Трейнер к игре | Heroes of Might and Magic 3: The Restoration of Erathia |
Ещё называют | Герои меча и магии 3: Возрождение Эрафии |
Вышла на платформах | PC |
Разработчик | New World Computing |
Жанр | Strategy |
Дата выхода | 1999-03-01 |
Хранилище файлов
{Wogify Map} The world is in chaos. Something has upset the balance of nature, and it will eventually pit the entire world into a savage war on many fronts. ([email protected] -- 2 vs 2 vs 2 vs 2 XL 2-level game)
Герои 3 - карта Allies (Allies)
26/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of ErathiaСкачать
Название | Вес | Расширение |
Allies (Allies) | 0.08МБ | h3m |
Объекты
-
Замок
- 32, 10 подземелье
-
Имя: Build shipyard
-
Сообщение: My leige, your men inform you, We have built the shipyard.
-
Замок
- 16, 5 подземелье
-
Имя: Build fort
-
Сообщение: Well, there it is, your foreman announced. The fort is complete.
-
Имя: Biweekly gold shipment
-
Сообщение: My liege, the gold has arrived. We will ship it immediately into your vaults.
-
Алебардщик
- 22, 7 подземелье
-
Сообщение: The halberdiers say, in grimly, We will only serve those who can defeat us. Our resolve is unyeilding.
-
Тяжёлый арбалетчик
- 35, 19 подземелье
-
Сообщение: One of your troops steps on a dry twig. It snaps, and suddenly the trees are filled with marksmen -- their crossbows trained on you.
-
Крестоносец
- 11, 9 подземелье
-
Сообщение: This is the Holy Order of the Azure Blade, a crusader warns, his cruel blade extended. No one who is unworthy may pass and live.
-
Фанатик
- 2, 5 подземелье
-
Сообщение: Infidels! Fear! Fire! Foe! scream acolytes. The austere quiet of the Brotherhood of Winter is disturbed!
-
Чемпион
- 12, 16 подземелье
-
Сообщение: Someone comes to join our jousting competition! a cavalier laughs sourly. Let us not disappoint, men!
-
Ангел
- 23, 2 подземелье
-
Сообщение: THIS IS A HOLY PLACE, an archangel booms, YOU MAY NOT PASS!
-
Королевский грифон
- 36, 3 подземелье
-
Сообщение: The griffin mating grounds are guarded intensely by noble griffins. They will not allow their perches to be invaded without a fight.
-
Рыцарь
- 32, 11 подземелье
-
Имя: Lord Kaldros
-
Событие
- 32, 14 подземелье
-
Сообщение: You find a lordly elf being attacked by some bold imps. Apparently, they'd taken him by surprise and have overwhelmed him. You step forward and slay a few of them, causing them to flee. The grateful elf teaches you the fine art of archery. Before you can agree, more imps burst out of the woods!
-
Гремлин
- 88, 28 подземелье
-
Сообщение: The gremlins stop their chatting, and stare at you, wondering if they'd been approached by someone who would try to be their master.
-
Обсидиановая горгулья
- 88, 19 подземелье
-
Сообщение: You come upon a gargoyle mating ritual. The dominant obsidian gargoyles court their female stone counterparts with complex flying patterns. They are not happy to be interrupted.
-
Стальной голем
- 93, 9 подземелье
-
Сообщение: The old golem factory had belonged to another wizard a long time ago. The wizard has long since passed, but his factory is still active -- and still guarded.
-
Архимаг
- 92, 18 подземелье
-
Сообщение: Who are you, query the suspicious magi who guard their precious Tower of Secrets. They quietly raise their staffs, ready for violence.
-
Мастер-джинн
- 106, 21 подземелье
-
Сообщение: The master genies warn, Wishes are not free here. If you wish to have us, you must prove your worthiness.
-
Королева наг
- 105, 8 подземелье
-
Сообщение: The ravaged, once-gorgeous land lived in by the nagas is now overrun by lava flow and pestilence. The nagas now have the hardened look of those wishing to extract vengeance on almost anyone.
-
Башня
- 63, 12 подземелье
-
Имя: Gem shipment
-
Сообщение: Our miners have returned from afar with gems of distant mines, a gremlin informs you.
