Heroes of Might and Magic 3: The Restoration of Erathia
Ещё называют
Герои меча и магии 3: Возрождение Эрафии
Вышла на платформах
PC
Разработчик
New World Computing
Жанр
Strategy
Дата выхода
1999-03-01
Raist, Caramon, & maybe even Raist's pretty cleric, vs the rest. Set in the world of Krynn, Dragonlance. Conquer the world and defeat the Dark Queen! NB : Use Impossible
There is an island north of Palanthas which is rich in magicks.
Enter Abyss
To enter the abyss, one must find the black keymaster.
Abyss
The Abyss is fraught with danger, & foes may not be seen readily.
Lords of the Abyss
The Lords of the Abyss must be destroyed before the Dark Queen can be dealt with.
Keys to Istar
The Keys to Istar lie with the Lords of the Abyss.
Dark Queen
The Dark Queen Takhisis is extremely powerful.
Abyss' Captives
Some powerful creatures of good are kept captive in the abyss where they are kept alive for sport.
Dragonarmies
The Dragonarmies are poised to take over the world.
Fire Isle
The Isle of Fire is a place where Dungeon creatures congregate.
Slaughter Isle
Go to Slaughter Isle to sharpen your skills.
Ice Prince
A powerful avatar of good is imprisoned to the west of Icewall.
Dark Lords
A pair of mighty beings stalk the abyss in search of prey, & a way out.
Black Tent
The Black Tent can be found in the silent plains of magic, far from any heroes, or castles.
Takhisis
The Dark Queen can reincarnate herself after being defeated.
Black Keymaster
The holder of the Black Key is a hermit who loves magic, oak trees & abhors people so much as to surround himself with monsters.
Cartographer
The Land Cartographer lives nearest the Black Keymaster, as they are good friends.
Elistan
There is a mighty cleric by the name of Elistan somewhere near Pax Tharkas.
События
Portal
You have arrived at the Tower of Palanthas. Enter the gate, and take up your destiny as the undisputed arcane ruler of Krynn!
Crysania
Your mastery of magic tells you of a lady Crysania that may be of use to your cause, trapped near Thelgaard Keep.
Объекты
Случайный город
38, 52 подземелье
Название:
Hylo
Бастион
56, 98 подземелье
Название:
Qualinost
Случайный город
68, 119 подземелье
Название:
Tarsis
Случайный город
82, 77 подземелье
Название:
Bloden
Башня
86, 82 подземелье
Название:
Takar
Замок
75, 39 подземелье
Название:
Kalaman
Случайный город
51, 82 подземелье
Название:
Haven
Некромант
59, 131 подземелье
Название:
Fealthas
Некрополь
59, 130 подземелье
Название:
Icewall
Башня
89, 92 подземелье
Название:
Sinale
Друид
89, 93 подземелье
Название:
Lorac
Бастион
100, 93 подземелье
Название:
Silvanost
Рейнджер
100, 94 подземелье
Название:
Alhana
Бастион
35, 84 подземелье
Название:
Quali-Mori
Бастион
38, 72 подземелье
Название:
Kagonesti
Бастион
25, 80 подземелье
Название:
Silva-Mori
Верховный лорд
86, 62 подземелье
Название:
Ariakas
Одержимый
63, 99 подземелье
Название:
Verminaard
Инферно
63, 98 подземелье
Название:
Pax Tharkas
Случайный город
30, 55 подземелье
Название:
Gwynned
Случайный город
89, 70 подземелье
Название:
Zhakar
Некрополь
78, 68 подземелье
Название:
Sanction
Одержимый
78, 69 подземелье
Название:
Kitiara
Рейнджер
56, 99 подземелье
Название:
Laurana
Рыцарь
83, 124 подземелье
Название:
Crownguard
Рыцарь
53, 42 подземелье
Название:
Gunthar
Тюрьма
66, 91 подземелье
Название:
Elistan
Цитадель
95, 77 подземелье
Название:
Khuri-Khan
Титан
4, 143 подземелье
Сообщение:
The Ice Prince must not be freed!
Случайный город
78, 51 подземелье
Название:
Gargath
Некрополь
68, 49 подземелье
Название:
DargaardKeep
Замок
96, 23 подземелье
Название:
North Keep
Замок
65, 57 подземелье
Название:
Solanthas
Крепость
112, 75 подземелье
Название:
Kendermore
Рыцарь Смерти
68, 50 подземелье
Название:
Lord Soth
Подземелье
134, 15 подземелье
Название:
Kothas
Подземелье
133, 31 подземелье
Название:
Mithas
Подземелье
133, 48 подземелье
Название:
Karthay
Замок
21, 59 подземелье
Название:
Mt Nevermind
Бастион
57, 110 подземелье
Название:
Thorbardin
Случайный город
95, 45 подземелье
Название:
Kornen
Рейнджер
44, 92 подземелье
Название:
Tanis
Друид
35, 85 подземелье
Название:
Gilthanas
Верховный лорд
86, 83 подземелье
Название:
Lucien
Шляпа заклинателя
134, 51 подземелье
Сообщение:
Well, here's yer hat. Cum & grab it!
