is some power at work here in Caras Galadon which lifts your cares from your shoulders and gives you strength to continue in your quest.
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Событие
- 104, 43 подземелье
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Сообщение: As you surface from the Mines at the Redhorn Gate, you pause for a moment to gaze into the crystal clear waters of Kheled-zaram and reflect on the ancient glory of the dwarves who lost their home.
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Событие
- 62, 78 подземелье
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Сообщение: Long known as a fortress of Gondor, Orthanc has stood abandoned for many years, and the vale of Isengard is often overrun with wild Dunlendings from the Hills. But the spike of Orthanc has never fallen to any enemy...
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Событие
- 97, 94 подземелье
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Сообщение: Nestled snuggly at the end of the eastern spur of Ered Nimrais, the White Mountains, is the gleaming city of Minas Anor, capital of the Kings of Gondor since Osgiliath burned during the Kin-strife.
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Событие
- 102, 91 подземелье
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Сообщение: Passing the Falls of Rauros and the Wetwang Marshes, you cross the Great River Anduin and make the final approach on Minas Anor, the city you must conquer.
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Событие
- 88, 71 суша
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Сообщение: You are surprised to still not have seen a single dwarf in the mines of Khazad-dum. Wasn't this their greatest capital? Where have they all gone?
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Событие
- 81, 60 суша
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Сообщение: The dark, damp feel of Moria greets you as you descend into the bowels of the earth. You hear a faint tapping
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Событие
- 99, 37 суша
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Сообщение: The sense of evil that has been over the mines of Moria is strongest here. You sense that the great evil the dwarves call Durin's Bane is near, and he doesn't want you to leave Moria alive...
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Событие
- 23, 58 суша
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Сообщение: You have fallen into a deadly dwarvish trap!
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Знак
- 96, 35 суша
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Сообщение: The Bridge of Khazad-dum
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Событие
- 70, 32 суша
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Сообщение: Finally, after wandering alone for days, you come upon an ancient dwarf cowering in the shadows. Go back, stranger! Durin's Bane has come upon us, and all is lost! All of the dwarves have fled, except poor wounded Nari, who cannot keep up! Begone ere you die like Nari's people!
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