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Герои 3 - карта Battle of Hommerts

29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Battle of Hommerts
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
The battle between Hommerts and Jutrijp. Follow the exciting adventure of the brave elven warrior Arend-Jan and his close friend Johan. A story of love and revenge...will you rescue the fair Deanne? Will Hommerts fall to Jutrijp? Be sure to read the prologue before playing...

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Battle of Hommerts

События

  • 1
    The Battle of Hommerts by Arend-Jan Bart Barneveld version 1.0
  • 2
    The way this map has been constructed, with a storyteller, is not my idea. I give all the credit to Timothy Duncan, who's map inspired me to make a map the same way. You should try his map, GoldHeart. It's really much better than mine, although I'm quite proud of mine too...
  • 3
    Please, only move with the Narrator when told to do so, or the story might become rather confusing. Thank you, and I hope you will enjoy The Battle of Hommerts
  • 4
    Being lost in the desert, without any resources, it's logical you start out broke...=)
  • 5
    Your storages are plundered by raiders from Jutrijp...

Объекты

  • Инферно
    • 105, 105 подземелье
    • Название: Jutrijp
    • Посещение Одержимый: Название
  • Указатель
    • 91, 93 подземелье
    • Сообщение: Jutrijp to the South-East Raap Mines to the North Jelte Mines to the South West
  • Событие
    • 105, 106 подземелье
    • Сообщение: The ominous Inferno of Jutrijp stands tall ahead of you. Furious to know that your beloved Deanne is held within these walls, you give the order to attack. (please read the epilogue after the battle)
  • Рейнджер
    • 5, 106 подземелье
    • Название: Arend-Jan
  • Событие
    • 89, 98 подземелье
    • Сообщение: As you head towards the mines, Johan asks if we shouldn't just head straight to rescue Deanne...
  • Событие
    • 88, 99 подземелье
    • Сообщение: Deep in your heart you knew you should have gone for Deanne instead... now you are attacked by hordes of imps and familiars...there's hardly any time to grab your weapons and defend yourselves...
  • Событие
    • 94, 92 подземелье
    • Сообщение: You glance at Johan. His elven face is full of worry...there is something evil about...maybe you should forget about the mines, and go for Deanne...
  • Событие
    • 95, 92 подземелье
    • Сообщение: You should have trusted your senses...you are attacked by hundreds of goblins...your men rush to defend themselves...
  • Событие
    • 5, 105 подземелье
    • Сообщение: As Johan drags you to your feet, you cry out in pain, but somehow you manage to stand, and Johan brings a horse for you, it's name is Hanneke. It is a fine horse, proud and swift. You gaze down upon all your troops, who cheer loudly when they see you sitting on your horse.
  • Цитадель
    • 26, 96 подземелье
    • Название: Sneek
  • Указатель
    • 13, 102 подземелье
    • Сообщение: Tomb of Tutankemosh Trespassers will feel the wrath of the mummy...
  • Событие
    • 19, 103 подземелье
    • Сообщение: Your scouts have come back from the castle, only to see that is has been ocupied by some ogres and orcs. You have to get rid of them, or starve. Supplies are running low, and the men are starting to grumble...
  • Событие
    • 26, 102 подземелье
    • Сообщение: The cliffs tower high above you and your troops...you have the feeling someone is watching you, but you can't turn back...
  • Событие
    • 26, 100 подземелье
    • Сообщение: Then it happens...you are attacked! Orcs and goblins swarm down the cliffs with reckless speed and attack...
  • Башня
    • 2, 3 подземелье
    • Название: Story Town
  • Чародей
    • 2, 4 подземелье
    • Название: The Narrator
  • Событие
    • 3, 5 подземелье
    • Сообщение: Greetings Narrator. You are chosen by the gods to tell the tale of Arend-Jan, the hero of this story, and the Battle of Hommerts. Please proceed only when told to do so by the hero.(proceed east)
  • Указатель
    • 8, 5 подземелье
    • Сообщение: This is the Sand of Time. All events are written here. You are chosen to recite these happenings. (proceed east)
  • Бастион
    • 4, 21 подземелье
    • Название: Hommerts
  • Событие
    • 9, 95 подземелье
    • Сообщение: As you approach the bodies, the stench of death drifts towards you...you dismount, and together with Johan you go towards them...(please read chapter 1 now...)
