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Герои 3 - карта Adventuring Gnoll 1.03

28/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia

Adventuring Gnoll 1.03
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
You are Ritcher1, the gnollish battle mage. Your hometown of Gnollville has appearently been overtaken by the renegade beastmaster Ungoliant and you parents are missing & presumed dead. Why would Ungoliant do such a horrible thing?? By Roy Ritchey - [email protected]

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Adventuring Gnoll 1.030.06МБh3m

Adventuring Gnoll 1.03

События

  • Day 1
    Today is a day of mixed emotions for you as you leave the campus of Battle Mage College. For today is your graduation day!! You're the first gnoll to ever graduate from this prestigious acadamy.
  • Day 1 part 2
    However, you also found out today via messenger that your hometown of Gnollville has been overtaken by the beastmaster Ungoliant and that your parents are missing. What the heck is he up to!!?
  • Prison report #1
    Word on the street says anyone showing support for your quest is being imprisoned. Reports are sketchy, but it seems one of the confirmed prisoners is the wise and beautiful cleric known as Saleena. It's reported that Saleena and a score of her most zealous followers are being held to the NW.
  • Prison report #2
    One of your spies returns as you stop to rest your horses. His news is grim indeed; for it has been confirmed that Gill Posse is being held prisoner in a jail to the East of Battle Mage College. The ranger Gill would be a valued ally to your quest.
  • Elleshar: search for answers part 1
    In the wee morning hours your old friend Elleshar the Druid pays you a visit. (He is accompanied by a bizarre looking vorpal bunny). Hmmm, I've thought long on the matter of your parents and Ungo, and something just doesn't seem right. This just isn't Ungo's style...
  • Elleshar: search for answers part 2
    There is more to this than meets the eye, I think. Perhaps I shall do some investigating on this matter. Elleshar takes one more sip of his fruit elixir and then vanishes in a brilliant flash of light.
  • Payday!!!
    Woo Hoo!! It's payday!! You buy all of your closest friends (and enemies) a round of drinks.
  • Prison Report #3
    Word from your scouts say that the wizards in the Community Forest have jailed Red Dwarf for making inquiries about Ungoliant's recent actions. It is said that she is being held captive in the Northern section of the forest.
  • Elleshar: search of answers part 3
    Elleshar approaches your camp as you prepare to set out. Perhaps I have found a motive for the capture of your home town. Gnollville was built on top of the ruins of an ancient ritualistic summoning site. It is rumored that Diablo himself was once summoned at that site.
  • Elleshar: search of answers part 4
    If someone were to unravel the secrets of that horrible place, the power they could harness would be unrivaled Elleshar furrows his brow in thought. I still don't understand Ungo's interest in all of this. He may be mischievious at times, but this..... I must investigate this further!
  • Zany antics #21
    You had a dreaded nightmare last night. In the dream, Black Marauder refused to post your map on his site. Whew! Thank God it was only a nightmare.
  • Prison Report #4
    Rumors have been filtering in about the mighty Blackdog being imprissoned in South Eastern part of the Community Forest.
  • Elleshar: search of answers part 5
    You are visited by Elleshar in the middle of the night; the grim expression on his brow makes you more than a little nervous. I have just returned from volcanic regions of the far south, and I have some troubling news.
  • Elleshar: search of answers part 6
    It seems that evil magic is being dispersed to expand the very reaches of the tainted land. New volcanos are cropping up every day, and the southern areas of the Community Forest are beginning to wither and die. It is as if the Dharc One is returning to power. May God help us all if that is true.
  • Zany antics #1a
    A night of drink and dance have caused you to get into a bit of a bind (yet again). The local brute squad of the small hamlet you passed through last night arrested you for disturbing the peace, lewd and mischievious behavior, indecent exposure, and inciting a riot.
  • Zany antics #1b
    Lucky for you Angelique was one of the patrons involved in the minor skimish that ensued. She was able to vouch for your character and get you off with just a minor fine. (Pay the fine and get the heck out of Dodge).
  • Prison Report #6
    The lone survivor of a scouting party reports that Grasshopper the mage is being held in a dungeon in the underground tunnels. Egads!! You didn't even realize there were incarceration facilities down there....
  • Zany antics #9
    Malafar shuffles by singing a rather catchy tune. The ditty is VERY contagious and soon you can't get it out of your head!! Damn you Malafar!!!
