Хранилище файлов

Герои 3 - карта Battle for Zhamuria

29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Battle for Zhamuria
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
The continent of Zhamuria is populated by eight strong nation. Life was relatively peacefull by this time. Unfortunately,a sinister constellation has shined upon the continent. Now,wars are breaking out everywhere. Nearly every creature want to harm the other. The fight for last blood is inevitable.

Инструкция

Скачать

НазваниеВесРасширение
Battle for Zhamuria0.08МБh3m

Battle for Zhamuria

Слухи

  • The Maze
    If you feel yourself strong enough, seek out the ancient maze in the underworld. You can benefit a lot, but unfortunetly that place is filled with hungry monsters.
  • Dragons
    Peoples think the immense dragons of the ancient ages have gone forever from Zhamuria. Initiated wises say they still exist deep below the surface.
  • Farflame
    It is said that Farflame, the legendary dragonlord is imprisoned in the underground.

События

  • Briefing 4
    Finally, the council of the olds decided to leave Brightforest's shelter, and explore the Grand Forest. Rumors of other leaders gathering devastating armies have made us to make this decision. Our primary purpose is to defend our territory. But if someone attack, it will be his last mistake.
  • Briefing 2
    My General, we must make a heavy decision. We have heard that many nations are preparing themselves for an upcoming invasion of Zhamuria. We can't allow this to take place. So, we are to strengthen our defenses and prepare for everything. The hated necromancers to the south and the strange elves to the east may both mean a threat. We are to keep our swords sharp.
  • Briefing 7
    You spent the entire day with identifying a very interesting artifact. When it's finished, you're retiring to your residence. One of your scholars is asking for an audience with you. He is bringing some interest news. The strongest leaders in Zhamuria are preparing for war. You are making a decision. Unfortunately, you can't continue your experiments for now. However your territory is not too easy to attack, you must prepare your immense powers to defend what you have from the greed of the foolish warmongers.
  • Briefing 8
    The time has come. You have always dreamed of rule all living and dead who exist in Zhamuria. Last night you saw a dream. The Dark Lord showed you the indication. It is not an option for you to fail him. So, you MUST win!
  • Briefing 3
    The hated knights to the north and the primitive (but very dangerous indeed) beasmasters to the south were always thorn in your flesh. They will never understand you, because they don't know what you do. Your ancestors unraveled the secret of being generations ago : the living soul is dirty and vicious, only the death can clean it. That's why you summon dead bodies in your army and that's why the foolish ones must be destroyed.
  • Briefing 6
    For now, you have known your enemy. It was the evil necromancers over the big river. But these days the situation is changing. You hear many gossips about other strangers who are sailing huge armies to sea to disturb the peace of the swamps. You must defeat all of them - one by one - to keep things normal.
  • Briefing 5
    The brotherhood of the tribes had enough this endless privation and decided to search a new territory to settle down. Our scouts reported there are appropriate lands far to the north,(over the big desert) and to the west (over the ocean). This won't be an easy operation. That's why you were selected from the biggest chiefs to manage it without problems. If somebody stand in our way you will now your duty. Just one more advice : beware from the heat of volcanos.
  • Briefing 1
    You have been choosen from the strongest overlords to complete just one mission. The time has come for us, the children of the shadows for gather all of our force and lead the swarm to the surface. The people of Zhamuria haven't known us yet. From now, they will do, my commander. They will do. No one can stop us.

