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Кампания к Героям 3 - Conquest of the Underworld

25/05/2015Файл к игре: Heroes of Might and Magic 3: The Restoration of Erathia
Conquest of the Underworld
Трейнер к игреHeroes of Might and Magic 3: The Restoration of Erathia
Ещё называютГерои меча и магии 3: Возрождение Эрафии
Вышла на платформахPC
РазработчикNew World Computing
ЖанрStrategy
Дата выхода1999-03-01
The Ancestors send Tarnum to help Queen Allison rescue the soul of her father from the depths of the Underworld. But the Demons and Undead are the least of his worries when Tarnum faces his past crimes. Export by Billy. [email protected]

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Conquest of the Underworld

Карты кампании

  • Cerberus Gate - Армагеддон А
    • Пролог: When the Ancestors sent Tarnum to protect Queen Allison as she embarked on a dangerous quest into the Underworld, he learned that the Ancestors had not forgotten his crimes. Was this his punishment? To save the soul of the man who killed him?
  • The Boatman - Армагеддон B
    • Пролог: Masquerading as a Knight turned out to be less difficult than Tarnum first thought. As he searched the first level for the elusive Boatman who could guide him deeper into the Underworld, Tarnum learned that the beliefs and practices of the Knights of Erathia have their roots in Barbarian culture.
  • Truth Within Nightmares - Армагеддон C
    • Пролог: The torments of the Underworld are visited upon those who dwell there, which is why so many of its inhabitants are insane. After months in this dark land, Tarnum and his men began to succumb to the ghosts of their past, but none worse than the Immortal Hero.
  • Twisted Tunnels - Армагеддон D
    • Пролог: Finally, Tarnum learned the name of the enemy who kidnapped Rion Gryphonheart's soul from Paradise. However, this seemed a small victory next to finally facing his greatest crime and accepting his role as the Immortal Hero.
  • Jorm's Ambush - Армагеддон E
    • Пролог: very army that has entered the Underworld has been repelled, and Tarnum soon found out what kind of effect sleepless nights and the absence of the sun can have on troops. He watched the mental state of his troops crumble slowly, knowing all the while that if he didn't find a way to defeat the Underworld itself, he would lose.
  • Old Wounds - Армагеддон F
    • Пролог: Few people who have met the Immortal Hero have known his real identity, and my ancestor was one of the first to learn his secret. It was difficult for Tarnum to stay focused on his goal when someone was digging into his dark past, but he continued his search for the Pendant of Second Sight.
  • The Queen's Command - Армагеддон G
    • Пролог: With his vision restored by the Pendant of Second Sight, Duke Deezelisk went out of his way to help Queen Allison rescue her father's soul. He gave her the use of his own troops in order to speed her progress, and offered up Jorm's life in thanks for her gift. She accepted, despite Tarnum's warnings.
  • Never Deal with a Demon - Армагеддон H
    • Пролог: Never trust a Demon. Tarnum knew this, but he still fell into Deezelisk's trap. If he had been mortal, his story would've ended here, but Tarnum returned. This time, nothing was going to stop him from saving his only blood kin, Queen Allison, from the torture chambers of the Duke of the Underworld.
    • Эпилог: On the crisp winter morning when Tarnum was to be named the Queen's Protector, Allison searched the Castle for the man who had saved her father's soul. He was missing and resting on his bed was his freshly polished armor. The Knight who conquered the Underworld was never seen again.
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