  • Zany antics #2
    While unwinding at a small road side inn, Lord Shaggeth pays a vist; entering in his normal fashion of twin lightning bolts. One of the lightning bolts strikes you between the eyes, resulting in a trip to the hospital. You nearly faint when you receive the bill.
  • Zany antics #4
    Due to another unfortunate spell mishap, Baron Zealot confiscates your spellbook and vanishes. You rush to the nearest guild shoppe and purchase another.
  • Zany antics #17
    After a morning of persistent ear aches, you discover Malafar shadowing your movements blowing gleefully on Ungo's old dog whistle. You confiscate the whistle and send Mally on his way. Bad zombie!!.
  • Zany antics #5a
    You don your Lurker Goggles (tm) and find some gold and precious stones. (unfortunately, you found them in Megalomania's back pocket).
  • Zany antics #5b
    Mega catches up to you and ties you into a pretzel for pickpocketing his belongings. (Luckily you convince him you don't have any cash on you, but will repay him at a later date)
  • Zany antics #18
    You attempt to cast Turn Undead on Malafar after particiapating in a massive fist fight. (The fight started from a disagreement of opinions on the theory of relativity) The spell misfires of course and succeeds only at whitening Mally's teeth.
  • Prison Report #7
    Malafar's antics have finally caught up to him! You hear from one of Duke Zoop's guards that Malafar has been arested for inciting a riot and is being held without bail. His exact location is unknown, but the guard said something about a secluded island jail.
  • Zany antics #6
    As if in answer to your prayers, you run into Mat Cauthon and his mystical food producing shield. Free food for everyone!!!! (You pocket several of the donuts and resell them to traveling merchants later on the road)
  • Zany antics #7a
    Attempting to cast a Disguise spell, you quite sucessfully burn a peasant's barn to the ground.
  • Zany antics #7b
    After a frenzied chase, you're surrounded by a legion of Duke Zoop's elite guard. One of them picks you up by the ankles and shakes you until enough gold falls to the ground to rebuild the barn you burned down 4 days ago.
  • Zany antics #8
    Someone calls you a 'stupid dog' at a local watering hole. A massive 3-hour-long bar room brawl ensues. (Besides, you're only 70% dog!!) The Bartender makes you pay for some of the damage.
  • Zany antics #10a
    Angelique sneaks into camp in the middle of the night and tosses fire-fleas into your sleeping bag! Revenge will be harsh and swift!!
  • Zany antics #10b
    To get back at Angelique for the fire-fleas incident, you heavily spike her drinks at the tavern. The next morning you upload the photos you took that night to Vikings web site. By that afternoon, the pics generate over 20,000 hits. ;o)
  • Zany antics #13
    You walk into a clearing and see Gwhenwyfar looking around with a disgusted look on her face. You ask her, What's wrong Gwhen? She replies, This map SUCKS!! :(
  • Zany antics #11
    A mischievious Dark Chipmunk swoops out of the air and destroys several cords of your lumber.
  • Zany antics #3
    A most disasterous morning! While attempting to cast a View Air spell to survey the surrounding land for enemies, a slight mishap occurrs. You accidentally transform a large quantity of your crystal stash into a gaseous form. Drat!
  • Zany antics #12
    Ace Rimmer the slave shows up and shines everybody's boots. Happy Day! After having him perform some miscellaneous chores around camp, you send him on his way.
  • Zany antics #21
    The mysterious Dark Chipmunk seals you in a barrel of ale and rolls it down a steep incline. On the bright side, you were forced to drink the ale to prevent yourself from drowning.
  • Zany antics #15
    You are besieged by a twisted and nightmarish zoo from hell! Sheep, swine, killer bees, and horses swarm through the camp. The damage is extensive. (This is definately the handy work of a beastmaster)
  • Zany antics #14
    Behemoth lumbers into view carrying two huge casks of ale. The ale will flow like wine tonight!!!
  • Zany antics #22
    Good fortune smiles on you this day. Your scouts finally caught the malicious Dark Chipmunk and roasted him over hot coals. (he tasted like chicken)
  • Zany antics #16
    Another hospital visit results from an attempted Dimension Door casting. You accidentally DD yourself 40 feet straight up. You plumet throught the ceiling of the tavern and into the wine cellar.