-
Гигант
- 62, 19 подземелье
-
Сообщение: The Giants refuse to let any unworthy heroes pass. At least, not without a fight.
-
Событие
- 82, 20 подземелье
-
Сообщение: You find an elderly man being assaulted by vicious-looking centaurs. You rush to his rescue! As you rush forward, he promises to teach you all he knows.
-
Крепость
- 114, 128 подземелье
-
Имя: Build shipyard
-
Сообщение: A gnoll worker informs you, Master, your shipyard is built!
-
Событие
- 118, 125 подземелье
-
Сообщение: Some gnolls rush out of the swamp, intent on usurping your power! This battle will give you valuable experience in leadership.
-
Гнолл-мародер
- 128, 130 подземелье
-
Сообщение: The gnolls growl, Who are you? You think we gnolls like being ruled by petty leaders? We not afraid!
-
Ящер-воин
- 136, 131 подземелье
-
Сообщение: The lizardmen hiss, Trecherousssss creaturessssss. We lizardman are strong and free...
-
Змий-дракон
- 136, 119 подземелье
-
Сообщение: The hives are thick with the swarm of serpent flies, creating a gold and brown cloud of poisonous fury.
-
Великий василиск
- 142, 113 подземелье
-
Сообщение: The basilisks tromp around a grave of an ancient gnoll king.
-
Могучая горгона
- 138, 140 подземелье
-
Сообщение: The gorgons graze on the leafs of the large ferns in the bog. They turn and gaze balefully at you.
-
Виверн-монарх
- 107, 137 подземелье
-
Сообщение: In the mountainous rocks above, you can see majestic wyverns circling in the sky. It becomes apparent they are getting ready to strike an enemy -- you.
-
Гидра хаоса
- 101, 137 подземелье
-
Сообщение: The swamp grows into a large lake, from which large bodies can be swimming underneath. Suddenly, a multitude of snapping, vicious heads spring out of the bog!
-
Крепость
- 91, 138 подземелье
-
Имя: Gnoll recruitment
-
Сообщение: We gnolls come to serve, a gnoll marauder intones respectfully.
-
Знак
- 131, 119 подземелье
-
Сообщение: Sulfer mine entrance
-
Знак
- 53, 3 подземелье
-
Сообщение: The Bridge of Peace
-
Хобгоблин
- 16, 129 подземелье
-
Сообщение: Approaching the goblin encampment, you notice the scowls and the leers at your group. These goblins are not easily scared away.
-
Событие
- 23, 124 подземелье
-
Сообщение: A horde of goblins leap out at you, challenging your authority as Ruler of the Stronghold. This is your first true test as a conqueror -- you will gain valuable experience from this.
-
Налётчик
- 1, 134 подземелье
-
Сообщение: You have come upon the legendary wolf-birthing pens. Only the greatest wolf-steeds are bred here, lovingly cared for by their goblin tenders. They are fiercely protected, but extremely loyal, too.
-
Вождь орков
- 18, 141 подземелье
-
Сообщение: Who comes here, we wonders, the orcs threaten. Maybe it be dinner!
-
Событие
- 18, 143 подземелье
-
Сообщение: You approach the majestic Dragonspine Mountains.
-
Громовая птица
- 35, 135 подземелье
-
Сообщение: You stand at the base of Mount Thunderbird, where rocs can be seen swirling and swooping down, catching sheep and booming their loud, falcon-like cries.
-
Король циклопов
- 43, 131 подземелье
-
Сообщение: Who dares approach our caves? booms a cyclops guard. I warn those fools who'd think to possess us we will not easily surrender!
-
Король циклопов
- 40, 134 подземелье
-
Сообщение: You may have defeated our weak brothers, but we are not as cowardly, a gruff cyclops growls.
-
Цитадель
- 46, 128 подземелье
-
Имя: Creature generation (monthly)
-
Сообщение: Master, an orc grunt says, We have new recruits. Do as you will with them.
-
Чудище
- 58, 142 подземелье
-
Сообщение: This is perhaps the most perilous place on the planet -- the lair of the behemoths...
-
Элементаль воды
- 18, 133 подземелье
-
Сообщение: The water elementals scoff, Foolish beings -- this will not be yours, ever!
-
Капитан кентавров
- 31, 82 подземелье
-
Сообщение: Proud centaurs pace back and forth in front of their homestead, fierce and ready. Their loyalty is to their tribe, and to those they consider worthy.
