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Герои 3 - карта Astattinne

29/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Astattinne
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
On a disk floating in space, trapped between two suns of opposing forces, there lies a world with in mystery, adventure, and a mysterious history involving mythical beings called the Ancients. Build the grail structure in the secret town or rid the world of all the enemies of the devine people.

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Astattinne

Слухи

  • The Disk
    Astattinne is but a very large coin floating in space, trapped between two stars of opposing forces. The other side is rumored to be the land of the dead.
  • Denihan Mage
    There once existed an ancient archmage more powerful then all existing today. She found the rumored temple of Solares and is believed to be residing and learning with the ancients of light, destined to someday return with the fruits of their knowledge.
  • Black Key Master
    It is fabled that the black key master resides in a tent near the stronghold of Solares, north of the Impenetrable Forest.
  • Testing Grounds
    You can get to the testing grounds through a secret one-way monolith from somewhere below Astattinne.
  • Hidden City
    The hidden city is located somewhere underground.
  • Friendly Creatures
    It is rumored that one winged creature is the enemy of no one.
  • Hidden Assets
    It is rumored that at each town that is one of the original sites for a group, there is a group of creatures that are looking to join a side and will do so, with one or the other without question or aggression.
  • Treasure Trove
    Hidden underground is a secret cavern filled with artifacts and resources of every type imaginable. This may also be the site of the ancient city or a means to get to it.
  • The Test
    In the mysterious underground, lies a test of sheer strength and endurance that must be past to reach the ultimate treasure.
  • The Secret History of the World
    The location of the ancient city is supposed to contain the answers to all of the questions regarding the beginning of Astattinne, and the ancients. Or so the rumor goes.
  • Grail Structure
    Whomever possesses the grail structure in the secret place rules Astattinne. For good or for evil, no one knows.

События

  • The Day of Fruitfullness.
    Today is the day of the fruit. All resources are increased.
  • The Annual Resource Uproot
    All resources upgraded.