  • Указатель
    • 16, 3 подземелье
    • Сообщение: Chapter 1. This chapter contains 6 events.
  • Событие
    • 17, 3 подземелье
    • Сообщение: You feel repulsed to see the bodies of those brave elves, who had sacrificed themselves to defend you and your love...now they lie here, cruelly mistreated by the goblins, some of them even look a bit chewed up...their once so fair faces cut and beaten to a bloody pulp...
  • Событие
    • 18, 3 подземелье
    • Сообщение: Furiously you turn to Johan...These men will not have died in vain! We shall free Deanne and destroy Jutrijp! Johan nods, his face disturbed at the way the bodies have been treated...a bit further lies a pile of goblins and orcs...
  • Событие
    • 19, 3 подземелье
    • Сообщение: In sudden anger you draw your sword and slash the bodies into pieces...finally, covered in black blood you kneel down and cry...all seems futile, nothing will bring back the lives of these men, you feel so helpless. Johan walks up and puts his arm on your shoulder...
  • Событие
    • 20, 4 подземелье
    • Сообщение: I know how you feel, but slashing bodies won't bring these men back. You have to rescue Deanne, that is what they would have wanted. You nod, and standing up, you call a dozen of your men, who have been silently watching, to help bury the bodies of the elves...
  • Событие
    • 20, 5 подземелье
    • Сообщение: After you are finished, you turn to Johan. What is the best path out of the deserts? Johan thinks for a minute....We should head north, to Sloten Gate. That's where we came through, it was abandoned.
  • Событие
    • 20, 6 подземелье
    • Сообщение: You think for a minute...Ok. We shall ride north. You mount up and ride off, Johan and the rest of the men follow silently...
  • Указатель
    • 19, 6 подземелье
    • Сообщение: End of chapter 1. (please proceed to the next sign and wait)
  • Указатель
    • 14, 2 подземелье
    • Сообщение: Here is where your task begins. Please do not stray from the path.(proceed to sign of chapter one)
  • Огр
    • 9, 80 подземелье
    • Сообщение: The ogres seem to be guarding something, but before you get a chance to see what, they attack...
  • Событие
    • 2, 74 подземелье
    • Сообщение: Dark and threatening the cave stands before you. Must you really go in here? This is the only other way out, Johan says from behind you. The men look at the cave with distaste. Then you think of Deanne, in the hands of the evil Mient...you spur your horse and gallop into the cave...the men follow.
  • Тюрьма
    • 1, 24 подземелье
    • Название: King Douwe
  • Событие
    • 26, 86 подземелье
    • Сообщение: You send Johan with some men to check out the gate. In a short while they return.The gate is up ahead, Johan shouts from up front, but there are many archers and marksmen. Why weren't there any archers before, you think. Perhaps it is a trap?
  • Событие
    • 23, 81 подземелье
    • Сообщение: As you approach the gate out of the Deserts of Sneek, you see it is heavily guarded by achers and marksman. Your small army could never defeat them. Johan shouts up and asks if you can pass. Not a chance they retort. Defeated, you see there is no other option than to look for the caves.
  • Событие
    • 25, 86 подземелье
    • Сообщение: You look at Johan. What do we do now? you ask. Johan thinks a while...There are caves somewhere to the west. If we are lucky, there will be a different exit. We will try the gate first, you say. There are sighs of relief among the men. But if that does not work, we'll have to go to the caves.
  • Замок
    • 34, 53 подземелье
    • Название: Dokkum
  • Событие
    • 38, 60 подземелье
    • Сообщение: At last you emerge from the caves, momentarliy blinded by the sun, then you look around. You can't see very much. A little further there is an observatory. Perhaps you can see more then...
  • Земной элементал
    • 40, 62 подземелье
    • Сообщение: We have been told to help you. Do you require our assistance?
  • Бастион
    • 23, 34 подземелье
    • Название: Jeltewei
  • Бастион
    • 12, 43 подземелье
    • Название: de Hoep
  • Событие
    • 19, 43 подземелье
    • Сообщение: Finally, Johan says. You have reached the border of Hommerts. The realm of King Douwe starts here. You look at the men. They too look relieved that they are finally in Hommerts. Now you must hurry to the castle, to recapture it and free the king.