  • Zany antics #19
    You are attacked by Ungo's lackey Barg the beastmaster.. Barg is transformed into a giant fly in an attempt on your part to cast Fly so you can fly away to safety. Afraid of being swatted, Barg buzzes away into the night.
  • Zany antics #20a
    While trying to repair your Lurker Goggles, you accidentally solder a transistor to your forehead. By the end of the night, some wise-cracking technician has assembled a crude, but operational, AM radio on your forehead. (using the transistor as an anchor)
  • Zany antics #20b
    After five days of annoying AM talk radio shows, you decide to get the radio removed from your forehead.
  • Zany antics #22
    Another fun night at the tavern. You're able to unwittingly make the Unknown Lurker reveal his true identity! :o)
  • Zany antics #23
    You spend most of the evening chasing after a giant dragonfly with your trusty flyswatter. Eventually the dragonfly introduces himself as Dragonfly the cleric. (you end your chase and buy him an ale).
  • Zany antics #24a
    You enter the bar with a lovely large cheese and peperoni pizza, which you set down on your table while you relieve yourself in the men's room. By the time you get back to your table, the only thing remaining of the pizza is a few scattered crumbs.
  • Zany antics #24b
    Malafar is sitting nonchalantly in the corner with tomato sauce stains on the front of his tunic!!! (Malafar attempts to shift the blame to Megalomania and Sandro, who are both sitting at the bar). The nerve of that vile zombie!!!

Объекты

  • Крепость
    • 105, 103 подземелье
    • Название: Gnollville
  • Зверолов
    • 105, 104 подземелье
    • Название: Ungoliant
  • Гидра
    • 82, 95 подземелье
    • Сообщение: Upon an altar in the distance you see a burning shield. This artifact is obviously powerfully enchanted with dire magics! However, guarding the wonderful shield is a pack of very unhappy-looking Hydras. These guys look PISSED! (you begin to wonder if you should have stayed in bed this morning).
  • Указатель
    • 90, 89 подземелье
    • Сообщение: Private Property. ABSOLUTELY NO GNOLLS NAMED 'RITCHER1' ALLOWED. Signed
  • Виверна
    • 91, 91 подземелье
    • Сообщение: You see a horde of cagey wyvern in the pass ahead. The lead wyvern approaches you. Ahhhhhh, our master said that we would have visitors. I shall be well rewarded for destroying you!! BWAHAHAHAHA!!! The wyvern attack. Gulp!
  • Событие
    • 91, 92 подземелье
    • Сообщение: A tear falls from your eye as you enter the swamp surrounding your home town. Many years have passed since you left this place... You consider turning back and letting Saleen, Gill, and the others handle Dhark Pfenix and his evil plot.
  • Цитадель
    • 28, 3 подземелье
    • Название: BM College
    • Название: Behemoths assistance
    • Сообщение: Your friend Behemoth (who strangely enough happens to be a barbarian Behemoth) arrives at Battle Mage College. I came as soon as I heard about your hometown ritcher1! I'll help in any way I can! To help out, Behemoth uses he expertise to supervise the construction of a behemoth lair.
    • Название: Balance out money....
    • Сообщение: It's graduation day from the Battle Mage College. (However, before they let you have your degree, they make you pay all of your outstanding student loans).
  • Боевой единорог
    • 25, 1 подземелье
    • Сообщение: You are greeted by your good friend Viking. Greetings ritcher1! Alas, I'm saddened to hear of parent's kidnapping. You must stay vigilant on the perilous road ahead, for things are not always as they seem. I shall train you further in the ways of magic and battle. Let us spar! En garde!!!
  • Хобгоблин
    • 9, 3 подземелье
    • Сообщение: A seedy looking goblin approaches. As he gets closer, you recognize him! He's Algek Gnasher, a particularly nasty and despicible little bastard! Heh! Ritcher1! Do you think you're so smart just because you're the first gnoll to graduate from BM College? Let's see how tough ya are gnolly!!
  • Событие
    • 23, 1 подземелье
    • Сообщение: As you near the clearing ahead, you see a ball of pure energy fly thru the air. It hovers close to the ground for a few seconds and then suddenly materializes into the shape of a majestic unicorn. It is none other than VIKING, your trusted friend and advisor.
  • Вождь орков
    • 46, 19 подземелье
    • Сообщение: Ug!! You trying to steal magic sandals!! Very bad!! Sandals not belong to you!!! These orcs don't look too happy!