Башня
41, 9 подземелье
Название:
Irda Castle
Название:
Irda Magic
Сообщение:
The native Irda,wielders of Magic, boost your ranks...
Название:
Magic
Сообщение:
For the Protector of the Irda.
Указатель
58, 26 подземелье
Сообщение:
Shoikan Grove Ahead. STAY OUT!
Указатель
67, 79 подземелье
Сообщение:
To Slaughter Isle
Указатель
32, 11 подземелье
Сообщение:
Welcome to Irda Isle
Указатель
42, 17 подземелье
Сообщение:
Welcome to Irda Isle
Указатель
40, 17 подземелье
Сообщение:
Welcome to Irda Isle
Указатель
50, 11 подземелье
Сообщение:
Welcome to Irda Isle
Подземелье
141, 97 подземелье
Название:
Fire Bastion
Название:
Fire
Сообщение:
The burning fires of the isle draw to it the most diabolical beasts.
Название:
Warmth
Сообщение:
For the Fire Bastion's master.
Указатель
139, 108 подземелье
Сообщение:
Welcome to the Isle of Fire
Случайный город
123, 64 подземелье
Название:
Bloodwatch
Башня
42, 107 подземелье
Название:
Wayreth Twr
Замок
38, 102 подземелье
Название:
Wayreth Twr
Замок
38, 111 подземелье
Название:
Wayreth Twr
Замок
50, 25 подземелье
Название:
Palanthas
Событие
53, 45 подземелье
Сообщение:
The guardians of the High Clerists Tower stop you.
Подземелье
86, 61 подземелье
Название:
Neraka
Замок
49, 58 подземелье
Название:
Thelgaard
Тюрьма
51, 54 подземелье
Название:
Crysania
Тюрьма
9, 138 подземелье
Название:
Ice Prince
Событие
56, 19 подземелье
Сообщение:
Your luck ends here, buster!
Событие
56, 20 подземелье
Сообщение:
Tis too dark in here for ya - scram!
Чародей
56, 21 подземелье
Название:
Raistlin
Рыцарь
56, 23 подземелье
Название:
Caramon
Подземелье
13, 135 суша
Название:
PalanthasTwr
Название:
The Power
Сообщение:
The power in the city attracts more black dragons to your cause.
Подземелье
2, 132 суша
Название:
PalanthasTwr
Название:
The Power
Сообщение:
The power within the city attracts more black dragons to your cause.
Некрополь
8, 132 суша
Название:
PalanthasTwr
Некрополь
1, 138 суша
Название:
PalanthasTwr
Некромант
16, 140 суша
Название:
Spectre
Подземелье
32, 115 суша
Название:
Last Bastion
Посещение Рыцарь Смерти:
Название
Инферно
56, 142 суша
Название:
Hell Keep
Посещение Еретик:
Название
Подземелье
52, 90 суша
Название:
Istar
Посещение Одержимый:
Название
Событие
51, 91 суша
Сообщение:
For the Dark Queen!
Событие
53, 91 суша
Сообщение:
For the Dark Queen!
Событие
32, 118 суша
Сообщение:
My, you're a lucky one - so far, that is...
Событие
32, 120 суша
Сообщение:
So, you thought you won. Think again.
Событие
58, 143 суша
Сообщение:
For the Dark Queen!
Событие
4, 89 суша
Сообщение:
For the Dark Queen!
Подземелье
2, 4 суша
Название:
Doom Keep
Посещение Чернокнижник:
Название
Событие
4, 5 суша
Сообщение:
For the Dark Queen!
Событие
32, 117 суша
Сообщение:
For the Dark Queen!
Событие
32, 116 суша
Сообщение:
For the Dark Queen!
Событие
57, 143 суша
Сообщение:
For the Dark Queen!
Событие
3, 5 суша
Сообщение:
For the Dark Queen!
Событие
3, 89 суша
Сообщение:
For the Dark Queen!
Титан
49, 1 суша
Сообщение:
The Titans recognise a friend when they see one, & they hail you joyously, showering with thanks of gratitude.