  • Событие
    • 34, 54 подземелье
    • Сообщение: It is late at night as you enter King Martinus' castle, you look in awe at the sturdy walls and towers. Martinus could be a usefull ally. Martinus tells you it is late, and you can tell your tale in the morning. (spend the night in the castle and read chapter 3 tomorrow)
  • Событие
    • 26, 1 подземелье
    • Сообщение: As you enter the dining room, King Martinus rises from his chair and greets you. Good morning young sir, how did you rest? he asks. Fine, thank you. You look around and see Johan entering from another door. He too looks well rested. The king bids you both to take a seat with him.
  • Событие
    • 27, 1 подземелье
    • Сообщение: Hungrily you eat your food, realizing you haven't eaten for some days now. Luckily, elves can go on with a tight belt for some time, longer than humans. The king watches you and Johan with an amused look on his face. When you are done, he claps his hands and the plates are removed by servants.
  • Событие
    • 28, 1 подземелье
    • Сообщение: Very well, he says. You have eaten and drank, now tell me your story. You decide to begin at the beginning, telling about the old hostility between Hommerts and Jutrijp,who you are and who Johan is, your love for Deanne, her kidnapping by Tjeerd by order of King Mient.
  • Событие
    • 29, 1 подземелье
    • Сообщение: The old king listens attentively, asking a question every now and then. Then he looks at Johan, then again at you. So, you are egaged to his sister, and she has been kidnapped, and you need my help. I take it you have not heard the news?
  • Событие
    • 29, 2 подземелье
    • Сообщение: News? What news? you ask surprised. King Douwe has been put captive, and Hommerts has been captured by a small band of imps and orcs. What! This is awfull news, you would have never expected Hommerts to have fallen so easily. But then again...you did have most of the troops with you...
  • Событие
    • 29, 3 подземелье
    • Сообщение: Johan looks at you. We must get back to Hommerts as soon as possible! You nod, then look at King Martinus. You indeed must hurry. The orcs are now but a small number, but they will send for reinforcments, and then...well the last time I was in Hommerts there was quite a good defence...
  • Событие
    • 29, 4 подземелье
    • Сообщение: And now, there are orcs and imps behind the walls. You should spend the rest of the week around here, and then take reinforcements with you, and follow the road to Hommerts. You can also leave now, and go straight to Hommerts, through the dimension gate. You must be careful though.
  • Событие
    • 30, 5 подземелье
    • Сообщение: If you wait, you could look around here for mines, to get some resources, then at the beginning of the new week, you can head for Hommerts. Johan suddenly remarks
  • Событие
    • 30, 6 подземелье
    • Сообщение: If we go to the gate, there will be a large army waiting for us there. You sit back, disturbed by the news about King Douwe, and now you have to chose, go straight with the small army you have, or wait for reinforcements. It is up to you to decide which way is best.
  • Вождь орков
    • 6, 31 подземелье
    • Сообщение: A group of orcs jumps out of the bushes and attacks...
  • Бес
    • 8, 35 подземелье
    • Сообщение: You come across a number of imps. They are surprised to see you, but quickly attack.
  • Огненный элементал
    • 43, 77 подземелье
    • Сообщение: Do you require our assistance?
  • Событие
    • 16, 26 подземелье
    • Сообщение: There is a hill fort up ahead. This would be a good oppurtunity to upgrade your men.
  • Событие
    • 4, 22 подземелье
    • Сообщение: In fury you storm up to the castle and attack.(please read chapter 4 after the battle)
  • Событие
    • 5, 23 подземелье
    • Сообщение: King Douwe points at the tower...The guard is sleeping. We should attack at once! He calls his troops, that were locked up with him and gives them to you.
  • Событие
    • 95, 35 подземелье
    • Сообщение: You and your men gaze in wonder at the strange sight
  • Событие
    • 42, 3 подземелье
    • Сообщение: Greetings again to you, Arend-Jan, Clare says. And to you Johan, are you still supicious about me? Johan grunts something that sounds like a no. Very good, she says, smiling. I am glad to see you both, for I have grave news.
  • Событие
    • 43, 2 подземелье
    • Сообщение: Grave news! This can only be about Deanne. What is it? you ask. King Mient has made plan to marry Deanne. But... you say, Deanne would never marry him. Clare gazes at you with her brown eyes...That is true Arend, but a simple thing like that will never stop Mient.