  • Чудище
    • 23, 17 подземелье
    • Сообщение: Two wild behemoths guard thier lair. AAIIIIIIEEEEEEEEEEEE!!!!!!!
  • Василиск
    • 34, 24 подземелье
    • Сообщение: A group of basilisk guard the Southern pass out of the valley. You find this very strange since basilisk are more indigenous to the swamps of the far South East. You have no more time to think about it; the basilisk attack!
  • Василиск
    • 45, 8 подземелье
    • Сообщение: A group of basilisk guard the Eastern pass out of the valley. You find this very strange since basilisk are more indigenous to the swamps of the far South East. You have no more time to think about it; the basilisk attack!
  • Василиск
    • 13, 12 подземелье
    • Сообщение: A group of basilisk guard the Western pass out of the valley. You find this very strange since basilisk are more indigenous to the swamps of the far South East. You have no more time to think about it; the basilisk attack!
  • Событие
    • 28, 10 подземелье
    • Сообщение: As you approach the seemingly abandoned camp fire, a familiar Zombie shuffles into view. Malafar!!! You exclaim in glee. What brings you this far North? A dazed Malafar mumbles in reply, Under the Dharc One's spell... must... attack.... Doh? A few of Malafar's minions shuffle into view.
  • Алмазный голем
    • 19, 14 подземелье
    • Сообщение: A pack of magically created golems guard the blue tent. What could possibly be in there that need to be guarded so well?
  • Инферно
    • 2, 101 подземелье
    • Название: Dharc Domain
  • Одержимый
    • 11, 98 подземелье
    • Название: Dharc Pfenix
  • Ящик Пандоры
    • 4, 97 подземелье
    • Сообщение: As you open the mysterious box, a euphoric wave of energy rushes through you.
  • Замок
    • 17, 49 подземелье
    • Название: Druidia
  • Хобгоблин
    • 5, 9 подземелье
    • Сообщение: Ahk!!! You're that smelly gnoll we've been hearing about!! We don't like your kind!! Admittance denied!!!
  • Тюрьма
    • 1, 2 подземелье
    • Название: Saleena
  • Горгон
    • 1, 4 подземелье
    • Сообщение: SNORT!!!!!
  • Цитадель
    • 43, 24 подземелье
    • Название: Wolfington
    • Название: The celebration!!
    • Сообщение: The occupants of Wolfington have a grand celebration in honor of their liberator.
  • Разбойник на волке
    • 43, 25 подземелье
    • Сообщение: You recognize the platoon of guarding wolf raiders from your days as a Pack Leader. In fact, they served under your command for several weeks. After a few minutes of tense negotiations, they decide to join your cause.
  • Событие
    • 61, 36 подземелье
    • Сообщение: To your disdain, you see that the Northern pass into the Community Forest has been blockaded. You also notice that it is being heavily guarded by Ungoliant's troops. You think of your mother and father; their memory gives you the resolve you need to push onward. (well go ahead... push onward!!!)
  • Замок
    • 58, 54 подземелье
    • Название: The Tavern
    • Название: Tavern Event #1
    • Сообщение: In The Tavern
  • Событие
    • 35, 77 подземелье
    • Сообщение: The southern end of the Community Forest has been blocked much like the Northern end. A contingent of Ungo's forces is garrisoned at the blockade. Evidence of the Dharc one's involvment is seen in the make up of the garrison's forces.
  • Некрополь
    • 6, 82 подземелье
    • Название: Dhark Villa
  • Некрополь
    • 42, 104 подземелье
    • Название: Necro Plaza
  • Некромант
    • 42, 105 подземелье
    • Название: NegativeZero
  • Некромант
    • 6, 83 подземелье
    • Название: Fire Vampire
  • Событие
    • 35, 79 подземелье
    • Сообщение: *sniff* *sniff* Never before have you been able to smell the sulphorous volcanos this far North. As you walk along the path, you notice that the Southern edges of the forest are dying.
  • Тюрьма
    • 46, 1 подземелье
    • Название: Gill Posse
  • Указатель
    • 47, 4 подземелье
    • Сообщение: NOTICE
  • Событие
    • 12, 97 подземелье
    • Сообщение: You see the evil incarnate, Dharc Pfenix ahead. He speaks. Greetings young fool. You know not the forces that you meddle against you simpering whelp! Turn back now or be destroyed! BWUAHAHAHAHA!!!!