-
Боевой гном
- 13, 87 подземелье
-
Сообщение: The miners of this guild stare at you suspiciously. They growl, Ye want our gold and gems, do ye?
-
Лесной эльф
- 7, 89 подземелье
-
Сообщение: The elves snort, We are not led by inferior men. Can you prove yourselves to us?
-
Дендроид-солдат
- 20, 90 подземелье
-
Сообщение: The living trees are perhaps the only ones who feel at home in the muck of the swamp. Perhaps it was a bad idea to carry open torches here...
-
Боевой единорог
- 8, 100 подземелье
-
Сообщение: The unicorn glade is a sacred place. No lesser men may even approach it, lest they invite the wrath of not only the unicorns, but of nature itself.
-
Событие
- 10, 97 подземелье
-
Сообщение: An elf approaches you, stating solemnly, Be in awe, young one! You approach the Corridors of Nature, the most holy of all places. To walk down the pathways here is to touch Mother Nature herself. Feel fortunate.
-
Зелёный дракон
- 19, 102 подземелье
-
Сообщение: The dragons look at you suspiciously. This may not be an easy encounter.
-
Событие
- 20, 82 подземелье
-
Сообщение: You come upon an ancient dwarf. You begin to speak, but he shushes you. Quiet, they're coming. Suddenly, a group of skeletal warriors slash their way out of the forest. Help me, says the dwarf, and I will teach you what I know in the fine arts of armory.
-
Оплот
- 20, 109 подземелье
-
Имя: Ore
-
Сообщение: A dwarven caravan from afar arrives with sacks of ore. It isn't much, but it will help.
-
Серебряный пегас
- 2, 80 подземелье
-
Сообщение: The pegasi perform aerial acrobatics, constantly splashing through the majestic magic waterfall. They don't take kindly to strangers, even rulers such as yourself.
-
Знак
- 25, 102 подземелье
-
Сообщение: Passage to the underground dungeons, and to a shipyard
-
Некрополис
- 112, 73 подземелье
-
Имя: Shipyard built
-
Сообщение: You have finished construction on your shipyard.
-
Скелет-воин
- 114, 83 подземелье
-
Сообщение: Skeletons wander aimlessly around the cursed temple. If you could control the temple, you could gain valuable forces.
-
Зомби
- 121, 71 подземелье
-
Сообщение: The zombies shuffle around, looking for their old gravestones. They don't notice you until you've approached close enough to see the sockets of their eyes...
-
Лорд вампиров
- 140, 87 подземелье
-
Сообщение: You approach a stately mansion, knowing full well it is the headquarters for a vampire underground force. You hope you can convince them to join you -- whether by force or coercion.
-
Могущественный лич
- 109, 68 подземелье
-
Сообщение: The liches are men who had studied the arts of nercomancy, but were overcome by its effects and turned into undead themselves. You know this could never happen to you, but they must be bitter and angry for their own weakness. You prepare for a potential fight.
-
Рыцарь смерти
- 127, 64 подземелье
-
Сообщение: The black knights disturb you. Many look exactly like you -- except for the fact they are now warrior liches, the knights of the undead. You approach, unsure of how they will react.
-
Костяной Дракон
- 100, 77 подземелье
-
Сообщение: The dragons here are unnerving, even to one whose eyes have seen when you have seen. Bone dragons are powerful -- and easily transformed into ghostly apparitions with the right equipment. First, you'll have to gain control of this structure.
-
Некрополис
- 136, 63 подземелье
-
Имя: Skeletons
-
Сообщение: One of your lieutenants arrives with skeletons that he found. You accept them, with no care for where they were found.
-
Событие
- 126, 83 подземелье
-
Сообщение: You find a lich being hunted by paladins. You ride to his rescue, and slay the predatious knights. The lich thanks you, and promises to teach you valuable skills. At that moment, the paladin's squires finally join the fray.
-
Знак
- 71, 79 подземелье
-
Сообщение: The Glade of the Grail
-
Событие
- 72, 77 подземелье
-
Сообщение: Someone indeed has dug up and stolen the Grail.
-
Свиток с заклинанием
- 111, 21 подземелье
-
Сообщение: A means to travel -- a summon boat scroll!