  • Событие
    • 44, 1 подземелье
    • Сообщение: You don't understand. If Deanne won't marry him, how can he do it? Johan nudges you
  • Событие
    • 45, 1 подземелье
    • Сообщение: Who is Fungalia, you interupt. Let me finish, says Clare. She is an ancient spirit, full of malice, who was banished from earth a long time ago. She had tried to conquer the humans, but was stopped by the gods, and trapped in the center of the sun.
  • Событие
    • 46, 1 подземелье
    • Сообщение: Mient plans to summon her, he thinks with her controlling Deanne, she can marry him. However, he is wrong. If he summons Fungalia, the spirit will not be able to control her body. This Fungalia herself does not know either. When she tries, the host body will instantly die...
  • Событие
    • 47, 1 подземелье
    • Сообщение: ...this is something the gods had done after she was banished. You are to shocked to utter a word. Johan asks
  • Событие
    • 48, 1 подземелье
    • Сообщение: Mient has sent out his right hand, Tjeerd Rienstra, to go to the altar of Heeg, to summon Fungalia. I have put a spell on Tjeerd however, and he will not be able to leave Jutrijp for a while. The spell will not last forever I am afraid. You must stop Tjeerd before the spell has lost effect...
  • Событие
    • 49, 1 подземелье
    • Сообщение: ...or you will not find him. Mient has hidden the location of Heeg from everyone besides Tjeerd, so if he is gone we can not find him. I won't letit happen, you say. I will ride with all speed to Jutrijp, and stop Tjeerd, no matter the cost.
  • Сандалии святого
    • 95, 38 подземелье
    • Сообщение: These strange sandals have been left behind by someone, when worn they give the wearer the possibility to walk over water...
  • Ящик Пандоры
    • 21, 76 подземелье
    • Сообщение: As you approach the box, you can sense something evil...the horses whinnie, Be carefull, Johan warns.
  • Указатель
    • 20, 9 подземелье
    • Сообщение: Chapter 2. This chapter contains 7 events.
  • Событие
    • 13, 97 подземелье
    • Сообщение: The bodies of the men who defended you and Deanne lie to the west, you plan on going there as soon as you find the Stronghold...those brave men deserve to be buried...
  • Крепость
    • 55, 19 подземелье
    • Название: Mollema
    • Посещение Ведьма: Название
  • Указатель
    • 54, 20 подземелье
    • Сообщение: Mollema Fortress
  • Событие
    • 54, 23 подземелье
    • Сообщение: ...Up ahead lies Mollema Fortress. The witch Simone should be somewhere here...will you attack or head on to Jutrijp?
  • Указатель
    • 103, 106 подземелье
    • Сообщение: Inferno of Jutrijp No Trespassing
  • Событие
    • 38, 29 подземелье
    • Сообщение: You enter Mollema Swamp...it is extremly hot here, at once mosquitoes and other nasty insects swarm around you and your men...it is said that there lives an evil witch here, you had best be on your guard...for there are many strange creatures about...
  • Указатель
    • 36, 28 подземелье
    • Сообщение: Mollema Swamp Danger
  • Событие
    • 85, 93 подземелье
    • Сообщение: Tjeerd Rienstra stands in front of you. So...you have come to stop me, he sneers. With a simple jesture of his hand his troops attack. It will not be an easy battle.(please read chapter 6 after the battle)
  • Еретик
    • 86, 93 подземелье
    • Название: Tjeerd
  • Событие
    • 50, 1 подземелье
    • Сообщение: One more thing, Clare says. You can use the elements here to reпnforce your army. They wil serve you without hesitation. You nod, and turn to Johan. We should be on our way, we can collect the elements and leave. Johan nods and goes to inform the men.
  • Указатель
    • 41, 4 подземелье
    • Сообщение: Chapter 5. This chapter contains 10 events.
  • Указатель
    • 30, 7 подземелье
    • Сообщение: End of chapter 3. (please proceed to the next sign)
  • Указатель
    • 30, 9 подземелье
    • Сообщение: Chapter 4. This chapter contains 8 events.
  • Событие
    • 31, 10 подземелье
    • Сообщение: The small band of orcs and imps are caught totally unaware, and don't stand much chance against your large elven army. The cold hatred for orcs, in your tongue called yrch, is something your kind has always had. With hot fury you and your men shower arrows upon the foul beasts.