Гидра хаоса
31, 89 суша
Сообщение:
Creatures of chaos as they are, the hydras do not fail to recognise an ally. Their gratitude is not mouthed, but obvious as they step into your ranks.
Архангел
53, 110 суша
Сообщение:
The avatars of goodness smile their thanks, then proceed to bestow the divine grace of their presence upon your ranks.
Золотой дракон
142, 93 суша
Сообщение:
Dragons have always found it hard to imagine that they would one day be indebted to another being, and it is no different with these. Nevertheless, they take up your cause, in the hope of redeeming their debt.
Одержимый
0, 45 суша
Название:
Hell Warrior
Некрополь
2, 88 суша
Название:
Death Keep
Посещение Некромант:
Название
Событие
1, 89 суша
Сообщение:
As you near the Keymaster's tent, you feel a great oppression in your heart, & all about you. Then you hear the sounds of the beasts of evil, & you spin around to behold a legion of Undead charging your troops.
Событие
1, 5 суша
Сообщение:
The silence about the tent hangs heavily upon your soul, & you feel fear for no reason. A roar bursts out from the darkness, & your premonition is confirmed as an assortment of dark beasts charge out into your ranks.
Событие
140, 3 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
131, 9 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
101, 31 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
106, 34 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
136, 9 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
133, 11 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
136, 5 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
129, 13 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
123, 9 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
128, 15 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
125, 10 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
120, 20 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
112, 22 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
126, 8 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
125, 20 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
122, 24 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
118, 24 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
119, 17 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
114, 24 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
115, 24 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
111, 24 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
116, 23 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
111, 33 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
107, 25 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
110, 37 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
116, 28 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
108, 27 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
111, 29 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
115, 28 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
113, 34 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
114, 34 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
104, 36 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
99, 45 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
69, 45 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
66, 46 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
63, 45 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
61, 43 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
59, 42 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
56, 44 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
52, 45 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
39, 45 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
41, 46 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
48, 44 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
44, 45 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
46, 42 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
35, 45 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
100, 104 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
100, 98 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
99, 93 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
98, 84 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
99, 89 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
98, 79 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
99, 116 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
98, 112 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
99, 108 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
55, 143 суша
Сообщение:
The Keymaster's Tent before you beckons you to enter, yet something is amiss. Then the lava about you start to bubble, and in a trice a horde of Hellspawn have risen from within the orange deeps to besiege you.
Событие
138, 143 суша
Сообщение:
For the Dark Queen!
Событие
139, 143 суша
Сообщение:
For the Dark Queen!
Событие
136, 142 суша
Сообщение:
The Keymaster's tent looks strangely silent & still, as if a cloud of fear hung over it.Your only warning is an odd clump of white fur, before a veritable horde of malevolent beasts assault your men.
Событие
143, 142 суша
Сообщение:
The realm of the Chaos Lord is not one where intruders are welcome.
Событие
124, 136 суша
Сообщение:
The realm of the Chaos Lord is not one where intruders are welcome.
Событие
113, 129 суша
Сообщение:
The realm of the Chaos Lord is not one where intruders are welcome.
Событие
129, 139 суша
Сообщение:
The realm of the Chaos Lord is not one where intruders are welcome.
Событие
133, 139 суша
Сообщение:
The realm of the Chaos Lord is not one where intruders are welcome.
Цитадель
140, 142 суша
Название:
Chaos Keep
Посещение Боевой маг:
Название
Событие
139, 139 суша
Сообщение:
The realm of the Chaos Lord is not one where intruders are welcome.
Событие
115, 135 суша
Сообщение:
The realm of the Chaos Lord is not one where intruders are welcome.
Событие
125, 133 суша
Сообщение:
The realm of the Chaos Lord is not one where intruders are welcome.
Событие
106, 120 суша
Сообщение:
The realm of the Chaos Lord is not one where intruders are welcome.
Событие
110, 125 суша
Сообщение:
The realm of the Chaos Lord is not one where intruders are welcome.
Событие
110, 129 суша
Сообщение:
The realm of the Chaos Lord is not one where intruders are welcome.
Событие
89, 131 суша
Сообщение:
Malevolent spawn rise from the lava to welcome you to the Hell Lord's domain.
Событие
59, 143 суша
Сообщение:
Malevolent spawn rise from the lava to welcome you to the Hell Lord's domain.
Событие
62, 141 суша
Сообщение:
Malevolent spawn rise from the lava to welcome you to the Hell Lord's domain.
Событие
65, 140 суша
Сообщение:
Malevolent spawn rise from the lava to welcome you to the Hell Lord's domain.
Событие
68, 140 суша
Сообщение:
Malevolent spawn rise from the lava to welcome you to the Hell Lord's domain.