-
Адский троглодит
- 40, 85 суша
-
Сообщение: The troglodytes may be blind, but the way they use their sonar and smell in conjunction never ceases to amaze you. Right now, they have sensed YOU, and approach, spears drawn.
-
Злой глаз
- 26, 97 суша
-
Сообщение: There is nothing more awesome in nature than the Pillar of Eyes, a breeding ground for beholders. The pulsating, writhing eyestalks whip about, as small eyelings are birthed. The eyestalks also serve as a sentry -- and your entrance is not unnoticed...
-
Темница
- 3, 92 суша
-
Имя: Wood
-
Сообщение: We have scrounged wood from the aboveground, your highness. It may not be much, but it's enough to help, I think, a harpy hisses.
-
Королева медуз
- 8, 91 суша
-
Сообщение: The Temple is surrounded by the stone limbs, torsos, and heads of vanquished foes. The medusae within will not hesitate to add yours to the rubble.
-
Король минотавров
- 1, 72 суша
-
Сообщение: The maze is almost hypnotic... as are the swinging axes of the sturdy minotaurs guarding it.
-
Скорпикора
- 13, 84 суша
-
Сообщение: The roars of serpicores can intimidate even the boldest archdevil. These creatures would make fine additions to your army if you can convince them to ally themselves with you.
-
Красный дракон
- 16, 97 суша
-
Сообщение: The lava flows, giving the dragons strength and vitality. They are cunning and quiet cruel, and -- when subdued -- excellent soldiers.
-
Событие
- 28, 85 суша
-
Сообщение: An old dragon is set upon by imps. You wonder how infernal creatures managed to make their way to your realm, but kill them. The dragon promises, as a reward, to teach you the fine art of combat. Suddenly, more imps attack!
-
Чёрт
- 106, 43 суша
-
Сообщение: The furnaces tap deep into the bowels of the world. Imp chattering pierces the dank air; their harsh, barking voices are like sweet music. You have only to crush them to make them your slaves.
-
Магог
- 107, 39 суша
-
Сообщение: The lava is home to these creatures of fire. The gogs and magogs that dwell here are handy creatures, even if they aren't the most intelligent. Enslaving them will not be easy -- but will be profitable.
-
Цербер
- 110, 38 суша
-
Сообщение: These canines are no one's pets. They are vicious and cruel. As you approach, they gaze hungrily at your troops. Breaking the spirit of these dogs will not be easy, although it will be fun.
-
Рогатый демон
- 114, 35 суша
-
Сообщение: The gate seems like home -- a descent to the inner bowels of the Earth. As homesick as the portal makes you feel, you must dispatch of the guardians first to gain access to the valuable troops it leads to.
-
Адское отродье
- 124, 29 суша
-
Сообщение: Cruel masters of the undead, and valuable lieutenants for your army. Pit lords are powerful -- and you must prove yourself more powerful.
-
Инферно
- 124, 43 суша
-
Имя: Gogs
-
Сообщение: You manage to recruit more recruits than normally this week -- the lieutenants did well.
-
Султан ифритов
- 93, 47 суша
-
Сообщение: Efreeti are not of this dimension -- only dimension portals to the Plane of Fire have access to them. They dislike being ripped from their home, and are never in a good mood -- right now is no exception.
-
Дьявол
- 94, 36 суша
-
Сообщение: Approaching the Forsaken Palace, you feel a lump in your throat. No, it isn't the beauty and wonderful terror it fills you with -- it's the blade of a scythe lightly grazing your carotid artery.
-
Событие
- 107, 50 суша
-
Сообщение: You find a decrepit old devil being attacked by hungry, opportunistic imps. You slay them easily, and the old sage agrees to teach you some of the finer arts of deviltry. Suddenly another group of imps attack!
-
Событие
- 107, 49 суша
-
Сообщение: These are the Caverns of Demonia. Here, all of Hell's beings are born and thrive. It is perilous, even for one who serves the Firey One as you do, but for the wise and mighty lord, it is also a treasure trove.
Внимание! Администрация сайта FatalGame следит за размещаемыми файлами, уважает и соблюдает авторские права. Если по каким-либо причинам произошло недоразумение и Ваши права нарушены – свяжитесь с нами, вопрос будет решен в кратчайший срок. |