  • Событие
    • 32, 10 подземелье
    • Сообщение: The imps run around, doing a little damage here and there, but are quickly trampeled by the mighty War Unicorns. You run into the castle, searching for a leader. Johan and Douwe run after you. Sitting upon the king's throne is a foul beast, much like a fire element, but with the face of an orc.
  • Событие
    • 33, 10 подземелье
    • Сообщение: He looks down at you and your companions. Foolish elves, he says. Do you think you can defeat me? He calls loudly for the imps to defend him, but none come. They are all dead, you say. The creature looks at you, with a look of fear on his face, but the look is quickly gone.
  • Событие
    • 34, 9 подземелье
    • Сообщение: Then I shall have to kill you myself, he says, and he draws out a large mean looking flame sword and jumps down towards you. The three of you draw your swords and prepare for battle.
  • Событие
    • 35, 8 подземелье
    • Сообщение: The creature strikes at you first, you parry the blow with your cold mithril blade, but the blow is so strong you fall to your knees. The beast snarls, and prepares to strike you again, but Johan and the king both slash at his sides. Black blood flows with poisonous vapours from his sides.
  • Событие
    • 36, 8 подземелье
    • Сообщение: The creature roars, but in a second you are on your feet, and you stut your sword deep into the creature's throat. He screams loudly, and falls to the ground. You pull out your sword and look down at him in triumph. With his final strength he whispers
  • Событие
    • 37, 7 подземелье
    • Сообщение: ...and Deanne will be his forever! With those final words, it dies. In anger you order the remaining imps to be executed, and then order a few of your men to take the remains outside with the other bodies to be burnt...
  • Событие
    • 37, 6 подземелье
    • Сообщение: You turn to Johan. He can't be right, you say in a hoarse whisper. Deanne would never marry Mient... Johan replies
  • Указатель
    • 38, 6 подземелье
    • Сообщение: End of chapter 4. (please proceed to the next sign)
  • Указатель
    • 27, 6 подземелье
    • Сообщение: End of chapter 2. (please proceed to the next sign and wait)
  • Событие
    • 26, 7 подземелье
    • Сообщение: Beware of what? you ask, but the image is gone, and there is only the flowing of elements...you look at Johan. He shrugs his shoulders and turns back to the ships. You look once again at the conflux, then follow him.
  • Событие
    • 25, 7 подземелье
    • Сообщение: You will emerge near the town of Dokkum. There king Martinus rules. He is a good king, and he probably will offer all the help he can spare. After that, Hommerts is to the west. But beware...
  • Событие
    • 24, 7 подземелье
    • Сообщение: You thank Clare and are about to turn back to the boat. Wait, Arend-Jan. It is Clare that has spoken. You still do not know the way out of the caves. In your hurry you had forgotten all about it. You must go north, there is an exit there.
  • Событие
    • 23, 8 подземелье
    • Сообщение: You look at Johan. This is great! With the help of the elements we are sure to defeat Mient, and rescue Deanne! Johan nods, but you can see he does not completely trust it...
  • Событие
    • 23, 9 подземелье
    • Сообщение: They will help you, but you must go to them, they will not come to you. If you see some elements standing somewhere, go to them. They will undoubtably join you.
  • Событие
    • 22, 10 подземелье
    • Сообщение: Yes. They know of Deanne's kidnapping, and your love for her. They have decided to let the elements help you destroying Jutrijp and Mient. As I am the one who controls the elements, they sent me to speak with you. As we speak, I have already sent out a message to all the elements.
  • Событие
    • 21, 10 подземелье
    • Сообщение: Greetings young elf! I have forseen your coming here. Be welcome. You stare at her, for a moment unable to speak. Then you ask
  • Огненный элементал
    • 97, 31 подземелье
    • Сообщение: Do you require our assistance?
  • Водный элементал
    • 97, 27 подземелье
    • Сообщение: Do you require our assistance?
  • Земной элементал
    • 93, 27 подземелье
    • Сообщение: Do you require our assistance?
  • Воздушный элементал
    • 93, 31 подземелье
    • Сообщение: Do you require our assistance?
  • Событие
    • 36, 54 подземелье
    • Сообщение: Swirling magical beams dart back and forth from the Monolith. A bit nervous at first, you enter...you are surrounded by bright lights, of different colours, some are green...others are red...it is a short trip however, and after a few seconds you emerge close to Hommerts...