Объекты

  • Указатель
    • 7, 9 подземелье
    • Сообщение: Welcome to Arctic Isle. Please, do watch out for ghost dragons and behemoths. They tend to be scampering about all year.
  • Зеленый дракон
    • 5, 5 подземелье
    • Сообщение: The Dragons of Arctic Isle.
  • Королевский грифон
    • 13, 12 подземелье
    • Сообщение: The Guardians of the Artic Land.
  • Гном
    • 13, 5 подземелье
    • Сообщение: The Dwarf clan of the ancients.
  • Лучник
    • 13, 7 подземелье
    • Сообщение: The Marksmen of good will and prosperity.
  • Кентавр
    • 14, 8 подземелье
    • Сообщение: The Centaur Guardians.
  • Лесной эльф
    • 14, 10 подземелье
    • Сообщение: The Elves of the Arctic.
  • Указатель
    • 11, 13 подземелье
    • Сообщение: The five challenges of heroe-hood must be vanquished, before you have the advantage.
  • Башня
    • 10, 11 подземелье
    • Название: Iceland
    • Название: The Baby Boom
    • Сообщение: All creatures in garrison double.
  • Башня
    • 13, 58 подземелье
    • Название: Ellection
  • Инферно
    • 18, 67 подземелье
    • Название: Sention
  • Бастион
    • 7, 65 подземелье
    • Название: Murdock
  • Некрополь
    • 4, 68 подземелье
    • Название: Trenton
  • Подземелье
    • 4, 52 подземелье
    • Название: Lintern
  • Крепость
    • 3, 59 подземелье
    • Название: Pention
  • Цитадель
    • 60, 67 подземелье
    • Название: Galantia
  • Бастион
    • 52, 16 подземелье
    • Название: Avlee
    • Название: Elf Boom
    • Сообщение: The Elven population doubles.
  • Крепость
    • 64, 5 подземелье
    • Название: Shadow
    • Название: Baskilisk Boom
    • Сообщение: The Baskilisk population doubles.
  • Инферно
    • 64, 40 подземелье
    • Название: Shoreland
  • Подземелье
    • 55, 49 подземелье
    • Название: Arcomage
  • Инферно
    • 67, 51 подземелье
    • Название: City of Vu
  • Инферно
    • 58, 43 подземелье
    • Название: Deyja
  • Указатель
    • 59, 26 подземелье
    • Сообщение: WARNING! You are now crossing into the Badlands! Save yourselves, TURN BACK AROUND!
  • Замок
    • 38, 29 подземелье
    • Название: Armageddon
  • Башня
    • 25, 37 подземелье
    • Название: Storacke
  • Бастион
    • 5, 37 подземелье
    • Название: New Haven
  • Замок
    • 30, 26 подземелье
    • Название: Theme
  • Цитадель
    • 25, 20 подземелье
    • Название: Tularea
  • Башня
    • 26, 13 подземелье
    • Название: Vertigo
  • Некрополь
    • 20, 25 подземелье
    • Название: Slavnee
  • Замок
    • 16, 21 подземелье
    • Название: Centrall
  • Крепость
    • 7, 19 подземелье
    • Название: Portbound
  • Цитадель
    • 40, 3 подземелье
    • Название: Solares
    • Название: Roc boom
    • Сообщение: Roc population doubles.
  • Замок
    • 46, 35 подземелье
    • Название: Newcastle
  • Событие
    • 46, 17 подземелье
    • Сообщение: Congratulations on making it this far! Here is your reward.
  • Указатель
    • 49, 20 подземелье
    • Сообщение: WARNING! You are now entering the Forest of Misdirection!
  • Указатель
    • 28, 15 подземелье
    • Сообщение: Nice try, but this monolith is one way only.
  • Указатель
    • 13, 17 подземелье
    • Сообщение: North to Arctic Island, South to Murdock Island, West to Portbound, East to Centrall.
  • Указатель
    • 6, 22 подземелье
    • Сообщение: Welcome to Winter Tularea
  • Указатель
    • 34, 36 подземелье
    • Сообщение: <--- The Telleraque Alps
  • Указатель
    • 13, 39 подземелье
    • Сообщение: <--- New Haven
  • Указатель
    • 47, 61 подземелье
    • Сообщение: Murdock Ocean --->
  • Указатель
    • 21, 63 подземелье
    • Сообщение: Murdock Island
  • Указатель
    • 23, 56 подземелье
    • Сообщение: The Avanah Ocean
  • Бутылка
    • 9, 55 подземелье
    • Сообщение: The Sirens.... can't stop..... must ...... help!
  • Бутылка
    • 1, 6 подземелье
    • Сообщение: Watch out for ....
  • Бутылка
    • 14, 15 подземелье
    • Сообщение: Rocs are ...... Compliant.....
  • Бастион
    • 53, 29 суша
    • Название: Obsidian
  • Указатель
    • 52, 13 суша
    • Сообщение: Welcome to the Dwarven Mine Range. Filled with adventure and great rewards, we hope you will visit often.
  • Указатель
    • 46, 32 суша
    • Сообщение: This is the site of the experimental all-terrain project. Feel free to take part in this extraordinary achievement. CAUTION
  • Событие
    • 45, 32 суша
    • Сообщение: OH NO! A freak mutation has occured in the scorched earth plane!
  • Событие
    • 40, 29 суша
    • Сообщение: OH NO! A freak accident has occured in the expiremental grass plains!