  • Черный рыцарь
    • 85, 62 подземелье
    • Сообщение: A pack of Death Knights guard their treasure.
  • Замок
    • 29, 67 подземелье
    • Название: Lobby Board
  • Циклоп
    • 50, 35 подземелье
    • Сообщение: You no can have crystals!!! Crystals pretty!!
  • Указатель
    • 65, 42 подземелье
    • Сообщение: EAST
  • Хобгоблин
    • 54, 19 подземелье
    • Сообщение: No.... MY gold!!!
  • Гоблин
    • 55, 20 подземелье
    • Сообщение: At the end of this monster-strewn path you see two huge piles of gold. MY GOLD!!!
  • Наездник на волке
    • 53, 18 подземелье
    • Сообщение: Oh yeah! It's actually MY gold!!!
  • Разбойник на волке
    • 52, 17 подземелье
    • Сообщение: GOLD GOLD GOLD!!! MINE MINE MINE!!!!
  • Орк
    • 51, 16 подземелье
    • Сообщение: Get away from my gold!!!
  • Вождь орков
    • 50, 15 подземелье
    • Сообщение: The monsters see that you've dispatched all of the other monster. Uh oh....
  • Боевой единорог
    • 36, 33 подземелье
    • Сообщение: Well met again ritcher1!! I have discovered some disturbing news; Most of the Knights, Druids, and Wizards in the Community Forest have declared neutrality. If you travel in their realms, it will be considered an act of war. Now, enough of this grim talk, let us spar! En garde!!!
  • Древнее чудище
    • 41, 30 подземелье
    • Сообщение: This group of renegade ancient behemoths think that you would make a tasty meal.
  • Событие
    • 53, 29 подземелье
    • Сообщение: AMBUSH!!!! (you are ambused by an overzealous bunch of goblins)
  • Событие
    • 52, 29 подземелье
    • Сообщение: The hairs on the back of your neck rise.... something just doesn't feel right about the narrow road ahead. Closer examination of the area reveals hundreds of humanoid footprints.
  • Алебардщик
    • 17, 33 подземелье
    • Сообщение: These pikemen, loyal to Christian and Christian alone, stand ready to defend Christian's treasure cache to the death.
  • Алебардщик
    • 23, 33 подземелье
    • Сообщение: These pikemen, loyal to Christian and Christian alone, stand ready to defend Christian's treasure cache to the death.
  • Башня
    • 85, 4 подземелье
    • Название: Astral Wiz
  • Башня
    • 93, 38 подземелье
    • Название: Greenie Acre
  • Тюрьма
    • 68, 18 подземелье
    • Название: Red Dwarf
  • Рыцарь
    • 29, 68 подземелье
    • Название: Horath
  • Клерик
    • 11, 63 подземелье
    • Название: Baron Zealot
  • Башня
    • 95, 14 подземелье
    • Название: Toweropia
  • Чародей
    • 95, 15 подземелье
    • Название: Night Wisp
  • Чародей
    • 93, 39 подземелье
    • Название: Lord Shaggy
  • Чародей
    • 67, 12 подземелье
    • Название: Aridol
  • Указатель
    • 71, 22 подземелье
    • Сообщение: NOTICE ALTHOUGH THIS PRISONER IS NOT A DWARF, NOR IS SHE RED IN HUE, SHE IS CONSIDERED VERY, VERY DANGEROUS! (P.S. BEWARE OF THE GORGONS)
  • Горгон
    • 69, 19 подземелье
    • Сообщение: SNORRRRRRT!!!!
  • Тюрьма
    • 83, 55 подземелье
    • Название: Blackdog
  • Горгон
    • 82, 56 подземелье
    • Сообщение: Fascinating! One of these gorgons have rhudimentary speech stills. Me snort on you!!.
  • Тюрьма
    • 67, 70 подземелье
    • Название: AUT
  • Событие
    • 68, 72 подземелье
    • Сообщение: While venturing around in the dangerous volcanic region, you come to the conclusion that you need more troop strength. You figure the perfect way to gain more troops is to cast summon elemental.