Событие
93, 121 суша
Сообщение:
Malevolent spawn rise from the lava to welcome you to the Hell Lord's domain.
Событие
90, 129 суша
Сообщение:
Malevolent spawn rise from the lava to welcome you to the Hell Lord's domain.
Событие
90, 125 суша
Сообщение:
Malevolent spawn rise from the lava to welcome you to the Hell Lord's domain.
Событие
72, 137 суша
Сообщение:
Malevolent spawn rise from the lava to welcome you to the Hell Lord's domain.
Событие
79, 139 суша
Сообщение:
Malevolent spawn rise from the lava to welcome you to the Hell Lord's domain.
Событие
78, 136 суша
Сообщение:
Malevolent spawn rise from the lava to welcome you to the Hell Lord's domain.
Событие
85, 134 суша
Сообщение:
Malevolent spawn rise from the lava to welcome you to the Hell Lord's domain.
Событие
120, 132 суша
Сообщение:
The realm of the Chaos Lord is not one where intruders are welcome.
Событие
99, 120 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
6, 88 суша
Сообщение:
The foul creations of necromancy emerge from the shades to get rid of those trespassing in the Death Lord's realm.
Событие
7, 75 суша
Сообщение:
The foul creations of necromancy emerge from the shades to get rid of those trespassing in the Death Lord's realm.
Событие
8, 71 суша
Сообщение:
The foul creations of necromancy emerge from the shades to get rid of those trespassing in the Death Lord's realm.
Событие
7, 81 суша
Сообщение:
The foul creations of necromancy emerge from the shades to get rid of those caught trespassing in the Death Lord's realm.
Событие
8, 65 суша
Сообщение:
The foul creations of necromancy emerge from the shades to get rid of those trespassing in the Death Lord's realm.
Событие
10, 60 суша
Сообщение:
The foul creations of necromancy emerge from the shades to get rid of those trespassing in the Death Lord's realm.
Событие
13, 55 суша
Сообщение:
The foul creations of necromancy emerge from the shades to get rid of those trespassing in the Death Lord's realm.
Событие
21, 55 суша
Сообщение:
The foul creations of necromancy emerge from the shades to get rid of those trespassing in the Death Lord's realm.
Событие
33, 50 суша
Сообщение:
The foul creations of necromancy emerge from the shades to get rid of those trespassing in the Death Lord's realm.
Событие
27, 54 суша
Сообщение:
The foul creations of necromancy emerge from the shades to get rid of those trespassing in the Death Lord's realm.
Событие
17, 33 суша
Сообщение:
Diabolical beasts clamber out hurriedly to herald your passing into the domain of the Doom Lord.
Событие
6, 5 суша
Сообщение:
Diabolical beasts clamber out hurriedly to herald your passing into the domain of the Doom Lord.
Событие
10, 10 суша
Сообщение:
Diabolical beasts clamber out hurriedly to herald your passing into the domain of the Doom Lord.
Событие
9, 14 суша
Сообщение:
Diabolical beasts clamber out hurriedly to herald your passing into the domain of the Doom Lord.
Событие
8, 18 суша
Сообщение:
Diabolical beasts clamber out hurriedly to herald your passing into the domain of the Doom Lord.
Событие
8, 26 суша
Сообщение:
Diabolical beasts clamber out hurriedly to herald your passing into the domain of the Doom Lord.
Событие
2, 26 суша
Сообщение:
Diabolical beasts clamber out hurriedly to herald your passing into the domain of the Doom Lord.
Событие
7, 29 суша
Сообщение:
Diabolical beasts clamber out hurriedly to herald your passing into the domain of the Doom Lord.
Событие
10, 32 суша
Сообщение:
Diabolical beasts clamber out hurriedly to herald your passing into the domain of the Doom Lord.
Событие
33, 41 суша
Сообщение:
Diabolical beasts clamber out hurriedly to herald your passing into the domain of the Doom Lord.
Событие
21, 33 суша
Сообщение:
Diabolical beasts clamber out hurriedly to herald your passing into the domain of the Doom Lord.
Событие
30, 37 суша
Сообщение:
Diabolical beasts clamber out hurriedly to herald your passing into the domain of the Doom Lord.
Событие
95, 43 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
102, 47 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
97, 38 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
99, 34 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
71, 45 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
74, 45 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
81, 50 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
91, 46 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
77, 48 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
84, 45 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
87, 46 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
92, 57 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
102, 53 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
93, 50 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
78, 43 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
85, 52 суша
Сообщение:
You are very welcome to our home, that is, if you intend to stay...