  • Событие
    • 43, 29 суша
    • Сообщение: OH NO! A freak accident has occured in the experimental swamp area!
  • Указатель
    • 43, 17 суша
    • Сообщение: Welcome to Obsidian City, the great bastion of Dwarves, resources, and the source for adventure. Watch your step and visit often.
  • Указатель
    • 38, 49 суша
    • Сообщение: WATCH YOUR STEP!
  • Указатель
    • 33, 40 суша
    • Сообщение: Entering the Pit of Arcomage.
  • Указатель
    • 11, 25 суша
    • Сообщение: Welcome to the testing grounds. Make it out alive and recieve the ultimate treasure.
  • Ящик Пандоры
    • 11, 17 суша
    • Сообщение: Pandora's Box is now yours to use. So choose wisely, and good luck.
  • Случайный город
    • 8, 51 суша
    • Название: Solares
  • Указатель
    • 9, 43 суша
    • Сообщение: First, there was just the world. A lone planet traveling through the depths of space. Then, it drifted into it's present location, between two...
  • Указатель
    • 9, 45 суша
    • Сообщение: ... suns of great opposing forces. Over many, many thousands of millenia, it was slowly pushed into the shape of a round coin, both sides being...
  • Указатель
    • 9, 52 суша
    • Сообщение: ... light so that there was no such thing as night. Then, came the crash. A giant rock from the deapest reaches of space, hit one side of the coin,...
  • Указатель
    • 9, 54 суша
    • Сообщение: ... sending it into a permanent spin. The movement became organized as each star pushing gave it uneven pressure, keeping the spin going strong. ...
  • Указатель
    • 11, 54 суша
    • Сообщение: ... and one below the land. The pit of Arcomage still exists today but no longer carries the ancients of dark. They warred for many, many centuries...
  • Указатель
    • 11, 52 суша
    • Сообщение: ... Each with it's own vision of what the world should be, fought against the other for power. Two sections were created, one floating above the land,
  • Указатель
    • 11, 50 суша
    • Сообщение: ... power. The remaining two decided to stay and shape themselves a world. The two, however, were divided still. One was good, and the other was evil.
  • Указатель
    • 11, 48 суша
    • Сообщение: ... with it's own goals and purpose. Two of the four factions left Astattinne and ventured through the void, still struggling with each other for...
  • Указатель
    • 11, 46 суша
    • Сообщение: ... Astattinne. But there was no life and no inhabitants whatsoever. After living peacefully for some time, four factions of the Ancients formed, each
  • Указатель
    • 11, 44 суша
    • Сообщение: ... civilizations. When they came upon the coin, they were fascinated by it. They chose to settle in the center of one side of the coin. This became..
  • Указатель
    • 11, 42 суша
    • Сообщение: ... Then came the ancients. A race of people who had traveled near and far exploring the galaxy. They had encountered many worlds and many...
  • Указатель
    • 13, 42 суша
    • Сообщение: ... The ancients of light knew that they needed something other than themselves to fight the dark, so they seeded the world with material which...
  • Указатель
    • 15, 43 суша
    • Сообщение: ... gave birth to life on Astattinne. They gave each principle element the power to take on a solid form, and thus came elementals. The dark...
  • Указатель
    • 15, 45 суша
    • Сообщение: ... ancients, knowing their rivals were doing this, decided to foil their plan. They seeded the world with their own dark matter, and thus it spread..
  • Указатель
    • 15, 47 суша
    • Сообщение: ... and created the potential for evil in all creatures. The light ancients counteracted their counteract by creating a slope between the creatures...
  • Указатель
    • 15, 49 суша
    • Сообщение: ... that made some pure evil, some pure good, and others in between there so that no one side would be left completely alone with no followers...
  • Указатель
    • 15, 51 суша
    • Сообщение: ... Their plan succeeded and all races sprung from their magical powers. Angels and archangels became of pure light, and devils and archdevils...
  • Указатель
    • 15, 53 суша
    • Сообщение: ... became the creatures of pure evil. Eventually, the ancients drove themselves off of our world and into space again, the victorious side vowing to
  • Указатель
    • 17, 42 суша
    • Сообщение: ... return one day. The races they left behind evolved and became what they are today, but, that's another story.
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