  • Событие
    • 68, 71 подземелье
    • Сообщение: Well, the spell fails, but a powerful creature called Anti Ungo Thing is summoned instead. The mentally challenged creature seems somewhat single-minded in his desire to cause Ungoliant pain and suffering. (goto the jail to cast the summons spell)
  • Зверолов
    • 95, 99 подземелье
    • Название: Barg
  • Событие
    • 61, 38 подземелье
    • Сообщение: As you enter the clearing, you see Elleshar conversing with Viking. They beckon you to join them and they pour you a mug of Fruit Elixer. Viking stands and begins speaking
  • Событие
    • 61, 39 подземелье
    • Сообщение: We have discovered some most dire news involving Dharc Pfenix. He has returned to the realms and has cast a powerful Hypnotize spell on Ungoliant making him an unwitting enemy to the Community.
  • Событие
    • 61, 40 подземелье
    • Сообщение: We fear the Dharc Pfenix's ultimate goal is to discover the secrets of the ancient summoning grounds and gate hellish fiends into our realm by the score. You must travel south with utmost urgency and put a stop to this madness!
  • Событие
    • 95, 98 подземелье
    • Сообщение: You receive a telepathic message from Viking
  • Событие
    • 35, 80 подземелье
    • Сообщение: A brilliant bolt of lightning strikes the swampy ground in front of you revealing Viking and Elleshar. Elleshar steps forward and speaks.
  • Событие
    • 35, 81 подземелье
    • Сообщение: The necromancers guild has joind Dharc Pfenix in his evil quest. In fact, as we speak, Fire Vampire and Negative Zero are amassing armies to invade the Community Forest. You MUST stop them!!
  • Событие
    • 102, 3 подземелье
    • Сообщение: As you walk closer towards the cave entrance a cold forbidding feeling washes over you. Dharc Pfenix's voice rings clearly in your head. Yes my young fool, travel through the caves and return to your precious Gnollville. I'm sure my Warlock generals will be most pleased to meet you!
  • Событие
    • 2, 102 подземелье
    • Сообщение: Dharc Pfenix's voice echos in your ears. BWUHAHAHAHAHAHA!!!! Did you think YOU could defeat ME!!? You pathetic worm!!! Nothing will stand in my way!!!!
  • Боевой маг
    • 28, 4 подземелье
    • Название: ritcher1
  • Указатель
    • 1, 6 подземелье
    • Сообщение: NOTICE PRISON OFF LIMITS TO ANY GNOLLISH BATTLE MAGES. THE GORGON GUARDS WILL ATTACK ON SIGHT
  • Указатель
    • 6, 37 подземелье
    • Сообщение: ABANDONED ERATHIAN MINES INFESTED BY MONSTERS. PROCEED AT YOUR OWN RISK!!
  • Указатель
    • 78, 56 подземелье
    • Сообщение: NOTICE THIS DOG IS BAD! BAD DOG!! ANYONE CAUGHT TRYING TO FREE BLACKDOG WILL BE EATEN ALIVE BY GORGONS.
  • Событие
    • 38, 31 подземелье
    • Сообщение: A bolt of pure energy shoots past you to strike the ground of the valley floor. A stately unicorn materializes where the beam struck the ground. Your feet step a bit livelier when you see it is none other than your friend Viking!
  • Горгон
    • 46, 2 подземелье
    • Сообщение: SNORT!!!!!
  • Дьявол
    • 13, 96 подземелье
    • Сообщение: Ahhhh! A new mortal soul for us to feast upon! BWAHAHAHAHA!!! (mommy!)
  • Ифрит
    • 14, 95 подземелье
    • Сообщение: You DARE tresspass on the Dharc one's own lands? Prepare yourself mortal, for your death is upon you! The Effreets charge towards you.
  • Подземелье
    • 2, 96 суша
    • Название: Maple Leafs
  • Красный дракон
    • 27, 43 суша
    • Сообщение: You DARE enter the Lair of Furchtlos??? Death comes to ALL mortals who enter here!
  • Накидка скорости
    • 31, 52 суша
    • Сообщение: You wonder why that diamond golem in the distance is wearing such a fabulous red cape. Do you wish to destroy the golem?
  • Щит львиной храбрости
    • 18, 55 суша
    • Сообщение: Several lion-like creatures guard the Lion's Shield of Courage. Do you wish to fight the beasts or flee like a coward?
  • Меч правосудия
    • 29, 57 суша
    • Сообщение: A panel of Arch Angels stand guard over the Sword of Judgement. If fact, they will judge if you are worthy to wield the powerful artifact. (court is now in session) Will you stand in judgement of the Angels?