  • Указатель
    • 67, 82 подземелье
    • Сообщение: Harlingen Shipyards
  • Ящик Пандоры
    • 65, 32 подземелье
    • Сообщение: As the box opens a gale of burning wind comes out...the men in front scream as their flesh is melted off...the ones behind are seriously burnt. Then huge creatures appear in front of you...a group of dragons...this was not what you expected...
  • Событие
    • 71, 85 подземелье
    • Сообщение: At last you reach the shipyard to Jutrijp. Impatiently you wait as your army boards the ship. King Mient is in for one big surprise.
  • Огненный элементал
    • 79, 57 подземелье
    • Сообщение: Do you require our assistance?
  • Земной элементал
    • 66, 80 подземелье
    • Сообщение: Do you require our assistance?
  • Событие
    • 49, 70 подземелье
    • Сообщение: Three border guards block the path. You will have to find another way east.
  • Указатель
    • 82, 65 подземелье
    • Сообщение: Welcome to Harlingen!
  • Событие
    • 56, 33 подземелье
    • Сообщение: You finally leave the swamps...at once you sence a lower temperature, and the humidity is much lower...your men feel much more at ease now.
  • Ящик Пандоры
    • 88, 46 подземелье
    • Сообщение: A cool, gentle breeze comes out from under the lid as you open it, some Naga Queens jump out and offer to join your ranks...
  • Событие
    • 51, 1 подземелье
    • Сообщение: You turn back to Clare. Thank you so much for all your help, you say. It was my pleasure, Arend, she replies. Just go and save your love. You bow, and leave hastily.
  • Подземелье
    • 81, 2 подземелье
    • Название: Taletown
  • Событие
    • 62, 6 подземелье
    • Сообщение: Johan runs to the left flank, and you run to the right, both of you fight like animals, wreathing your enemy groups apart. Sweat drips from your brow as you swing your sword at the imps and demons, chopping many of them in two.
  • Событие
    • 63, 6 подземелье
    • Сообщение: Johan is having just as you succes, for his and your presence raise the mens morale, causing them to fight with doubled fury. Finally the dust begins to settle, and there are bodies everywhere, many of your men lie dead on the battlefield. The stench of death lies strong in the air.
  • Событие
    • 64, 6 подземелье
    • Сообщение: The last few of Tjeerd's army look around, and in fear they see that their fellow soldiers are slain, and your men are victorious. They throw down their weapons, and beg for mercy. The wizard Joлl comes up to you
  • Событие
    • 65, 6 подземелье
    • Сообщение: He starts to chant in a strange language, before the eyes of you and your men the captives begin to shrink, until they are to small to be seen. Joлl looks at you and smiles
  • Событие
    • 66, 6 подземелье
    • Сообщение: You turn around, now looking for Tjeerd. There is not much left of the wretched heretic. A bloody pulp for a body, and a head cruelly misshapened by axes and swords. You turn your face in disgust, and call your men together.
  • Событие
    • 67, 6 подземелье
    • Сообщение: We have accomplished a great victory today, you say. We have rid the world of the heretic Tjeerd, and soon Mient will follow him. The men cheer and clap, you give commands for the fallen to be buried, and the bodies of the enemies to be burnt.
  • Событие
    • 68, 6 подземелье
    • Сообщение: Now you turn to Johan. He smiles
  • Событие
    • 60, 5 подземелье
    • Сообщение: But Tjeerd shouts a command, and his well trained troops stop running at once. The remaining devils, the demons and pit lords all start to advance. Brave as they may be, your men begin to tremble at this sight. Hold your positions, you shout.
  • Указатель
    • 52, 0 подземелье
    • Сообщение: End of chapter 5. (please proceed to the next sign)
  • Указатель
    • 58, 3 подземелье
    • Сообщение: Chapter 6. This chapter contains ... events.
  • Событие
    • 58, 4 подземелье
    • Сообщение: The archdevils attack, sowing terror and reaping havoc among your troops. You shout at your men, calling them to battle formation. Finally they listen, and as the devils see a well organized front, they hesitate, then with howls they attack!
  • Событие
    • 59, 5 подземелье
    • Сообщение: However, your men are prepared now, and as soon as they attack your men hold out their spears, impaling the greater whole of the devils. In terrible cries and wails and bursts of flame they die. The others look at their fallen comrades, and flee in terror.