Герои

Sir Gerard, Farflame Array

Объекты

  • Указатель
    • 66, 3 подземелье
    • Сообщение: Island of Northern Monks
  • Указатель
    • 97, 7 подземелье
    • Сообщение: Pray and be absolved.
  • Указатель
    • 10, 20 подземелье
    • Сообщение: Searching for gold and gems? You can find both of these here.
  • Колдун
    • 9, 19 подземелье
    • Сообщение: Ahh, an adventurer! You likely come here to steal my treasure. You can have it, but first we must fight!
  • Бастион
    • 80, 40 подземелье
    • Название: Brightforest
  • Полурослик
    • 128, 39 подземелье
    • Сообщение: We know you are fighting for the good cause. We will join you and share our resources with you.
  • Архангел
    • 135, 59 подземелье
    • Сообщение: Mortals can't pass!
  • Плащ вампира
    • 2, 76 подземелье
    • Сообщение: The crowl is defended by many ugly trolls. Do you attack them?
  • Черный меч мертвого рыцаря
    • 2, 61 подземелье
    • Сообщение: This mighty blade was surely Sarken's.
  • Шлем Хаоса
    • 0, 69 подземелье
    • Сообщение: You just realize that your way is blocked by a group of trolls. Do you attack these unlucky creatures?
  • Колдун
    • 0, 56 подземелье
    • Сообщение: You came upon a strange valley. Its entrance is guarded by many wizard-looking creature. You begin to remember the old legend wich is about Sarken, the dreadful black knight. It is told Sarken was killed by a group of powerful magicians in a small valley. You approach them showing a great interest. The figures attack just they see you.
  • Тролль
    • 3, 72 подземелье
    • Сообщение: Look! The dinner is coming. Let's eat them!
  • Ртуть
    • 12, 87 подземелье
    • Сообщение: Some creatures wow to defend their mercury. Do you attack?
  • Ящик Пандоры
    • 25, 82 подземелье
    • Сообщение: You have found ancient spell scrolls.
  • Золото
    • 43, 116 подземелье
    • Сообщение: Taxes from other regions have arrived.
  • Фанатик
    • 82, 132 подземелье
    • Сообщение: We are ordered here to prevent any sacrifying for nameless Gods on this unholy altair.
  • Указатель
    • 135, 62 подземелье
    • Сообщение: Once a terrible battle was fought here. You have no idea what kind of treasure lie in the other side of the mountains, and the entrance is guarded.
  • Орк
    • 132, 127 подземелье
    • Сообщение: We're ready for demolishing, master.
  • Кочевник
    • 106, 113 подземелье
    • Сообщение: We will gladly follow such a strong leader like you.
  • Некрополь
    • 32, 71 подземелье
    • Название: Dark Soul
  • Гнолл
    • 41, 122 подземелье
    • Сообщение: Just give us any orders, master. We're ready.
  • Указатель
    • 99, 72 подземелье
    • Сообщение: This is the bright side.
  • Указатель
    • 68, 49 подземелье
    • Сообщение: This way is leading to the GATE. There is no turning back from the other side.
  • Событие
    • 28, 45 подземелье
    • Сообщение: All of a sudden, you see an angel descending from the sky. He hangs an amulet on your neck. While he is rising up again, you hear a beautifull voice in your mind
  • Событие
    • 28, 48 подземелье
    • Сообщение: A dark figure is materializing from the night. He hands over an amulet to you. I have been sent by the Dark Lord. He made this amulet for you. Wear it on your neck and it will protect you. He dissapears.
  • Золото
    • 121, 131 подземелье
    • Сообщение: The taxes from far tribes have arrived.
  • Указатель
    • 27, 22 подземелье
    • Сообщение: It is said there is a place somewhere in the west, where greedy wizards guard their treasures while the Empire is in need of resources.
  • Страж задания
    • 60, 105 подземелье
    • Сообщение: Welcome. We are the Shadow Knights. Bring us 10 Ghost Dragons to prove you are the true owner of the reward behind the gate.
  • Волшебный свиток
    • 27, 143 подземелье
    • Сообщение: You see a scroll guarded by several Archangels. Do you wish to attack them?
  • Волшебный свиток
    • 1, 139 подземелье
    • Сообщение: You found an old, dusty scroll.
  • Сфера уязвимости
    • 140, 56 подземелье
    • Сообщение: When you approach closer to the book, a group of Angels are appearing close to it. They don't speak, but you feel a warning in your mind
  • Указатель
    • 60, 115 подземелье
    • Сообщение: Faerie Isle
  • Указатель
    • 29, 71 подземелье
    • Сообщение: Search the two-faced island . Shadow Knights
  • Подземелье
    • 120, 18 суша
    • Название: Dark Stone
  • Указатель
    • 115, 17 суша
    • Сообщение: Dark Stone stands here from the start of time.
  • Событие
    • 26, 69 суша
    • Сообщение: Your troops begin to scare.
  • Событие
    • 34, 70 суша
    • Сообщение: It's not a good omen to step into such a dark place like this.
  • Событие
    • 12, 70 суша
    • Сообщение: Your troops simply can't stop shivering.
  • Лазурный дракон
    • 11, 69 суша
    • Сообщение: Congratulations mortal one. You have uncovered our secret shelter. Now, you must die!
  • Книга магии Воды
    • 23, 52 суша
    • Сообщение: You see a book floating in the water. Then you notice that the book is heavily guarded by an army of strange polymorph creatures. Do you wish to attack them?
  • Колдун
    • 1, 56 суша
    • Сообщение: We won't let anybody to use this portal.
  • Черный дракон
    • 72, 75 суша
    • Сообщение: The fearful beasts instantly attack you!
Внимание!

Администрация сайта FatalGame следит за размещаемыми файлами, уважает и соблюдает авторские права. Если по каким-либо причинам произошло недоразумение и Ваши права нарушены – свяжитесь с нами, вопрос будет решен в кратчайший срок.

Комментарии к файлу " Battle for Zhamuria"