  • Чешуя большого василиска
    • 24, 59 суша
    • Сообщение: A sizable army of basilisks guard the shield crafted from their brethern's hide. Do you wish the fight the beasts or flee like a coward?
  • Королевский минотавров
    • 54, 31 суша
    • Сообщение: A fierce band of giant minotaurs guard several treasure chests. Are you folks lost? The minotaurs gin maliciously.
  • Черный дракон
    • 21, 51 суша
    • Сообщение: THE GEMS BELONG TO MEEEEEE!!! RRRRWWWWAAAAAAAAAAAAAHHH!!!!
  • Черный дракон
    • 19, 55 суша
    • Сообщение: Ahhhhh... tender morsels! We shall enjoy dinning on your flesh!
  • Черный дракон
    • 25, 59 суша
    • Сообщение: How did you find our lair? No matter.... (the beasts attack)
  • Черный дракон
    • 31, 53 суша
    • Сообщение: I never met an adventurer I didn't like..... to eat!
  • Черный дракон
    • 29, 56 суша
    • Сообщение: So you are the ones Dharc Pfenix talked about. (the beast chuckles)
  • Черный дракон
    • 25, 48 суша
    • Сообщение: GRRRRRRRRR!!!!
  • Троглодит
    • 4, 46 суша
    • Сообщение: You overhear two troglodytes talking
  • Гарпия
    • 4, 55 суша
    • Сообщение: You overhear two harpies talking
  • Медуза
    • 9, 63 суша
    • Сообщение: You overhear two medusas talking
  • Королева медуз
    • 14, 65 суша
    • Сообщение: You overhear two medusas talking
  • Минотавр
    • 16, 69 суша
    • Сообщение: You overhear two minotaur talking
  • Королевский минотавров
    • 19, 73 суша
    • Сообщение: You overhear two minotaur talking
  • Скорпикора
    • 11, 78 суша
    • Сообщение: You overhear two manticores talking
  • Мантикора
    • 15, 75 суша
    • Сообщение: You overhear two manticores talking
  • Гарпия ведьма
    • 6, 59 суша
    • Сообщение: You overhear two harpies talking
  • Подземелье
    • 62, 70 суша
    • Название: Earthy Tones
  • Подземелье
    • 83, 74 суша
    • Название: Way Down Und
  • Демон бездны
    • 6, 82 суша
    • Сообщение: Da boss, he said nobody allowed ta go inside dis tent ova here! So GET THE @#$! OUTTA HERE!!!! (no offense meant to any Italian Americans playing this map)
  • Случайный монстр 3
    • 50, 3 суша
    • Сообщение: The Dark Blue tent several meters back is guard very well
  • Красный дракон
    • 21, 57 суша
    • Сообщение: A nasty-looking red dragon hisses at you. You will regret that you ever disturbed our lair!!
  • Тюрьма
    • 97, 1 суша
    • Название: Grasshopper
  • Горгон
    • 98, 1 суша
    • Сообщение: SNORT!!!
  • Верховный лорд
    • 2, 97 суша
    • Название: Toronto
  • Рыцарь Смерти
    • 83, 75 суша
    • Название: Lord Xeen
  • Алхимик
    • 17, 94 суша
    • Название: Rydric
  • Событие
    • 69, 106 суша
    • Сообщение: You are ambushed by Dharc's hellish minions.
  • Указатель
    • 50, 10 суша
    • Сообщение: Cruises available to Toronto's Isolated Island Asylum for the Criminally Insane. Travel at your own risk.
  • Событие
    • 48, 10 суша
    • Сообщение: It's very dark, but you think you just saw a very large creature flying over the water in the distance.
  • Тюрьма
    • 1, 1 суша
    • Название: Malafar
  • Указатель
    • 3, 3 суша
    • Сообщение: FREE PRISIONER AT YOUR OWN RISK. (DO YOU REALLY WANT THIS GUY HANGING AROUND?)
  • Адский троглодит
    • 1, 51 суша
    • Сообщение: You overhear two troglodytes talking
  • Указатель
    • 101, 4 суша
    • Сообщение: NOTICE GO AWAY! THE INSANE GORGONS WILL ATTACK ANYONE TRYING TO VISIT GRASSHOPPER.
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