  • Событие
    • 61, 6 подземелье
    • Сообщение: Then, out of nowhere a wave of efreets attack your left flank, and simultaniously on the right side the horned demons attack. The grand elves rain mithril arrows upon them, and many of the beast are slain. Your centaurs are having trouble holding off the attackers...
  • Указатель
    • 69, 4 подземелье
    • Сообщение: End of chapter 6. (please proceed to Taletown)
  • Замок
    • 78, 69 подземелье
    • Название: Harlingen
  • Событие
    • 81, 3 подземелье
    • Сообщение: Well spoken Narrator! We the gods have all enjoyed your tale, now come join us and watch the end...
  • Указатель
    • 26, 3 подземелье
    • Сообщение: Chapter 3. This chapter contains 10 events.
  • Событие
    • 25, 2 подземелье
    • Сообщение: You awaken refreshed, with the sun shining happily through the window. You are in a magnificent room, beautifully decorated, and lying on a bed with silk linnen. What comfort. Then you decide it is time to have breakfast, and make a proper introduction to King Martinus.
  • Событие
    • 6, 104 подземелье
    • Сообщение: Your first objective is to get back to Hommerts, but it's to far to make in one go. Luckily, one of your elves knows of a Stronghold to the east. You must go there soon, or you will not be able to save Deanne...
  • Башня
    • 104, 52 подземелье
    • Название: Itens
  • Чудище
    • 8, 95 подземелье
    • Сообщение: There are some foul beasts chewing on the bones of the fallen. You immediately attack them...
  • Событие
    • 83, 93 подземелье
    • Сообщение: Surrounded by mighty vulcanoes, the town of Jutrijp lies well protected. You embark from your ships, looking cautiously at the land you walk upon, strange trees, lava flowing everywhere...
  • Событие
    • 7, 6 подземелье
    • Сообщение: Sometimes monsters tend to appear on the path, so here are some guardians to protect you. None may stand in the path of the Narrator.
  • Событие
    • 2, 74 суша
    • Сообщение: Once in the cave, there is a vague smell of rotting, it's dark and everywhere there are stalagmites...cautiously you proceed...suddenly a group of troglodytes attack!
  • Подземелье
    • 5, 47 суша
    • Название: Waddinxveen
    • Посещение Рыцарь Смерти: Название
  • Событие
    • 8, 71 суша
    • Сообщение: Strangely enough, there is a river of lava here. Instead of the normal brown earth, there is a black charred earth...this cannot be good. You decide to follow the river north.
  • Событие
    • 8, 60 суша
    • Сообщение: Suddenly, without warning, a group of undead climbs out of the lava and attacks...
  • Событие
    • 9, 58 суша
    • Сообщение: More skeletons attack. They don't seem to care about dying, again...in the building you can see them being created...you have to capture the building!
  • Событие
    • 11, 57 суша
    • Сообщение: You can see some bats flying around the abandoned estate...but as you come closer the bats drop to the ground and transform into vampires...before you fully grasp what is happening, you are under attack by the foul beasts...
  • Событие
    • 7, 50 суша
    • Сообщение: Ahead lies a dungeon, but it seems to have been infested with undead. What has happened to the inhabitants, you daren't think. You should attack the castle, but you shouldn't linger to long.
  • Событие
    • 18, 70 суша
    • Сообщение: As you board the ship, you look at Johan. Which way shall we go? you ask. Johan looks north, then south. I think we should go south, he says.I don't like the look of the northern passage.
  • Событие
    • 24, 89 суша
    • Сообщение: As you step towards the conflux, the flowing elements seem to merge to form a figure, a young woman stands now before you...(please read chapter 2)
  • Событие
    • 21, 88 суша
    • Сообщение: Much to your surprise you see green grass here in the cave, and there is something magical about this place...ahead lies an elemental conflux...you tell your men to wait onboard, and together with Johan you go towards it.
  • Событие
    • 22, 81 суша
    • Сообщение: Suddenly it is as if your ship runs aground, but you see it was held back by claws...with agility and speed a group of Wights and Wraiths climb aboard your ship...
  • Событие
    • 7, 64 суша
    • Сообщение: Suddenly the ground beneath your feet starts to tremble as a group of Skeletons and Zombies crawl up from the black earth and attack...
  • Волшебный свиток
    • 6, 77 суша
    • Сообщение: A dying mage hands you the scroll
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