Событие
90, 51 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
100, 62 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
93, 64 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
92, 53 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
100, 66 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
101, 56 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
96, 68 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
99, 70 суша
Сообщение:
The Hellspawn who inhabit the Abyss are generally well disposed only to their own kind, which is too bad for you.
Событие
99, 73 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
98, 76 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
71, 82 суша
Сообщение:
Stay away from the Palace of the Damned, stay away from Istar. Or learn the folly...
Событие
69, 73 суша
Сообщение:
Stay away from the Palace of the Damned, stay away from Istar. Or learn the folly...
Событие
75, 78 суша
Сообщение:
Stay away from the Palace of the Damned, stay away from Istar. Or learn the folly...
Событие
76, 74 суша
Сообщение:
Stay away from the Palace of the Damned, stay away from Istar. Or learn the folly...
Событие
72, 75 суша
Сообщение:
Stay away from the Palace of the Damned, stay away from Istar. Or learn the folly...
Событие
69, 77 суша
Сообщение:
Stay away from the Palace of the Damned, stay away from Istar. Or learn the folly...
Событие
86, 56 суша
Сообщение:
Stay away from the Palace of the Damned, stay away from Istar. Or learn the folly...
Событие
83, 61 суша
Сообщение:
Stay away from the Palace of the Damned, stay away from Istar. Or learn the folly...
Событие
76, 71 суша
Сообщение:
Stay away from the Palace of the Damned, stay away from Istar. Or learn the folly...
Событие
79, 67 суша
Сообщение:
Stay away from the Palace of the Damned, stay away from Istar. Or learn the folly...
Событие
99, 119 суша
Сообщение:
For the Dark Lords!
Событие
120, 11 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
126, 16 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
122, 13 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
124, 14 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
109, 22 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
117, 20 суша
Сообщение:
The Abyss is a wondrous placed to be in - when you're Dead!
Событие
115, 16 суша
Сообщение:
Even the coarse beasts of evil greet a guest to their realm - in their own way, of course.
Событие
1, 45 суша
Сообщение:
For the Dark Warrior!
Событие
32, 121 суша
Сообщение:
Welcome to the Endgame - Welcome to your Doom!
Событие
34, 47 суша
Сообщение:
The foul creations of necromancy emerge from the shades to get rid of those trespassing in the Death Lord's realm.
Событие
100, 142 суша
Сообщение:
For the Dark Wizard!
Еретик
100, 143 суша
Название:
Dark Wizard
Событие
10, 141 суша
Сообщение:
Welcome home, Master & Present!
Событие
7, 69 суша
Сообщение:
The foul creations of necromancy emerge from the shades to get rid of those trespassing in the Death Lord's realm.
Событие
92, 130 суша
Сообщение:
For the Dark Lords!
Событие
105, 120 суша
Сообщение:
For the Dark Lords!
Событие
100, 99 суша
Сообщение:
For the Dark Lords!
Событие
99, 86 суша
Сообщение:
For the Dark Lords!
Событие
100, 71 суша
Сообщение:
For the Dark Lords!
Событие
97, 39 суша
Сообщение:
For the Dark Lords!
Событие
100, 33 суша
Сообщение:
For the Dark Lords!
Событие
70, 45 суша
Сообщение:
For the Dark Lords!
Событие
53, 45 суша
Сообщение:
For the Dark Lords!
Событие
36, 45 суша
Сообщение:
For the Dark Lords!
Событие
22, 55 суша
Сообщение:
For the Dark Lords!
Событие
18, 33 суша
Сообщение:
For the Dark Lords!
Событие
53, 119 суша
Сообщение:
Beyond the diabolical armyl, you see flashes of bright goodness. Archangels wage a desperate war with the enemy, fighting to halt the reaching hand of darkness from obtaining a relic. Clearly outnumbered, they must eventually lose, unless...
Событие
134, 93 суша
Сообщение:
In the flaming valleys beyond the legion of foes, you behold a group of gold dragons waging a desperate battle to save an artifact of goodness from entering wrong hands. Though they fight well, you sense they can only hold out for so long. It is hard to believe your heart could go out to dragons...
Событие
22, 89 суша
Сообщение:
Far ahead, behind the undead before you, you glimpse a group of chaos beasts, the feared hydras, battling tooth & claw for a mighty relic of goodness. They have survived thus far, but seeing the army before you, the odds are greatly against them. You feel no love for the hydras, yet...
Событие
49, 9 суша
Сообщение:
In the distance, you see a group of Titans, fighting with all their might to prevent the great artifact behind them from falling into the hands of evil. They battle valiantly, yet the enemy presses in on them in ever increasing numbers. Something in you calls for you to go to their aid...
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