Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
...by the toe. (dragon, that is!) Mad Emperor Horwincenz has decreed that whomsoever brings him 8 Faerie Dragons for his breeding program at the Imperial Zoo would be given a title of nobility, a choice duchy to rule, and great riches. Naturally, this triggered a massive dragon hunt.
Герои 3 - карта Catch a Faerie
29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Catch a Faerie | 0.04МБ | h3m |
Слухи
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The Ring of Fire is the key!
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There is a powerful league of towns protecting the breeding grounds of the Purple Dragons. It is considered holy land.
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An old sailor recalls seeing some purple dragons guarding some special purple tents in the E by NE sea, and the W by SW sea.
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The garrisons at the head of the peninsulas are actually lightly garrisoned by neutral troops. It makes sense, because you could sail around them.
События
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Intro1The Great Purple Dragon Hunt has begun! The mad Emperor's offer of lands, title, and riches to the first person to bring him breeding stock of 8 Faerie Dragons for the Imperial Zoo has attracted treasure hunters from everywhere within the empire and beyond. Fortunately, many drop out quickly when they realize the enormity of the task involved. The only known place where the Dragons have been found is a series of islands outside the borders of the empire, and they are reputed to be guarded by a league of nations who regard them as holy beings.
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Intro2You are the youngest offspring of a minor noble, and you see this as your big chance of avoiding the life of a mercenary or of being forced into the clergy. You have scraped together your meager inheritance, and set out for the Purple Archipelago. Through the use of bribes, threats, and cajolery, you quickly take over a small town and start building a base of operations.
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Spies report.Your spies report a beehive of activity on some of the other islands in the archipelago. It seems your competitors have arrived and are consolidating and exploring the area. In addition, it seems several of the native factions have stirred to life, and there are signs that they resent the intrusion.
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spies2Worse news m'lord! We have managed to find out that 4 of the local towns are allied. There seems to be a cult following of these Purple Dragons, and the initiates are sworn to protect the nesting grounds. Naturally, the natives seem to have a head start in mobilizing for war!
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spies 3Good news and bad news, m'lord! As we suspected, the nesting grounds have been confirmed to be on islands within the crater of the huge volcano in the center of the archipelago. The bad news is that it seems to be extremely difficult to get there, with the 4 known approaches being guarded both by the local dragon cults and by some strange, impenetrable border guard (purple, of course!)
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grisly giftA grisly gift arrived in a large box today. Inside were the heads of the informants that you have been using. A note attached reads: Go home or die! SPPD (Society for the Protection of Purple Dragons)
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informWell, you still have your informants in your fellow Dragon Hunter towns, and they report that the Hunters show no sign of pulling up stakes and leaving. This is good news. Perhaps they will provide distractions enough to the defenders so that you can sneak in and nab the dragons!
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Fairie Dragon attackYour main town just got attacked in the night! Lightning bolts rained down from a clear sky, fireballs exploded and burned several buildings, and ice bolts froze some of your guards in place. Dark winged shapes could be seen afterwards, winging off towards the central volcano.
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A note arrivesA note arrives from the SPPD. You will regret you decision to stay. Our forces are mobilized and will soon attack. We won't even need the help of the sacred dragons in order to get rid of the likes of you!
Объекты
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Хижина предсказателя
- 21, 99 подземелье
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Сообщение: The old hermit speaks
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Хижина предсказателя
- 94, 0 подземелье
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Сообщение: The famous Mushroom School of the Stoned seeks a single Crystal dragon for study. They will make your effort very worth your while.
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Хижина предсказателя
- 24, 9 подземелье
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Сообщение: I am interested in finding out the preservation techniques in making a mummy. If you can return to me with 5 of them, I will give you a very valuable family heirloom.
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Шляпа капитана
- 81, 100 подземелье
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Сообщение: A horde of Water elementals look at you very suspiciously. Do you wish to take the helm on the alter?
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Событие
- 81, 101 подземелье
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Сообщение: You see some water elementals guarding some sort of shrine up ahead.
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Событие
- 58, 56 подземелье
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Сообщение: How the heck did this happen?, you ask yourself. Wights gather on the ruined ships and make obscene gestures at you as you futilely try to find a way to them between the rocks.
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Волшебный свиток
- 28, 0 подземелье
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Сообщение: A pack of Ancient Behemoths and a pack of Cyclops Kings eye you warily as you approach. Do you wish to try to take the scroll they are guarding?
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Волшебный свиток
- 98, 28 подземелье
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Сообщение: A pack of Chaos Hydras and a pack of Wyverns eye you warily as you approach. Do you wish to try to take the scroll they are guarding?
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Хижина предсказателя
- 86, 95 подземелье
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Сообщение: I am a armourer who is seeking the secret of making rust-proof armor. If you could find and give me one Rust Dragon, I will give you a most valuable gift in return.
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Указатель
- 26, 89 подземелье
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Сообщение: Watch out for falling rocks!
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Сказочный дракон
- 0, 74 подземелье
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Сообщение: You thought perhaps that these cute little buggers would join you? . . . Yeah...right!
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Сказочный дракон
- 107, 31 подземелье
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Сообщение: You thought perhaps that these cute little buggers would join you? . . . Yeah...right!
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Колдун
- 55, 46 подземелье
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Сообщение: These Enchanters apparently do not feel very enchanting today...
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Колдун
- 64, 65 подземелье
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Сообщение: Defilers!
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Фея
- 55, 73 подземелье
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Сообщение: ...Are you a good witch, or a bad witch?
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Пикси
- 64, 41 подземелье
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Сообщение: Welcome to our island! May I be your guide? *giggle*
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Пикси
- 52, 39 подземелье
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Сообщение: Bye! Come again soon? *giggle*
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Фея
- 60, 66 подземелье
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Сообщение: *giggle* The tourist agency sent me to help you. *giggle*
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Снайпер
- 1, 2 подземелье
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Сообщение: May we join your quest?
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Волшебный свиток
- 28, 93 подземелье
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Сообщение: A pack of Phoenixes and a pack of Magic Elementals eye you warily as you approach. Do you wish to try to take the scroll they are guarding?
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Волшебный свиток
- 95, 77 подземелье
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Сообщение: A pack of Titans and a pack of Naga Queens eye you warily as you approach. Do you wish to try to take the scroll they are guarding?
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